- Hotfix 1.0.4 - 13 February 2026
Improved Night of the Wendigo ending (music, vfx, animation)Added player blood particles when taking damage.Fixed broken materials in Bloodfang contract hunt.WIP controller support.New cursors for mouse & keyboard, and gamepad.Fixed vanity items not displaying correctly on clients, for example the supporters pack skull.Added detailing and set dressing to various POI's in Night of the Wendigo.Added detailing and set dressing to various POI's in Operation: BLACKWING.Added map markers to notes in Night of the Wendigo.Crates now give relevant ammo based on the weapons you have.Some notes in Night of the Wendigo now mark locations on your map.Fixed cases where the Mothman could get stuck inside buildings.Improved Operation: BLACKWING radio UX, making it more clear when you have a pending transmission.Fixed connection issue where some players were unable to join multiplayer sessions.
- Hotfix 1.0.3 - 5 February 2026
Fixed not being able to close the settings window from the main menu with the close button.Fixed getting soft locked when opening tutorial popups in the main menu.Fixed bolt not showing when switching to a loaded crossbow from the hot bar.Optimized Mothman damage particles.Added new sound effects for using bandages and batteries.Fixed voice logs getting cutoff in the Operation Blackwing hunt.Improved player onboarding tutorial popups in the lobby.Added a button in settings to reset seen tutorials.General level optimization pass on all story hunts and contract maps.Hand-radio now displays "receiving transmission" when one is playing.Fixed multiple Out of bounds exploits in Operation: Blackwing.Players can no longer jump to get out of a beam attack.
- Hotfix 1.0.2 - 2 February 2026
General:Fixed cases where nametags would not be shown for other players.Fixed FPS cap setting not saving.MM Contract:Added POI icons.All radio towers are now climbable, with proper guards to stop falling, and props/loot at the top of each.Security cameras now exist around the map.Increased creature aggression.There are now more bolt cutter locations, and more fences.Altered Mothman death effects.Mothman now triggers the "Cryptid Defeated" screen animation upon death.Night of the Wendigo:Visual improvements to lighting and post.Added extra detailing to various POI's.Improved performance.Metagame fixes:The shop now displays the correct descriptions, with correct inputs, for items.Magnum cartridges are now correctly sorted into the ammo category, in the storage.
- 1.0 Hotfix - 31 January 2026
Fixed Wendigo being able to teleport out of ritual circle.Fixed bug causing players to survive falling into the river.Fixed bug stopping Mothman from flying to the ruins island.Improvements to ladder handling.Removed 1.0 Beta Preview watermark that was accidentally left in.Improved biolab detailing and flow.
- Folklore Hunter 1.0 has arrived! - 30 January 2026
Hey everyone!It has been a long time coming but I'm pleased to announce that Folklore Hunter 1.0 is finally here! Lemon and I have worked extremely hard to bring you the best possible experience, adding new content, bug fixes and of course an all new hunt Operation: BLACKWING.Early access has been quite a journey and I want to thank each and every one of you for supporting our small team and the game over the years, we wouldn’t be where we are today without the amazing suggestions, bug reports, and feedback from the community. I hope you like what Folklore Hunter has to offer, and am incredibly excited for you all to try out the new Blackwing hunt.There have been 367 commits since the last update in September which has been a huge achievement! I've list some of the highlights below.
