Territory Control 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 04:57:51 UTC
- SteamPulse tracked peak29
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews125
- Release dateFeb 23, 2026
- DeveloperTFlippy, Knorrepot
- PublisherTFlippy
Genres: Action, Indie, RPG, Simulation, Strategy
Company pages: Developer: TFlippy, KnorrepotPublisher: TFlippy
Territory Control 2 Steam news
Territory Control 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Territory Control 2 - 0.1.74.0: Badger Pills - 10 May 2026
Hiya, TFlippy's been struggling a bit and has been dealing with burnout so he's been taking a break. This is this is the first chunk of a larger update that should come out soon-ish after this one, thank you all for your patience & activity. New StuffAdded Pills recipeAdded world setting for configuring damage multipliers inside faction-claimed areas (e.g. reduced damage against structures by enemies)Added clan tags to player names in chatAdded several recipes for various vehicle parts (by KoreZack & Michael)TweaksMade more GUI stuff faction-restricted (e.g. essence emitter sliders)Restricted inserting new items into single-use pouches to prevent exploitsFilled-in some missing material names (e.g. short names, imperial names)Disabled various deprecated/unused componentsAdded a small chance to flagpoles to be hit by projectiles (so you can destroy sky-poles)Made GUI fading toggleable in…
- 30% Sale on Territory Control 2 - 10 April 2026
Territory Control 2 has gone on sale from April 10th to April 20th 2026. To coincide with the release of Blobfish504's video on Territory Control we've put up a sale for 30% off.
- Update 0.1.73.0: Carbonized Badgers - 4 April 2026
New StuffAdded time-based map unlocking (e.g. server would start with 3 maps unlocked, with 1 new map unlocking every day irl)Added "ISO Handbook" GUI widget (basically Minecraft's NEI)Added Sliding Door (Sheetmetal)Added Heavy Door (Smirgrafit)Added Compacted ScrapAdded Formic AcidAdded Phlogiston explosionsAdded Basic & Motorized axles (for belt transmission)Added new Karban crafting options for niklajzner-steel processingAdded Betoniter KilnAdded EC-Scrap recycling recipeAdded more items to loot tablesAdded more C-Putty crafting optionsAdded new crafting options for construction site foundationsAdded more ways to produce nitroglycerineAdded Emplacement and Tower Mount recipes to wrenchTweaksIncreased Vending Machine's interaction priorityIncreased projectile miss chance of some objects/obstaclesReworked fire effects & mechanicsRebalanced various augmentsUpdated guns' properties (max…
- Territory Control 0.1.72.0 : Military-Industrial Badgers - 21 March 2026
RecipesAdded Earmuffs recipeAdded Heavy Shield recipeAdded Revolver Cannon recipeAdded Rocket Launcher recipeAdded extra Landmine crafting optionsLandmine mass-productionUpdated HC-13.2mm recipeAdded MG-20.4mm recipeAdded AC-33.6mm recipeAdded KN-51.9mm recipeAdded Rocket recipesAdded C-Putty recipeAdded Smirgrafit Scrap Cleaning recipeAdded Smirgrafit Clay recipeAdded more byproduct/residue mappings to materialsNPCsImproved Capybara physicsIncreased Hornet repopulation interval to 5-15 minutes, adding 1-5 hornets each timeAdded a way to assign NPCs to vehicles/turrets/mounts (with very shoddy GUI atm)Nerfed loadouts for region-spawned charactersFixesFixed Map Editor not connecting to the internal server due it not checking if SDR is enabledFixed Map Editor generating assets in outdated formatFixed Map Editor window resizingFixed some blocks not exporting to terrain.png with !exportFixe…
- Territory Control 0.1.71.1 : Tutorial Hornets - 10 March 2026
NewbiesAdded tutorialTo access the tutorial, look for the menu in the top-right of the screen while in-game.CraftingRebalanced some work amountsRebalanced couple of recipesAdded slag shattering recipeFixed error spam in blueprints with long descriptionsNPCsFixed assigning personnel in buildings having too short rangeEngineMinor optimizationsMade SDR enabled by defaultAdded GUI scalingAdded aliases for right alt/shift/ctrl keysMiscFixed ammo not generating enough heat in guns
- Territory Control 0.1.71.0 Patch : Thermal Hornets - 7 March 2026
CraftingAdded Steel Rod recipeAdded insect meat to Chosen Plantstuff recipeAdded crappy hand-made wrench for very basic structuresFixed not being able to make steel in MetalworksHid various unfinished recipes to reduce confusionAdded new community recipesGlass Sintering by KorezackGlass Calcination by Korezack (+ made some edits so it has clinker+cement byproducts instead)Kuprovst Roasting based on Korezack's recipe (with some major changes to it)TradingAdded missing vending machines to Starobordus and HoubusNPCsDecreased animal spawn rateReverted some crappy pathfinding stuffBuffed couple of originsFixed Personnel tab's Assign button having unlimited rangeMade Badger wimpierMade Drevokocur angierEngineFixed player ID randomization in offline modeIncreased size of dynamic texture draw buffer (e.g. for pre-rendering character heads and augmented weapon textures)Fixed tongs being exported…
- Territory Control 2: Early Access - 27 February 2026
Thank you After 5 long years of development, the game finally released into early access on February 23rd, 2026. We've come a long way since the original Territory Control mod for King Arthur's Gold, and we're so happy to finally see the fruits of that labour. To our dear testers, thank you all so much for your endless support, helpful feedback and presence during the pre-release period. Your patience and support will not go unrewarded And for all the brand new players who gave the game a chance, welcome! Growing Pains We're well aware of the current accessibility issues that plague the game, we're hard at work on tutorializing the game as that is the current development priority. If you're a new player and dead confused (I wouldn't blame you) we've put up a #new-player-help channel in the official discord as a temporary band-aid solution to the issue. We're working on a more permanent…
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