- Heroes of Hammerwatch II is Now Available! - 14 January 2025
The Wait Is Over, Heroes of Hammerwatch 2 is now officially available for purchase! To celebrate the launch, Heroes of Hammerwatch II is available with a 15% discount for the next week. https://store.steampowered.com/app/619820/Heroes_of_Hammerwatch_II/ Join us on Discord to keep up to date with the latest information.
- Patch notes for version 115 - 27 November 2024
* Enabled achievement unlocking for cheated and modded saves * Fixed an issue with multiplayer timeouts triggering * Changed private lobbies to be shown to friends in lobby list In case you've missed it, there's a demo up for the sequel Heroes of Hammerwatch II on its Steam page. If you're interested please take a look and wishlish!
- Patch notes for version 114 - 24 April 2024
Some quick fixes for new issues that came up from the last patch. * Added missing Linux executables * Fixed mods not properly unloading and loading when switching profiles * Fixed incorrect delay to animation for the game camera * Fixed coop HUD misalignement for some resolutions * Fixed misaligned minimap text * Fixed load screen text misalignment * Fixed UI animation rate when the game is paused * Fixed forced aspect ratio rendering * Fixed not being able to bind actions to the mouse wheel * Added smooth scrolling option to graphics option menus * Possible crash fix
- Patch notes for version 113 - 23 April 2024
This has been a long time coming, sorry about not getting this patch out much sooner. We wanted to bring many of the engine improvements from Hammerwatch 2 to Heroes of Hammerwatch, this has taken longer than we expected and we're sorry about the lack of communication from us. A lot of our core technology has been updated and to no longer use the unstable networking service it was previously. Mainly this is a fix aimed at improving multiplayer experience, but it should also improve stability and performance in general. * Multiplayer now runs only over Steam when two or more Steam users play together * Set bonus descriptions are now more consistent across sets * "Not your lucky day" now works as expected * Fixed a fringe case where resistance bonuses wouldn't show correctly on the character sheet * Splitshot Ballista now appears in bestiary * Improvements to issues with getting pushed ou…
- Hammerwatch II is Now Available! - 15 August 2023
We’re excited to announce that the long-awaited sequel to Hammerwatch is now available! Hammerwatch II offers an improved, richer Hammerwatch gameplay experience with all-new immersive environments to explore. Quest, collect items, fight new enemies, and go up against challenging bosses - all in four-player co-op. You can purchase Hammerwatch II as a standalone game or in a special edition package called Hammerwatch II: The Chronicles Edition, which contains Hammerwatch II, the Hammerwatch Anniversary Edition, and the Hammerwatch II Anniversary Pack DLC. About Hammerwatch II Blight the Horrible and his dragon army have succeeded in the sinister plot to overthrow King Roland and bring destruction across the Kingdom of Herian, but hope hides deep within the sewer system, where the King’s resistance movement holds strong. On the King’s order, a select few of mighty and skilled heroes have…
- Hammerwatch II | 2023 Announcement - 5 April 2023
Gather your heroes and journey beyond the dungeons of Castle Hammerwatch to explore a pixelated open-world like never before. Coming to PC, Xbox Series X|S, PlayStation 4/5 and Nintendo Switch this year, Hammerwatch II offers an improved, richer Hammerwatch gameplay experience with all-new immersive environments to explore. Quest, collect items, fight new enemies, and go up against challenging bosses - all in four-player co-op. Watch the Announcement Trailer Here: https://www.youtube.com/watch?v=levsLa-NLWI Blight the Horrible and his dragon army have succeeded in the sinister plot to overthrow King Roland and bring destruction across the Kingdom of Herian, but hope hides deep within the sewer system, where the King’s resistance movement holds strong. On the King’s order, a select few of mighty and skilled heroes have been entrusted with defeating Blight’s dragons and restoring the King…
- Heroes of Hammerwatch for consoles! - 31 July 2020
Heroes of Hammerwatch is getting its much awaited console release starting now, with the switch and xbox, ps4 will follow soon. It includes all the DLCs and costs 19.99 USD. Blitworks has put a lot of effort into this, please check out the site and the trailer below:
