- Temporary Rollback to 2.15.1 - 25 May 2026
Hey Forkers, we have temporarily rolled the game back from version 2.16 to 2.15.1 while we investigate and address several issues reported after the update.If you would like to help us test upcoming fixes, please opt into our Steam beta branch. We will be releasing bug patches and updating the beta branch regularly, and we’ll keep everyone informed in the #general channel on Discord as new builds become available.Discord Invite Link:http://warfork.com/discordOnce we have a stable release candidate ready, we will make another Steam news post asking players to opt into the beta branch for final testing before we roll out the next update to everyone.We apologize for the inconvenience and appreciate your patience and support while we work through these issues.
- Warfork — v2.16 Released - 24 May 2026
Changelog Graphics & VisualsAdded Vulkan renderer (OpenGL is still the default for now, as the Vulkan renderer is experimental. To enable it, go to Options > Video > Graphics Driver). — Michael PollindAdd additional triangles to bullet, plasma, and gunblade hit effects — astroZEBUSGrenade model now has an outline; higher-res blob shadow; fixed cg_shadows 2 on Vulkan; fixed flickering world outlines on Vulkan; fixed clipping error on cg_showselfshadow 1 — astroZEBUSRepaired deformvertexes wave/bulge on the Health Model shader — astroZEBUSIncreased max animmap frames to 32 (used for weapon textures) — astroZEBUSMore triangles on projectile models — astroZEBUSRepaired model smoothing to improve lighting — astroZEBUSFixed mirrored UV on the ammobox; added backface to the playerspawn model — astroZEBUSPlayer-outline cvar cg_outlinePlayers default changed from 1 to 2; added a black outline op…
- Warfork 2.15.1 - 21 December 2024
Hey Forkers, We have just released Warfork 2.15.1, which brings two minor updates: - When a user connects to a Steam-enabled server, their SteamID will now be included in the server's log. This should help with server administration/moderation. - Fixed an issue that caused Warfork's Steam service to crash in some scenarios. This fixes crashes for players and servers that have a large amount of pk3 files. Note: Going forward, we will no longer be including previous versions of the game with each release. If you intend to keep demos for the purpose of making videos in the future, we recommend that you create a personal backup/copy of the game's installation directory before or after each new update. If this worries you, we suggest disabling automatic updates for Warfork in Steam. Additionally, you are free to compile a working build of any version of the game that you wish using the open-…
- Optional Dedicated Server Update Part 2 - 22 May 2024
The fix for the occasional hang/crash that was pushed in the last optional update has proven to be problematic. This optional update for dedicated servers reverts that change, while retaining the logging change related to Steam IDs. When a player connects to a server with Steam Auth enabled, their Steam ID is now written to the server's log/console. This facilitates retroactively muting and banning players. Clients do not need to update to play on updated servers.
- Optional Dedicated Server Update - 22 May 2024
An optional update has just been pushed to the dedicated server appid. This update brings the following improvements, brought to you by Velzie: The occasional hang/crash when switching maps should now be resolved. When a player connects to a server with Steam Auth enabled, their Steam ID is now written to the server's log/console. This facilitates retroactively muting and banning players. Clients do not need to update to play on updated servers.
- Warfork 2.15 - 23 April 2024
Hey Forkers, Warfork 2.15 is just a minor update to sort out some bugs. Please be patient while game servers update. - Fixed Steamshim logging. - Memory reports are no longer dumped. - Check if Matchmaking is enabled in G_AddPlayerReport. - Resolve images failing to load with dots in the filename.
- Warfork Update - New map: shredder - 21 April 2024
Hey Forkers, WHAT!! has been hard at work on our third Warfork map, "shredder". Today, we bring you the beta version 1 of this map. We would appreciate it if you shared your feedback in this news post. A special thanks to Evillair, Hipshot, and Boqu for the textures. Lastly here's a message from WHAT!!: "Hi forkers it's WHAT again. I was told to create a map around the concept of "toxic" by the powers up on high and I thought it would be fun to put that together with a bit of the old me and let loose with something a bit more free and wide. You all are probably going to haul some serious ass on this map. I look forward to all the insane movement people come up with. Thanks to our patient testing team for all the times I have pestered them for input. Have fun!"
