SPSTEAMPULSELIVE ANALYTICS
Stick Fight: The Game

Stick Fight: The Game Steam news

Landfall West | Sep 28, 2017 | game

Released

200players observed · 21 September 2026 - 23:34:38 UTC

ActionCasualIndieMultiplayerFunnySteam Store

  • Latest observed players200 · 21 September 2026 - 23:34:38 UTC
  • SteamPulse tracked peak1,022
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Stick Fight: The Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players200 · 21 September 2026 - 23:34:38 UTC
  • SteamPulse tracked peak1,022
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews124,743
  • Release dateSep 28, 2017
  • DeveloperLandfall West
  • PublisherLandfall

Genres: Action, Casual, Indie

Company pages: Developer: Landfall WestPublisher: Landfall

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stick Fight: The Game Steam news

Stick Fight: The Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Security Patch - Workshop is back! Please update to the new version. - 31 August 2026

    Hello everyone! Thank you for being patient as we've made some security changes to the level creator. Please make sure to update before playing the game again so that you're on the new, safer version. Please make sure to report any suspicious workshop items, even if the security changes made should ensure that nothing like last week's situation happens again. With this patch, we've also temporarily removed the Beta version of the game with the unreleased levels for security reasons. We're currently exploring adding them into the full game in a future patch instead. Cheers, The Stick Fight Team

  • Workshop temporarily taken down! - 23 August 2026

    Hello Stick Fighters, we've temporarily unpublished the Stick Fight workshop for maps from Steam as we just discovered a map containing malware. The person who uploaded the malware has been banned, and the map was only up for a few hours. We felt it was safer to disable the workshop on Steam entirely until we can do a proper review of all workshop items so that no one accidentally downloads something malicious. We're super sorry to anyone wanting to play or download workshop maps today! We hope to be able to get it back up soon.

  • Happy Landfall Day: New game Content Warning Free for 24h! - 1 April 2024

    Happy Landfall Day! It’s that time of year again when Landfall releases something silly for April 1st! This time we’ve made a new game called Content Warning - a game where you film your friends do scary things to become SpookTube famous! The game is free for 24h hours on Steam and then it will cost 7.99USD so get your game now! GET CONTENT WARNING HERE

  • Landfall Day 2022: Knightfall: A Daring Journey 🌹 - 1 April 2022

    Hello everyone! As you may know, we always do something special for April Fools Day and this year is no different. This year's game is Knightfall: A Daring Journey, a horse-drifting battle royale game! The game will be free for the first 24h (Now until April 2nd 9 AM PDT) and then cost 5.99USD so get get it here! Knightfall: A Daring Journey 🌹 Two knights, a strong bond, and a long journey. Take up the race for the rose, ride from village to village and take shelter before nightfall by any means necessary! If your bond is strong and your horse drifts well, you can be the recipient of the fabled rose. Luckily you brought guns! Get it here!

  • Stick Fight: The Game out now on Nintendo Switch! - 1 April 2021

    We are happy to announce that the game is finally available on The Nintendo Switch! Get the game here. We hope to bring the game to Xbox and Playstation soon.

  • LANDFALL DAY - LIVESTREAM STARTING NOW - 1 April 2021

    L̸͚̳̉̈́A̸̹͊̀N̴̠̄͛́͜D̵̨̛͊͛F̷̣̂̈́̈́A̸̛̲̤̓̋Ḷ̸̞̱͛̓̚L̴̪̰̥̀̏ ̸̹̝̔̒̍D̷̞͇̩̃͑A̸̦̔̓Y̴̱̯̰̏̌́ LIVESTREAM STARTING NOW: https://youtu.be/50FDMMUAMcA TIMES 8AM | 9AM | 10AM | 11AM PDT Check what time it will start for you here: https://www.thetimezoneconverter.com/?t=8AM%20PDT&tz=& Or just follow the Livestream starting now.

  • Stick Fight Update Turn World Beta! - 9 September 2020

    We're doing beta for the next update to make sure it's working well before going live! It's just a little content update for Stick Fight, this game is still a side project that we come back to every now and then. You can access the beta by going into the beta branch: Right-click the game in your library and pic properties. Go to the Betas tab Enter StickFightBetaTrusted and play the update. Beta Patch Notes: New world Turn World with 20 new maps! Please report any bugs etc in this thread!

