SPSTEAMPULSELIVE ANALYTICS
Brickochet

Brickochet Steam metadata

Graham Garven | Sep 4, 2017 | game

Released

1players observed · 4 October 2026 - 23:34:22 UTC

ActionCasualIndieArcadeRetroSteam Store

  • Latest observed players1 · 4 October 2026 - 23:34:22 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)1,850
  • Revenue (VGI)$3,766
  • Review score97% positive

Brickochet metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 4 October 2026 - 23:34:22 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)1,850
  • Revenue (VGI)$3,766
  • Review score97% positive
  • Total reviews107
  • Release dateSep 4, 2017
  • DeveloperGraham Garven
  • PublisherGraham Garven

Genres: Action, Casual, Indie

Company pages: Developer: Graham GarvenPublisher: Graham Garven

Top Steam chartsTop 100 gamesGame directorySteam Store page

Brickochet Steam metadata

Brickochet metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/671550/metadata
Steam Storehttps://store.steampowered.com/app/671550/
Steam Communityhttps://steamcommunity.com/app/671550
PCGamingWiki search
IGDB searchSearch IGDB for Brickochet

Reviews, pricing, and metadata

Review summary

Very Positive

97% positive, 104 positive, 3 negative

Price and discount

$0.98 (67% off from $2.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

26

Platform releases
  • Steam 4 September 2017

Latest Steam announcements

  • 25 Community Designed Levels Released! - 1 March 2021

    I'm thrilled to announce Set 3 is here! 25 new levels are playable -- all made by the community in the recent level designing event. You will also notice the Brickochet font now includes lowercase characters, and three new achievements have been added for this Set. It has been quite a while since Brickochet had a major update of this kind, so I'm hoping I have implemented everything properly. But if you have any problems, let me know in the Technical Issues & Bugs thread on the discussion board and I'll address it as soon as possible! Thanks once again to everyone who participated in the level designing event to make this possible! I hope you enjoy the new levels!

  • Brickochet's Set 3 Level Reveal (Spoilers Ahead!) - 22 February 2021

    At last it's time to reveal the levels that will be in Set 3! I contacted all of the level designers yesterday to let them know which of their levels got in. And as a reminder to them that if there are any adjustments they would like made, simply email me and I'll make the adjustments as soon as I can. A total of 16 people submitted 70 levels, and I'm happy to say all of them got at least one of their levels included in Set 3! Should an event like this occur again, the levels that did not get into Set 3 will still be eligible for future sets (unless otherwise specified). If you want the levels to be a surprise when Brickochet is updated on March 1, don't scroll down! LEVEL SPOILERS AHEAD! https://i.imgur.com/raIafx4.png https://i.imgur.com/C4vGRHN.png https://i.imgur.com/L2z4oTX.png https://i.imgur.com/57JlDZW.png https://i.imgur.com/usMOVvN.png https://i.imgur.com/oFf9T6L.png https://i…

  • Brickochet's Set 3 Release Plans - 6 February 2021

    Brickochet's level designing event is now over. Thanks to all who have participated in Brickochet's first ever community event! Your Steam Brickochet key will be sent to you via email within the next hour. In the next couple of weeks, 25 levels will be selected and integrated into Brickochet. You won't have to wait long to play them, as Set 3 is planned to release Monday, March 1! The levels that have been selected will be announced publicly one week beforehand, on February 22, and will be shown as they appear in-game. (Of course, some of you may not want to see all the levels before you play them, so make sure not to scroll down in that announcement! But I'll be sure to remind you again of this when the levels are posted.) I will also message the creators via email to let them know which of their levels were entered into Set 3. Creators of the levels can email me if they would like any…

  • One Week Left to Make Levels! - 30 January 2021

    Just a reminder that Brickochet's level designing event will be ending Saturday, February 6 at 1:00pm EST. A small number of individuals have submitted levels so far, so there are good odds that these levels could end up in Set 3! But that also means there is plenty of opportunity for those who haven't submitted yet! And remember, anyone who submits a level will receive a Steam Brickochet key, plus you don't need to own Brickochet to participate. So make sure not miss out on this special event! Have a good Februrary, everyone!

  • Brickochet Community Event - Design Your Own Level! - 23 January 2021

    Greetings everyone! I'm happy to announce a special community event that will add an additional 25 new levels to Brickochet! Brickochet was comprised of 50 levels when it first released. Then later, Set 2 was made, which added an additional 25 levels. Now Set 3 will be in the works, which is planned to add another 25 levels. But this time the levels will be made by you! Starting now until February 6, you can design your own level which could end up in Set 3 of Brickochet! The template below will provide you with what you need. https://i.imgur.com/iz9whJl.png All participants who submitted a level, regardless of whether or not their level ends up in Set 3, will receive one FREE Brickochet Steam key! The keys will be distributed on February 6, when the submission period ends. Want to submit more than one level? By all means go ahead! Depending on how many submissions there are, more than…

  • Brickochet Community Event Coming Soon - 16 January 2021

    Greetings all! Be prepared for Brickochet's first ever community event beginning next Saturday, January 23. What could the event involve? You'll have to wait and see! Full details will be explained then!

