Supersonic Tank Cats news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews33
- Release dateSep 20, 2017
- DeveloperMolegato
- PublisherMolegato
Company pages: Developer: MolegatoPublisher: Molegato
Supersonic Tank Cats Steam news
Supersonic Tank Cats news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fixes + Optimizations - 2 August 2021
Changed physics settings to increase performance Fixed language select bug
- V1.1 patch out! The patchy patch - 12 December 2020
Hi everyone! Even though the game is out, I've been doing some small tweaks and, biggest of all, a new character! Due to external reasons, Guapo will not continue being part of the character roster. But fear not! His slot has been taken by a professional, cool-minded, grumpy lady-of-war: Patch! But let's cut to the chase! Patch notes: Guapo has been replaced by new character Patch for external reasons Made in-menu postprocessing less saturated Reduced stuck timer from three seconds to one Fixed small collission hiccups in Pawn's Road Fixed bug that prevented coins to spawn in Token Race 8 Hope you have lots of fun! Thanks, Raúl
- Supersonic Tank Cats is out of Early Access - 4 November 2020
Hello everyone! It's been a long time, and I'd like to thank all of you that have been here being part of this. I cannot believe myself that this day is here. Enjoy Supersonic Tank Cats v1.0! Since the last Early Access update, there's been A LOT of fixes and tweaks, so let's see the chagelog: Added remainding Boost Challenge missions Added Steam Cloud save Added achievements Added slight camera roll on drift Changed mercy invincibility time from 0.5s to 1.5s Reduced effect of stage hazards Adjusted Rainbow Paw formula so it takes into consideration actuall track progress along with position Slightly reduced Rokkit's maximum speed and acceleration Slightly increased Mao's maximum speed and acceleration, and slightly reduced his turning Reduced motion blur strength Made shotgun weapon shots' effect not linger around for half a second Fixed shotgun weapon hit bug when hitting other charac…
- New beta branch update - 25 September 2020
Hello everybody! First of all I want to thank you for reading this, in the worrisome times we're living. Stay safe! Now, this new beta branch update features the following changes: Can now exit the cup results screen New fall areas outside of Icy Slide battle arena Small ramps on bumps in Misty Peaks track Fix on boolean values in cloud saving Slightly tweaked some character stats There's now three achievements from winning each cup in any difficulty! Remember these changes only affect the beta branch for now! But the real v1.0 is coming soon. :) Thank you and have fun!
- Second beta build - 29 August 2020
Hi! How're you doing? :) There's been an update to the beta branch, that has some new missions, as well as some balance tweaks. Please point out to any bug or balance issue you find in it in the discussions. To celebrate, here's a second batch of wallpapers: Take care and be safe!
- Beta branch launched + Official wallpapers 1 - 3 August 2020
Hi! How're you doing? :) As I work on the next update, I've come across a small problem: Some of the stuff I need to add to the game actually requires changes to the steam integration! So I thought the best way to test them as I add them is to add a beta branch. You're all free to check it in the game settings! There's bugfixes, tweaks, and currently I'm working on cloud saving. It'll be a perfect opportunity for you to give feedback if you want, too! An item is too powerful? Is there a specific point where the CPU racers have problems? Anything you want improved, let me know in the game forums. Be sure to let me know that you're playing the beta branch, too! Also, I've come with a small gift for you: The first batch of official character wallpapers! I hope you like them! Take care and be safe!
- The wholesome update - 25 June 2020
Hello everyone! How're you? It feels like it's been ages since last time I came with an update. It's been months. As you know, a lot of stuff has happened this year, and here in Spain, we've had it rough. I'm lucky and grateful to say I haven't been personally affected. But enough of that for now, we're here to see the new update. :) The first thing you'll notice is the brand new intro animation! It's short, intense and cartoony, and it's been a blast learning while working on it. I hope you like it. The second novelty is the Kitty Playground mode: A chill place where you pat cats on their head or play with them with toys. Every time you enter there's a different selection of tank cats! And, of course, there's three new characters to finish up the roster! Meet Luna, Geiger and Bakeneko! They're very different from each other, but they're good kitties in their own ways. Other things adde…
- The dark update - 24 December 2019
Hi everyone! First of all, I want to wish you happy holidays. Now, to make things quick, here's what this update is all about! New track: Bakeneko's mansion Changed how reverse speed is limited to allow faster bounces off walls Increased reverse speed limit from 10% of max speed to 15% of max speed Now you need to press (and hold) drift while already turning in a direction Drifting direction is fixed on start of drift Turning against drift will allow you to reduce the drift turn, but not cancel it Drifting now only slows you half as much as before Drifting boost rewards now don't depend on your current speed, and depend solely on drifting time (capped at around 4 seconds) Added ind/ividual bloom setting in options Added new language: simplified chinese Removed Online button from main menu Sea Mines' explosions now last half as much in the scene and push a bit less Fixed Orbital Blade, S…
