- Patreon, and the future of Lost Items - 25 February 2018
Hello everyone ! Here's a quick note about the future of Lost Items, and me opening a patreon page. So let's talk about Patreon first. As you probably saw, Lost Items hasn't been updated since august 2017... it's being an old project currently paused, I'm sorry for that. But I cannot keep updating a project like that yet, because of my studies and the amount of time required for it. So, to keep things simple, I'm asking for you, if you want, to support my work here : https://www.patreon.com/feelzor Why ? Simply because I have other projects that need less time but still mean a lot to me and my future studies, but I need money to continue them. And patreon was the only option I could think about. There's also a discord server where you can discuss with me, just there : https://discordapp.com/uVvVX6W And what about Lost Items ? Someone recently asked me if I planned to continue the develo…
- Patreon, and the future of Lost Items - 25 February 2018
Hello everyone ! Here's a quick note about the future of Lost Items, and me opening a patreon page. So let's talk about Patreon first. As you probably saw, Lost Items hasn't been updated since august 2017... it's being an old project currently paused, I'm sorry for that. But I cannot keep updating a project like that yet, because of my studies and the amount of time required for it. So, to keep things simple, I'm asking for you, if you want, to support my work here : https://www.patreon.com/feelzor Why ? Simply because I have other projects that need less time but still mean a lot to me and my future studies, but I need money to continue them. And patreon was the only option I could think about. There's also a discord server where you can discuss with me, just there : https://discordapp.com/uVvVX6W And what about Lost Items ? Someone recently asked me if I planned to continue the develo…
- IGM-what? - 12 October 2017
Hello everyone ! It's been a long day since I didn't post here, and I think you deserve some informations about Lost Items, the future of my projects, ... So let's start with IGMC : What is that ? IGMC stands for Indie Game Maker Contest. It's a game jam that started October 4th, 2017 and ends November 5th, 2017. I'm working a lot on the project I plan to submit for this jam, so I can't really do much more yet. You can access it here. Don't forget to check their humble bundle, it increases the cash prize and also gives you a lot of wonderful content! So, what about Lost Items ? I must say that I'm not really motivated by the project right now : I need to rewrite a lot of things, and that's not the best part. Plus I'm still studying, so I don't have that much time to spend on it (that's why I'm happy the jam gives us a month for everything). So, Lost Items is not abandonned, and it won't…
- IGM-what? - 12 October 2017
Hello everyone ! It's been a long day since I didn't post here, and I think you deserve some informations about Lost Items, the future of my projects, ... So let's start with IGMC : What is that ? IGMC stands for Indie Game Maker Contest. It's a game jam that started October 4th, 2017 and ends November 5th, 2017. I'm working a lot on the project I plan to submit for this jam, so I can't really do much more yet. You can access it here. Don't forget to check their humble bundle, it increases the cash prize and also gives you a lot of wonderful content! So, what about Lost Items ? I must say that I'm not really motivated by the project right now : I need to rewrite a lot of things, and that's not the best part. Plus I'm still studying, so I don't have that much time to spend on it (that's why I'm happy the jam gives us a month for everything). So, Lost Items is not abandonned, and it won't…
- What does the version number mean ? - 20 August 2017
Hello everyone ! Today is announcement day ! So, because many people asked me because I think than some of you are wondering, I wanted to explain what are these version numbers. Because it doesn't mean a lot, these are just numbers increasing with time. Do they really have a meaning ? The answer is no ! So that's all. That's just for fun. Thanks for reading and enjoy the game ! It actually has a meaning. Now that the joke is over, let's get straight to the point. These are three version numbers (the three first numbers) and the build version number. What do they mean ? extremely_major_version.major_version.minor_version.build_number The extremely major version is something I only change when there are huge improvements and huge changements. Let's say, I rework the whole code, I redo all the systems, from the little movement system to the huge maze generation system (it actually is the l…
- What does the version number mean ? - 20 August 2017
Hello everyone ! Today is announcement day ! So, because many people asked me because I think than some of you are wondering, I wanted to explain what are these version numbers. Because it doesn't mean a lot, these are just numbers increasing with time. Do they really have a meaning ? The answer is no ! So that's all. That's just for fun. Thanks for reading and enjoy the game ! It actually has a meaning. Now that the joke is over, let's get straight to the point. These are three version numbers (the three first numbers) and the build version number. What do they mean ? extremely_major_version.major_version.minor_version.build_number The extremely major version is something I only change when there are huge improvements and huge changements. Let's say, I rework the whole code, I redo all the systems, from the little movement system to the huge maze generation system (it actually is the l…