  • Version 1.2.2 - 29 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30351991%2Fb537e5df4add4783a10eaa6fcde878f709cde5f2.png Hey everyone! Just a couple of minor adjustments: Flame Ball particle effect is now more spread out, rather than being emmitted directly from its center. Paddle tracking of the mouse's position has been slightly tweaked. This probably won't be noticable at all for most players, but it may help the responsiveness of some monitors that have a refresh rate different from the game's framerate.

  • Music Tracks - Version 1.2.1 - 1 March 2018

    Hey there brick breakers! Got a nice little update for you - two new music tracks! Compared to some of the more high-energy tracks, these two are on the calmer, steady-paced side. Hope you like them, and have a good day, everyone!

  • Music Tracks - Version 1.2.1 - 1 March 2018

    Hey there brick breakers! Got a nice little update for you - two new music tracks! Compared to some of the more high-energy tracks, these two are on the calmer, steady-paced side. Hope you like them, and have a good day, everyone!

  • The Brickochet Series - 14 December 2017

    Hey there brick breakers! I wanted to let you know about the future plans of Brickochet. First off, I'd like thank everyone for their support and feedback. It means a lot to see such positive critiques, comments, and anticipation for potential content. Releasing new features and content requires time, energy, and to a lesser but significant extent, money. Creating new content is something I passionately enjoy doing, but it would not be financially conceivable to do so indefinitely. With extensive consideration on ways to deal with this factor, I have decided to plan new Brickochet titles! I am therefore proud to announce the Brickochet series. The new title (probably called Brickochet 2) is still a very long way off, but will boast 100 levels, new power-ups, music, and level backgrounds, among other things. Additionally, I have heard what many of you have said -- you want a level editor…

  • 25 New Levels! - Version 1.2.0 - 27 November 2017

    Hi everyone! Got a major update for you all -- 25 brand new levels! Now you can select between two 'Sets' of levels. Set 1 contains the original 50, and Set 2 has the new 25. Each Set has their own highscore table and level select screen. Three more achievements for the new levels have been added as well! Switch between Set 1 and 2 with the button on the highscore table. You can also switch Sets in the level select screen. Happy brick breaking, everybody! EDIT (1/2/18): Separate buttons have been made for switching between Set 1 and 2, instead of toggling with one button. They are now above the difficulty mode buttons.

  • 25 New Levels! - Version 1.2.0 - 27 November 2017

    Hi everyone! Got a major update for you all -- 25 brand new levels! Now you can select between two 'Sets' of levels. Set 1 contains the original 50, and Set 2 has the new 25. Each Set has their own highscore table and level select screen. Three more achievements for the new levels have been added as well! Switch between Set 1 and 2 with the button on the highscore table. You can also switch Sets in the level select screen. Happy brick breaking, everybody! EDIT (1/2/18): Separate buttons have been made for switching between Set 1 and 2, instead of toggling with one button. They are now above the difficulty mode buttons.

  • Version 1.1.1 - 22 September 2017

    Hi everybody! Got a quick fix: Screenshots now work when pressing F12. My apologies for not noticing this sooner. I assumed the screenshot system was automatic, but I guess I had to add a bit of code. Have a good day everyone!

  • Version 1.1.1 - 22 September 2017

    Hi everybody! Got a quick fix: Screenshots now work when pressing F12. My apologies for not noticing this sooner. I assumed the screenshot system was automatic, but I guess I had to add a bit of code. Have a good day everyone!

  • Difficulty Modes! Version 1.1.0 - 20 September 2017

    Hey there brick breakers! Got the first major update for you today -- difficulty modes! Here's what they entail: EASY - Ball accelerates half as fast. - Uncommon power-ups spawn more often. NORMAL - Standard game difficulty. HARD - Ball's inital speed is faster. - Ball accelerates twice as fast. - Uncommon power-ups spawn less often (extra life still spawns as often as NORMAL). There are no penalties to playing the game on any difficulty level. In other words, you can still receive all the achievements on EASY. But if you're interested in getting the highest score possible, HARD is the way to go, since more points are earned the faster the ball goes.