- Demo Release - 14 January 2026
Hey everyone! Today I'm excited to announce the release of the Folklore Hunter demo. If you have been waiting to sink your teeth into Folklore Hunter, now is a great time to check it out and see if its for you! In the demo you will find the first story hunt, Night of the Wendigo available to play in its entirety, free of charge. While we feel the demo is generous in its amount of content, please check out the full game if you are wanting more. A few features that are exclusive to the full version are as follows:Full online co-op multiplayerStory hunt: Blood fang ForestContract jobs (randomized repayable hunts)Gear store, exclusive items, leveling up and currency.In other news, we are steadily marching on toward the 1.0 release of Folklore Hunter on January 30th, and we are super excited for fans to get to experience our most expansive story hunt yet. "Operation: Blackwing" which will co…
- Folklore Hunter | 1.0 Announcement - 23 October 2025
Folklore Hunter Tracks Down Urban Legends, Graduates from Steam Early Access Jan. 30, 2026Prepare to hunt the Mothman in new trailer at DreadXP Indie Horror ShowcaseNEW ZEALAND — Oct. 23, 2025 — Folklore Hunter, the co-op urban legend hunting survivalgame developed by Liquid Donkey Games, takes aim at the Mothman when it graduates fromSteam Early Access on Friday, Jan. 30, 2026, as revealed at DreadXP’s Indie Horror Showcasetoday with a brand new trailer.Liquid Donkey Games has also revealed a new update available today, with full SteamWorkshop support now implemented for the community to create and share their own customcontent and mods. Versions for PlayStation 5, Xbox Series X|S, and Nintendo Switch platformsare also in development, set to launch later in 2026.When a father goes missing under mysterious circumstances looking for his kids, a village findsitself cursed by creatures of…
- Folklore Hunter - 0.9.1.1 - 22 September 2025
Hey huntersThis update is a small hotfix for some of the notable issues discovered in the latest 0.9.1 update.Your feedback matters. Please join the Discord and the Steam discussions;— ❤️ Smirk ChangesAdded AMD FidelityFX™ Super Resolution 4 (FSR 4) support.Added dynamic news feed to Main Menu via steam RSS feed.Added more Resolution Scale options to video settings.Adjusted lighting & visuals in various story hunt maps.BugfixesFixed crash on launch on Steamdeck.Fixed various crashes in Bloodfang Forest caused during the upgrade to Unreal Engine 5.Fixed Strigoi hunt contracts sometimes not loading you into the correct level.Fixed garlic being non interactable in the Bloodfang Forest hunt.Optimized textures and VRAM usage in Bloodfang Forest.Continued work on Mod support backend.Integrated steam workshop modloading. (WIP)
- Folklore Hunter - 0.9.1 - 6 September 2025
Hey hunters Thank you for sticking with Folklore Hunter and this community over the years. I know it’s been quieter than either of us would like. As a solo developer on a large 3D multiplayer project, shipping Folklore Hunter has demanded more than I ever imagined—code, design, environments, animation, networking—nearly everything you see in the game has been meticulously created by me and the team.That scope became overwhelming at times, and I chose to go heads-down to push the game toward a healthy, finished 1.0 rather than ship small patches and constant updates. I’ve been too quiet for too long. That changes now.Folklore Hunter is not abandoned—far from it. Work in 2024–2025 has moved the project forward, the finish line is in sight, and I’m targeting 1.0 in Q1 2026. Here’s what to expect next and what’s in today’s build.What’s in today’s updateThis release upgrades the game to Unre…
- Folklore Hunter - 0.9.0.14 - 23 December 2023
Hey everybody! Today we have a slightly larger hotfix, which is focussed on Quality of life changes (such as the ability to sell items and an improved "multiplayer" menu) and many much-needed bugfixes. This update came much later than we planned as we also hoped to include a massive overhaul to how the game handles latency and packet-loss, however that system has taken much longer than anticipated and will most likely be released in January when we come back after Christmas. Happy Holidays, Hunters! Changes Added the ability to sell items in the shop Strigoi and Wendigo now consistently scream before fleeing Added a tutorial for Hunter Senses Weapons will now reload automatically if firing with an empty magazine Changed the "Host Menu" settings page to be named "Multiplayer" which all players can now access, rather than only the host Added a friend invite section to the Multiplayer menu…
- Folklore Hunter - 0.9.0.13 - 24 October 2023
Changes: Added spooky decorations to the Fortress for Halloween Fixed issue causing connection loss upon opening inventory Weapon fire registration improved Video settings no longer reset upon game restart Crossbow bolts no longer get stuck in the Wendigo ritual field Fixed bug causing loaded ammo to be shared between weapons with identical data Removed inescapable pits from contract maps Holding a U.V. Lamp when beginning a contract no longer launches the player into space Fixed various issues causing the Wendigo to get stuck inside the cabin Patched infinite ammo glitch when ammo is removed from the inventory during a reload animation Dynamite crates are now easier to spot Decreased brightness of the Flashlight in the Fortress
- Folklore Hunter - 0.9.0.12 - 3 October 2023
Changes Fixed bug causing level and equipment to be reset with poor connection Bloodfang Forest story hunt will now give rewards upon first completion Hotbar shortcut bindings now select the correct hotbar slots The results menu will now be displayed upon completing a story hunt Input delay reduced for the flashlight Exit results vote timer increased from 60 seconds to 120 seconds Fixed players failing to highlight when dead Wendigo now consistently screams when fleeing In-game timer fixed Wolf death animation is now more consistent Fixed bug causing dynamite crates to disappear Strigoi no longer have amulets in contracts
