- 11.6.2 Enemy Chests - 18 September 2026
New Features: Non-boss battles have a 2% chance to drop a treasure chest. (both the chance to drop, and the quality of loot inside, are affected by item find at 25% strength) Misc: Fixed luck stat from not being shown in the equipment menu. Redesigned enemy gather to prevent crashing. (it now gives the enemy 10% mana regen for 3 turns)
- 11.6.1 Additional Accessories - 15 September 2026
11.6.1 Additional Accessories New Features: Added 200 rare accessories to treasure chest loot pools.
- 11.6 Additional Accessory Slots - 13 September 2026
New Features: Increased accessory slots from 3 to 5. (interacting with the new slots, or clear all button in the equipment menu, will cause an immediate crash on old saves) Slightly improved Katis stores. Balancing: Increased the percentage stat to most of the new rare weapons and armors by 1-2 tiers. Reduced All Stat increase of all omega armors by 10%. Final Love now reduces health regen instead of recovery. Reduced All Stat increase of most omega accessories by 5%. Removed mana increase from Soul of Balance. All boss encounters now double item find and triple enemy gold. Doubled the effectiveness of spirit against non-ultimate holy spells. Increased the magic aspect of non-ultimate gravity spells by 20%. Increased the defense aspect of non-ultimate gravity spells by 50%. Tripled the effectiveness of spirit against non-ultimate gravity spells. Gravity's unique damage bonus to knocked…
- 11.5 Additional Armors - 23 August 2026
8/23/2026 11.5 Additional Armors New Features: Added 125 rare armors to loot tables. Balancing: Increased shard cost of tier 1 omega gear by 25-33%. Increased shard cost of tier 2 omega gear by 25-33%. Increased shard cost of tier 3 omega gear by 33-50%. Slightly increased stats to some of the unique gear in CC Floor 2. Misc: Fixed Monkey Sword graphic. Fixed spirit summons from being able to use dragon skills. Ultimate Party Checker common event now includes summons. Fixed issue where 125 rare weapons were not showing up in some loot pools.
- 11.4.1 Battle Talents - 20 August 2026
New Features: Added 8 battle talents. (these each award a talent point, but increase in strength each time one is defeated) Balancing: Moved corner bypass of Divine Inheritance back to middle section. Created 8 bypasses in corners. Reduced Supply Lines from 50 tech requirement to 10. Misc: Fixed Altar of Depression requirement being applied to wrong talent.
- 11.4 Expanded Talent Tree - 20 August 2026
New Features: Some status effects now affect battle environment. Added 36 talents: Holy Water: Wet Allies are Blessed Wet Enemies are Cursed Divine Mark: Cursed Enemies Receive 50% More Lightning and Holy Damage Blessed Allies Receive 50% Less Lightning and Holy Damage Freezing Flame: Burning Enemies are Freezing CIRE: Freezing Enemies are 100% Weak to Paralyze Ground Game: Doubles Attack for Knocked Down Allies Doubles Defense for Knocked Down Allies Wind Dancer: +25% Dexterity for First 3 Turns +25% Evasion and Magic Evasion for First 3 Turns Magician's Plan: +30% Magic and Spirit Removed when Hit Soldier's Plan: +30% Attack and Dexterity Removed when Hit Prepared Defense: +50% Damage Reduction when HP is Full Grit: +75% Damage Reduction when HP is Less than Half Cross Contamination: Infected Enemies Receive Spores Arcane Spores: Spored Enemies Receive -30% Magic and Mana AI Artwork:…
- 11.3.1 Balancing - 14 August 2026
Balancing:Buffed 200 rare weapons and 75 rare armors.
- 11.3 Additional Weapons - 12 August 2026
New Features: Added 125 rare weapons to loot tables. Misc: Renamed the rare equipment in 11.0 to be tier focused. (stats and effects are unchanged) Updated Violet's graphic at title screen. Fixed initialization event from not occurring for Disco Spider, Melting Calamity, and Demon Gate.
