SPSTEAMPULSELIVE ANALYTICS
Captivus

Captivus Steam news

Christopher Howard | Oct 3, 2017 | game

Released

0players observed · 5 October 2026 - 15:13:01 UTC

CasualStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Captivus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews14
  • Release dateOct 3, 2017
  • DeveloperChristopher Howard
  • PublisherChristopher Howard

Genres: Casual, Strategy, Early Access

Company pages: Developer: Christopher HowardPublisher: Christopher Howard

Top Steam chartsTop 100 gamesGame directorySteam Store page

Captivus Steam news

Captivus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Slow Period - 14 October 2017

    Hey folks, Currently going through a slow period with updates. My family and I are currently preparing to move to a new state, so getting everything in order for the big move is taking a lot of the time that I usually spend on updating. That being said, I hope to have some UI updates and card fixes out by next Friday as part of a larger overall patch.

  • Slow Period - 14 October 2017

    Hey folks, Currently going through a slow period with updates. My family and I are currently preparing to move to a new state, so getting everything in order for the big move is taking a lot of the time that I usually spend on updating. That being said, I hope to have some UI updates and card fixes out by next Friday as part of a larger overall patch.

  • Patch 1.4.5a - 6 October 2017

    A few minor updates that should make it easier on new players as well as some bug fixes.Patch 1.4.5a Card Changes Added sounds and particle FX to Captain Mal, The Grappler, and Tech Sergeant Tinker. Bug Fixes Fixed Cry Baby spawning two defender turrets in the turret slot. Fixed AI refusing to play Captain Mal. Fixed Micro Assault Drone not instantly applying his attack = health ability. Fixed "Card Unlocked: None" issue. UI Updates When you go to attack another card, the board will highlight with the valid attack targets.(Ex: If a defender is on the field, it will only highlight defenders. If you are selecting a turret to attack a player, it'll highlight the shield if a shield is in play.

  • Patch 1.4.5a - 6 October 2017

    A few minor updates that should make it easier on new players as well as some bug fixes.Patch 1.4.5a Card Changes Added sounds and particle FX to Captain Mal, The Grappler, and Tech Sergeant Tinker. Bug Fixes Fixed Cry Baby spawning two defender turrets in the turret slot. Fixed AI refusing to play Captain Mal. Fixed Micro Assault Drone not instantly applying his attack = health ability. Fixed "Card Unlocked: None" issue. UI Updates When you go to attack another card, the board will highlight with the valid attack targets.(Ex: If a defender is on the field, it will only highlight defenders. If you are selecting a turret to attack a player, it'll highlight the shield if a shield is in play.

  • Patch 1.4.5 - It's A Trap! - 5 October 2017

    Patch 1.4.5 is a very exciting patch. 6 new unlockable cards, 1 new spawnable card, and a ton of balance and quality of life updates. Let's break it down!Patch 1.4.5 New Cards Cry Baby - When Cry Baby takes damage, it spawns two 1/1 Anti-Ship Weapons Platform that last for two turns. Mysterious Pact - Upon entering play, discard your hand and take X damage, where X is equal to the total amount of cards discared. X cards from your deck, with a mana cost of X or less, will come into play. Radioactive Trace Compression Block - Decrease your ship's health by 1 per turn. You gain +2 energy per turn. Poisoning The Well - When this card enters play, after 2 turns, it will deal 2 damage to all of your opponent's boarding party. Nime the Friendly - When Nime the Friendly comes into play, he buffs the health of all current cards on the board.(This buff does not stack with other buff effects.) Mul…

  • Patch 1.4.5 - It's A Trap! - 5 October 2017

    Patch 1.4.5 is a very exciting patch. 6 new unlockable cards, 1 new spawnable card, and a ton of balance and quality of life updates. Let's break it down!Patch 1.4.5 New Cards Cry Baby - When Cry Baby takes damage, it spawns two 1/1 Anti-Ship Weapons Platform that last for two turns. Mysterious Pact - Upon entering play, discard your hand and take X damage, where X is equal to the total amount of cards discared. X cards from your deck, with a mana cost of X or less, will come into play. Radioactive Trace Compression Block - Decrease your ship's health by 1 per turn. You gain +2 energy per turn. Poisoning The Well - When this card enters play, after 2 turns, it will deal 2 damage to all of your opponent's boarding party. Nime the Friendly - When Nime the Friendly comes into play, he buffs the health of all current cards on the board.(This buff does not stack with other buff effects.) Mul…

  • DLC Packages now properly download - 5 October 2017

    Good evening all, DLC Purchases should now properly apply to your account after installed. There was an issue with the Steam Depot that has now been resolved. Those who have purchased the Founder's Edition should now see the DLC package download automatically upon restarting Steam. The 1500 credits will add to your account on login but may take time to show up. Happy fighting!