- Folklore Hunter - 0.9 - 18 September 2023
Hey everybody! The day is finally here! After almost a year of work, update 0.9 is out and ready to play! This is the largest update we've ever released and we're so proud of how it has turned out. Included in the update is a progression system, new unlockable weapons and equipment, randomized contract hunts, optional objectives, an in-game currency used to buy items, and more... Many of you might have been expecting the anticipated Mothman hunt to be included in this update, however we believe that progression and replayability will significantly improve the experience of players in the Mothman hunt. Moving forward, we will be working on the Mothman as our top priority, while also providing on-going content updates through new equipment, challenges, new difficulties and other features. There is a lot to talk about so we've included a detailed rundown of the biggest changes which you ca…
- Folklore Hunter - 0.8.6.1 - 18 April 2023
Changelog Fixed bug that disabled the "Game over" sequence Item sockets are now properly highlighted in Hunter Senses Improved Strigoi navigation in the Snow-cave
- Folklore Hunter - 0.8.6.0 - 13 April 2023
Hey everybody! We've got another small update for you guys today. This one is focused on fixing bugs to do with the totems, as they were causing significant issues with AI navigation. However, we've also added a new feature that should make exploring and looting much easier. Your Hunter Sense has been almost completely overhauled. On top of using it to find animal/cryptid tracks, you can now also use it to find interactable objects! Now it should be significantly easier to distinguish between environment props and items you can pick up. In order to balance this change, we've given Hunter Senses a much shorter range, massively decreased how much the player can hear, and darkened the environment when using Hunter Senses. This is something we've been thinking about implementing for a long time, so let us know what you think. The system isn't fully implemented as of yet, so it will be fine-…
- Folklore Hunter - 0.8.5.0 - 20 February 2023
Hey everybody! We've got another update for you guys which is unfortunately a little smaller than usual because this one is mainly designed to fix specific game-breaking bugs. However, we also thought we'd add some new animations for bandages and batteries. Changing bandages and batteries into equipment rather than simple items has been something we've been meaning to do for a long time and felt that now was a good time to do it, since we were reworking that system anyway to fix the infinite crossbow ammo bug. A lot of the bugfixes introduced here were completely unknown to us until they were reported by players, so if you see any bugs (no matter how small) or just small things you'd like changed, please let us know! You can post in the Steam forums or if you'd like faster responses, you can reach us by posting in the Liquid Donkey Games Discord server: discord.gg/B9u6pUA Here's the ful…
- Folklore Hunter - 0.8.4 - 2 February 2023
Hey, everybody! Happy new year! We hope everyone had a nice break over the holidays, but now that we're a month into 2023 we're getting started on a new batch of updates. We know everybody is excited for the Mothman hunt, but before we release that there are a lot of aspects we want to polish as well as many new features we'd like to work on. This update focuses on fixing many bugs and quality of life changes but also on redesigning the inventory for the game. We've redone the UI, tightened-up the inventory controls and made the decision to remove crafting from the game. On top of the changes made for this update, we've been working hard in the background on something big that we can't wait to show everybody, but it's not quite ready yet so for now you'll have to wait a little longer... Changelog Inventory / items Inventory UI has been overhauled Splitting a stack of items will now alwa…
- Cryptid Vote Winner! - 22 December 2022
Hey Hunters! The vote to decide the third hunt's setting and cryptid has now concluded, and we're happy to say we can now announce the winner! We can't thank everybody enough for such a positive response, we expected to receive a few hundred votes but by the end of the two week period received over 1,400! Despite such a large response the vote was incredibly close. The Results With a total of 1,454 votes, the winner of the third hunt vote is the Mothman! We want to thank everyone for participating in the vote! We have a few things planned before the third hunt is released, but we can't wait to get started on the Mothman hunt!
- Folklore Hunter - 0.8.3 - 11 December 2022
Changelog Added hidden messages around Bloodfang Crypt The Crypt skeleton now must be interacted with in order to enter the crypt Fixed bug causing the Elder Strigoi to flee at incorrect speeds Adjusted pacing of Crypt to ensure Elder Strigoi attacks less frequently All old notes redesigned to fit new style
- Vote for the next cryptid! - 6 December 2022
Hey Hunters! As a thank you from the team at Liquid Donkey Games, we want to give you, the player, the ability to vote on the third hunt in Folklore Hunter. We've had the Wendigo in 'Night of the Wendigo' and the Vampiric Strigoi in 'Bloodfang Forest'. Now, we want to hear what you think the third cryptid should be. Each cryptid will be paired with a specific environment related to its folklore. We have some initial concept art showing the general design of the creature and environment. However, it should be noted that these will not be the final design and may be subject to change. The three candidates we have chosen for this hunt include the legendary Mothman of West Virginia, the elusive Chupacabra in the jungles of South-America, and the mysterious Rake lurking in the icy forests of Poland... You can vote here: http://folklorehuntervote.com/ The vote will be open for 14 days (theref…