- A Message to the notmycar Community - 27 September 2019
We hoped this day would never come, but here we are. After 2 1/2 years of long nights and weekends trying to get notmycar off the ground, we have decided to shut down the servers as of midnight on 9/30. It was a difficult decision, but one that we feel is right for us at this time. We had big plans for the game, including taking it to console and adding new game modes, but unfortunately we weren't able to secure the investment to do so. FYI, making games is hard, and making money making games is even harder. We are greatly appreciative of all of the support and love we've received from the community since the game launched - especially those of you who were with us from the very beginning. To the Content Crew and Auto Club - thanks for your additional support taking screenshots, capturing video, and in general helping us test and tune the game. We had loads of fun working with you. To t…
- 8.2.19 Update - Bigger matches are here! - 2 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34046600%2Fd0fc6f9a115858dca12ecfb1324a236cab7c20b5.png A new patch is available for notmycar Early Access! This patch includes support for our new server updates, increasing the player cap to 50. This number may fluctuate in the future as we see matches play out. Also included are fixes for some lingering texture, audio, and collision issues. Release Build 4.2.8989 Live Game Support for larger matches - 50 player cap at the time of writing Sped up the drop plane Fixed issue with armor totals on all vehicles New start locations around race track Fixed large collision on oil rig concrete bases Fixed messaging for banned players Store Added new cosmetic classes/texts Fixed gradient drone having the gorilla texture Updated horn icons Audio Disabled Unreal Audio Thank you for continuing to provide your detailed feedback and bu…
- 7.26.19 Update - Season 2 has landed! - 26 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34046600%2F0c39be83fddddcd3f9b2b36910d307c4069b6c4a.png Drop, Drive, and Destroy! Get ready for a new season of notmycar Early Access. Season 2 is now in progress with new features you demanded: Lower lobby wait times, bigger matches, new car classes, and more vehicle skins. Jump into car combat paradise and play notmycar Season 2 for free. FASTER MATCHMAKING and BIGGER MATCHES Jump into big battles right away - no more long waiting times in the lobby Matches now feature up to 40 players...and we’re trying to go for even higher numbers! NEW CAR CLASSES We have created new vehicle classes to match your playing style, each with their own performance based on Health, Armor, Braking, Drifting, and Acceleration. LIGAR -- The newest and fastest supercar on the battlefield! https://steamcdn-a.akamaihd.net/steamcommunity/public/im…
- 7.19.19 Update - notmycar Season 2 is coming in hot! - 20 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34046600%2F0855e91bc13596552a98c5c5eac51de7f4888176.png It's official: after months of work, we're proud to announce that notmycar Season 2 is launching for free on Friday, July 26th! Season 2 is bringing dozens of changes and additions, including new cosmetics, new challenges, and an all-new season pass to chase. In preparation for next Friday's launch, we've released a massive update today that brings with it many of the core changes and fixes that build the foundation of Season 2. That also means that this week is the last chance you have to progress the Season 1 Pass and claim any of the exclusive cosmetics included in it! If you haven't dropped in for a while, now is one of the best times to see how far notmycar has come. In the meantime, you should totally join our official Discord. It's the best place to give feedba…
- 5.31.19 Hotfix - 31 May 2019
A new patch is now available for notmycar Early Access! Hotfix notes below: Game Fixed a login error that was causing too many API calls and introducing online service throttling The following are known issues with this patch that we are aware of: Barrier ability doesn't use the correct placement orientation when in Free Aim mode Players that disconnect during the match will leave their weapon behind in a non-functional state Playing over WiFi may cause performance issues Thank you for continuing to provide your detailed feedback and bug reports! You can send in feedback and reports directly to the developers in our official Discord.
- 5.13.19 Update - 13 May 2019
A new patch is now available for notmycar Early Access! This patch includes balance changes and a change to round time scaling. Full patch notes below: Release Build 4.1.8478 Live Game Round time now scales down depending on player count Balance & Tuning Shotgun Slightly increased range Slightly increased damage Added impulse on hit Burst Rifle Slightly increased range Slightly increased damage Increased max damage distance falloff Rail Gun Slightly increased ammo for Rare (Blue) variant Slightly decreased fire rate Made fire rate more consistent per rarity Slightly increased base damage Slightly increased damage scaling with charge-up Rocket Launcher Added impulse force on explosion hit Grenade Launcher Added impulse force on explosion hit Radar (Ability) Slightly increased range The following are known issues with this patch that we are aware of: Barrier ability doesn't use the correc…
- 5.3.19 Update - Matchmaking changes and ability balance! - 3 May 2019
A new patch is now available for notmycar Early Access! It includes a new match flow that aims to improve the matchmaking experience, our first major balance pass on some abilities, and other general balance changes, fixes, and optimizations. Full patch notes below: Release Build 4.0.8448b Live Game Updated Match Flow Significantly reduce the amount of time is takes for a match to start Allow players to drive during the lobby time Match starts immediately when all players are done travelling Squads Fixed Squads team balancer not creating teams of 3 Spectating Fixed some items on vehicle corpses causing spectate to break Balance & Tuning Vehicle Increased torque in the lower rpms Increased steering curve for all vehicle types Double the maximum load scale on the tires Double the boost acceleration Rocket Launcher Slightly decreased fire rate Slightly decreased reload speed Increased dama…
- 4.26.19 Update - 26 April 2019
A new patch is now available for notmycar Early Access! It includes general bug fixes and optimizations. Full patch notes below: Release Build 3.6.8378 Live Game Fixed teams being split up incorrectly in squads matches Fixed players not taking damage if they sit in the center of the final wall restriction Fixed gamepad icons overlapping certain hud elements Art Remove volumetric fog that was added in previous release Reduce the foliage density for certain types of grass Fixed performance regression The following are known issues with this patch that we are aware of: Barrier ability doesn't use the correct placement orientation when in Free Aim mode Players that disconnect during the match will leave their weapon behind in a non-functional state Thank you for continuing to provide your detailed feedback and bug reports!
