- Final Update - 25 March 2025
Added French language support. Huge thanks to David Courté for the full French localization! Removed a quest due to bugs.
- New update for Frontier Pilot Simulator: Optimization and full readiness! - 11 April 2024
We are pleased to announce the release of a new update for Frontier Pilot Simulator! This release is the result of our hard work on optimizing the game, resulting in a significant improvement in its performance. The game now runs much smoother with no sudden FPS sags, providing you with an uninterrupted and immersive gaming experience. It is especially important to note that in this update we have achieved 100% game readiness, meeting all our original plans. This means you're getting exactly what we envisioned from the beginning, and we're sure you'll love it! In addition, we're excited to announce the release of Frontier Pilot Simulator on consoles! Now even more players will be able to immerse themselves in the exciting world of our pilot simulator. Finally, we would like to express our sincere gratitude to all players for their support and faith in us. This update was made possible t…
- Festive Greetings and Exciting Updates! - 31 December 2023
Dear Frontier Pilot Simulator Players, Wishing you a joyous Christmas and a Happy New Year filled with excitement, adventure, and soaring success! May your flights be smooth, your cargo bountiful, and your destinations awe-inspiring. As we approach the year's end, both in the virtual skies of Frontier Pilot Simulator and in your real-life pursuits, may you soar to new heights. Exciting news: The console version has concluded, and we're gearing up to submit it for certification. Additionally, we're implementing optimizations for the PC version with an upcoming update. Thank you for being a part of this incredible community! Warm regards, RAZAR s.r.o.
- Game Development Update - 20 February 2023
Hello everyone, I have some important news to share with you all about the game we have been working on. As many of you may already know, the development team consisted of employees from the Czech Republic, Ukraine, and Russia. Unfortunately, just before the end of last year, we experienced a break in development. This was further compounded by the outbreak of war, which ultimately led to the original team splitting up. However, we are happy to announce that there is now another team working on the project, focused on porting the game to the PS5 and Xbox by the end of this year. We understand that many of you have been eagerly waiting for updates and we apologize for the long silence. The future of the game will be decided after its release on these platforms. We appreciate the continued support and interest from our fans, and we thank you for your patience as we work towards a successf…
- TrackIR 5 support and more important news - 7 January 2022
Hi, Pilots! First of all, we are happy to announce in-game TrackIR 5 support, so you can make your game experience even better now. We hope you enjoy playing our game and be sure we do everything to hold this experience at the same and even higher level for all of the players. FPS, VR We are still working hard to bring the optimization to a new level, including all of the shaders, code, artworks, and so on. Unfortunately, the engine on which the game is built does not allow us to get even better performance, but we are searching for new ways to increase the performance. At the lower settings, the game does not seem to have any issues, but of course, at maximum ones, it requires better machine specs but is still playable. We are trying to limit the fps to 60 with vsync turned off. As the output of that, we have an issue with the VR version of the game, due to low fps, at this stage of th…
- Game update - 8 December 2021
What is new inside: - Optimization - More new types of animals - Asynchronous loading of objects and terrain - less lags - GUI, HUD - customization - Afterburner for ships - New training system - New territories - Hel and other small islands
- GAME RELEASE - 7 December 2021
Hi, Pilots! We have already welcomed you so many times, but today is a special day! We are pleased to announce that after so many years, we have finally reached the release version of the game! We would like to thank everyone who supported us on early access, thank you for all your feedback and help! For new players, we give a 10% discount for a week! Additionally, we would like to please you that in Q1 2022 we will announce a VR version of the game! We hope that you will enjoy playing the game, and we will continue to help with this! Follow the news to keep up to date with all the latest! FPS Team
- LAUNCH DATE ANNOUNCEMENT - 26 November 2021
Hi, Pilots! We know you've been waiting for this sooo long! We are finally ready to announce the release date - December 7th! Call your co-pilots, mechanics and close the holds - we're going to take off! FPS Team
- HUGE ANNOUNCEMENT! - 3 November 2021
Hi pilots! We apologize for a few months without announcements! We have been working hard on the game to bring you even more perks in the new releases. We would like to share with you that the release version of FPS is almost done and we will be able to announce it very soon! Now it is time for you! We read and appreciate your feedback, so do not hesitate to share more details with us! We are looking forward to your ideas! FPS Team
- Basic Flight Controls - 15 September 2021
From the main menu select Settings -> Controls to choose your desired setup. Make sure your controller is plugged in before loading up the game otherwise it won’t be recognised. We recommend you watch our tutorials in the following order, and then complete the accompanying in-game tutorial.
