SPSTEAMPULSELIVE ANALYTICS
BROKE PROTOCOL

BROKE PROTOCOL Steam metadata

Cylinder Studios | Jun 26, 2024 | game

Released

7players observed · 22 September 2026 - 00:27:02 UTC

ActionAdventureCasualIndieMassively MultiplayerSteam Store

  • Latest observed players7 · 22 September 2026 - 00:27:02 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)104,000
  • Revenue (VGI)$321,000
  • Review score75% positive

BROKE PROTOCOL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players7 · 22 September 2026 - 00:27:02 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)104,000
  • Revenue (VGI)$321,000
  • Review score75% positive
  • Total reviews3,228
  • Release dateJun 26, 2024
  • DeveloperCylinder Studios
  • PublisherCylinder Studios

Genres: Action, Adventure, Casual, Indie, Massively Multiplayer

Company pages: Developer: Cylinder StudiosPublisher: Cylinder Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

BROKE PROTOCOL Steam metadata

BROKE PROTOCOL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/696370/metadata
Steam Storehttps://store.steampowered.com/app/696370/
Steam Communityhttps://steamcommunity.com/app/696370
PCGamingWiki search
IGDB searchSearch IGDB for BROKE PROTOCOL

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 2,411 positive, 817 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, MMO, PvP, Online PvP, LAN PvP

Achievements

Not available

Platform releases
  • Steam 26 August 2017

Latest Steam announcements

  • The Armor Update: Part 2 - 28 March 2025

    The Armor Update: Part 2 Part 2 of a larger armor/vehicle rework for Broke Protocol. Same internal version number so update is not required but highly recommended for both servers and clients. 1.44 Part 2 Changelog Game Changes: Added moddable HUDs for vehicles Tanks now have have a HUD with live data Fixed Placeable weapons not being able to fire (Thanks Plasma) Hide Equipment Bar when menus open to prevent conflicts Fixed Offline Favorite servers not interactable Fixed all white item preview for some entities Remove some old UI hacks Update Pathfinding library Update Unity Engine to latest Physics change to prevent collider tunneling API Changes New per-seat custom UIs for vehicles Thanks everyone, this completes most of what I wanted to achieve for BP. Look for the game on itch.io soon :)

  • The Armor Update: Part 1 - 22 January 2025

    The Armor Update: Part 1 Part 1 of a larger armor/vehicle rework for Broke Protocol. I don't have much to say here. Love working on this game. 1.44 Changelog Game Changes: New per-seat weapon sets and view angles supported Seat positions can now be parented under other objects like turrets New TroopCarMG variants with mounted MG Main battle tanks now have mounted MGs Fixed some turret desync Fixed some Alt-Fire issues Fixed packet spam with flashlights/shields (thanks V-Skies) Fixed some World Builder item previews Added new movable gunner stance for seats View angle limits on many vehicles improved/standardized Fixed AI bypassing view limits AI can now fire as passenger using guns or weapon mounts Fixed furniture removal hack (thanks Alek) Fixed some broken action menu buttons on furniture Fixed Light items’ activation tied to day/night cycle (thanks V-Skies) Updated Pathfinding librar…

  • 1.43.4 - The Better Late Than Never Update - 12 December 2024

    Small update for clients. Steps to use new inventories: Drag Drop Wallah Change Log Game Changes: New Drag and Drop support for all inventory screens Keybinds Added for Equipment and Health (G + H) Alert, Chat Mode, and Chat History default keybinds changed Unity Engine to latest API Changes ShEntity.Ground -> ShEntity.GetGround()

  • The Ambience Update - 12 November 2024

    The Ambience Update Release I’m excited to announce that the Ambience Update is now live, bringing enhanced dynamics in lighting and weather to Broke Protocol. This update introduces a darker tone and more realistic effects, creating a richer and more immersive experience. Many of these changes are backported from another project, with more improvements on the horizon. Here are the details: Dynamic Lighting Servers will now feel significantly different depending on the time of day. With all platforms now using the same shading model, I can finally introduce dynamic lighting that is consistent for everyone. Nights will be much darker, with streetlights and cars illuminating the roadways. Servers can adjust light intensities using new lighting commands, ensuring maps are well-lit. New Weather Effects Weather is now more dynamic, featuring windswept rain and lightning effects. Enhanced par…