  • Stick Fight merch and an update on consoles! - 29 December 2019

    We just opened the Stick Fight merch store🎇 Now you can stick it to your friends - in style! Get it at STORE IS CLOSED Consoles - What is going on? We know a lot of you have been wondering why the console ports are taking so long, so have we. For the past year, the porting company that we hired to do the ports has communicated with us less and less, telling us we were going to have to wait until summer (2019) for them to finish the port. In August they informed us they will not finish the Stick Fight port at all. Thankfully we now have a new porting studio finishing up the port and we hope to release it sometime 2020! Thank you for your patience, we’re also very disappointed with how long this process has been taking. Hopefully, we'll see the game on consoles soon! Happy new year!

  • Stick Fight - now compatible with macOS Catalina - 22 October 2019

    Hi! There was a recent Mac update making Stick Fight unplayable for mac users, we've now fixed this and the game should run like it used to. Please let us know if for some reason the game still doesn't work.

  • Stick Fight Console ports: What is going on? - 3 October 2019

    Hi! We know a lot of you have been wondering why the console ports are taking so long, so have we. In the past couple of months, the porting company that we hired to do the ports has communicated with us less and less, telling us we were going to have to wait until this summer for them to finish the port. They have now informed us they will not finish the Stick Fight port at all. Currently, we’re talking to other porting companies to finish up the port so that we can get Stick Fight on consoles as soon as possible. Thank you for your patience, we’re also very disappointed with how long this process has been taking. Hopefully, we’ll see Stick Fight on consoles soon!

  • Patch: A bunch of fixes and some small changes! - 4 June 2019

    Patch Notes Fixes: Fixed desync preventing the current round from ending if a new player just hotjoined Fixed key rebindings not working properly in boss mode Fixed character physics at higher framerates Fixed game freeze when trying to play only blacklisted maps Fixed downwards movement input not being ignored while dead or typing Fixed rare desync where destructibles would sometimes spawn destroyed Fixed rare desync where snakes would sometimes fail to be assigned a target Fixed issue where custom map objects would spawn in the wrong location Fix for desynced snakes spawned from snake-barrels Fix for playing the game in larger aspect ratios. Changes: Custom Maps can now be 50% larger than its original size. When creating custom maps the editor window size is now the same size scale as the playable map will have. Removed spik and spic from the chat filter Allowed for uncapped framerate…

  • Level editor update! - 15 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30620888%2F3595f195cfc33ef0061b6c0b4c8388ab554e0c1b.png Hello Everyone! We have a huge patch today with level editor stuff and fixes, please let us know if you have any issues. Tools Pipette tool (keybind "i") Autosave - Button to toggle, off, 10min, 5min, 1min Flip (keybind f) & Rotate (keybind r) Mirror is now split into Mirror Position & Mirror Rotation You can now both toggle grid with "x" or turn it on and off with ctrl+"x" You can now make custom map sizes on custom maps Drag and drop already placed objects Rotate and flip already placed objects Props Snake Barrel Explosive Barrel Treadmill Small Treadmill Ice Small Ice Hinge Step Long Crate Laser Platform Fixes Added Mute button in the editor Fixed achievement bug happening with snakes in the editor Fixed bug with crates and some other items sometimes falling out of…

  • Holiday update! - 20 December 2018

    The holiday update is live! We've added 19 new levels for you and your friends to kill each other on, get sticking! Remember to restart steam and verify the integrity of the game-files :) Keep questions to the steam forums as we cannot answer here.

  • Patch notes 1.2.08 Minor fixes - 22 November 2018

    Patch notes: Fixed some desync issues Fixed issue where custom maps would merge together Fixed key binding issue Fixed issue where extra characters accidentally spawned on shift Added possibility to rebind the mouse better Make sure to restart steam and verify the integrity of the game-files :) Keep questions to the forums or email us at [email protected].

  • Patch notes 1.2.07 Keybindings - 9 October 2018

    Patch notes: - Fixed bug where some maps were banned from online play Added: - Keybindings for mouse and keyboard - The menu now says every key instead of any key Make sure to restart steam and verify the integrity of the game-files :) Keep questions to the forums or email us at [email protected].

