- Find other people to play with on our Discord! - 27 November 2017
As we are early in development you might want to come to our Discord to chat with other Elemental Combat players who are eager to play a game with you. Find other players on Discord
- Find other people to play with on our Discord! - 27 November 2017
As we are early in development you might want to come to our Discord to chat with other Elemental Combat players who are eager to play a game with you. Find other players on Discord
- Elemental Tournament: Prize Pool $5,000 - 21 November 2017
To all of you competitive fire ball throwers out there! We are planning the first Elemental Tournament! So grab your VR controllers and train to win! The Prize Pool is $5,000! More details will be released soon...stay tuned!
- Elemental Tournament: Prize Pool $5,000 - 21 November 2017
To all of you competitive fire ball throwers out there! We are planning the first Elemental Tournament! So grab your VR controllers and train to win! The Prize Pool is $5,000! More details will be released soon...stay tuned!
- Early Access Patch Notes 0.163 - 21 November 2017
After the first days of Early Access we are releasing a new little update! What changed: You can now create and search for Multiplayer games Other players can find your game by the instance name that is being displayed in the lobby Fixed a bug where Mai was not flying through the universe when you hit her... ;) Patch Notes Quote: “The further one goes, the less one knows.” ― Lao Tzu, Tao Te Ching
- Early Access Patch Notes 0.163 - 21 November 2017
After the first days of Early Access we are releasing a new little update! What changed: You can now create and search for Multiplayer games Other players can find your game by the instance name that is being displayed in the lobby Fixed a bug where Mai was not flying through the universe when you hit her... ;) Patch Notes Quote: “The further one goes, the less one knows.” ― Lao Tzu, Tao Te Ching
- Early Access Release - 17 November 2017
Hello Elemental Masters, One year ago we started with nothing but a dream: to create a VR game that is both fun and fulfills our childhood dream of being as powerful as our heroes on TV. Today, after months of hard work, sweat, tears (and an unhealthy amount of YumYum noodles), we are proud to release this very game into Early Access: Elemental Combat. Thanks again to all of our numerous Alpha Testers, who gave incredibly useful and motivating feedback. This was exactly what we needed to push ourselves the last few steps and the game would not be the same without you. We hope you had as much fun as we had, while working together with us as we fixed bugs and implemented new community features. The Early Access release is an important step for the game to mature. We are striving to make Elemental Combat a major competitive action game, which people love to play all around the world. So ke…
- Early Access Release - 17 November 2017
Hello Elemental Masters, One year ago we started with nothing but a dream: to create a VR game that is both fun and fulfills our childhood dream of being as powerful as our heroes on TV. Today, after months of hard work, sweat, tears (and an unhealthy amount of YumYum noodles), we are proud to release this very game into Early Access: Elemental Combat. Thanks again to all of our numerous Alpha Testers, who gave incredibly useful and motivating feedback. This was exactly what we needed to push ourselves the last few steps and the game would not be the same without you. We hope you had as much fun as we had, while working together with us as we fixed bugs and implemented new community features. The Early Access release is an important step for the game to mature. We are striving to make Elemental Combat a major competitive action game, which people love to play all around the world. So ke…
- Alpha Phase has ended - 8 November 2017
Dear aspiring students of Xiangbala, we are happy to announce that the Alpha Phase was a great success. We collected your awesome feedback and ideas. Be assured that we are working hard so you can see many more of your proposals inside the game. The play time numbers and your positive feedback blew us away. We are confident to make Elemental Combat into the game we can all be proud of. Our goal is to make Elemental Combat THE VR fighting game out there. Some words about you, the community, that has formed around Elemental Combat: you are amazing, smart and giving the game its special touch we are all looking for. Our community started little and is now growing constantly with VR veterans and VR newcomers joining us every day. We are proud to have you as our community. We are now closing the Alpha Phase as we will focus on the next steps of the development process and that is our Early A…
- Alpha Phase has ended - 8 November 2017
Dear aspiring students of Xiangbala, we are happy to announce that the Alpha Phase was a great success. We collected your awesome feedback and ideas. Be assured that we are working hard so you can see many more of your proposals inside the game. The play time numbers and your positive feedback blew us away. We are confident to make Elemental Combat into the game we can all be proud of. Our goal is to make Elemental Combat THE VR fighting game out there. Some words about you, the community, that has formed around Elemental Combat: you are amazing, smart and giving the game its special touch we are all looking for. Our community started little and is now growing constantly with VR veterans and VR newcomers joining us every day. We are proud to have you as our community. We are now closing the Alpha Phase as we will focus on the next steps of the development process and that is our Early A…
- Patch Notes Alpha Update 0.05 - 3 November 2017
Elemental Masters! It is time for another Alpha Update! You are showering us with great feedback, tips and ideas and we want to present to you the latest changes of Elemental Combat: Improved Spell Effects We (and many of you) thought, a rotating stone around the fist feels a bit weird. So we gave the Basic Attack Earth a new animation and look. Now you can punch your stony fist into your opponent's face! We have also improved the art and performance of the fire basic attack and the advanced technique and gave them the fiery look and feel they deserve. New animation and visuals for Basic Attack Earth Performance and visual optimization Basic Attack Fire Performance and visual optimization Advanced Technique Fire Blast Destruction Effects added to Barriers We like destroying things. What feels more epic than crushing through a massive earth barrier? You tell us because you can do that no…
