- Patch 1.01.70 - 6 November 2024
Patch notes for v1.01.70 Harvest and Halloween events have arrived in ILB! Halloween Event: - The Halloween event will run for several weeks. Collect pumpkins from monsters that are in your level range and trade the pumpkins in for all sorts of items (pets, hats and many other things) at the Hag of Halloween. - To travel to the Hag of Halloween, complete the quest from the Jack-O-Lantern next to the Wizard of Space and Time. - The Halloween event will run for several weeks to allow everyone to get the items. - The Hag of Halloween has brews for the Dread o'Lantern fight The Harvest Event: - The Harvest event is live! Talk to the Turkey to start the quest. - The harvest demon Hafermann dimensional maps are available from the Hag of Halloween Features: - Your survival talents have been reset and there are several new talents, including a new Mythic Stones page. More to come! - Krampus is…
- Patch notes for v1.01.69 - 9 January 2022
Features: - I have changed the way that objects such as sticks/rocks/carrots/etc respawn over time on the surface. I have added carrots and cabbages back into the mix and checked to see if there are already enough of a type of spawn before I choose. Bugs: - I have re-fixed the Lode Miner recipe reveal bug. I accidentally made the last build with the fix turned off. I had to turn the fix off to create the bug, then turn it on to test it and left it off. It should be fixed again. Sorry all.
- Patch notes for v1.01.68 - 7 January 2022
Bugs: - I fixed a display bug with crafted gear with Rogues at high level. It read over ilevel 100 and couldn't be enchanted, but it is fixed. - If you took the new Lode Miner talent and were using a non-instant-pickup pickaxe, the blocks would go in your inventory instead of your block inventory, but it is fixed. - If you took the new Lode Miner talent it didn't unlock bar and armor recipes when you mined something new, but it too is fixed. It should unlock the recipes on character-load if you have any of the ore in your inventory or bank.
- Patch notes for v1.01.67 - 6 January 2022
Features: - I have added Maize seeds to the emblem vendor Bugs: - If you placed a torch on the ground and there were no background tiles in any layer, the torch would disappear, but it is fixed. - Black/Gold chest could spawn nothing if they were level 95+ but it is fixed
- Patch notes for v1.01.66 - 5 January 2022
Features: - While holding a stack of items on your cursor if you right-click (or B-button with controller) it will place one in that inventory slot. - I made black and gold rare chests spawn much, much better loot - All your survival talents have been reset. There are new 6 new talents available with more coming soon (14 total). Bugs: - Unholy Hafermann is now correctly spawning monsters from levels 100-110 - Fixed a bug with Darting Boots on non-Warrior characters. It was ending like Pureboots instead but should work correctly now. - Morris wasn't calculating when to spawn a new mushroom and it was much slower than intended. He should spawn them more frequently. - There was a treasure table error for Hafermann and Krampus. They should drop the scrolls for Wizard and Necromancer now. The drop rates have been slightly boosted to make up for them missing.
- Patch notes for v1.01.65 - 28 December 2021
Features: - I have completely changed the logic for directional digging while digging 3x3 blocks. The logic was created for 1x1 and never took 3x3 into consideration. Bugs: - I fixed a bug which resulted in your new heroic emblems being reset to zero every time you loaded your character. - There have been crash reports associated with the Grim Scythe. I was unable to reproduce the crash but changed the code slightly to make it more protected. Hopefully it has fixed it. - If you right-clicked on a crystal with an item in your cursor, it removed the item in your cursor and put the crystal there, but it is fixed. - Both Belzor Bloodeye and It, the Prince of Annihilation had bugs associated with their extra eye appendages. It was the same bug though the Prince of Annihilation would disappear and be invulnerable. The bug has been fixed.