  • Patch notes 1.2.08: Bug fixes! - 29 August 2018

    Fixes: - Time Bubble explosion sound is no longer super loud. - You can now cancel typing by pressing the escape button. - When joining a full server you should no longer get the error "Version Mismatch" - Fixed issue where glue could cause a character's gravity to be lowered for the remainder of the round. - Thrown spears should now also fly straight in online matches. - Fixed weapon placement misalignment in the level editor. - Fixed desync issue where snakes would have different targets for different players. Make sure to restart steam and verify the integrity of the game-files :) Keep questions to the forums or email us at [email protected].

  • Patch notes 1.2.07: Sync fixes, achievement fixes and bug-fixes! - 13 August 2018

    Patch notes: Better syncing for: - Chains: breaking should be synced between players - Ice: breaking should now be synced between players - Explosive barrels explosion should always sync Bug-fixes: - The following achievements should now work as described: Bounce, Stick Irvin, Snake, Your Kung Fu Is Strong - Fixed issue causing ice to sometimes break by itself - Fixed the bug with the chain on Castle 12 - Fixed bug causing pause setting menu buttons getting stuck in "Hovered" mode Added: - Feedback before entering workshop (To prevent accidental clicks) Make sure to restart steam and verify the integrity of the game-files :) Keep questions to the forums or email us at [email protected].

  • Patch notes 1.2.06: Achievements are back and win counter! - 19 June 2018

    Updates: - Added 28 achievements - Added UI win counters (optional) - Removed resolution launch-window when starting up the game (resolution options can now be found in the options menu) Fixes: - Fixed some net messages getting lost when dying - Fixed multiple errors that sometimes stalled the game - Fixed bug where black hole sometimes didn't vanish - Fixed a damage bug where you sometimes did double damage when playing online Make sure to restart steam and verify the integrity of the game-files :) Keep questions to the forums or email us at [email protected].

  • Update rollbacked - seems to have caused major desync issues - 31 May 2018

    Hi! We would like to apologize for any inconvinience caused by the achievements update. We originally thought any issues were due to version desync and waited for the majority of players to update but as it stands now the update itself looks to be to blame. We'll be working on this to bring achievements back without causing major issues.

  • Patch notes 1.2.05 - 30 May 2018

    EDIT: This update has been rollbacked, keeping this up for transparancy. Updates: Added achievements! Fixes: Fixed bug where Mac users couldn't upload maps from the editor. Make sure to restart steam and verify the integrity of the game files, players having different versions may cause major desync. Please keep questions, bug reports etc to the forums where it's easier to respond.

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2026Security Patch - Workshop is back! Please update to the new version.1842212951310073
222 October 2019Stick Fight - now compatible with macOS Catalina2404285581879076396
34 June 2019Patch: A bunch of fixes and some small changes!2400895196222241043
415 April 2019Level editor update!3763229740656979051
522 November 2018Patch notes 1.2.08 Minor fixes2415514774168665012
69 October 2018Patch notes 1.2.07 Keybindings2447035533312556471
729 August 2018Patch notes 1.2.08: Bug fixes!2447032361183938107
813 August 2018Patch notes 1.2.07: Sync fixes, achievement fixes and bug-fixes!2454911758755290613
919 June 2018Patch notes 1.2.06: Achievements are back and win counter!2842216343278359580
1030 May 2018Patch notes 1.2.052396358621993946070
1115 February 2018Stick Fight patch 1.2.044249665521687683384
128 February 2018Updates Level editor Beta and map selector!4249665521687683530
1331 December 2017Stick Fight patch 1.2.034249665521687683652
144 December 2017Stick Fight patch 1.2.024249665521687683759
153 November 2017Hotfix patch 1.2.014249665521687683986
163 November 2017Hotfix patch 1.2.012140760316594215757
1731 October 2017Stick Fight: 1.24249665521687684101
1812 October 2017Stick Fight: The Game 1.1 Update4249665521687684331
193 October 2017Update 1.0.04 (minor fixes)4249665521687684453
2030 September 2017Stick Fight Update 1.0.024249665521687684567

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