  • DLC Packages now properly download - 5 October 2017

    Good evening all, DLC Purchases should now properly apply to your account after installed. There was an issue with the Steam Depot that has now been resolved. Those who have purchased the Founder's Edition should now see the DLC package download automatically upon restarting Steam. The 1500 credits will add to your account on login but may take time to show up. Happy fighting!

  • Issues with Steam Account Retrieval - 4 October 2017

    Currently, I am aware of issues regarding the retrieval of Steam data that may prevent some users from logging in. If you are currently experiencing this problem, please post in the forums that you are getting this bug, and I will get in contact with you to obtain the log files as well as possibly creating another hotfix so that every user is able to obtain the same experience. Thanks, Chris

  • Issues with Steam Account Retrieval - 4 October 2017

    Currently, I am aware of issues regarding the retrieval of Steam data that may prevent some users from logging in. If you are currently experiencing this problem, please post in the forums that you are getting this bug, and I will get in contact with you to obtain the log files as well as possibly creating another hotfix so that every user is able to obtain the same experience. Thanks, Chris

  • Patch 1.4.4a - 4 October 2017

    Good morning,Yesterday was Launch Day, and with that, I've identified a number of bugs as well as balance issues that needed to be worked out. I also found places where I could improve the game.Patch 1.4.4a Card Updates C3-J5 Roller - Text updated from "Deal +1 damage to enemy upon taking damage" to "Destroy the attacking unit" Encrypted Sentrybot - Energy Cost changed from 3 to 4. Health changed from 5 to 4. Cyborg Mercenary added to the Base Card list, no longer an unlock. Card Bug Fixes Belligerant Gambler should now apply the +4 attack when he discards a card. C3-J5 Roller volume reduced on the host. Bug Fixes Upped the error allowance upon login. Fixed issue with UI just mimicking player's rank and stats rather then getting two individual UI's. UI Changes Changed main menu background. Changed loading screen background. Added a player's online tracker next to the energy counter.

  • Patch 1.4.4a - 4 October 2017

    Good morning,Yesterday was Launch Day, and with that, I've identified a number of bugs as well as balance issues that needed to be worked out. I also found places where I could improve the game.Patch 1.4.4a Card Updates C3-J5 Roller - Text updated from "Deal +1 damage to enemy upon taking damage" to "Destroy the attacking unit" Encrypted Sentrybot - Energy Cost changed from 3 to 4. Health changed from 5 to 4. Cyborg Mercenary added to the Base Card list, no longer an unlock. Card Bug Fixes Belligerant Gambler should now apply the +4 attack when he discards a card. C3-J5 Roller volume reduced on the host. Bug Fixes Upped the error allowance upon login. Fixed issue with UI just mimicking player's rank and stats rather then getting two individual UI's. UI Changes Changed main menu background. Changed loading screen background. Added a player's online tracker next to the energy counter.

  • Deck Saving Issues - 3 October 2017

    Hi all, I just wanted to clarify that if you are having trouble saving your deck that you've created, please try naming it something else instead of "New". I will be putting out a patch later tonight that fixes this issue, but until that patch is released, this will work.

  • Deck Saving Issues - 3 October 2017

    Hi all, I just wanted to clarify that if you are having trouble saving your deck that you've created, please try naming it something else instead of "New". I will be putting out a patch later tonight that fixes this issue, but until that patch is released, this will work.

  • Patch 1.4.4 - Welcome to Captivus - 3 October 2017

    The day has finally arrived. I've been in crunch mode all night, preparing to release Captivus. I can proudly announce, that it is ready. It passed most of my testing checks, and while I expect a larger audience to find more bugs, I am confident that I can hopefully have them fixed by the end of the day. So, without further ado, welcome to Patch 1.4.4, the first patch of Early Access.Patch 1.4.4 Card Updates All Units and Defenders updated to only allow a max of four in deck.(Old amount was six.) Streamlined Hull energy cost changed from 3 to 6. Space Grave max deck allowance changed from 4 to 3. Bug Fixes Tactical Nuke now properly removes all cards from the board. In-game UI now properly displays your Ranked Border, Ranked Icon, and Title. Backend Changes When unlocking a duplicate card through the Deck Builder, you will now activate a Dupe Counter. The dupe counter increases the amou…