- ILB Winter Event - 21 December 2021
The Winter event has arrived! - Collect snowflakes from monsters that are in your level range and trade the snowflakes in for all sorts of items (pets, hats and many other things) from Jolly Ol' Graybeard in the bank. - Krampus and Unholy Krampus maps are available from Jolly Ol' Graybeard. Try your hand at the hardest enemy in the game (Unholy Krampus) Happy Holidays everyone! Thank you so much for the support everyone has given me in the last year. It is greatly appreciated! Features: - The Harvest and Halloween events have ended - I have added the ability to drop and item out of your inventory and onto the ground. There is a new area in the inventory to perform this action. This is helpful for the upcoming co-op. - I have added a new currency call Emblems - Emblems are dropped from Pocket Dimension bosses - Gold Find will increase the number of Emblems you get - There is an Emblem ve…
- Patch notes for v1.01.63 - 30 November 2021
Features: - I have improved item tooltips so they say "Enchanted " when that stat comes from or is increased by enchantments - I changed the text on Quick Charge to indicate it does not stack - Holy strike text changed to read "melee attack" - I have redone the code for Nightvision (from Aspire Armor) and removed a ton of bugs associated with it, including some graphical glitches. - I have added a floating damage message that says "Armor Absorb" when the damage you are doing is less than the armor of the monster. Bugs: - The dirt-edge-overlay color for the new Hafermann dimension was accidentally black, but it is fixed. - If the Hafermann room was on the 0/512 border you couldn't see Hafermann whirlwind sometimes, but it is fixed. - Fixed clicking on a stack of Maize Twine removing all of them instead of removing one off the stack.
- Patch notes for v1.01.62 - 21 November 2021
Hafermann has arrived! - The harvest demon Hafermann has arrived in ILB. - To get Hafermann to appear, you must purchase the Hafermann Dimensional Scroll ath the Hag of Halloween. - The Hafermann Dimension is similar to other maps in the game. You must get 350 MKP to have him take notice and appear. - Every Hafermann Dimension has an altar portal area - Hafermann has uncommon and rare drops. Higher magic find will have them drop more frequently - The Unholy difficulty of Hafermann is also available - Reminder: Unholy Difficulty Maps -- This difficulty is the hardest in the game. - All monsters are level 100+ - Takes 500 MKP to spawn the boss - Resistances have been lowered by 250 - Armor mitigates less damage - Bosses have a lot more hit points, but drop special drops each time
- Patch notes for v1.01.61 - 15 November 2021
Harvest: - The Harvest event is live! Talk to the Turkey to start the quest. The Halloween event is still live as well. Bugs: - There was an item bug where you would lose cosmic/aspire rings when created in the altar then save/quit/load, but it is fixed. - Fixed a bug on loading where some monsters would load incorrectly resulting in very odd behaviors - If you had blocks on your hotbar and died, it was not properly picking them up and you would lose most/all of them, but it is fixed. Coming soon: - I am working on new content for the Harvest/Halloween event that I hope to patch soon!
- Halloween Event - 7 November 2021
The Halloween event has begun! As usual, I will be running this into December. Lots to collect for your closet! Halloween Event: - Collect pumpkins from monsters that are in your level range and trade the pumpkins in for all sorts of items (pets, hats and many other things) at the Hag of Halloween. - To travel to the Hag of Halloween, complete the quest from the Jack-O-Lantern next to the Wizard of Space and Time. Features: - I have changed the way the Bloom and rendering code works so it bypasses all the new code and memory needed if it is off. Bugs: - I fixed a minor UI problem when scrolling with the mouse-wheel and selecting an item in the bank, the popup would stay. - If you set your config to have directional digging off, it was ignoring that to start the game, but it is fixed. - Pets were not being loaded correctly so they have been reset and should save/load correctly now. - Whe…
- Patch notes for v1.01.59 - 13 May 2021
The Winter event has ended. It only took until May :P Features: - I have added Bloom to the graphics engine. You can turn it on/off in the graphic options - I have optimized the graphics engine a bit - When picking up any block, it will first search for an incomplete stack in your inventory and place it there before going into your block inventory. - I have added a bit of detail to the Mind Break descriptions Bugs: - I have fixed a bug where rainbow beam wands were always displaying white beams. - There are other bugs I've fixed with loading characters and upgrading characters Notes: - Development has slowed down on ILB in the last few months, but I remain dedicated to adding new content, features, and patching. I hope to be patching more often for the next few months. It is coming up on the 2-year-anniversary of release.