  • Game is now free! - 29 September 2024

    Small Update for UI and Builder. And the game is now free for all! Please share with any communities that might be interested :) Hotfix 6 Changes UI transparency fixes Server list spacing fix Added confirmation before loading new World Builder level Added map marker example to BPResources

  • Broke Protocol Going 100% Free - 17 September 2024

    Sup guys, I'm thrilled to announce that Broke Protocol will soon be available to everyone for free! This transition marks a new chapter in BP, and I'm excited to share it with you all. What's Happening? Broke Protocol is becoming 100% free The transition process with Valve is underway This announcement serves as a courtesy notice for potential buyers Recent Updates For those who haven't visited lately, you've missed out! Here are some of the most recent additions: New deform and destruction effects Expanded modding capabilities: Custom HUDs and menu overhauls Support for trucks, trailers, and trains Level streaming for unlimited map sizes Why Go Free? I believe in Broke Protocol's immense potential as a modding platform. By removing the price barrier, we might be able to reach more creators and players, showcasing the game's powerful and comprehensive modding framework—arguably the most…

  • Hotfix #4 - 11 September 2024

    Apartment loading bugs fixed. Recommend both servers and clients update.

  • The Optimization Update - 9 September 2024

    The Optimization Update Release The Optimization update releases today and it’s more than just a code cleanup. There are very powerful new features for map and mod authors, server customization, new effects, and support for virtually unlimited map sizes. Let’s cover how these new features will affect the future of Broke Protocol and modding. Client Level Streaming Client level streaming has finally been added to Broke Protocol. This is the feature in most open-world games that loads and unload parts of the level based on distance. This is all done automatically to save memory on lower end devices but as a bonus it means that map authors can create absolutely gargantuan maps without concern for memory or rendering limitations even on mobile. Full UI and HUD Modding HUD and full UI modding is now here. Previously missing UI assets are now in the BPResources modding package so modders can…

  • Minor BPResources Update for Modders - 28 July 2024

    Small update pushed to Steam for modders with a fixed BPResources.unitypackage. Fixed selective builds In AssetBundleBrowser Fixed display error when 0 defined AssetBundles

  • The Immersion Update - 27 July 2024

    The Immersion Update Release BP has been in development for almost a decade (imagine). Sometimes it’s important to take a step back and see where the game could be elevated to modern standards. And immersion is one aspect I want to pay attention to over the next few updates. First steps are better damage and camera animations. So, let’s get into the nitty gritty of The Immersion Update 1.41. Vehicle Deformation Vertex damage is now a part of all vehicle damage models. It’s a simple and effective trick all the way from GTA4 (or Mafia if you remember). This allows full deformation of vehicles including boats and aircraft depending on damage levels. It’s fully compatible with published mods too. The first implementation is a rather simple effect but will likely be updated and improved over time, so feedback is welcome. Camera Animations Until now, players seemed to glide over surfaces as i…

  • The UI Update – Major Engine Upgrade - 13 June 2024

    The UI Update Release This one took a while, but the UI Update finally releases today. It’s more than just UI changes though, 1.40 marks a milestone engine upgrade to Unity 6 and the end of Early Access. This update tidies up many loose ends with fixes and improvements and paves the way for improved workflows for both developer and modders. Complete UI Rewrite The entire game UI has been rewritten using a data-driven approach. Although most of the interface will structurally look similar to before, there’s a better separation of presentation and logic as well as stylesheets to provide unified theme management. To put it bluntly, future UI work won’t be painstaking as the old component-based workflow and should perform better as an added bonus. World Builder Improvements The World Builder had major rework and optimizations done. I still need to do another styling pass to resize things a…