  • Difficulty Modes! Version 1.1.0 - 20 September 2017

    Hey there brick breakers! Got the first major update for you today -- difficulty modes! Here's what they entail: EASY - Ball accelerates half as fast. - Uncommon power-ups spawn more often. NORMAL - Standard game difficulty. HARD - Ball's inital speed is faster. - Ball accelerates twice as fast. - Uncommon power-ups spawn less often (extra life still spawns as often as NORMAL). There are no penalties to playing the game on any difficulty level. In other words, you can still receive all the achievements on EASY. But if you're interested in getting the highest score possible, HARD is the way to go, since more points are earned the faster the ball goes.

  • Version 1.0.05 - 13 September 2017

    Hi all! Got a quick fix here: Balls that increase in size when they are very close to a wall could get stuck in them. Now you may be wondering what V1.0.04 entailed, since I hadn't posted about it. It was a patch to a bug that I already thought was fixed (from V1.0.03). So, in the future, if you end up seeing any updates that I don't post about, it's probably to fix a bug that I already thought was fixed. It happens to the best of us, sometimes. ¯\_(ツ)_/¯

  • Version 1.0.05 - 13 September 2017

    Hi all! Got a quick fix here: Balls that increase in size when they are very close to a wall could get stuck in them. Now you may be wondering what V1.0.04 entailed, since I hadn't posted about it. It was a patch to a bug that I already thought was fixed (from V1.0.03). So, in the future, if you end up seeing any updates that I don't post about, it's probably to fix a bug that I already thought was fixed. It happens to the best of us, sometimes. ¯\_(ツ)_/¯

  • Version 1.0.03 and Future Plans - 8 September 2017

    Hi again! Got a small bug fix for you all, as well as some info about the first major update to Brickochet! On rare occasions, power-ups/downs spawned near walls would get partially stuck in them, jittering against the wall as they fell. It's a difficult bug to reproduce, but with all the testing, I don't think it'll happen anymore. Decreased volume of shooter paddle bullet sound effect a little more. As for future plans, difficulty modes are likely to be the first major update. Expect it in the next coming weeks! EDIT (9/12/17): The bug in which power-ups could get stuck in walls wasn't entirely fixed. Version 1.0.04 has been made today to fix this... hopefully. :)

  • Version 1.0.03 and Future Plans - 8 September 2017

    Hi again! Got a small bug fix for you all, as well as some info about the first major update to Brickochet! On rare occasions, power-ups/downs spawned near walls would get partially stuck in them, jittering against the wall as they fell. It's a difficult bug to reproduce, but with all the testing, I don't think it'll happen anymore. Decreased volume of shooter paddle bullet sound effect a little more. As for future plans, difficulty modes are likely to be the first major update. Expect it in the next coming weeks! EDIT (9/12/17): The bug in which power-ups could get stuck in walls wasn't entirely fixed. Version 1.0.04 has been made today to fix this... hopefully. :)

Patch notes and updates

S.noRelease datePatch nameGID number
113 September 2017Version 1.0.054249665521687661718
28 September 2017Version 1.0.03 and Future Plans4249665521687661830
35 September 2017Version 1.0.024249665521687661932
45 September 2017Version 1.0.014249665521687662030

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID671550
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$0.98 (67% off from $2.99)
Free to playNo
Discount67%
Original price USD$2.99
Current price USD$0.98
Release dateSep 4, 2017
DeveloperGraham Garven
PublisherGraham Garven
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent97%
Positive reviews104
Negative reviews3
Total reviews107
Steam recommendationsNot available
Achievements26
Average playtime forever9,968 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/671550/

Short description

Brickochet revitalizes classic brick breaking action in this fast-paced, explosive arcade game that all can enjoy!

About this game

Relive the nostalgia of the breakout genre with Brickochet, a throwback to the classic brick breaker games from decades past. Blast your way through a colorful assortment of bricks. Invisible, indestructible, explosive, and multi-hit bricks add to the challenge! A wide array of power-ups give you an edge in each level. Don't simply disregard the power-downs, though. Some may prove advantageous under the right circumstance! Features 100 unique and challenging levels 20+ power-ups and power-downs Colorful variety of bricks, some with special abilities Extremely accurate paddle bounce for precise ball aiming Difficulty modes Steam Achievements No gimmicks, just classic fun!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.98
  • Highest observed: $0.98

Brickochet's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.98, the highest is $0.98, and the first visible tracked price is $0.98. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -67%
  • Latest sale window: Oct 5, 2026 to Oct 5, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -67%, with a lowest recorded final price of $0.98 during rows named Steam sale. The latest recorded window starts Oct 5, 2026 and ends Oct 5, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.98, from Oct 5, 2026 through Oct 5, 2026. The latest run records $0.98 for 1 day of uninterrupted daily tracking with a listed discount from $2.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.98
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Brickochet at $0.98 in USD, with a listed base price of $2.99 and a -67% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.98$2.9967%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.98.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.98$0.98No change67% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.98.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.98$2.9967% (Steam sale)Steam Store - Steam sale

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