- Warfork 2.14 Game Update - 2 April 2024
Hey Forkers, Today, we're excited to announce an update featuring Steam Integration (primarily focused on moderation tools), along with fixes for Discord integration and various other improvements. You can find the changelog below. We'd like to extend a special thanks to "coolelectronics" for implementing Steamworks SDK, Mark "learn_more" Jansen for conducting code reviews for all Steamworks related code, Cyanic for advising us on various Steamworks obstacles, and Josh "Gelmo" Gelman for leading beta testing. Additionally, we wish to express our gratitude to Michael Pollind for his contributions to the renderer, and to Ashley 'LadyHavoc' Hale and Michael 'mikejs' Savage for their invaluable guidance and code reviews, as requested. Steam Integration: Steam IDs are now visible when using the "status" command (rcon required) or typing "players". Implemented Warfork Steam Community bans. Se…
- Minor Warfork update - 23 March 2024
Hey Forkers, You might have noticed a "game update". Previously, when you downloaded Warfork, it fetched the Windows, Linux, and MacOS versions regardless of your operating system. We've moved each respective version into its own depot. So, for future updates, if you're running Windows, you'll only receive the Windows version of Warfork. Another change you might notice is that the odd directory structure previously used is no more. For example, on Windows: C:\Program Files (x86)\Steam\steamapps\common\fvi\fvi-launcher\applications\warfork\Warfork.app\Contents\Resources\basewf has simply become C:\Program Files (x86)\Steam\steamapps\common\fvi\basewf. Lastly, we wanted to inform everyone we've removed 32-bit builds of Warfork and will no longer support them. We're sorry for any confusion and will make this change to the Warfork Dedicated Server as well tonight. You can expect an actual g…
- Texture Artists Needed for Warfork! - 18 March 2024
Hey forkers, We're currently in need of texture artists to help out with our third map, "Shredder," for Warfork. While the map has been blocked out, we're facing a pause due to the lack of textures. If you or someone you know is capable and willing to lend a hand, please join our Discord server at https://warfork.com/discord and send a Direct Message to "caine." Examples of what we're looking for: https://i.imgur.com/46cV4Pz.png https://i.imgur.com/CpgBI13.png https://i.imgur.com/onPe40d.png https://i.imgur.com/8OREx9f.png https://i.imgur.com/d1InEis.png On a positive note, we're excited to announce that we've implemented all the planned features for the next version of Warfork, including Steam Integration and several other improvements. You can take a sneak peek at the changelog: https://github.com/TeamForbiddenLLC/warfork-qfusion/issues/239#issuecomment-2002805983. We're currently con…
- Warfork Update - New map: pressure - 1 March 2024
Hey Forkers, WHAT!! has been hard at work on our second Warfork map, "pressure." Today, we bring you the beta version 1 of this map. We would appreciate it if you shared your feedback in this news post. A special thanks to Boqu for the textures and Jazcash, goreyzr, snuffy, Oizo, TheCodingDucc, Klaufir, farmz0r, Froid, sd1290, t3lly, and Maarten for playtesting the map. Lastly here's a message from WHAT!!: "Sup ya'll it's ya boi WHAT!! again. Here is the second map in a series of however many I can knock out before I burn out. This one isn't quite as "zoom-zoom" as Return and the combat is a bit tighter. During play testing it produced some VERY interesting and fun games. A special thanks to Boqu for the incredible texture set he provided for this map and a huge thanks to Oizo for his help and insight during the layout construction. He's my rude muse and I'd be stuck in the weeds withou…
- Return Beta 2 Update - 20 February 2024
Hey forkers, WHAT!! has updated our map "Return". Return beta 2 Notes: - Fixed a few minor clipping issues throughout the map. - Altered an area in the upper part of the map to shrink line of sight and prevent camping. - Fixed an out of bounds glitch. - Altered a ramp on the lower level.
- Warfork Update - New map: return - 10 February 2024
Hey Forkers, You might have just seen a 30MB game update. WHAT!! the creator of custom maps, such as Our Package, WTF, babyimpreggers, gowhatyourself, warmandsticky, whatsparadigm, yeahwhatevah, and many more, has been hard at work on our first Warfork map, "return." Today, we bring you the beta version 1 of this map. It will be some time before the In The Keep servers and other servers are updated with it, but you can join our Discord tonight and play with us on a temporary server and join us in voice chat. We would appreciate it if you shared your feedback in this news post. A special thanks to Boqu for the textures and Jazcash, goreyzr, snuffy, Oizo, TheCodingDucc, and Klaufir for playtesting the map. Lastly here's a message from WHAT!!: "Hi this is WHAT!! It's been a while hasn't it? My four year old daughter started playing with Legos and that put me in the mood to build something…
- Warfork 2.13 - 29 November 2023