- Patch Notes Alpha Update 0.05 - 3 November 2017
Elemental Masters! It is time for another Alpha Update! You are showering us with great feedback, tips and ideas and we want to present to you the latest changes of Elemental Combat: Improved Spell Effects We (and many of you) thought, a rotating stone around the fist feels a bit weird. So we gave the Basic Attack Earth a new animation and look. Now you can punch your stony fist into your opponent's face! We have also improved the art and performance of the fire basic attack and the advanced technique and gave them the fiery look and feel they deserve. New animation and visuals for Basic Attack Earth Performance and visual optimization Basic Attack Fire Performance and visual optimization Advanced Technique Fire Blast Destruction Effects added to Barriers We like destroying things. What feels more epic than crushing through a massive earth barrier? You tell us because you can do that no…
- Alpha Update 0.04 Patch Notes + Alpha Phase Extension - 27 October 2017
Hello Elemental Masters, it is time for another Update of the Alpha Version. We received amazing constructive feedback from you and your voices have been heard! We polished the art and overhauled the ingame UI. We optimized the sound and added a new training area (great idea guys!). To add, since our average playtime numbers are still by far the highest among competitive VR games (35 min) and we just released a new update, we would like to give you some more days of the free Alpha Phase to test it out for yourself! Training Area Up in the Wuling mountains, we found a hidden place, where you can train your newly learned skills in peace. Go all out, don’t hold back. Train as long as you want to. Polished Art We polished the arena maps and added some new elements to the fighting grounds. The construction of the monastery have been completed. Now you can for example destroy the tiles around…
- Alpha Update 0.04 Patch Notes + Alpha Phase Extension - 27 October 2017
Hello Elemental Masters, it is time for another Update of the Alpha Version. We received amazing constructive feedback from you and your voices have been heard! We polished the art and overhauled the ingame UI. We optimized the sound and added a new training area (great idea guys!). To add, since our average playtime numbers are still by far the highest among competitive VR games (35 min) and we just released a new update, we would like to give you some more days of the free Alpha Phase to test it out for yourself! Training Area Up in the Wuling mountains, we found a hidden place, where you can train your newly learned skills in peace. Go all out, don’t hold back. Train as long as you want to. Polished Art We polished the arena maps and added some new elements to the fighting grounds. The construction of the monastery have been completed. Now you can for example destroy the tiles around…
- First Live Alpha Update 0.02 Patch Notes - 17 October 2017
Hello Elemental Masters, only a couple of days after the Alpha started, we wanted to already ship the first update! We listened to your feedback. With this update we fixed bugs and made some changes to make the life easier for content creators. Also, we are blown away by your amazing feedback and the extend of your playtime - an crazy average of 35 minutes! This tops all major games by several magnitudes. You rock! Here are the changes that we did in this first live update: New Menu We gave the menu a little more love and created an environment more fitting to our lore and setting. Fullscreen Mode We understand the pain of creating content for VR. To make life a bit easier, we made the spectator screen fullscreen for easier recording. We are excited to see what you create! Bug Fixes We fixed a critical bug that had the enemy not appearing (probably was too scared or something). Now all…
- First Live Alpha Update 0.02 Patch Notes - 17 October 2017
Hello Elemental Masters, only a couple of days after the Alpha started, we wanted to already ship the first update! We listened to your feedback. With this update we fixed bugs and made some changes to make the life easier for content creators. Also, we are blown away by your amazing feedback and the extend of your playtime - an crazy average of 35 minutes! This tops all major games by several magnitudes. You rock! Here are the changes that we did in this first live update: New Menu We gave the menu a little more love and created an environment more fitting to our lore and setting. Fullscreen Mode We understand the pain of creating content for VR. To make life a bit easier, we made the spectator screen fullscreen for easier recording. We are excited to see what you create! Bug Fixes We fixed a critical bug that had the enemy not appearing (probably was too scared or something). Now all…
- Alpha Release - 13 October 2017
It is Friday 13th. And we are finally launching the Alpha Phase of Elemental Combat! The Alpha testing phase will last for 2 weeks. At the same time, we will be working day and night to implement your feedback and prepare everything for the official Early Access Launch. Bear in mind that this version is an Alpha version - with possible bugs and that the gameplay and art are all subject to change. Your voice counts now more than ever! Special thanks for our Patreon members: Alexander Schäfer Zyad Elmasri Aaron Hunter Philipp Gattig Christian Peter Dennis Weisenseel Ryan Keith We had a lot of fun implementing your cool ideas into the game. Please keep the ideas flowing for future features on our Reddit Forum (r/ElementalCombat)
- Alpha Release - 13 October 2017
It is Friday 13th. And we are finally launching the Alpha Phase of Elemental Combat! The Alpha testing phase will last for 2 weeks. At the same time, we will be working day and night to implement your feedback and prepare everything for the official Early Access Launch. Bear in mind that this version is an Alpha version - with possible bugs and that the gameplay and art are all subject to change. Your voice counts now more than ever! Special thanks for our Patreon members: Alexander Schäfer Zyad Elmasri Aaron Hunter Philipp Gattig Christian Peter Dennis Weisenseel Ryan Keith We had a lot of fun implementing your cool ideas into the game. Please keep the ideas flowing for future features on our Reddit Forum (r/ElementalCombat)