- Discord Community Playdate! - 24 April 2019
Come join the notmycar developers for a community Squads playdate! When? Saturday, April 27 2PM to 5PM Pacific (Los Angeles) 5PM to 8PM Eastern (New York) 10PM to 1AM British (London) 7AM to 10AM AU Eastern (Sydney) It's all happening in our official Discord where you can squad up with fellow community members and take on the creators of notmycar themselves! Food and drink will not be provided, but plenty of vehicular destruction will be. See you there!
- 4.23.19 Update - 24 April 2019
A new patch is now available for notmycar Early Access! It includes general bug fixes and optimizations. Full patch notes below: Release Build 3.6.8358 Live Game Fix for a common server crash Reduce the connection timeout time to remove players who have lost connection to the match sooner Don't let challenges be updated if on cooldown Add ban specific error code Art Texture organization and reduction across all texture groups Lighting update pass Balance & Tuning Increase vehicle audible range from 30k to 50k units Removed the first supply drop Limit supply drops to 1 per circle restriction Reduced the amount of armor dropped with each supply drop The following are known issues with this patch that we are aware of: Barrier ability doesn't use the correct placement orientation when in Free Aim mode Thank you for continuing to provide your detailed feedback and bug reports!
- Regarding Teaming in Solos - 23 April 2019
A message from NMC Studios: Hey there, everyone. We have been discussing what to do about the problem with people teaming up in solos quite a bit over the last few days. It's unfortunate that people are doing this, and we realize that it is ruining the experience for many of you, so we have decided to institute a ban on any players who are verified to have been teaming up in solo mode. Here's how it will work: Anyone suspected of teaming should be reported directly to the #report-players channel in our official Discord. Please provide as much info and evidence of teaming as possible - video showing teamers working together with their username clearly identified is ideal. The dev team will review the reports and will make a final determination on whether someone was intentionally teaming up or not. If verified, we will suspend that player's account for 7 days for their first offence and…
- 4.22.19 Update - Loading buffs and balance changes! - 23 April 2019
A new patch is now available for notmycar Early Access! This patch includes mostly balance changes, plus some additional matchmaking and loading updates. Full patch notes below: Release Build 3.5.8339 Live Game Matchmaker refactor part 2 of 3: Fix issues with some players not making it to the match Players no longer poll their tickets for matches Servers ping players directly with game session info Improved load times by preloading the maps on the server Balance & Tuning Burst Rifle Increased range Increased fire rate Shotgun Decreased max damage range Decreased base damage Slightly reduced magazine size of higher tiers Rocket Launcher Increased base damage on lower tiers Grenade Launcher Increased base damage on lower tiers Slightly increased reload time Machine Gun Slightly decreased magazine size Gatling Gun Slightly decreased damage Slightly increased fire rate Slightly decreased ba…
- 4.19.19 Update - Balance tweaks and lots of fixes! - 20 April 2019
A new patch is now available for notmycar Early Access! This patch includes balance changes to several weapons and fixes for some lingering issues, along with general optimization. Full patch notes below: Release Build 3.5.8324 Live Game Fixed incorrect camera and weapon angles going in and out of Free Aim mode Implemented matchmaking refactor, part 1 of 3 Resolved several issues with Spectating Fixed issue with players loading in late causing the match to not end properly Fixed issue with matchmaking ticket timeouts Further improved loading times going in to matches Balance & Tuning Burst Rifle Decreased damage across all tiers Fast trigger pull fire rates now match other weapons damage output closer Shotgun Increased magazine size Increased base damage Decreased reload time Rocket Launcher Slightly increased rate of fire Increased projectile speed ~25% Machine Gun Slightly decreased d…
- 4.17.19 Update - Squads, free-aim, and more! - 18 April 2019
A new patch is now available for notmycar Early Access! The patch includes fixes for Squads, a new free-aim key bind, and a new system to prevent any unfortunate flips! Full patch notes below: Release Build 3.4.8297d Live Game Squad mode is back online! Added "Free Aim" camera mode bound to ALT key (NOTE: If you previously bound another key to ALT you may need to reconfigure the binding) Implemented a new ready system to squads mode Miscellaneous party system bug fixes Update to the matchmaking system to aid match creation Add auto-righting system for stuck vehicles Extended the free Founders Truck Bundle to Sunday (through 4/21) Options Condensed settings menu Add shadows to the lowest quality setting Balance & Tuning Rocket Launcher Projectiles now slightly track targets Increased magazine size Increased fire rate Gatling Gun Slightly increased fire rate Machine Gun Slightly decreased…
- 4.12.19 Update - Rebindable keys and uncapped framerates! - 12 April 2019