- Unholy Krampus Arrives! - 30 December 2020
Patch notes for v1.01.48-51 Unholy Krampus has arrived! - Jolly Ol' Graybeard has a new Runeword to the Unholy Krampus Dimension Features: - New difficulty: Unholy Difficulty Maps -- This difficulty is the hardest in the game. More Unholy maps are coming soon. - All monsters are level 100+ - Takes 500 MKP to spawn the boss - Resistances have been lowered by 250 - Armor mitigates less damage - Bosses have a lot more hit points, but higher drop rates on boss-specific loot - Unique armors that drop here can have upgrades, like affixes and more - I have modified most of the existing Runewords in the game. They no longer require Aspire Armor to create. You can directly Runeword most armors now - I have doubled the amount of armor and hit point increase you get from many Runewords to make up for the loss of Aspire - I have lowered the rune requirements for Aspire Armor - Stamina and Slow Dige…
- ILB Holiday Event - 22 December 2020
Happy Holidays from Graybeard Games! There have been a lot of updates to It Lurks Below in the last few months. Some highlights include: - Colored lighting - Major balance changes - The start of our Maps system - A UI art revamp has begun (orbs) And now the Holiday Event has started! - The town has been decorated and the NPCs are feeling festive as we prepare for the winter holiday. - The Holiday event will run for several weeks. Collect Winter Snowflakes from monsters that are in your level range and trade the snowflakes in for all sorts of items (pets, hats and many other things) at Jolly Ol' Graybeard located in the bank. Krampus has arrived! - To get Krampus to appear, you must construct the Krampus Dimensional Scroll. This runeword can be purchased at Jolly Ol' Graybeard. - The Krampus Dimension is similar to other maps in the game. You must get 350 MKP to have him take notice and…
- Props to Microsoft for letting you play Flight Simulator for £1 - 6 August 2020
The standard edition of Microsoft Flight Simulator costs £59, but like me trying to show my parents their house from a Airbus A320neo, we can go lower. A lot lower, as it turns out. Here’s how you can play (but not own) what’s looking to be the first game of the next, next, next-generation for as low as £1. And you get over 200 other games with it as well. (more…)
- New Patch! - 2 August 2020
Patch notes for v1.01n Features: - The Harvest and Halloween events have ended. - Steam Cloud has been enabled again. Thanks for your patience. - Controller support has come to ILB! You can turn it off and on in the options menu. Button remapping coming soon. - Achievements have begun! There are currently 20 achievements with more to come. To access the achievement panel, use 'c' - Steam Achievements are linked to our in-game achievement system. - I have changed the perspective a bit, making it more pronounced. - Ogres now have a couple of accessories Bugs: - Fixed a bug with not being able to harvest crops from tilled ground in Descent
- Badlands - 10 October 2019
Patch notes for v1.01a Welcome to the Badlands! Features: - There is a new region of the world called Badlands. Once you kill the Prince of Annihilation, you will get a quest to start your journey to the Badlands. Travel to the Badlands and help save our Ogre friends from the demon onslaught! - You now have a choice of race when creating a character. You can choose Ogre or Human. Each race has some advantages. - A new building, Town Hall, has been added. This is unlocked after you kill The Tentacle of It. Once built, you can talk to the mayor and mark this town as the account-wide town. All other newly created characters and existing characters can start or transfer to the town. - There is a new upgrade for the bank sold at the General store. If you have an account-shared-town, you can buy the upgrade and create a shared vault. These inventory locations are account wide. You can transfe…
- Daily Deal - It Lurks Below, 50% Off - 10 October 2019
Today's Deal: Save 50% on It Lurks Below !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
- It Lurks Below, the RPG from Diablo's David Brevik, adds new area and class for free next week - 6 October 2019
It Lurks Below , the side-scrolling RPG from Diablo co-creator David Brevik, is adding a new zone to explore, a new melee-focused class and a multi-class system in a free update on Thursday, October 10. The new zone is called Badlands—hence the name of the update—and it's home to the ogres, which are the new playable race: they're "experts in melee combat and cute, flapping ears". You'll be fighting new bosses in Badlands and trying out a new multi-class system that lets you pass down "class ancient items" to your future characters to create new builds, such as a necromancer-wizard or a rogue-warrior. The Badlands update also adds an enchanting system to upgrade your gear and a "shared town", which basically lets all your characters visit the same settlement during their journey. You can start each game there, if you wish. It's certainly generous as far…
- Patch notes for v1.00j - 9 June 2019
Features: - I changed the text in the mushroom station from "2x unknown" to "2x unknown mushrooms" when you have unidentified mushrooms as ingredients. - All crops and seeds now stack to 20 and 40 with double-stack survival talent. These should be fixed when you load your character. Bugs: - If you picked up buildings 15+ times you ran into a problem where you couldn't pick them up anymore, but it is fixed. - Fixed a typo in the Honey Tea description - Fixed a typo on Page 5 of the story - If you were playing a cleric, you could get recharge rate affix on your melee weapons, but it is fixed.