- 1.0.4.8004 update - 26 January 2019
Full English translation revised
- 1.0.3.8003 update - 30 September 2018
1.fix "Help" section translation problem 2.fix other translation bugs
- 1.0.2.8002 update - 20 September 2018
fix ui & tanslation bugs fix network bugs
- 1.0.0.8000 update - 24 August 2018
1.Full English translation revised and UI optimized 2.Resolution settings now can be auto-detected and selected 3.Fixed a few bugs
- 0.1.20.6800 update - 28 May 2018
1.Optimazed the operation on private safe. 2.Optimazed the feedback of items or equipments being corroded. 3.Updated the description of needles weapon’s passive ability. 4.Updated the feedback when buff status’s duration reduce. 5.Updated the access to monster log handbook in battle. 6.Updated helping info in setting options. 7.Display Crit and Dodge attributes in character menu. 8.Added a notification after being rescued. 9.Added a notification after certain level being unlocked. 10.The copied rescue code will be pasted into rescue ciphertext box automatically. 11.Updated the performance of weak status, its duration changed into 3 turns now. 12.The option give up and leave the ruins is changed into Commite suicide. And it is considered as failure. 13.Updated the description of characters of nematodes and ruin patrol. 14.Ruin labor’s passive ability is changed to costing stamina to rest…
- version 0.1.19.6700 - 25 April 2018
1. New quick access for rescue. You can now start your rescue from higher level to save time. 2. Bonus gold reward added to final rescue reward. 3. New dungeon Glazed Ruin. Unlocked by completing Endless Abyss. ①9 new monsters awaiting your challenge in Glazed Ruin! Slay them all! ②New equipments with special effect added! YOu can loot them from Bosses in level 33, 66 and 99 of Glazed Ruin. ③New potions and items added! They can be obtained in Glazed Ruin. Use them to challenge new dungeon. ④3 new challenging achievements added! 4. Fixed a bug that any change you did to Bank - Private safe wouldn't be saved. 5. Fixed a bug that the game would frequently tip that "Not a skill selection phase!" during combat. 6. FIxed a bug that when a character with weak curse state kills the last monster and triumph, his/her curse's duration wouldn't reduce.
- version 0.1.18.6600 - 4 April 2018
1. Update the unlock of Trial of Fantasy to finish 4th chapter. 2. Poison and damage deepening's duration decrease to 5 turns. 3. Alert monsters appear rate decrease. 4. Trap of story mode's type and appear rate decrease. 5. Updated the loot of story mode. 6. Gulkin's skill updates. Savege collision: Hit the target and damage a whole row, confuse any missed target. Shadow scare: Decrease the dagmage that teammate hebind takes. 7. Peleus's skill updates. Aid: restores minor health for teammates. God's hand: remove a random debuff of a teammate at the end of each turn. 8. New function for repairing bad saves. 9. New mod! 10. Abomination and Molingmose can no longer use skills without mana. 11. Fixed a bug that Prophet's Golden Sword has no special effect. 12. Fixed a bug that when a hero's down, it may stand up again when monster uses AOE. 13. Fixed a bug that bleeding debuff won't be rem…
- version 0.1.18.6600 - 4 April 2018
1. Update the unlock of Trial of Fantasy to finish 4th chapter. 2. Poison and damage deepening's duration decrease to 5 turns. 3. Alert monsters appear rate decrease. 4. Trap of story mode's type and appear rate decrease. 5. Updated the loot of story mode. 6. Gulkin's skill updates. Savege collision: Hit the target and damage a whole row, confuse any missed target. Shadow scare: Decrease the dagmage that teammate hebind takes. 7. Peleus's skill updates. Aid: restores minor health for teammates. God's hand: remove a random debuff of a teammate at the end of each turn. 8. New function for repairing bad saves. 9. New mod! 10. Abomination and Molingmose can no longer use skills without mana. 11. Fixed a bug that Prophet's Golden Sword has no special effect. 12. Fixed a bug that when a hero's down, it may stand up again when monster uses AOE. 13. Fixed a bug that bleeding debuff won't be rem…
- version 0.1.17.6501 - 27 March 2018
1. Added Visual effect when choosing target in combat. 2. New Option in game settings for automatically shut down inventory menu. 3. Fixed a bug that the game may crash when using rebirth potion on monsters. 4. Fixed a bug that cannot use the number shortcut on keyboard to use skills. 5. Fixed a bug that achivement progress appear error. 6. Improvement on dragging cards operation. 7. Fixed a bug that players may be unable to choose the target ocasionnaly. 8. Fixed a bug that players may receive a feedback of "non-suitable target" when multiple clicking on monsters in a very short time.
- version 0.1.17.6501 - 27 March 2018
1. Added Visual effect when choosing target in combat. 2. New Option in game settings for automatically shut down inventory menu. 3. Fixed a bug that the game may crash when using rebirth potion on monsters. 4. Fixed a bug that cannot use the number shortcut on keyboard to use skills. 5. Fixed a bug that achivement progress appear error. 6. Improvement on dragging cards operation. 7. Fixed a bug that players may be unable to choose the target ocasionnaly. 8. Fixed a bug that players may receive a feedback of "non-suitable target" when multiple clicking on monsters in a very short time.