- Big Update Vol.25 - Total optimization, Lighting, HUD, Map - 24 June 2021
Hello Pilots, A new update was released. Thank you all for the support, ideas, and help with development. At this time we were focused on the optimization, hud HUD components, and lightning. The main problem with freezing was the moment of the game save. Right now the game will save the progress only in the hangar, trading zone, and landing. Another request from the players was advanced setups of the hud. Also, we've made a new trailer, updated steam page (draft), and early access information. (please follow the link and rate the trailer) Oh, now you can open a map during the flight. HUD improvement: dynamic pitch scale, projection of the axis and direction of movement, lane approach markers for airplane mode, metric / imperial units, display of wind on the radar, the ability to open a map in flight, configurable reduced HUD mode, additional display of altitude next to the landing camer…
- VR - discussion - 3 May 2021
Ahoj, Pilots. We went through your wishlist and decided to make a VR version of the game (middle or end of the summer). We are curious how do you see VR in our game and what functions have to be in it. Please write your answers in the comments and explain why do you want your suggested functionality. Best, FPS Team
- FPS community discussions - participate - 27 April 2021
Ahoj Pilots, Thank you all for participating in the yearly survey. Our team highlighted 2 issues: In what units should the flight parameters be displayed on the HUD? (ex. flight altitude - feet, etc.) What are 11 and 12 point? Please fully explain what it is and how does it work? (screenshots, web pages are welcome) Please write down your answers in the comments. Best, FPS team
- Big Update Vol.24 - Total optimization, Lighting - 27 April 2021
Hello Pilots, A new update was released. Thank you all for the support, ideas, and help with development. At this time we were focused on the optimization and glitches. The main problem was HUD, parking camera, and moment of the game save. HUD and Parking camera were perfectly optimized. Game save glitches will be fixed in the next update. Another request from the players was lighting on the bases. Have a look at what we have done. As we promise a few months before, small burds next to the nests will protect their homes. Becarfelu they ll attack you. We also didn't forget about achievements funs. 23 achievements added to the game. Will see how active you are:) Other changes can be found here: Optimization: Effects - optimized Sound - optimized Geysers - optimized Locator - optimized Map - optimized HUD - optimized Hangar, Trading - optimized Ships - optimized Ocean - optimized Sky - opt…
- Yearly Survey - 19 April 2021
Ahoj pilots, How are you doing today? Every year we are surveying our players, to understand if we are moving in the right direction, getting our best to satisfy your needs and attract more players. Please follow the link and answer 6 short questions. https://forms.gle/WKgrdjGKmPAuisXa9 Best, FPS Team
- HOTFIX - 9 March 2021
After 3 days of playing you send us a couple of bugs. We just fixed it all. Rescue the ship mission - fixed Customization - fixed Scrab smokes on landing - fixed Hangar optimization - fixed Rations cargos - fixed Transit mark - fixed Help screen (unload) - fixed Help screen freezing - fixed r/r/r/ - fixed (if you find more please send it to us) N & M open/close map - added Enjoy your flight. Best, FPS Team
- Update Vol.27 - Sky, Night, Bases, Sound, Optimization, Animals - 5 March 2021
Hello, pilots! Welcome to your Wednesday news, I'm Lara White. Our major news today comes to us from Astlan, where the Raglor research department has detected more new creatures! One, which looks similar to a whale from back on Earth, has been spotted off the coast of Astlan Island. Another creature, which has been named “Drako,” has also been spotted flying around in the upper atmospheric layers, so pilots are warned to be careful at higher altitudes. And more great news comes from Raglor, where Nord Corporation has launched their first ocean tanker after just a few years of construction. Nord Corporation has also produced a new onboard system for Frontier Pilots, which will be installed on each pilot’s ship, free of charge! Finally, in our last headline today, the Raglor meteorological station has detected changes in the planet's atmosphere, which are causing anomalous phenomena. Acco…
- 1 Year progress in 55 sec. - 24 February 2021
Hello Pilots, Thank you for your support. We just made a short video about game development achievements for the last year. Which was made thanks to you. Enjoy the video. P.S. Switch to testing mode to see the latest update.
- Tip and tricks for getting the most out of Frontier Pilot Simulator - 8 February 2021
Hi Pilots, After scanning through steam discussions and discord channels, we realized that some of the players getting lost in the game and can not take 100% of the fun from the game. That why our team and loyal community players (Thank you guys) create gamepedia page with tips and tricks for newcomers. https://frontierpilotsimulator.gamepedia.com/Frontier_Pilot_Simulator_Wiki Here you can find: Description of basic ship maneuvers List of the quests How to trade How to set up controllers and etc. Enjoy the game and fly safely. Best, FPS team
- Wednesday news - animals, optimization, fire - 13 January 2021
Hello, pilots Welcome to your Wednesday news, I'm Lara White, and am back from vacation. First up today we're traveling to Astlan: Raglor research department has detected a new creature. No other information has been provided, but our journalist made a video of it. Hopefully next week we'll find out more information about this animal. Another big news for today from Ship software development department: I have some great news for all frontier pilots from a reliable source. Software department working on ship soft which reduces the load on the ship's systems and provide a better picture for ship screens (without glitches and lugging) Get back to the Astlan: The meteorological department informs about climate changes on the planet. Few more weeks and here will hot as in hell (possible fires throughout the Astlan territory). In cooperation with the Research department, the government start…