- Lost Items v. 0.7.0.0820 is live ! - 20 August 2017
Less than an hour ago, the new update of Lost Items has been uploaded and has been set live. Here is the 0.7.0.0820 changelog ! Before anything, please note that the CHANGELOG file into the installation folder is not updated, neither is the version.txt file. I forgot to update them for the 64 bits version of the game. Nothing important, but I prefer to warn you in case you're curious enough to look at the installation folder. Yesterday, I posted an announcement on Twitter and Facebook. The Facebook post got a few informations about this version. So... what's important in this version ? The movement system has been reworked. Have you ever felt like you were too slow too fast ? I couldn't play the game more than 5 minutes because I was easily bored of the slow thing. I needed to change it. Now, the slow is less important but you can't carry more than 7 items (9 items for the Looter). More…
- Lost Items v. 0.7.0.0820 is live ! - 20 August 2017
Less than an hour ago, the new update of Lost Items has been uploaded and has been set live. Here is the 0.7.0.0820 changelog ! Before anything, please note that the CHANGELOG file into the installation folder is not updated, neither is the version.txt file. I forgot to update them for the 64 bits version of the game. Nothing important, but I prefer to warn you in case you're curious enough to look at the installation folder. Yesterday, I posted an announcement on Twitter and Facebook. The Facebook post got a few informations about this version. So... what's important in this version ? The movement system has been reworked. Have you ever felt like you were too slow too fast ? I couldn't play the game more than 5 minutes because I was easily bored of the slow thing. I needed to change it. Now, the slow is less important but you can't carry more than 7 items (9 items for the Looter). More…
- Lost Items, how is the development going ? - 14 August 2017
Hello everyone ! I'm writing this news so you can make sure the game isn't dying, is still developed and that I'm still trying to improve it. Because yeah, it's been a few days since I released the last update, and I haven't been really active. So, what's going on, for the development part ? It's quite hard, because I'm trying to add new features to give you some updates but I also have to rewrite the whole code because it's messy and hard to optimise. So I'm reading every line in the code to improve it and reorganise it. That's why I can't make a new update yet. Some changes in the code broke some important parts of the game. I'm working on a fix asap, and I'll be able to put a new update live soon. So what's will be available in the next update ? - A fresh code for the Player part. It was extremely messy and bad designed. But you don't care about it, do you ? - A reorganisation of the…
- Lost Items, how is the development going ? - 14 August 2017
Hello everyone ! I'm writing this news so you can make sure the game isn't dying, is still developed and that I'm still trying to improve it. Because yeah, it's been a few days since I released the last update, and I haven't been really active. So, what's going on, for the development part ? It's quite hard, because I'm trying to add new features to give you some updates but I also have to rewrite the whole code because it's messy and hard to optimise. So I'm reading every line in the code to improve it and reorganise it. That's why I can't make a new update yet. Some changes in the code broke some important parts of the game. I'm working on a fix asap, and I'll be able to put a new update live soon. So what's will be available in the next update ? - A fresh code for the Player part. It was extremely messy and bad designed. But you don't care about it, do you ? - A reorganisation of the…
- Lost Items v. 0.6.2.0805 is live ! - 5 August 2017
After reading all your reviews, I saw what the main problem was : the game wasn't clear enough. So this new version adds needed content : some explanations at the beginning of the game. Even though this tutorial is not yet interactive, it's enough for you to start the game correctly, and it lets me focus on the more important things. Changelog : + Added an icon to executable file + The initial speed of the fast character is higher than normal. + A list of explanations show up when the game starts. * Corrected a bug where the Jumping character couldn't pick-up items after jumping. * Improved performances on the higher levels. * Edited the moving system. Now, the last key pressed is the direction where you go. It is no longer Up Right Down Left order. * Corrected a bug where the items would appear on the top left of the map when put into the box. * Moved the Sliders in the Audio settings.…
- Lost Items v. 0.6.2.0805 is live ! - 5 August 2017
After reading all your reviews, I saw what the main problem was : the game wasn't clear enough. So this new version adds needed content : some explanations at the beginning of the game. Even though this tutorial is not yet interactive, it's enough for you to start the game correctly, and it lets me focus on the more important things. Changelog : + Added an icon to executable file + The initial speed of the fast character is higher than normal. + A list of explanations show up when the game starts. * Corrected a bug where the Jumping character couldn't pick-up items after jumping. * Improved performances on the higher levels. * Edited the moving system. Now, the last key pressed is the direction where you go. It is no longer Up Right Down Left order. * Corrected a bug where the items would appear on the top left of the map when put into the box. * Moved the Sliders in the Audio settings.…