SPSTEAMPULSELIVE ANALYTICS
Riot Street

Riot Street Steam news

Antispace Studios | Mar 18, 2019 | game

Released

0players observed · 23 September 2026 - 22:28:04 UTC

ActionIndieEarly AccessFPSTacticalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive

Riot Street news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive
  • Total reviews31
  • Release dateMar 18, 2019
  • DeveloperAntispace Studios
  • PublisherAntispace Studios

Genres: Action, Indie, Early Access

Company pages: Developer: Antispace StudiosPublisher: Antispace Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Riot Street Steam news

Riot Street news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • IndieDB giveaway - 2 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32088133%2Fce1e46d19856e0fc98edbcff96a0ec357c6cc517.jpg We are giving away 100 copies of Riot Street on IndieDB. Link to join: https://www.indiedb.com/giveaways/riot-street

  • Live stream on GRUNTo_Esports twitch channel. - 23 March 2019

    Stream will start around 8-10pm EST @ March 24 GRUNTo_Esports Twitch GRUNTo_Esports Discord

  • Release date. - 18 March 2019

    The game will be playable since Mar 18, 2019 @ 11:00pm PDT Happy fraggin' ːsteammockingː

  • 22 December patch - 21 December 2018

    Players will no longer be teleported on initial spawn in match Fixed bug with decals rendering on certain player meshes Flipped the rails around on the SVD and Ak47 Fixed bug with being able to float after vaulting Improved vaulting to better support going through tight windows Added max texture resolution graphics option Removed weapons and scopes that shouldn't be in game Fixed crash when loading to the main menu from a missing widget in the package Fixed crash when loading a map due to invalid save data in the inventory class Fixed bug with vault not being replicated properly on clients Re-enabled auto refresh when first opening the main menu for the server browser Replaced the old android icon with updated image Replaced pf din text pro light fonts with pf din text pro regular Moved the M4 to a sidearm instead of primary weapon Fixed bug with incorrect fire mode icons on the HUD Fix…

  • 22th November Patch - 22 November 2018

    New build is online and we are testing new patch with following updates: Fixed bug with being able to unequip a weapon multiple time with the mouse wheel Fixed bug with loadout changes not waiting until next spawn Fixed bug with players not joining teams properly when too many players were in game Fixed end of match issues with floating text boxes, players running in place and floating arms Fixed bug where the player would leave a corpse at the start of a match Fixed issue where sleeves could be missing on spawn Fixed incorrect physics models being used for dropped weapons Added negative score prevention to the new team scoring system Fixed bug with gun attack animations not being loaded in packaged games Fixed bug with the status screen not showing when joining a lobby Fixed bug with the player count for lobbies being force to 16 instead of 12 Fixed bug with grenades spawning in the wr…

  • Official contacts and social media - 17 November 2018

    Here is the list of official contacts and social media pages: Riot Street website Discord Keymailer IndieDB Twitter VK Facebook

  • 16th November Patch. - 16 November 2018

    We are testing new patch with following updates: Fixed up the main menu screens. Added a separate browser for lobbies vs servers. Fixed bug that was preventing sights from showing up in the main menu. Fixed bug that was preventing the suppressor from being equippable in the main menu. Fixed bug with the stat material not showing red lines for worse stats. Added weapon loading back into the main menu. Finished updating the main menu files. Added proper weapon loading to the character renderer. Finished updating the loadout plugin files. Finished updating the main menu files. New loading for weapons and attachments that will allow for easier replication. All meshes, textures, animations, sounds and particles for weapons are now loaded in the background as they are needed.

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 201822 December patch2417769111288651785
222 November 201822th November Patch2415514774169807536
316 November 201816th November Patch.3316234163917639991

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