Cathodemer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews148
- Release dateSep 8, 2017
- DeveloperJoel Kivelä
- PublisherJoel Kivelä
Genres: Animation & Modeling, Video Production
Company pages: Developer: Joel KiveläPublisher: Joel Kivelä
Cathodemer Steam news
Cathodemer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 2.8.2 - 19 December 2023
- Fixed the parts/monitor selections so that they don't change their drawing order accidently when changing other parameters at the view's top limit. - Output render now ceeps more precise track of frames and time rendered. Also rendering buffer queue is now visible for larger resolution rendering that will cause queuing.
- Update 2.8.0 - 13 June 2023
Larger update for 2023 New feature: - Change the parts drawing order in any of the multi part module pages (Figure, Arabesque, Source) by dragging the monitors at the top middle monitor view. Changes: - Noise oscillator rewritten: now noise has more possible resolution and actual effects on the Figure part parameters. - Source parts show some file/stream/cam information before turning them online. Bug fixes: - Figure parts importing .gif files now reads alpha/invisibility correctly. - Figure frame size change now safe while rendering the part. It shouldn't crash the app in any case. - Frame snatching now works from all five Source parts. - UI text formatting now at correct sizes when having Windows 10 display scaling on. - Parameter edit now handles integer numbers with boundaries correctly. - Other minor UI fixes.
- Version 2.7.5 - 15 August 2022
This update makes the recursive Arabesque parts multi-threaded; Each part is now processed in it's own thread, without affecting the overall framerate even with heavy recursions - given that enough CPU cores & power is available.
- Version 2.7.4 - 28 July 2022
Audio device selection is now split to two; device for input and device for output. This should solve problems with devices with only input ports or only output ports, and make all sorts of audio routing setups possible.
- Windows update 2.7.3.1 - 19 May 2022
Fixes back Spout video sharing library functionality. Tested only in Windows 10.
- Update 2.7.3 - 14 April 2022
- GIF file loader rewritten, gifs with transparency also work now. - Performance optimization (Windows max stack size increased)
- Minor mac fix - 29 March 2022
Fixed microphone / audio input permission request to macOS.
- Quick Fix for macOS version - 7 March 2022
Quick fix for library link error that caused crash
- Minor update for macOS version - 3 March 2022
Preventing some startup crashes.
- Quick Fix 2.7.2 - 21 January 2022
This menacing issue had been reported to occur only in some mac systems: Now a corrupt settings.ini file should not crash the app. Changing any render settings or loading any external files will overwrite the settings file with a valid one. You might still lose your default video/picture/gif/project/etc search paths.
- Update (2.7) - 15 January 2022
Updates most linked libraries to the latest (NDI, Spout, etc) with some new features and changes from user feedback: Audio Device selection added to init screen (you can now select the device or start without audio features) Oscillator maximum frequencies increased to 25Hz (especially for noise oscillator) MIDI devices are now activated by selecting them (the app won't hijack all available MIDI devices automatically anymore, but only those selected from the device list) Parameter value tooltip now draws differently and less glitchy on some systems. New render mode (Rough Pixels vs Smooth Pixels) Also added new build branch "older" which is now the ancient 2.4 version, while "previous" branch is now 2.6 version, in case of some random issues 2.7 manifest. Have fun!
- Mac version update (2.6.2) - 21 December 2020
There was a very common crash issue with opening any USB cameras or most encoded video files on macOS Catalina, because the app used older Qt and OpenCV libraries that had no idea of the new safety protocols in macOS. The fix got delayed because of numerous other issues that came with Catalina.. Catalina is pain, really. For some funny reason they removed support for all old video libraries and nothing works, unless you deploy everything yourself, and what's more funny is that the currently "required" app notarization cannot be done for any included pre-built third party libraries. So the app is now un-notarized, and macOs might complain about running it. The app build now contains all the required video device and codec -related libraries in itself, and thus has nearly three times the previous package size. If the app still crashes when opening a camera stream, go to macOs privacy sett…
- Update 2.6 - 5 May 2020
Update with fresh libraries. Mac version should now ask camera permissions from macOS, and not crash when opening camera stream to a Source part.