- Coming in the next update - 27 November 2019
Hi everybody! Developing a game is hard work that takes some time, but I didn't want to leave you waiting for too long! So I'm presenting a small peek at the next update, that will bring a new track and many fixes and tweaks! Beware of Bakeneko's Mansion! A cursed japanese mansion full of fire and spirits, and surrounded by haunting bamboo forests lit by fireflies! And when I say cursed, I really mean it... Be careful with these wandering souls! They're adorable, but dangerous! And also, some very needed tweaks and fixes are coming: Shield, Orbital Blades and Rainbow Paw now won't affect collission with scenery, bouncing off a wall will now leave you further away from it and reverse speed now won't have a hard cap. Controlling your cat will be easier and smoother! I'm still adding small fixes to the game, so if you have any problem with balancing or know of any janky spot in a track, le…
- Nuclear update is live - 25 September 2019
Hi everyone! Today's update is a mixed bag. I'll start with the good news! https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/62c2e859-51a1-46d3-822a-59d70e047cb1/ddfp2u2-4d379056-eded-42b3-8fd2-1f9fbb882a75.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzYyYzJlODU5LTUxYTEtNDZkMy04MjJhLTU5ZDcwZTA0N2NiMVwvZGRmcDJ1Mi00ZDM3OTA1Ni1lZGVkLTQyYjMtOGZkMi0xZjlmYmI4ODJhNzUuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.ByMg73lfhz_ryojpS7PLrKvpYrIk1KWJV3NEhi4SFmE This new track is full of alternate paths and open areas so you can choose your way around! Find the fastest route, or take the safest path around the mutant poison-spitting plants and toxic waters in Luminous Lake! The new character is a very special guest: Gu…
- The Skillful update is live! - 9 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F1368cf27ebda1b0688c796b932ef7fd95dc0c074.jpg Hello everyone! This update is BIG! Let's not waste time, here's the changelog: Added new track: Misty Peaks Added new track: Iceberg Base Added new battle arena: Icy Slide New character: Kot New character: Calico (Guest star from Combustion) New battle mode: Points (5 and 10 points versions) New battle mode: Timer (Score points before the timer ends) New battle mode: Survival (the last standing wins!) Added delete saved game button in the options menu There's now a drift challenge mission for each track Cups now need to be unlocked by beating the previous cup (at least bronze) Tracks are now only unlocked if their respective cups are unlocked Characters are now unlocked in random order with points awarded at the end of races Added emergency respawn system: If any cha…
- The "Factory" update is now live! - 31 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F8875abdecc7f5f318d403fadb01705a3a5047939.png Hello everyone! This update brings both a new track and a the new Treat Cup! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F67bba29cc2e9b7f485353410bcd50c2e425456da.png Without further ado, here's the patch notes: Added new track: Laser Factory Added new Grand Prix cup: Treat Cup Added new missions, and a token race for each track Added goal line to minimap Changed track menu to use previews as icons Tweaked drifting to make it lose less speed Added field of view changes to boost Added a transition from preview to countdown Added dripping goo on borders of the Bowl track to better signal the track bounds Added corner stones to buildings in Sugarfire Park track Added traffic lights to Sugarfire Park track Changed number of laps of Token Rac…
- The "Around the world" update is now live! - 11 September 2018
Hello everyone! This update comes with an often forgot about, but altogether important feature: multiple language support! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F9d4bf216621a7edb6935a6a98433f4180d9e7dd6.gif Along with English, now the Spanish, German, Japanese and brazilian Portuguese languages are supported! If you can help translating the game to a different language, just let me know! :) Without ado, here's the complete change log: Added multiple language support Languages include English, Spanish, Brazilian Portuguese, German and Japanese Fixed a warning in the log related to the new sound system Added AI fixes to remove some "stuck spots" Slightly tweaked UI to accomodate translated terms See you in the next update, that will be focused on in-game content! As always, have fun!
- The "Sound Update" is now live! - 18 July 2018
Hello everyone! This update is smaller than the previous one, but important! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F76fbd81f5c7c58cfc89b0fd6287964b75e2de357.png This update comes with a complete revamp of the sound system so that you don't miss a single meow, even in split-screen multiplayer! Also adds Reina to the roster and a few cosmetic changes to the sceneries. Want a complete changelog? New character: Reina Reworked sound engine that fixes lots of sound-related bugs and improves performance Added "Meow" button (shift in keyboard) Added Reina portrait flags to the Royal Grounds track Added some posters and new signs to Sugarfire Park track Added Mao's Fusion Cuisine signs to Skyscraper heightway track Stay tuned for future updates, and HAVE FUN! Thanks!
