- Patch 1.0.2.1: Visual Upgrades - 10 April 2020
This patch, we focused on improving graphics and visuals. It’s something that was sorely needed and the polish has definitely made a huge difference in the look and feel of the game. Here’s what's new: New skybox and day/night cycles: Adjusted camera clipping. You should no longer be able to see through walls. Instant abilities adjusted to show the correct end point. The line effect no longer travels through the target. Fog and weather added in. We’re still tweaking the settings here, so feedback is appreciated!
- Patch 1.0.1.4 Now Live! - 4 April 2020
Patch 1.0.1.4: Player buff and Monument nerf The point of this update was to address the looks of the game. While we have a huge overhaul coming with 1.1, we decided to do what we could right now to improve the number one complaint. The biggest change should be that the camera is a lot smoother now when moving higher speed. Also adjusted post-processing and textures along with cleaning up instant effects. Additional adjustments center around inventory bug fixes and monuments. Sometimes with a full inventory right clicking could error out. Other times items would be invisible under certain conditions. Monuments got an HP nerf, healing nerf, and total spawned enemy count nerf. We also changed how additional enemies from monuments spawned. Hopefully theses changes help everyone out. Change Log: Player: Doubled player starting health Player: Base speed increase Player: Inventory bug clean u…
- Minor Patch 1.0.1.3 - 24 March 2020
Nerf Nature warden attack and HP slightly Max quest tracking at 10 Rings regen from reload Camera adjustment for jitter Remove annoying error noise New base self sfx Hunger and Thirst deaths cause HP to 0 Invisible Loot on Inventory full bug fixed Relog skin reset bug Speed bloodline bug fixed Rare corrupt data bug fixed Monument spawn event bug fixed Launching live tomorrow morning ,3/24, around 7:30 am Eastern standard time. Servers should be down for less than 10 minutes.
- Minor Fixes - 1.0.1.2 - 21 March 2020
Reduced cost of guild switching and added reload option both for 10 Lumina Adjusted Zone transition Wardens count as Elementals for now Disabled motion blur
- Patch 1.0: Going free-to-play and leaving early access - 20 March 2020
We decided to go free-to-play recently and with that we are leaving early access. This patch also provides much needs improvements to the PvP heart of the game. Hopefully we can get some players and figure out the direction you all want to go. Please leave us feedback! PvP should make you widely known and powerful on your server. I miss the days of true classic WoW and the way the servers felt. I left in my Halo 2 prime to start playing World of Warcraft. The draw of WoW was clear to me, you could become a king. People would gaze at your loot, they would know your skills in PvP/PvE, you could become a true standout. I just wanted to take some Halo on to it. So here we are now, and to start I’m emulating some cross between open world PvP in WoW/BC and Rifts from Rift the MMO. Ok this is where the fun begins, here is a quick overview of the additions. First up was the map to show every Pv…
- Going F2P - 28 February 2020
We have decided after the success of Discord testing to hook up Steam users again. This means the PvP and Loadout update will be coming. Once Steam approves the switch to F2P, we will have a concrete release day to share. WHY? We need more players the make the multiplayer game work. The servers are designed for 400+ players online at once. In order to really fill out the server it was a necessary change. WHEN? In the next month or so. It depends on Steam approval and a bit more testing. What happens with existing customers? Existing customers who paid for the game will receive 2600 Lumina currency after F2P transition is settled. We may eventually reward titles and other miscellaneous benefits to original players. More details are coming soon! And don't forget Steam and Discord users can play on the same server! why, when, and what happens with existing customers.
- All Minor Updates for December 2019 - 27 December 2019
Minor Patch 0.9.3.1A– Discord bot --Fixed currency bug --Fixed Discord PvP feed --Added Server Status channel --Added Lumina(Currency) for leveling -- Added PvP kill fanfare Minor Patch 0.9.3.1b- Enemies Unfroze Bugs --Tooltip for stats detail is too small --Equipment not dropping on death --Currency for leveling ( --Social media links --Enemies don't fully reset under some conditions - Ugh this one sucked but I cleaned it up a ton. Aggro tables and multiple target selections made for some scenarios unforeseen. Polish --Better error notification for version mismatch. --Version numbers cleaned and unified. --Adjusted lights, post and fog: Light is brighter with higher contrast, with less of a washed out feeling. - --Ambient for some metal types has been adjusted up. Fog blends into horizon better. Shadows should be darker. Exposure effect adjusted up. --Mob's floating names are now grey…
- Patch 0.9.1.33 – QOL adjustments and fixes - 27 August 2019
Thanks for all the new players and feedback recently. It's been overwhelming. We have had something like 600 players on the server in two weeks. Always people on playing now. I wish we had more content but these QOL adjustments and bug fixes should help things out. We did pick up some help on the vfx side of things and will have to post most about that soon! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F82c586504aeccc9b7c52fecd3cfd614e45ddc4d2.jpg Portals- Walking into them activates them Chat- Fixed fade issue while adding an option to hide chat Vsync- Toggle added Shadows- Toggle added Enemy- Many spawns adjusted Enemy- Wardens HP reduction Items- Capped at +10/+10 and old items will be converted Zone- Player respawn adjustments Terrain- Hole in ground patched VFX- New lightning missiles effect Inventory- Quest reward ring stacking bug fixed Quest- Item t…
- Hotfix 0.9.1.32 - 16 August 2019
We squeezed in a quick hotfix to address some of the issues reported to us over the last few days. https://steamuserimages-a.akamaihd.net/ugc/793116245834983827/6D11D811C3341E1BA2E2AC2C50302DB3ACEBD1B7/ UI was displaying incorrect stat increase values for some Bloodlines. The UI has been fixed. If you have typed in your chat box, it won’t close until message is sent or erased. Chat is still not completely fixed, but will be in next update. Item duplication bug fixed Camera range max increased Loot chests should be fixed Bloodline chance to start with useful items on respawn should be working now Adjusted spawn locations Special thanks to everyone who has taken the time to report bugs to us. We are chugging through the feedback and will be getting things fixed as quickly as we can.