- version 0.1.17.6500 - 26 March 2018
1. Improvements on card operation menu. 2. Senior-class monsters will target 3 instead of 4 when using multi-target skills. 3. Perlos is now more goofy! Your heroes no longer miss their attack on him. 4. Nerf the Ruins Merchant of Trial of Fantasy. 5. Azraels now act more based on their characters. 6. New icons for all heroes' skill!
- version 0.1.17.6500 - 26 March 2018
1. Improvements on card operation menu. 2. Senior-class monsters will target 3 instead of 4 when using multi-target skills. 3. Perlos is now more goofy! Your heroes no longer miss their attack on him. 4. Nerf the Ruins Merchant of Trial of Fantasy. 5. Azraels now act more based on their characters. 6. New icons for all heroes' skill!
- version 0.1.16.6401 - 16 March 2018
1.Fixed a bug that causing irregular loot from robbing Ruins Merchants.
- version 0.1.16.6401 - 16 March 2018
1.Fixed a bug that causing irregular loot from robbing Ruins Merchants.
- version 0.1.16.6400 - 15 March 2018
1. Now you can rob Ruins Merchants in shopping menu by clicking button. You can loot them by defeating them. (Merchants from Endless Abyss will have extra loot.) 2. At a cost of some gold, you can ask Seggie to retrieve all equipments of your heroes (not ones in your backpack). It costs more as your heroes have died deeper. 3.
- version 0.1.16.6400 - 15 March 2018
1. Now you can rob Ruins Merchants in shopping menu by clicking button. You can loot them by defeating them. (Merchants from Endless Abyss will have extra loot.) 2. At a cost of some gold, you can ask Seggie to retrieve all equipments of your heroes (not ones in your backpack). It costs more as your heroes have died deeper. 3.
- version 0.1.15.6300 - 8 March 2018
1. You can retrieve your Crown now. If you lost your Crown, you can retrieve it from Seggie for some coins. 2. Buff the effect of blessing on weapons/armors. Now the item blessed will be enhanced by 15%. The blessing effect on weapon has a 15% chance to be removed when hitting enemies, while the blessing effect on armor has a 15% chance to be removed when getting hit. 3. Added an option to choose language when launching the game. 4. Optimized the experience when trying to loot with full inventory. 5. Optimized the animation when opening the cursed chest. 6. Fixed the bug that Ruins Gunners use items twice in the first round. 7. Fixed the bug that Perlos fleet in the wrong timing. The correct timing should be in the third round. 8. Fixed the bug that Beatles have no passive buff in the beginning of the combat. 9. Fixed the bug that Infected Labors cannot do any damage to heroes. 10. FIxe…
- version 0.1.15.6300 - 8 March 2018
1. You can retrieve your Crown now. If you lost your Crown, you can retrieve it from Seggie for some coins. 2. Buff the effect of blessing on weapons/armors. Now the item blessed will be enhanced by 15%. The blessing effect on weapon has a 15% chance to be removed when hitting enemies, while the blessing effect on armor has a 15% chance to be removed when getting hit. 3. Added an option to choose language when launching the game. 4. Optimized the experience when trying to loot with full inventory. 5. Optimized the animation when opening the cursed chest. 6. Fixed the bug that Ruins Gunners use items twice in the first round. 7. Fixed the bug that Perlos fleet in the wrong timing. The correct timing should be in the third round. 8. Fixed the bug that Beatles have no passive buff in the beginning of the combat. 9. Fixed the bug that Infected Labors cannot do any damage to heroes. 10. FIxe…
- 0.1.14.6200 Update - 2 March 2018
1.Optimize the animation of triggering skill altars. 2.Fix the error that the buff icon added by star altar can be removed by Full Moon Potion. 3.Fix the error that the buff from Cursed buff remains effective even after its duration runs out. 4.Fix the bug that when critical hit the enemies of instigation state, the effect of Scare Talisman would occur upon team members. 5.Change the effect of Staunch crystal to "Keep 1 hp when receive fatal damage." 6.Change the effect of Immortal Altar to "Revive if every unit has finished one round and at least one party member survive." And increase its probability of occurrence. 7.Change the duration mechanics of buff and debuff. Now the duration of buff and debuff will be counted only by its duration of rounds, rather than by actions. 8.Change the self-healing mechanics of Elite Ruins labors. Now it only triggers once per round. 9.Change the mecha…
- 0.1.14.6200 Update - 2 March 2018
1.Optimize the animation of triggering skill altars. 2.Fix the error that the buff icon added by star altar can be removed by Full Moon Potion. 3.Fix the error that the buff from Cursed buff remains effective even after its duration runs out. 4.Fix the bug that when critical hit the enemies of instigation state, the effect of Scare Talisman would occur upon team members. 5.Change the effect of Staunch crystal to "Keep 1 hp when receive fatal damage." 6.Change the effect of Immortal Altar to "Revive if every unit has finished one round and at least one party member survive." And increase its probability of occurrence. 7.Change the duration mechanics of buff and debuff. Now the duration of buff and debuff will be counted only by its duration of rounds, rather than by actions. 8.Change the self-healing mechanics of Elite Ruins labors. Now it only triggers once per round. 9.Change the mecha…