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EMPYRE: Lords of the Sea Gates

EMPYRE: Lords of the Sea Gates Steam news

Coin Operated Games | Oct 4, 2017 | game

Released

0players observed · 6 October 2026 - 16:12:06 UTC

RPGAdventureSteampunkAlternate HistoryIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

EMPYRE: Lords of the Sea Gates news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews13
  • Release dateOct 4, 2017
  • DeveloperCoin Operated Games
  • PublisherCoin Operated Games, Work Shift Play Inc.

Genres: RPG

Company pages: Developer: Coin Operated GamesPublisher: Coin Operated Games, Work Shift Play Inc.

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EMPYRE: Lords of the Sea Gates Steam news

EMPYRE: Lords of the Sea Gates news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The EMPYRE Trilogy is complete - 14 March 2024

    Head to www.empyrethegame.com for details

  • The EMPYRE Trilogy is Complete! - 12 March 2024

    We are beyond thrilled to announce that we have done it! The Trilogy is finished! Now you can explore three unique settings all in different eras of the EMPYRE Universe. Have a taste for what the future may hold? Try living in a drowned city for a spell! That would be Lord of the Sea Gates. https://store.steampowered.com/app/696810/EMPYRE_Lords_of_the_Sea_Gates/ In the mood for cowboys and robots? Head on over to the city in the sky for a wild ride! Buckle up in Dukes of the Far Frontier. https://store.steampowered.com/app/1935460/EMPYRE_Dukes_of_the_Far_Frontier/ If spiritual enlightenment is more your thing, the Orient awaits for your journey into the sublime. Look within in Earls of the Deep Earth. https://store.steampowered.com/app/2649500/EMPYRE_Earls_of_the_Deep_Earth/

  • FIRST SALE!!!! - 16 May 2019

    As the saying goes, better late then never. In any case, we didn't plan this. It just kind of happened. Post Apocalyptic is perfect for us so we just couldn't say no. As we've mentioned elsewhere, plans are afoot and more "things" will happen in the future. But for now... Enjoy!

  • Patch 2 of 2 - 8 March 2018

    Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Some characters were not recovering correctly after fainting FIXED - Molotov Cocktail recipe is now working correctly Please let us know of any issues we encounter and we'll jump right on them.

  • Patch 2 of 2 - 8 March 2018

    Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Some characters were not recovering correctly after fainting FIXED - Molotov Cocktail recipe is now working correctly Please let us know of any issues we encounter and we'll jump right on them.

  • The Very First Patch - 10 October 2017

    We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive fallen characters New animation for the throwing knife Save slot picture issues are fixed Missing minimap information is fixed Book 2 Aerodrome end black screen is fixed Book 2 Vadim spinning is fixed Mano Nera white water is fixed Many collision issues are fixed Many minor flicker issues are fixed

  • The Very First Patch - 10 October 2017

    We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive fallen characters New animation for the throwing knife Save slot picture issues are fixed Missing minimap information is fixed Book 2 Aerodrome end black screen is fixed Book 2 Vadim spinning is fixed Mano Nera white water is fixed Many collision issues are fixed Many minor flicker issues are fixed

Patch notes and updates

S.noRelease datePatch nameGID number
110 October 2017The Very First Patch4249665521687771532

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