- 11.2.3 Misc - 6 August 2026
Balancing:Increased stats to Epitaph and aboveby 25%.Epitaph now shows up at encounterstrength 750,000 instead of 600,000.(redacted) now shows up at encounterstrength 1,000,000 instead of 900,000.(redacted) now shows up at encounterstrength 1,500,000 instead of 1,200,000.Misc:Improved victory screen so maximum statscan fit.Fixed ghosts from being removable atHotel Maintenance building.
- 11.2.2 Improved Interface - 2 August 2026
New Features:Increased stat limits by 1 digit.Misc:All text is now bold. (increased the size of dialog windows to compensate)Improved status menu and equipment menu so maximum stats can fit.Fixed Fire Eidolon from summoning FirePneuma.
- 11.2.1 Hotfix - 30 July 2026
Misc: Fixed equipment that increased item find. Fixed Mass Battery Soul from not applying to all allies. Fixed certain status effects from being applied to CC enemies at start.
- 11.2 Item Find - 20 July 2026
New Features: "Double Enemy Drops" has been replaced with +X% Enemy Item Find. "Double Enemy Gold" has been replaced with +X% Enemy Gold. (both of these effects stack, including if they're the exact same piece of gear, but due to engine limitations, they will not stack if the exact same piece of gear is on the exact same character) (neither of these effects apply to treasure chests) Enemy drop rates are further randomized and affected by knowledge and NG+. Enemy gold is now randomized and affected by town economy and violet's level. Balancing: Enemies now drop twice the gold. (with a random chance to drop even more) Reduced enemy drop rate of candy boxes by 66%. Reduced enemy drop rate of cosmic keys by 25%. Redesigned Single Chance from +50% Luck to +30% Luck and Enemy Item Find. Misc: Created failsafes for enemy tech rate. Fixed descriptions to some of the new equipment. Fixed enemies…
- 11.1 Improved Altars - 11 July 2026
New Features:Redesigned Altar selection screen.Balancing:Lowered dexterity to all fates by 5-10%.Redesigned healing machine to battlesupport. (its healing spells were sometimescrashing the game)Misc:Fixed certain sugar spells from not actingtwice.Fixed some sugar spells from not dealingdamage.Created summon removal failsafe for multiple scenes.Fixed scene from crashing in Morado Castle.Title screen loads 2 seconds faster.Fixed text to Voodoo Stick.
- 11.0.1 Hotfix - 3 July 2026
Balancing: Increased stats to (redacted character) in chapter 7. Misc: Fixed pathing issue to Morado Castle's exterior. Fixed crash when a status animation is carried over to another immediate fight. (credit to "Kenny Not Forman")
- 11.0 Morado Castle - 2 July 2026
New Features: Morado Castle can now be entered. Added 150 new weapons and armor to random loot pools. Store prices are now affected by charisma. 0 charisma = 10% Selling Price and 100% Purchasing Price. 100 Charisma = 50% Selling Price and 50% Purchasing Price. Balancing: Tool costs received an additional 25% increase at levels 5, 10, and 20. Increased Craftsman talent from 75% to 90%. Psychic debuffs now also scan the target. Brain Mold now secretly scans the target. Reduced spirit of all Fate enemies and all Prophet enemies by 5-10%. Misc: Slightly reduced volume to menu sounds. Fixed Dragon Priest from showing up in store level 1.
