Full-On Paintball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak22
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score40% positive
- Total reviews42
- Release dateMar 12, 2018
- DeveloperGamepainters
- PublisherGamepainters
Genres: Action, Casual, Indie, Massively Multiplayer, Simulation
Company pages: Developer: GamepaintersPublisher: Gamepainters
Full-On Paintball Steam news
Full-On Paintball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Full-On Paintball - update. - 5 August 2020
-Added Flashlights to most primary and primary2 weapons -Added Ability to add different colors to the flashlight light -Added Complete new StarField player uniform with shoes and mask. -Added When spawned in store upstairs. You can not switch to a different weapon until your in the basement area. -Edited loadout menus to work with choosing flashlights and light colors.
- Full-On Paintball Update. - 20 July 2020
-Fixed All Skills will not double load anymore in menu or game. -Fixed Skill Silver, Platinum, Gold, Batterys will now add to the battery life properly. Will load the 1st skill used of the 3. -Fixed Textures on warehouse2 and warehouse3 maps. -Edited Hoppers to add in battery and co2 usage. -Edited Batterys to reload properly when battery goes to no charge left. -Edited Guns will now dryfire when battery goes to no charge left and display a message (Your Battery is DEAD, need to reload). -Edited Adjusted All battery skill charge amount settings and battery boost charge amount settings. -Added (Skills menu) you can not double load a skill into 2 slots at same time. each skill slot will only hold a skill that is not used in any other skill slot. -Added (Skills menu message at bottom right) . -Added New message to renaming loadouts menu page. To tell you where to go to edit all(5) of your…
- Full-On Paintball - Update - 4 March 2020
-Updated warehouse map -Updated warehouse2 map -Updated warehouse3 map, Major overhaul, new 2nd level. -updated accuracy values. -Fixed few minor code errors.
- Full-On Paintball - Update - 24 December 2019
-updated the warehouse2 map. -updated stats to save gamemode wins and losses. -updated some weapons accuracy. -updated Warmup round in all gamemodes. MORE ADDITIONS TO THESE GAMEMODES WILL BE ADDED IN TIME. Standard gamemode; Has crosshairs. Takes 1 shot to tag a player in this gamemode. has no warmup, unless you add in time on the warmuptime var in the config WarmupTime=0 ;set it higher then 0 and you get that much warmup time. Compettitive gamemode; No crosshairs. Has a 5 minute warmup time or when all 10 human players have connected it will go to 1 minute then start the match. If not all 10 human players have conected when 5 minutes runs out. It will switch to next map and start over with 5 minute warmup. Also this gamemode is lock at 16 rounds. 1st team to win half(8) wins the match. after the 8th round the teams will swap sides. Also friendlyfire is on in the mode always. The frien…
- Full-On Paintball - Update - 16 August 2019
An update has been released for Full-On Paintball. -Fixed, Stats so they will track and display properly on all loadouts on stats page. -Fixed, sp and lan modes game crash, after loadout info saved. -Fixed, A bug in vip mode. that caused a double round to be counted.
- Full-On Paintball - Update - 13 June 2019
An update has been released for Full-On Paintball. -updated the store map. -updated stats to save on the loadouts and not on the profile. -fixed maps countdown timer. now it counts down and map starts. -fixed vip zones to not load and show when not in vip mode. -fixed gun texture issue not loading default texture. -fixed scores on players stats to add properly after map changes. not reset to 0. -added ability to turn on/off vip and refill zones to show or not while in play config vars bShowOutBoundsArt=true bShowTriggerVolumes=true If you do not want volumes to show while playing make these false. -added new config vars for servers. RealPort= bShowOutBoundsArt=true bShowTriggerVolumes=true if servers do not want volumes showing in game make these false. no clients will be able to see these if server has them false.
- Full-On Paintball - Update - 17 March 2019
An update has been released for Full-On Paintball. -updated the store map
- Full-On Paintball - Update - 14 March 2019
An update has been released for Full-On Paintball. -updated the game HUD - newer look and more icons/info
- Full-On Paintball - Update - 13 March 2019
An update has been released for Full-On Paintball. ChangeLog: -fixed spectating mode on dedicated servers when out of lives -fixed various gametype bugs in all modes
- Full-On Paintball - Update - 3 March 2019
An update has been released for Full-On Paintball. - added Stats page to main menu under Extras. - added LeaderBoards page to main menu under Extras. - added weapons to character body that are not currently in use
- Full-On Paintball - Update - 25 February 2019
An update has been released for Full-On Paintball. -added player messages to hud -fixed various bugs in VIP gametype mode -fixed vehicle icons on minimap
- Full-On Paintball - Update - 18 February 2019
An update has been released for Full-On Paintball. -fixed FeatherWeight Skill now you can run faster with it equipped -fixed JumpMaster Skill now you can jump a few feet higher to get over walls with this skill equipped -added Extra Weapons Pack DLC for buying from store page of game
- Full-On Paintball - Update - 17 February 2019
An update has been released for Full-On Paintball. -removed having to buy paintballs, batteries, and co2 using score from sp and team menus now you just get your loadout amounts per spawn automatically -added reload paintballs, co2, and battery messages with button names to hud for user friendlyness
- Full-On Paintball - Update - 13 February 2019
An update has been released for Full-On Paintball. -added Rainbow paintball outfit to apparel menu
- Full-On Paintball - Update - 12 February 2019
An update has been released for Full-On Paintball. -added tiger camo pink, digital camo pink, and rainbow camo to SKINS DLC -added rainbow color paintball projectiles weapon option -cleaned up logs -fixed sleight of hand reload time speed faster -fixed warmup round flag lights on reset -added warmup round messages
- Full-On Paintball - Update - 1 February 2019
Full-On Paintball will be FREE TO PLAY SOON! ENJOY! GAME IS NOW FREE TO PLAY!
- Full-On Paintball - Update - 1 February 2019
An update has been released for Full-On Paintball. added dlc weapon skin pack adjusted paintballs coming out of guns location adjusted crouch and walk speed slightly faster added var for bots to use weapon skins or not
- Full-On Paintball - Update - 3 November 2018
An update has been released for Full-On Paintball. -fixed a bug in the Response Trigger -added video resolution revert backfall if screen goes black
- Full-On Paintball - Update - 22 October 2018
An update has been released for Full-On Paintball. -added Halloween decorations in maps
- Full-On Paintball - Update - 17 October 2018
An update has been released for Full-On Paintball. -updated graphics for the main menu -added map loading screens for every map, tod, and weather setting -various script changes
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 August 2020 | Full-On Paintball - update. | 3664194214735519966 |
| 2 | 20 July 2020 | Full-On Paintball Update. | 4738301002615065344 |
| 3 | 4 March 2020 | Full-On Paintball - Update | 2579938650920222391 |
| 4 | 16 August 2019 | Full-On Paintball - Update | 3556075649723786979 |
| 5 | 13 June 2019 | Full-On Paintball - Update | 2408777766635430299 |
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