Hello Forkers, We apologize for the long wait between updates. Quite a few details had to be sorted out regarding Steam Integration, and things were put on hold for a bit. With that said, here is Warfork 2.13, which is primarily focused on squashing existing bugs. Special thanks to Htwo for giving our game some much-needed spotlight. We would like to announce that we are seeking developers to contribute code for our upcoming Steam Integration update, Warfork 2.14. If you or someone you know possesses the skillset to help, kindly direct them to https://github.com/TeamForbiddenLLC/warfork-qfusion/ and https://warfork.com/discord The list of features we're actively working on for the next version can be found here: https://github.com/orgs/TeamForbiddenLLC/projects/5 Changelog: Enhanced wall jump sounds for all characters with added "steps" sound. Updated Rufus effort sounds for a more plea…
- Watch the final day of REALMS DEEP 2022 tomorrow! - 17 September 2022
Hello forkers, Even though Warfork isn't featured in this years Realms Deep event, 3D Realms has graciously listed us on their Steam Store page: https://store.steampowered.com/sale/realmsdeep2022. We just want to give thanks and ask you to please tune in tomorrow for the final day of Realms Deep 2022! "3D Realms’ Digital Showcase Realms Deep Returns Sept. 16-18, Hosting Huge LAN Party We at 3D Realms are proud to announce the return of Realms Deep, an annual digital showcase filled with world premieres and special guests, on Friday, September 16. To celebrate this third consecutive year of the show, 3D Realms will also host a LAN party in Aalborg, Denmark, Friday-Saturday, September 16-18. Tune into 3D Realms’ Twitch and YouTube channels to watch the live show airing at 12:00 PM PST / 9:00 PM CEST, then play demos for a selection of revealed titles via the Realms Deep Steam Event and Sa…
- ZenSports & In The Keep: Warfork Duel Cup & 3v3 Clan Arena Cup - 12 November 2021
"It's that time of year again, folks! After the success of last year's Going the Social Distance & Pigeon Classic raising over $3000 for nurses & midwives, it only made sense to do another event of epic proportions. This year, our event is benefitting Child's Play, which is an organization that donates toys & games to hospitals and domestic violence shelters around the world, providing children with a variety of therapeutic opportunities that are also fun! Join us in showing them some love! We've arranged several events by partnering with our friends to create tournaments, exhibitions, and showcases, as well as asking many of our favorite streamers & developers to promote donations to the charity between the 6th & 14th of November." Learn more about The Pigeon Classic 2021: https://inthekeep.com/pigeon-classic-2021/ Now that you're more than compelled by the Drowned God Cthalha to donat…
- Warfork to be featured in Realms Deep 2021! - 1 August 2021
Hey Forkers! We're proud to announce we will be featured in Realms Deep 2021! Special thanks to the following for helping complete our submission: Video Production: tontoepfer Sound Engineer: MaxCarnage Voice Actor: James Holyoake as "Rufus" Music: Ava1anche Press release: AALBORG, Denmark — July 7, 2021. 3D Realms (a world-famous video game publisher and game developer that’s been around for over 30-years time) today announced with great joy and excitement that their digital “Realms Deep 2021” event kicks-off on August 13th this Summer. That’s right! 3D Realms’s shooter-focused digital event, returns for a second year filled with world premieres and special guests, from Friday, August 13 through Sunday August 15, with a live show airing at 10:00AM PDT on August 14, on the 3D Realms’ Twitch channel. A Realms Deep Steam Sale will also take place from Aug. 13-15. This year, Realms Deep al…
- Update notes for July 29 - 29 July 2021
- We have extracted all the Warfork Testing PK3 files once again since the previous update is now live. If you have a limited amount of bandwidth per month we urge you to uninstall the FVI Launcher DLC (which contains Warfork Testing).
- Minor game update - 26 July 2021
Hey Forkers, We bring you a minor update to squash some bugs which were pestering players. We're in the process of working on models amongst many other things at the moment and will have more news shortly. - Fixed a player name bug. (thank you klaufir) - Teamcolored textures now work after 2nd map loading - Server containing only spaces as hostname no longer take up two lines in the server browser. - Added const uint8 cClient::buttons to AS. This property allows gametypes to check the pressed buttons of a given client. This way a gametype can detect whether a player is pressing his attack button at a given time. This could be used to to implement controllable vehicles for example. Intercepting the +attack command has proven to be an unreliable method to accomplish something like that. - Added some administration functions to AS. This changeset allows gametypes to * promote/demote operat…
- FVI Launcher added - 16 July 2021
Hey Forkers, We've renamed the "Warfork Testing" DLC to "FVI Launcher", which now gives you quick access to the Warfork Map editor of choice (Netradiant Custom) bundled with the Warfork Game Pack + Map Sources, Warfork, and Warfork Testing via an easy to use launcher. For the time being the launcher is only for 64-bit Windows. If you have the DLC installed and click Play you'll be prompted with the "Warfork" and "FVI Launcher" as choices. If this bothers you: 1. Right click Warfork 2. Click Properties. 3. Click DLC 4. Uncheck what should be listed as "Warfork Beta", "Warfork Testing", or "FVI Launcher" depending upon when you activated it. A handful of programs, tutorial videos, new features, and more will be added shortly. Notes: 1. To change launch options for each application please edit: C:\Program Files (x86)\Steam\steamapps\common\fvi\fvi-launcher\config\metafiles\windows.wf.metad…