  • Patch 1.4.4 - Welcome to Captivus - 3 October 2017

    The day has finally arrived. I've been in crunch mode all night, preparing to release Captivus. I can proudly announce, that it is ready. It passed most of my testing checks, and while I expect a larger audience to find more bugs, I am confident that I can hopefully have them fixed by the end of the day. So, without further ado, welcome to Patch 1.4.4, the first patch of Early Access.Patch 1.4.4 Card Updates All Units and Defenders updated to only allow a max of four in deck.(Old amount was six.) Streamlined Hull energy cost changed from 3 to 6. Space Grave max deck allowance changed from 4 to 3. Bug Fixes Tactical Nuke now properly removes all cards from the board. In-game UI now properly displays your Ranked Border, Ranked Icon, and Title. Backend Changes When unlocking a duplicate card through the Deck Builder, you will now activate a Dupe Counter. The dupe counter increases the amou…

  • Join us for the Twitch Dev Q&A today at 5:00 PM EST! - 1 October 2017

    Today marks Day 3 of the 4-Day Dev Q&A, and to celebrate, we will be giving away keys to those who ask questions, as well as giving away in-game credits to the really good questions. So tune in today at 5:00 PM EST over at https://www.twitch.tv/captivusgame! See you there, Chris

  • Join us for the Twitch Dev Q&A today at 5:00 PM EST! - 1 October 2017

    Today marks Day 3 of the 4-Day Dev Q&A, and to celebrate, we will be giving away keys to those who ask questions, as well as giving away in-game credits to the really good questions. So tune in today at 5:00 PM EST over at https://www.twitch.tv/captivusgame! See you there, Chris

  • Patch 1.4.3c - Instant Cards - 29 September 2017

    Greetings,If you like card games, and you've played Magic: The Gathering, then you are most definitely familiar with the concept of the Instant card. These cards can be played at any point in the game, whether it's your opponent's turn or not. I've always been a fan of this, and personally believe hearthstone could benefit from card types like this. They prevent all of the power lying with the player currently taking their turn, and give some control to each player. So, 60+ patches later, we've finally added that control. Let's have some fun and get competitive ladies and gentleman!Patch 1.4.3c New Cards Celestial Storm - When Celestial Storm comes into play, all of your opponents unit's can not attack for that turn. Celestial Storm can be played at any time. A Temporary Distraction - When A Temporary Distraction comes into play, return the last card played by your opponent back to thei…

  • Patch 1.4.3c - Instant Cards - 29 September 2017

    Greetings,If you like card games, and you've played Magic: The Gathering, then you are most definitely familiar with the concept of the Instant card. These cards can be played at any point in the game, whether it's your opponent's turn or not. I've always been a fan of this, and personally believe hearthstone could benefit from card types like this. They prevent all of the power lying with the player currently taking their turn, and give some control to each player. So, 60+ patches later, we've finally added that control. Let's have some fun and get competitive ladies and gentleman!Patch 1.4.3c New Cards Celestial Storm - When Celestial Storm comes into play, all of your opponents unit's can not attack for that turn. Celestial Storm can be played at any time. A Temporary Distraction - When A Temporary Distraction comes into play, return the last card played by your opponent back to thei…

Patch notes and updates

S.noRelease datePatch nameGID number
16 October 2017Patch 1.4.5a4249665521687732853
25 October 2017Patch 1.4.5 - It's A Trap!4249665521687732951
35 October 2017DLC Packages now properly download4249665521687733068
44 October 2017Issues with Steam Account Retrieval4249665521687733172
53 October 2017Deck Saving Issues4249665521687733383
63 October 2017Patch 1.4.4 - Welcome to Captivus4249665521687733492
71 October 2017Join us for the Twitch Dev Q&A today at 5:00 PM EST!4249665521687733617
829 September 2017Patch 1.4.3c - Instant Cards4249665521687733739
926 September 2017Patch 1.4.3b - Early Access Prep4249665521687733854
1025 September 2017Patch 1.4.3a - QOL Improvements4249665521687733962
1124 September 2017Patch 1.4.3 - Ydos, The Old One4249665521687734078
1223 September 2017Patch 1.4.2d - Introducing the Old God4249665521687734196
1323 September 2017Patch 1.4.2c - Systems Engineer4249665521687734331
1421 September 2017Patch 1.4.2 - Post Hurricane Irma4249665521687734432
1519 September 2017Patch 1.4.1 - Are we there yet?4249665521687734643
1619 September 2017Patch 1.4.0 - Ready, Aim, Fire!4249665521687734754
1719 September 2017Patch 1.3.9 – A Mechanic’s Touch4249665521687734857
1819 September 2017Patch 1.3.8 – Hard Work Required4249665521687734990
1913 August 2017Patch 1.3.74249665521687735117
2010 August 2017Patch 1.3.6 Hotfix4249665521687735224

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