- Patch 0.9.27- Terrain changes and Landmarks - 17 July 2019
Terrain https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F4a2d27bb3ee5964ee5eb1503b073184394ddd29b.jpg Significant terrain edits made it into this patch. Foothills, cliffs and other visually interesting areas were added. Terrain polish is a work in progress. Expect to see more changes in the near future. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Ffafaf3d2cd0ee1b46dfa8937f2c3386d2f16d315.jpg Structures https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F5f6a4e9f9a5f18d27e5c537ec6352899260ec4cb.jpg Two new structures created and placed in many places throughout the map. Each structure contains a treasure chest with quality loot, but they are guarded well. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F436ec8dc39c83949617f8f8064c7a44c59a8b552.jpg The Ak’i Ruins have also been rep…
- Housing Preview: Your floating abode has arrived! - 7 July 2019
Pick the location and summon it in the sky above you. Store your items and equipment in chest and containers inside your house. Upgradeable shields and doors for PvP protection. https://store.steampowered.com/gfxproxy/betagfx/apps/686090/ss_c5e63a317655e2cdb465797d854dc4defe0ecb8a.1920x1080.jpg Its floating because it shares technology with the Luminals, makers of the Suzerain. Suzerain rep will be the main rep for bigger house upgrades. Other elemental rep will allow different buffs and utilities to be unlocked. https://cdn.steampulse.org/steam/apps/686090/ss_e2645be6f601b0ca99632e12b0f9f5a912ba24d5.1920x1080.jpg If certain conditions are reached we would like to allow players to own property in the Suzerain itself. Then who knows the trade adventures we will get into.
- Minor patch: 6/30/2019 - Few Fixes, Respawn point, and teleporters. - 30 June 2019
We found a rare cooldown bug when the server was shut down a certain way. It was enough of a bug to work this weekend and get it done. We got some others along the way too. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F8af67d9f3c9a04adcd88920fdb48e7bc7b817d17.jpg Changes: Cooldown bug fix. Lightning elementals name text bug fix. New nature zones and respawn points. Teleporters in Suzerain are no longer elemental locked. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Fcb764899ce0d83052c741a4e233df51bd7b5ddab.jpg The teleporter change allows full access to the world map. Eventually these will be rep and/or server quest locked. So enjoy them while you can and explore the world. Thanks for all the support and don't forget to talk to us!