- Patch notes for version 104 - 3 March 2020
Mercenaries now start with the squire pet selected Fixed issue with deleting mercenaries from ledger Arena now always gives 5 swords when beating it with a mercenary Beating a dungeon in a multiplayer game while dead now revives mercenaries instead of incorrectly marking them as dead Walking pet now moves a bit better and can now teleport to the player in some cases Waning and Waxing Crescent can now be found in all dungeons, still requires completion of Moon Temple Papers of Nobility are now attunable Fixed some mistakenly placed destroyable secret wall parts Fixed a spelling error Fixed a glass walk not spawning correctly We're aware that there have been issues with multiplayer lately that are affecting a lot of people, sorry for the frustrations, we don't have answers just yet, but it's being looked into with our multiplayer service provider. Apologies for the troubles everyone has b…
- Patch notes for version 103 - 21 February 2020
Added missing blueprints for new Moon Temple items. Fixed issues where you could stuck in great threat rooms in both act 1 and 2 in Moon Temple. Fixed an issue where you could stuck behind the door at the last boss in Moon Temple. Fixed some flickering tilesets in Moon Temple. Fixed imp spawning with an offset that could place him in a wall in Moon Temple. Fixed First Aid not healing the correct amount. Corrected mercenary remedy tooltip. Added some missing language strings. Fixed XRay rendering on projectiles.
- Moon Temple DLC released. - 19 February 2020
The Moon Temple DLC was just released, with an all new campaign and tons of new features and also updates and tweaks to the base game, feel free to check that out! https://store.steampowered.com/app/1142880/Heroes_of_Hammerwatch_Moon_Temple/ Ps. Heroes of Hammerwatch will be released on consoles this year.
- Patch notes for version 102 - 19 February 2020
New features Added two new drinks: The Smirking Shopkeep and Snake Blood. Added cats and dogs as new companions. You can now travel between the different hub areas with a travel service. Various Changes and Fixes A lot of tweaks to enemy NG+ skills. Flaming Hounds: The projectile now loses more of its forward momentum when colliding. Branding Ward: Increased trigger and explosion radius slightly. It should now trigger more easily on bosses. Gladiators Net: Lowered proc chance from 20% to 10%. Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers. Removed Magic Furnaces from mines. Fix for multiple Vampire Lord bestiary entries. Fix for Vampire Lord not spawning if you hadn't picked up any crosses. Fixed Fancy Plume allowing item duplication in dungeon stores when reloading. Dungeon and Arena settings UI now has a slider, when hovering over the NG val…
- Patch notes for version 101 - 23 December 2019
Fixed an issue where saves got tagged as being modded when joining multiplayer lobbies where the host had enabled cheating If your save has been affected by this issue please ask for help in Discord ( https://discord.gg/hammerwatch ) or email us at [email protected] Please include your save file which can be found it in the game install directory under the saves directory (the slot_X.hws file)
- Patch notes for version 100 - 20 December 2019
Merry Christmas everyone! As some of you may know, we decided to push the release of the Moon Temple DLC until next year, it was not possible for us to release it now sadly. But instead we end this year with a big patch, taking care of more bugs, adjusting the balance, adding some more features, like the much wanted Fountain Preset-system. New Features When gambling in the Tavern you now have a chance to win bonus prizes in the form of Drinks, Blueprints and Dyes. Raise the stakes to increase your chances of winning higher quality prizes. Three new Fountain effects: Expeditious Expedition, It's Your Lucky Day and It's Not Your Lucky Day. You can now save your favorite Fountain setups with the help of presets. New item "Golden Lamp" added for Pyramid of Prophecy owners. Gameplay Adjustments and Balance NG+ Progression Changes Available NG+ is now unlocked across all campaigns. Including…
- Patch notes for version 99 - 6 August 2019