- Update 2.5 - 26 October 2019
Big update that makes the Windows version of Cathodemer 64-bit with fresh OpenCV & NDI libraries. Lots of UI tweaking and bug fixing for Windows. Most things look a lot better and run faster. Note that Steam should replace ALL installation files, so if there's any trouble running after update, remove all local files and reinstall. Windows 10 64Bit is now the primary development platform instead of MacOS.
- Update 2.4 - 20 February 2019
New: - Internal video feedback amount (found at OpenGL Settings on Extra tab) Changes/Fixes: - Init screen has now option for renderer mode (Pixel or Texture) as some rare crashes might be due using Pixel mode, so the app can now be started with Texture mode. - Figure frame max size increased to 512x512. Large image edit view also made more clear and optimised. - Arabesque pattern and fractal modes now align seamlessly on screen. - Hopefully some stability issues fixed due patches on Qt libs.
- Update 2.3 - 21 November 2018
a slightly bigger update: New: Now there are two OpenGL rendering modes (selected in Extras->Renderer): Pixels mode projects the signal to individual overlapping pixels that are drawn individually. This is how the program has always worked before. New mode is Texture, where the signal is dumped into a single texture, that is drawn into a single rectangle. It's a lot faster and works better with older machines and display adapters, but loses all the crt-ness Pixels mode has being a digitally sterile and clean picture. The exotic display shapes are not available in texture mode. Audio input signal to video signal mode for Source transforms audio into video with 6 different modes. Opens similar to cam/file/stream input. The audio color is defined by the alpha color settings. Fixes/Changes: Synthesizer dsp changed, now all three oscillator groups are completely independent, making it easier…
- Update 2.2 - 24 August 2018
Fixed anti-aliasing geometry errors that occurred on screen resize/recreate.
- Update 2.1 - 20 July 2018
New: - Parameter edit dialog (type values from keyboard) opens with right/ctrl -mouse - Parameter value tooltip (shows current value number on press) - Anti-aliasing shader (AA on Extra tab) Fixes: - Slight performance improvements - GUI text scaling fix (try) for highDPI/retina displays.
- Update 2.0 - 29 May 2018
- USB Camera reading rewritten to be faster and more stable. - Default search paths for different file types fixed (saved paths change and save to settings according previous opened file paths) - Init codec is now actually MJPEG (previously was H264 by default) - When loading a saved project with active Sources, sources will now open back online. - Video source playback max position limit fixed.
- Update 1.9 - 15 May 2018
New: - Multiple MIDI input ports; now all available MIDI ports are used simultaneously. - Arabesque; new mode added : Tunnel. Fixes: - Figure; Mirror settings file saving fixed. - Slightly optimized performance.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 December 2023 | Update 2.8.2 | 5409450219992053614 |
| 2 | 13 June 2023 | Update 2.8.0 | 5129083846358302427 |
| 3 | 15 August 2022 | Version 2.7.5 | 4607764924164827612 |
| 4 | 28 July 2022 | Version 2.7.4 | 4587497456681032650 |
| 5 | 19 May 2022 | Windows update 2.7.3.1 | 4292505348825170394 |
| 6 | 14 April 2022 | Update 2.7.3 | 5493837466480855844 |
| 7 | 29 March 2022 | Minor mac fix | 4258723269527549799 |
| 8 | 7 March 2022 | Quick Fix for macOS version | 4247462367445175246 |
| 9 | 3 March 2022 | Minor update for macOS version | 4247462367431513133 |
| 10 | 21 January 2022 | Quick Fix 2.7.2 | 4237325463675445910 |
| 11 | 15 January 2022 | Update (2.7) | 4224939931836532183 |
| 12 | 21 December 2020 | Mac version update (2.6.2) | 4090922416510839887 |
| 13 | 5 May 2020 | Update 2.6 | 3127131079144060859 |
| 14 | 20 February 2019 | Update 2.4 | 2480825216186256268 |
| 15 | 21 November 2018 | Update 2.3 | 2415514774165986707 |
| 16 | 18 February 2018 | Update 1.8 | 4249665521687777064 |
| 17 | 15 January 2018 | Update 1.7 | 4249665521687777173 |
| 18 | 6 October 2017 | Update 1.5 | 4249665521687777397 |
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