- "Aerial View" Update now live! - 15 June 2018
https://www.youtube.com/watch?v=GKsK1vb9R54&feature=youtu.be Hello everyone! Here's another big update for you! The Aerial View update comes with an important feature that was due: The minimap! As well as the incorporation to the roster of Smokey and a new track: Royal Woods! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F5e2823fadac64ec8ab7227c370201c2b3e3f627f.png Without further ado, the patch notes: Added new character: Smokey Added new circuit: Royal Woods Races now have 8 participants Added minimap to race mode Characters now have subtitles for quicker diferentiation Added character icons to results screens Made race results show in two columns for better screen fitting Rebalanced all weapons to stun for less time Added animated audience cats to Catactus desert and Skyscraper highway Modified weapon icons for Fire Trail, Electric Balls and Land Mine we…
- "Lan Party" Update now live! - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F0ee9d79e4784cadcd2bb860bb0fe0f5444b2e043.png Hello everyone! It has been a while, hasn't it? This has been the hardest update to pull off so far. Hopefully, everything's easier from here! This update lands the foundations for online play. You can play LAN based races from 2 to 8 players, and with some tinkering, use that to play over internet. There's also a few new quality of life improvements, and some bug squashing. Without more ado, here's the patch notes: Added the first version of online multiplayer LAN races are now supported IP of the race host is auto-detected when joining a game Added weapon icons to character selection screen New splash screen that should fix the restart bug Added track preview music Next update will bring at least a new character and track, plus a feature that's been sorely missing u…
- "Lan Party" Update now live! - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30495681%2F0ee9d79e4784cadcd2bb860bb0fe0f5444b2e043.png Hello everyone! It has been a while, hasn't it? This has been the hardest update to pull off so far. Hopefully, everything's easier from here! This update lands the foundations for online play. You can play LAN based races from 2 to 8 players, and with some tinkering, use that to play over internet. There's also a few new quality of life improvements, and some bug squashing. Without more ado, here's the patch notes: Added the first version of online multiplayer LAN races are now supported IP of the race host is auto-detected when joining a game Added weapon icons to character selection screen New splash screen that should fix the restart bug Added track preview music Next update will bring at least a new character and track, plus a feature that's been sorely missing u…
- "Mission" update now live! (+fixes) - 28 December 2017
Hello everyone! Yesterday's update was the Mission update! Notifications might not have appeared due to an unknown issue with the community page, but here's hoping this one works as intended. Anyway! This update came with a couple of fixes and the all-new mode: Mission. A number of bugs snook in too, but today's patch should have solved them. Without more ado, here's the patch notes: -The mission update: Added mission mode and first 9 missions Thunder heights track now has its own music theme Fixed problem with distance fog in Thunder Heights track Fixed problem with distance fog in Sugarfire Park track Fixed spawn point in Catactus desert roam mode -Mission update patch: Fixed a problem loading the Bowl track Fixed the default unlocked status of intermediate difficulty grand prix Fixed a bug that allowed mission items to appear during normal races Have fun and remember, if you spot any…
- "Mission" update now live! (+fixes) - 28 December 2017
Hello everyone! Yesterday's update was the Mission update! Notifications might not have appeared due to an unknown issue with the community page, but here's hoping this one works as intended. Anyway! This update came with a couple of fixes and the all-new mode: Mission. A number of bugs snook in too, but today's patch should have solved them. Without more ado, here's the patch notes: -The mission update: Added mission mode and first 9 missions Thunder heights track now has its own music theme Fixed problem with distance fog in Thunder Heights track Fixed problem with distance fog in Sugarfire Park track Fixed spawn point in Catactus desert roam mode -Mission update patch: Fixed a problem loading the Bowl track Fixed the default unlocked status of intermediate difficulty grand prix Fixed a bug that allowed mission items to appear during normal races Have fun and remember, if you spot any…
- The "Thunderbolt" update is live! - 23 November 2017
Hello everybody! It's a good time for an update, just in synchrony with the Black Friday sale. A new track, a new character, and lots of tiny fixes! Thunder Heights is a fast, adrenaline-pumping track! Suspended in the air, in the middle of an electric storm... oh, and there's a huge tornado up there, too. It is temporarily using the battle mode music theme, but a dedicated one is in the works. Sorry for this small delay! Mao the chef is a mixed bag! He gets two ways of placing obstacles behind, in the form of landmines and his signature Fire Trail, which doubles as a speed boost! Without ado, here's the full patch notes: Added a new circuit: Thunder Heights Added a new character: Mao Added shockwave effect when using boost pads Changed boost sound effect Changed Moona's fireballs sound effect Improved music in Pawn's Road and The Bowl tracks Tweaked acceleration to be easier accelerate…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 August 2021 | Fixes + Optimizations | 4038025597325948263 |
| 2 | 25 September 2020 | New beta branch update | 3715990047698600497 |
| 3 | 9 May 2019 | The Skillful update is live! | 2405396896209293256 |
| 4 | 31 January 2019 | The "Factory" update is now live! | 2462808987391764286 |
| 5 | 28 March 2018 | "Lan Party" Update now live! | 4249665521687790204 |
| 6 | 28 December 2017 | "Mission" update now live! (+fixes) | 4249665521687790329 |
| 7 | 23 November 2017 | The "Thunderbolt" update is live! | 4249665521687790448 |
| 8 | 8 October 2017 | "The Bowl" Update is live! | 4249665521687790994 |
| 9 | 24 September 2017 | Small fixes patch out! | 4249665521687791217 |
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