  • Minor Client Update - 31 January 2024

    1.39a Hotfix 3 Game Changes: Fixed missing Unity Runtime Theme for custom UIs Fixed custom UIs not stretching to parent size

  • Important Hotfix for Servers - 29 January 2024

    1.39a Hotfix 2 Game Changes: * Fix for apartment entities despawning and crashing server (Thanks PLASMA) * Extra physics safety checks and server crash fix (Thanks Firisfiti) * Fixed Apartments MainDoor selection criteria * Destroy apartments in reverse order for better logging * Fixed unable to escape restraints * Fixed unable to place objects in blank World Builder * World Builder supports up to 999 interiors now * Cloned VisualTreeAssets now do proper flexbox stacking * Disable server audio on launch (Thanks TheUnishark) * Fixed a clientside exception with destructibles on join * Updated to latest Burst package * Minor cleanup and extra logging

  • 1.39a Hotfix 1 - 11 January 2024

    Mainly a fix for some custom maps not loading. # 1.39a Hotfix 1 ## Game Changes: * Fix some map loading issues related to Triggers * Reduce recoil kickback a bit

  • 1.39a Minor Update - 10 January 2024

    1.39a Game Changes: * Fix sliding Player physics at high FPS * Fix some apartment/furniture offset desync * Firing weapon now cancels sprint * Disable sprint lock when flying * Added World Builder Toggle to show all interiors/places * Fixed App Contacts/Blocked/Radio menu button issues * Fixed long Phone messages being cut off * Fixed Apartment hacking menu * Fixed broken apartment passcodes * Fixed Server Favorites/History display errors * Fixed slow mouse scrolling * Fix mobile icons invisible during spectating * Fixed Human sleep animation offset * UI layering fixes * Added jail count check to prevent exceptions * Fixed some ragdoll / recovery animation bugs * Fix nav generation on flat maps * Update Pathfinding library * Update to latest Unity Beta API Changes: * VisualTreeAssetClone method now takes an additional parameter (Thanks TheUnishark) * `newVisualElementName` renames the r…

  • The Physics Update - 28 December 2023

    The Physics Update Release The dubious physics in Broke Protocol has needed some love for quite a while, and now while Unity is updating its core physics API, I thought it’d be a good time to overhaul BP’s physics implementation as well. Everything from ragdolls, to gun handling, and even water buoyancy has been adjusted and tweaked for more predictable and better quality reactivity. There are some other important details to get into so let’s cover those too: Unified Physics Overhaul Until now, BP’s physics had been segmented among classes with different handling and reactions. Client-side destructibles lacked buoyancy, only entities were reactive to explosions, and drag was applied differently depending on type of object. But now, physics reactions are unified and handled the same across all classes of objects. Explosions, buoyancy, and drag is applied consistently and predictably acro…

  • 1.38 Hotfix #2 - 8 November 2023

    * Server fix for NaN / 'viewing vector is zero' error with trains

  • 1.38 Hotfix #1 - 8 November 2023

    * Voice chat library fix for many players * Safer physics and rotation handling * Rebuilt some libraries in Release mode for performance * Minor AI pathing fix

  • The Railway Update - 6 November 2023

    The Railway Update Release Trains have been promised for a while and the wait is finally over. A fully working metro system is in place, and mappers can easily create their own using new World Builder objects. The rideable metro spans the entire Default map, but it should be straightforward for mappers to copy and paste the self-contained system into their own map. Trains are spawned randomly and can be either AI or human controlled – including switching tracks. There are some extra added features to complement this new transport class so let’s cover those next. Trains and Public Transit A transit system wouldn’t be very useful without passengers. So AI passengers are randomly spawned in trains, cars, or any vehicle for that matter. The implementation is available in the LifeSource Plugin so admins and modders can adjust spawn rates or any other parameters to best fit their server. Care…

  • 1.37 hotfix 3 - 11 May 2023

    Some minor server fixes for desync and a rare client input bugfix 1.37 hotfix 3 Game Changes: Fixed some flickering and desync when entering interiors Fixed player relocating when unparking vehicles Fixed input errors if game reloads with some menus open