- 10.14.6 Misc - 20 June 2026
6/19/202610.14.6 MiscNew Features:Added 2 small boxes of candy toForgotten Horror.Slightly expanded the size of Devil's Dungeon and added 1 town ghost.Moderately expanded the size of Northern Hero and added 2 town ghosts.Moderately expanded the size of Southern Hero and added 2 town ghosts.Balancing:Egg Medics no longer increase recovery, but now give Cortical Wall at the start of battle. Greatly increased base stats to Alcoholic, Raging Alcoholic, LostWine, Upper Class, Elite, Owner,Gravity Stone, Psychic Stone, LostNetwork, Green Heart, Green Soul, and Green Purpose.Redesigned holy spells to only rely on the caster's spirit. (this also removes the chance of crashes if the enemy uses these spells)Misc:As a temporary fix to auto-summonssometimes crashing the game, they are now removed at the respec statue in Ghost Town. (however, to prevent further issues, they are currently not banishe…
- 10.14.5 Improved Dragon Gear - 29 May 2026
5/29/2026 10.14.5 Improved Dragon Gear New Features: 2 treasure chests added to area west of Northern Katis. 1 sweet candy added to Water Temple. 1 sweet candy added to Mezra Temple. 1 soft candy added to Divine Tower. 3 small candy boxes added to forestry around Wooden Road. (maps are wooden forest 3, 7, and 10) 3 small candy boxes added to Red Temple buildings. 3 candy boxes added to Red Temple buildings. 3 small candy boxes added to Bronze Temple rooms. 3 candy boxes added to Bronze Temple rooms. Balancing: Increased starting mana by 5. (this is retroactive) Increased mana growth by 20%. (this is retroactive) Dragon Plate now gives fire immunity. Dragon Plate now gives +60% defense, and +30% to all stats. Increased weight of Dragon plate from 50 to 80. Halved base stats to Dragon Plate. Redesigned a second set of Dragon Armor into Dragon Priest. (halves mana costs and increases drago…
- 10.14.4 Improved EXP Scaling - 26 May 2026
10.14.4 Improved EXP Scaling5/25/2026Balancing:Removed damage variance.Difficulty encounters 500 and abovenow give a hidden +10% exp buff.Difficulty encounters 2000 and abovenow give a hidden +10% exp buff.Difficulty encounters 5000 and abovenow give a hidden +10% exp buff.Reduced Violet's Cosmic Color EXPbonus from x20 to x15. (other partymembers remain at x10)Misc:Fixed crashing issue involvingspirit summons.Fixed animations from beingrandomly played at the start of battle due to summons. (this can still occur if other party members auto-battle)Fixed Morado Valley from havingless encounter strength when areais entered a second time.Fixed cooldowns to Sugar summons.Fixed Electron Eidolon and ProtonAvatar from not being auto-summoned.
- 10.14.3 Hotfix - 21 May 2026
5/21/202510.14.3 HotfixBalancing:Cartilage, Hernia, Heart Attack, andAneurysm all increase carbon damagetaken by 10%.Eviscerate increases Bacteria damagetaken by 50%.Eviscerate increases Mold damage takenby 25%.Bleed increases Bacteria damage takenby 25%.Bleed increases Mold damage taken by10%.Reduced enemy drop rate of all candy boxes by 33-50%.Misc:Fixed Sugar Nuke from crashing. (therewas a 2nd audio file that didn't exist)Fixed Sugar walls from dealing 1 damageto party.Fixed Sugar heals from not working.Fixed Dough, Bacteria, Mold, and Sugar spells from being castable outside ofcombat.Improved text color description to candies. (spicy candies now say attackinstead of strength)
- 10.14.2 Stronger Dragons - 18 May 2026
5/17/202610.14.2 Stronger DragonsBalancing:Increased stat cost to tier 1 summonsfrom 20% to 25%.Increased stat cost to tier 2 summonsfrom 40% to 50%.Increased stat cost to tier 3 summonsfrom 60% to 75%.Increased Pneumas from 40% to 50%.Increased Eidolons from 80% to 100%.Increased Avatars from 120% to 200%.Increased Drakes from 60% to 125%.Increased Wyverns from 120% to 250%.Increased Dragons from 180% to 500%.Increased Golem's stamina regen by 5%.Increased PoB 8 encounter difficulty from 110 to 120.Increased PoB 9 encounter difficultyfrom 200 to 220.Increased PoB 10 encounter difficultyfrom 275 to 300.Misc:Fixed banish summon from not workingproperly for Alex, Amelia, and Ghost.Fixed talent description to Spiritual Connection and Draconic Connection.Renamed the old sacrifice talent,the one that increased attack andmagic, to Dark Methodology. (thiswill be redesigned when undead areevent…