Fixed an invulnerability exploit Reworked luck to be a bit more consistent Made it easier to hit with the Thiefs Grappling Hook and Warlocks Soul Dagger Fix for accidental character duplication that could happen after character creation Fixed menu lock when getting disconnected while typing in multiplayer chat Fixed walking pets being stuck indefinitely Gladiator class is now retroactively unlocked if gladiator rank is greater than 0 You can no longer die in town
- Let's continue into the Lunar Halls! - 3 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31022914%2F618cf4624054e35674594a35a3a3124c707f6820.png Annoucement: Players, we are now revealing the third DLC for Heroes of Hammerwatch and the second one to feature a new campaign, this time our heroes will take on the Moon Temple. This DLC is a bit smaller than the Prophecy and will not feature a new class, but it will have the usual additions of items, drinks, colors and some new pets. The biggest feature of this DLC except for the campaign is the added "Hardcore" mode and a new in-game currency. Expect more news to come and a more complete feature list, we aim to have this released before the end of the year. Being a bit smaller than the Prophecy it will be somewhere between that and the Witch Hunter in price, most likely 5 USD, there will ofc be some free features for everyone with the corresponding DLC release-pat…
- Patch notes for version 98 - 24 June 2019
Fixed load screen freezing for some users running in fullscreen. Added missing blueprint for Defender's Halberd. Cape of Withdrawal can no longer be attuned. (Attuning it had no effect). Pendant of Penance was accidentally tagged as a PoP-only item. Now available in the base game. Fixed names and materials for Gladiator. Fix for the Witch Hunter DLC store page button in the main menu.
- Witch Hunter DLC released. - 20 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31022914%2F71cc114e1295f7d35cea31a7a730c94cacc5f7b7.png We released the Witch Hunter DLC this morning, with a complete new class and several new features to the game. Feel free to check that out. https://store.steampowered.com/app/1086870/Heroes_of_Hammerwatch_Witch_Hunter/
- Patch notes for version 97 - 19 June 2019
New Features Magic Furnace - New dungeon mechanic that lets you craft items during your run. Item Gambler - New dungeon mechanic that lets you stake items for a random new one. Companions - Acquire a companion that helps you collect gold and ore. New drinks - Caustic Touch, Markhams Moonshine, Primal Fury and The Hairy Magus. New statue - "Daran" the red priest, (requires Pyramid of Prophecy). Gameplay Adjustments and Balance General Reworked Watcher boss fight. Tweaked player NG+ scaling of Armor/Resistance. Increased boss health scaling in NG+. Retired Gladiator - Upgrades to Armor and Resistance only gives you +0.5 instead of +1. Path of the Magician - Changed from 20% to 25%. Path of the Warrior - Changed from 20% to 25%. Path of the Defender - Changed from 20% to 15%. Classes Paladin - Health per level lowered from 10 to 8. Armor per level lowered from 0.7 to 0.6. Charge - Increase…
- Be prepared for the Witch Hunter DLC (and big patch)! - 11 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31022914%2F71cc114e1295f7d35cea31a7a730c94cacc5f7b7.png Witch Hunter DLC and Patch 97 is coming late next week, this was delayed a bit cause of e3. The DLC will land on 3 USD with regional changes. This is a rough featurelist: DLC Specific: Witch Hunter class that levels up Skill Crit Damage for the guild. Skills: Repeater Crossbow Flaming Hounds Branding Ward Witch Pyre A Murder of Crows Fanatic Zeal Searing Torch Other: New items. DLC specific companion, a raven. A new dungeon mechanic called Blood Rite. Patch 97: Overall balance changes and bug fixes. Balance changes and improvements for several other classes. Companion/pet support (3 companions for those that owns all DLCs (1 free)). Item gambler in dungeons, lets you roll items for new ones. Dungeon crafting, the Magic Anvil can now be used in dugeons (if you find it)…
- Patch notes for version 96 - 14 May 2019
More variation and a lot of tweaks done to the Arena Added switches to the arena Fixed Warden's destructible corpse You can now destroy the Crustworm's corpse to avoid getting stuck behind it Fixed some mini map inconsistency Fixed an empty room bug in Upper Pyramid Fixed duplicate drink icon (Last Stand and The Last Sin had the same icon) Added new sounds The game can now handle much higher character levels New design for character color picking Fixed some crashes