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 20241.43.4 - The Better Late Than Never Update1785774543533129
229 September 2024Game is now free!6339469370193156784
311 September 2024Hotfix #46250522009510000566
428 July 2024Minor BPResources Update for Modders5963413094359972893
531 January 2024Minor Client Update5582843074937472367
629 January 2024Important Hotfix for Servers5519792046262755207
711 January 20241.39a Hotfix 16300039510118704740
810 January 20241.39a Minor Update5510783579247060442
98 November 20231.38 Hotfix #25302486387995661346
108 November 20231.38 Hotfix #15302486387995287798
1111 May 20231.37 hotfix 36557848386942153292
1210 May 20231.37 Hotfix #25140340308866798173
1321 May 2019Racer Update – New Vehicles, Mission, and Assets2408775863513449147
1423 April 2019The Heavy Hitter Update – Out Today2434668385566171970
153 April 2019Repair and Rearm Update – Hitting Steam Today2508976515640047280
1619 March 2019Interpol Update – Releasing Today3140604542257496715
175 March 2019Mobility Update – Motorcycles and More2534869043322012637
185 February 2019Editor Update – Out On Steam Today2461683368376631665
1916 January 2019Airborne Update Releasing – Get High2426778849010555080
208 December 2018Workshop Update Releasing – Creators Wanted2416641943180061047

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID696370
Live current players7
SteamPulse tracked peak32
Live count (today's peak floor)7
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJun 26, 2024
DeveloperCylinder Studios
PublisherCylinder Studios
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMostly Positive
Positive review percent75%
Positive reviews2,411
Negative reviews817
Total reviews3,228
Steam recommendations1,605
AchievementsNot available
Average playtime forever4,992 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/696370/

Short description

A fully moddable city sandbox with jobs, NPCs, apartments, garages, gangs, and more. Broke Protocol is an open-world action game focused on roleplaying and custom content. Define your goals and identity in a persistent, reactive world where you write your own story.

About this game

A Fully Moddable Chaotic Sandbox Broke Protocol is a city roleplaying experience where everything from guns, clothing, vehicles, and rules can be fully customized. Build your persistent character from the ground up in community-run servers that are fully scriptable and loaded with custom content. You steal cars, process drugs, trade with citizens, heal the fallen, or enforce the law. Your choices affect your progression and your rap sheet. Rise through the ranks of the criminal underworld, or carve out a life as a paramedic, firefighter, driver, gangster, law enforcer, and more. In Broke Protocol, you start in the streets, build empires, and leave no witnesses. Features Supports over 100 online players per server, alongside dynamic NPCs Complete overhaul servers with immersive war and apocalyptic themes Fully moddable: Includes a Unity resources package and comprehensive guides for creating custom content Destructible voxel environments for a truly interactive experience/*] Server mods are automatically streamed to players and cached for seamless gameplay Completely scriptable, with open-source GameSource, LifeSource, and WarSource projects Robust and user-friendly World Builder with no limits and thousands of prefabs Hundreds of AI NPCs, including citizens, police, firefighters, paramedics, and criminals, populate the city streets 3D Positional VOIP for immersive public and private player interactions Take on any job to bring order and justice to the streets Access a variety of interiors, complete with staff, guards, and shopping areas Dozens of usable weapons, including guns, tasers, grenades, flashbangs, smoke bombs, and restraints Ownable apartments, garages, and a gang/territory system for deeper roleplaying Driveable cars, trucks, aircraft, boats, and armored vehicles for diverse gameplay

Supported languages

English * , French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Portuguese - Portugal, Thai, Czech, Ukrainian, Azerbaijani * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
29Steam Trading Cards
51Steam Workshop
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência fantasiosa Atos criminosos Drogas ilícitas
steam germany14Drogen Gewalt
igrs18Interaksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

BROKE PROTOCOL's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BROKE PROTOCOL's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BROKE PROTOCOL at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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