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DUELEUM

DUELEUM Steam news

nohoho (Individual) | Sep 15, 2017 | game

Released

0players observed · 5 October 2026 - 17:23:02 UTC

ActionFree To PlayEarly AccessFree to PlayVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

DUELEUM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews26
  • Release dateSep 15, 2017
  • Developernohoho (Individual)
  • Publishernohoho

Genres: Action, Free To Play, Early Access

Company pages: Developer: nohoho (Individual)Publisher: nohoho

Top Steam chartsTop 100 gamesGame directorySteam Store page

DUELEUM Steam news

DUELEUM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update - 19 June 2018

    Add CharacterEdit Add multi play mode (underdeveloped)

  • Update - 12 December 2017

    General - Change skill charge system Before : Push touch pad (Joy Stick) -> Release touch pad -> Swing After : Push touch pad (Joy Stick) -> Swing Free Field - Add ore - Add food - Add animal (rabbit, boar) - Add monster & animal drop item

  • Update - 12 December 2017

    General - Change skill charge system Before : Push touch pad (Joy Stick) -> Release touch pad -> Swing After : Push touch pad (Joy Stick) -> Swing Free Field - Add ore - Add food - Add animal (rabbit, boar) - Add monster & animal drop item

  • Update - 28 October 2017

    General - Add 2 states - Return to menu with Esc key FreeField - Add auto save & load function (Every 5 minutes, S / ESC key) - Add 6 weapons (Get it in the dungeon)

  • Update - 28 October 2017

    General - Add 2 states - Return to menu with Esc key FreeField - Add auto save & load function (Every 5 minutes, S / ESC key) - Add 6 weapons (Get it in the dungeon)

  • Update - 22 October 2017

    General - Fixed bug that can not be advanced from tutorial - Fixed bug that damage did not decrease even if guarded - Increase MP recovery amount at attack hit - Add hit stop at attack hit - Damage increase when big swinging - Ease of charge condition Free Field - Auto save & Load (status, item pouch) - Drop logs from specific trees - Drop wood from logs

  • Update - 22 October 2017

    General - Fixed bug that can not be advanced from tutorial - Fixed bug that damage did not decrease even if guarded - Increase MP recovery amount at attack hit - Add hit stop at attack hit - Damage increase when big swinging - Ease of charge condition Free Field - Auto save & Load (status, item pouch) - Drop logs from specific trees - Drop wood from logs

  • Update - 17 October 2017

    FreeField - Add Item Pouch - Add food (eat it when you approach the face) - Add timber - Added operation to place things in the field -- With an object in one hand, hold it with another hand (push the grip button) * This sentence is an automated translation of Japanese.

  • Update - 17 October 2017

    FreeField - Add Item Pouch - Add food (eat it when you approach the face) - Add timber - Added operation to place things in the field -- With an object in one hand, hold it with another hand (push the grip button) * This sentence is an automated translation of Japanese.

  • Update summary (Sep ~ Oct) - 12 October 2017

    * This sentence is an automated translation of Japanese. 【add to】 · Chapters 1 and 2 (Total 4 stages) · Added tutorial to Chapter 1-1 · MP -- Consumption by activating magic and technique -- Recovery with normal attacks and over time ·stamina -- Consumes over time and recovers HP -- Recovery with food · Display of gauge of HP, MP and stamina · Free field -- Free mode to advance anywhere with automatic field generation -- Monsters and food, items pop randomly -- Monsters and items that pop and have night and day pops change -- Dungeon where monsters spring up abundantly · Add / release objects addition (valid only for free field) -- Hold / release objects with left and right grip buttons -- Sword to the left waist when released 【Change】 · Damage adjustment for ordinary attack -- Damage increase when shaking a large amount · Charge input method change -- Fixed body position → Fixed positi…

  • Update summary (Sep ~ Oct) - 12 October 2017

    * This sentence is an automated translation of Japanese. 【add to】 · Chapters 1 and 2 (Total 4 stages) · Added tutorial to Chapter 1-1 · MP -- Consumption by activating magic and technique -- Recovery with normal attacks and over time ·stamina -- Consumes over time and recovers HP -- Recovery with food · Display of gauge of HP, MP and stamina · Free field -- Free mode to advance anywhere with automatic field generation -- Monsters and food, items pop randomly -- Monsters and items that pop and have night and day pops change -- Dungeon where monsters spring up abundantly · Add / release objects addition (valid only for free field) -- Hold / release objects with left and right grip buttons -- Sword to the left waist when released 【Change】 · Damage adjustment for ordinary attack -- Damage increase when shaking a large amount · Charge input method change -- Fixed body position → Fixed positi…

  • Update - 1 October 2017

    Add magic point, stamina (use skill & magic) Modify Charge System (keep position -> keep position & touch right track pad) Add free mode

  • Update - 1 October 2017

    Add magic point, stamina (use skill & magic) Modify Charge System (keep position -> keep position & touch right track pad) Add free mode

  • Update - 24 September 2017

    Add simple tutorial (Chapter 1-1) Add chapter2 (2 stage) Modify skill system

  • Update - 24 September 2017

    Add simple tutorial (Chapter 1-1) Add chapter2 (2 stage) Modify skill system

  • Add stage and features - 16 September 2017

    - added 2 stage - Modify weapon collision - Modify stage select scene - Modify charge system - Support Oculus

  • Add stage and features - 16 September 2017

    - added 2 stage - Modify weapon collision - Modify stage select scene - Modify charge system - Support Oculus

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