- Patch 0.9.1.29– The Returning Watcher - 25 June 2019
Quick Patch Notes 0.9.1.29 Fast overview of the massive patch for the summer sale. New game content will be added every Tuesday. We will also have daily post for the next month with upcoming changes, lore, design thoughts and more. New game content will be added every Tuesday. If you want to be part of the core community, the time is now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F8ef686a556c935fb294caac610df39461b65e352.jpg This time around we added roads, gates and walls. Buildings appeared on some of the roads. You can check the map out for more. The nature zone can also be your starting point now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F894a909be2a2eef320835954cf59850c8ac26e1a.jpg Somehow I unhooked all the post processing stack from the camera, so we hooked all that back up and the game looks amazing now. We then…
- Patch 0.9.1.26– Enemy tweaks and bugs defeat - 5 June 2019
We fixed a ton of bugs this week. Like all the real bugs we had. Also a pretty decent pass over AI, refining them a bit more. We are ready to build the world out now. The big content update is coming 6/25. More news soon, more info at the bottom. Streaming will kick up a bit before then. Also Bug us on Discord to get the best results, hit 30 in game and you can get a nice rank. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Fe9f0241f81880ebcc87ed4528487b4cf8b13418e.jpg AI- Enemies call for backup to all enemies in a range Neutral Enemies respond faster to dmg now Shoot ability after death bug fixed Leash bug fix Player- PVP can now be turned off per server settings Camera clipping fixed Jump queued up bug fixed Dead player logout bug fixed Multiple login bug fixed Loot- Rare and Epic drop chance is 1% and 0.1% Full inventory loot bug fixed Abilities- Rune wor…
- Patch 0.9.1.25 - A better quest log and quest. - 28 May 2019
We have decided to push out an update by every Tuesday. Streaming and other update schedules to follow shortly. This update includes a much needed quest log, better quest descriptions, refined help screens, cleaned up tool-tip and plenty of bug fixes. The polish never stops, leave us feedback! Quest- A new paragraph was added with additional direction on how to complete a quest. Some spelling errors have been corrected. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F8c801ceca621e7cdee46913433eed896fb95da31.png Quest Log- Press L for quest log. We may allow players to turn in some quest from this menu in the future. Loot- Random equipment could roll some addition stats, this has been adjusted. Transmute- No longer will you get a missing ability when Transmuting a low level ring. UI- You can now swap materia and anima slots around easier. No more dragging to i…
- More stats, more map, more help, more XP needed; Patch 0.9.1.24 - 25 May 2019
Hopefully we can push out an update every weekend, at least a news update, This weeks update addresses some long standing bugs that we tracked down thanks to one amazing player. We are also raising the starting points to 32 now. Next update will hopefully feature a map and better starting experience. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F2127adb291f7e57cf4d45b3d2838e1565f3057c0.png Public server adjustments- Starting attribute points are 32. up from 18. This should ease new players into Prima better. Map- Press M for a map. Mouse over info or areas will come next patch Help- Loading screen now quickly covers the basics of the game. Make sure you loot enemies... Abilities- Target abilities are been cleaned up. They were inconsistent in application before. Instant teleport ability ring has been added to the loot tables. AI- Enemies walk around less no…
- Patch Notes 0.9.1.22: Echoes of Another and the Push for 1000 players online - 15 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2F871cc45de97243e29fd96ea93b7e07b3e221a2db.jpg A new update is upon us! Bloodlines of Prima is on sale for $1.99 and a new trailer has been posted. Here is how you can help: Keep in mind that PvP is encouraged and allowed anywhere. Elementals near spawn points are non-hostile until engaged. The enemies towards the middle of the map are hostile, stronger and drop better loot. Remember to transmute items for survival and also to upgrade your gear. Bloodlines and bank items are permanent, everything else is dropped upon player death. Fixes and Improvements Chat UI Quest icon texture Texture issues on old buildings City hub center gem collider missing Lightning zone ambient sound glitch Monuments improperly spawning on the Suzerain Tooltip text escaping outside the tooltip box Item stack split bug Graphics settings Ne…
- Patch 0.9.0 - More response, world hub, core adjustments - 27 February 2019
Biggest update so far. Only major system lacking is server events, while minor systems around solo questing can easily be fitted with the new focus. Next patch will be 0.9.1 and ever closer to our future release goal of 1.0.0 leaving early access. Game Responsiveness Between player ability and movement, all the aspects of the Enemy AI systems, and the new network backend, there was some tightening of screws to be had. The maintenance almost got out of hand but clearly the results are worth it. Switching to Mirror over Unet for networking had amazing improvements for the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Ff1d8a66826b7db08095f04790f1c3142adcec3f7.jpg Ability Responsiveness- I min/maxed the ability loop to prioritize firing off Cmds to the server as soon as possible. For instant attacks ( long range sniper type) the change is amazing. In the e…
- Quick Start Guide - 28 June 2018
Hey guys! It's come to my attention that the learning curve for BoP is a bit steep when you first start playing. We're working on making it smoother for players to ease in to, but for now this Quick Start Guide should help. Feel free to let me know if anything else should be covered here. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Fb57cfff0c8de36528b3b44fe7fb2f669978b4091.png Welcome to Prima! You have answered the call of Ish’Anna, who resides deep inside her crystal binding at the beginning of time. Unravel the mysteries of Prima, gain power and unlock the secret of Ish’Anna! Map Here is a very crude map to help you navigate Prima. Some key places are temporarily missing from this version. It is a work in progress and will be updated frequently. It is not available in game yet, but will be soon. Feel free to reference it as much as you would like. https…
- Patch 0.1.23: Elemental Invasion - 27 June 2018
Monuments are emerging on Prima, bringing forth hordes of elemental invaders and dropping lots of loot. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30342828%2Fb222a831c262e8ae79b019036becd3d7c3a2fd61.jpg Monuments were a huge part of the game when we first launched in Early Access. We took them out while we did a huge rework of the back end of the game and rebuilt the map. We're so glad to finally have them in the game again. Rings and equipment are dropping more frequently to make dying and dropping your equipment somewhat less devastating. This will also allow players to check out different abilities and customize their play style easier. Movement abilities: Players will now be starting with the Bomb Step ability, which works like a jetpack. This ability really adds a whole extra dynamic to combat. Exploring the map is also easier and more fun with Bomb Step. Don'…