Our first major patch is out now for notmycar Early Access! Today's patch brings with it a ton of bug fixes, weapon balance updates, and some major functional additions. Full patch notes below: Release Build 3.3.8199b Live Game Added the ability to rebind action keys Removed the 60FPS cap by default Reduced input latency on projectile weapons Optimized match loading times Fixed multiple account/profile issues Fixed a crash with dropping items from your inventory Reduced the jitter in the drop plane at the start of the match Cosmetics Torch will now display the correct colors that you choose for the flames to other players inside the match Training Mode Added the Burst Rifle, Railgun and Emp Blast to the training mode Balance & Tuning Gatling Gun Decreased magazine size Burst Rifle Added Epic (purple) tier as a potential drop Added ability to scope Shotgun Added Epic (purple) tier as a p…
- An Update from Turbo Racington, CEO: - 10 April 2019
Hey Drivers, Our team has been hard at work with all the feedback you've been yelling sending in, and I've been told we're "psyched" that everyone is getting in here and giving us all this material to work with. So without further ado, here's what we got for ya: New multi-region servers added for North America East, Europe, and Asia. First region to blow up a server wins a free flag for the region! Not sure how we'll fulfill that if the server blows up, but that's tomorrow's problem! Audio mix update including fixes for choppers, personal positional sound, and more. Are we making this too easy? Now, we have temporarily disabled squad play while we work on the rest of the list of updates. I know, I know. But hey, we want to make sure these servers can keep up with all the mayhem, don't we? For now, you'll have to run solo - but stay tuned - it won't be long until you and your closest fri…
- If you wish battle royale had more honking, your prayers have been answered - 8 April 2019
I guess we're getting to the point where the battle royale genre is developing its own subgenres. By my count there are already two car-based battle royale games out there— Auto Royale (H1Z1's cars-only mode) and Fractured Lands , the Early Access Mad Max-lookin' BR game—and now they've joined by a third. In other words, if you're looking for a brand new twist on BR, notmycar (yes, all lowercase) might not be it. This car-based battle royale is free to play so there's no reason not take it for a spin, but it's also in Early Access and there are a lot of issues to be ironed out, especially performance-wise. I've played about a dozen matches since Friday, and here's how it went. After several minutes of matchmaking and driving around in a lobby, everyone is loaded onto a plane. Since this is a game about cars, everyone spends the…
- Notmycar is doing donuts in early access - 8 April 2019
Quietly released on Friday, NMC Studios vehicular free-to-play battle royale shooter Notmycar launched into early access. It’s immediately familiar stuff to anyone who has played any other battle royale, only there’s just forty competitors, and it’s somewhat harder for them to hide as they’re all driving around in loud, heavily armed vehicles. After taking it for a spin for a couple rounds, I reckon that so long as this one keeps enough players around, it could grow into something special, but it’s a bit rough around the edges now. Below, a trailer and some thoughts. (more…)
- Official Statement from Turbo Racington, CEO of NMC Studios - 5 April 2019
I'm excited to announce the Early Access Steam launch of notmycar, a free to play battle royale game entirely with cars! It's notmycar, all one word, all lower case. I'm going to level with you, we spent more time developing the game than the title. An influencer and an overpaid marketing executive told me to say notmycar is like Rocket League meets Fortnite. I wanted to use "Twisted Metal meets PUBG," but they told me that was, "Dated," and that I was, "Yelling a lot," and to, "Put down the sword." Millennials. It's free to play and it's the fastest battle royale game on Earth because it's played with cars and cars are faster than people. Seriously though, its total vehicular mayhem. You’re on a massive island battleground and have to fight for your life at breakneck speeds to outlast the competition and remain the last car standing. Drop, drive and destroy with an arsenal of brutal we…
- Notmycar is a vehicular battle royale, coming soon - 18 March 2019
Notmycar is providing an important service for anyone who has played PUBG and thought "this would be better if we were all cars". Up to 100 cars are dropped onto the battlefield, and they've got to gear up and murder the competition. It sounds as great as the new trailer is obnoxious. And it's pretty obnoxious.  Since the trailer spends all of its time trying to channel the worst game adverts of the '90s, you'll need to watch last year's teaser if you want to see it in action.  Also, they're flying cars. Well, gliding cars. That's how they get into the fight—soaring like eagles. Big, metal, heavily-armed eagles. You'll be able to customise your ride with new paint jobs and other cosmetics, as well as beefing it up with weapons and additional equipment.  It's expected to be in Early Access for six months, during which tim…