- Mercury Fallen: 60% Off in the Steam Summer Sale! - 25 June 2026
Mercury Fallen is 60% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/704510/
- PACK :: Post Apocalyptic Cleaning Kit Sale - 26 February 2026
Howdy Folks!I hope you’re all doing great.I wanted to take a quick second to send a huge thank you your way. The support and feedback you’ve given Mercury Fallen has been incredible—honestly, as a solo dev, seeing people actually enjoy the world I’ve built is what keeps me going!Speaking of that world... I have some exciting news! My other project, PACK :: Post Apocalyptic Cleaning Kit, is officially on sale. While the gameplay is a totally different, it actually takes place in the same universe as Mercury Fallen. If you’ve ever wondered what’s happening elsewhere in that timeline, this is your chance to see it firsthand.🧹 PACK :: Post Apocalyptic Cleaning Kit Sale!Right now, you can grab PACK at 12% off! It’s the perfect time to jump in and see a different side of the apocalypse.A Small Favor...If you do decide to pick it up, please consider leaving a quick review. For a solo develope…
- Happy Holidays! - 18 December 2025
Howdy Folks!Happy Holidays and a Merry Christmas to you all! It has been an incredible year, and I want to extend a warm welcome to everyone who joined the Mercury Fallen community recently. Running this project as a solo developer is a deeply personal journey for me; it’s a passion project I pour my heart into, and nothing is more rewarding than seeing players enjoy the experience.PACK :: Post Apocalyptic Cleaning KitI’ve been working on a new game that recently launched in Early Access. While it’s a departure from Mercury Fallen, it belongs to a genre I’m equally passionate about. It also narratively exists in the same universe as Mercury Fallen. I’ve always found cleaning and restoration sims incredibly relaxing, and I’ve truly enjoyed crafting this new experience. PACK supports both single-player and co-op play. If this sounds like something you’d enjoy, please feel free to check it…
- PACK Development - 30 October 2025
Howdy Folks!As you may, or may not know, I'm currently developing PACK :: Post Apocalyptic Cleaning Kit. I’ve had a few people ask me why I’m working on such a different kind of game so I thought I would provide an answer for anyone curious.I began development of Mercury Fallen in late 2016 and it was released into early access in late 2017. In late 2023, after many many updates, the game was released out of early access. The development of Mercury Fallen took a long time, but as a solo developer I’m proud of what I created. I learned a lot about game development, but also a lot about project management. Two major things I learned are scope and scale. I had a general goal in mind when I began developing Mercury Fallen, but the scope wasn’t entirely clear which led to some longer development times and uncertainties along the way. The game also changed course based on player feedback, whi…
- Update 1.19 Rollback - 30 October 2025
- Rolled back from recent hot fix to address issue with crashing
- Mercury Fallen Hot Fix - 6 October 2025
Howdy Folks!As you may, or may not, know, Mercury Fallen is made using the Unity game engine and sadly a security vulnerability was recently reported. Thankfully there is no indication that any player data or information has been compromised. Even better is that Unity has patched the engine to fix this issue. Mercury Fallen has been updated using the patched version of the engine and this hot fix addresses this vulnerability.Patch NotesFixed: Rebuilt to resolve security issue with Unity engine.Follow & SupportThank you all for your amazing support! Be sure to wishlist Mercury Fallen and join the official Discord. If you want to further help support development of upcoming projects, and get exclusive rewards, be sure to become a patron. If you’ve already played Mercury Fallen then be sure to leave a review and let me know what you think. Support & Follow Mercury Fallen On Twitter | Faceb…
- P.A.C.K. Demo - 19 May 2025
Howdy Folks! As I've mentioned before, I've been developing a new game called P.A.C.K. :: Post Apocalyptic Cleaning Kit. It's currently available to wishlist and I'm super excited to announce that the game has a brand new demo! Wishlist https://store.steampowered.com/app/3286440/PACK__Post_Apocalyptic_Cleaning_Kit/ Demo https://store.steampowered.com/app/3714880/PACK__Post_Apocalyptic_Cleaning_Kit_Demo/ Support If you want to help support development you can become a patron for as little as $1. Exclusive benefits include early access to development builds of the game. Follow P.A.C.K. Discord | Website | Facebook
- Official Publisher Announcement - 20 February 2025
Howdy Folks! I'm super excited to announce that Mercury Fallen is partnering with indie.io! It feels like only yesterday that 1.0 was released and it was a long journey to get there. I'm always amazed, and honored, to see so many of you playing and enjoying my game. With the help of indie.io Mercury Fallen can be brought to even more players. About indie.io For those of you who may not know, working with a game publishing platform like indie.io greatly helps indie developers focus on game development while they handle all the behind-the-scenes magic. From helping manage store pages to crafting marketing campaigns and even helping the game shine at both digital and live events, indie.io helps in all the aspects that indie developers often struggle with alone. Why indie.io? I’ve certainly considered publisher offers over the years, but nothing ever felt quite right. indie.io has a great t…
- P.A.CK. :: Post Apocalyptic Cleaning Kit Now Available To Wishlist - 5 February 2025
Howdy Folks! I hope everyone is doing well and staying safe out there. I'm super excited to announce that my next project P.A.C.K. :: Post Apocalyptic Cleaning Kit is now available to wishlist on Steam! There is also a brand new shiny trailer to check out as well. Wishlist https://store.steampowered.com/app/3286440/PACK__Post_Apocalyptic_Cleaning_Kit/ Trailer https://www.youtube.com/watch?v=x3cFpJLWC1I Support If you want to help support development you can become a patron for as little as $1. Exclusive benefits include early access to development builds of the game. Follow P.A.C.K. Discord | Website | Facebook
- Happy Holidays! - 22 December 2024
Howdy Everyone! It's been an amazing year for Mercury Fallen and I want to thank everyone for the amazing support and feedback. I want to wish everyone an amazing Holiday and hoping you all a wonderful new year! Winter Sale Mercury Fallen is now 60% off during the Steam Winter Sale. That's the steepest discount to date. It's a great time to pick up a copy of the game and it makes a great gift for any colony management lover. https://store.steampowered.com/app/704510/Mercury_Fallen/ Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon P.A.C.K. Update As I've previously mentioned I'm working on a new game called P.A.C.K. :: Post Apocalyptic Cleaning Kit. P.A.C.K. is a cleaning simulator game where you play as a robot cleaning up abandoned structures during the apocalypse. Follow P.A.C.K. Development Discord | Website | Facebook
- Announcing PACK - 24 September 2024
Howdy Folks! A huge thank you to all of you for your amazing support. Mercury Fallen has been a great adventure and, as mentioned before, there isn't any additional content for the game currently planned. So that begs the question: What am I working on then? P.A.C.K. is a first person cleaning game where you play as a robot designed to clean up after natural disasters. The only problem is that it's the end of the world – but that's never stopped a robot from carrying out its objective. Wash, vacuum and clean out old abandoned structures while learning about the ultimate fate of mankind, alone or with friends. P.A.C.K. began initial development in 2023, but this year I’ve sunk more time into the game and am now in a position to start talking about the game. P.A.C.K. is a casual cleaning game that has you completing levels by washing, vacuuming and removing objects using your little robot…
- Patch Update 1.19 - 5 June 2024
Howdy Folks! A huge thank you for all of the feedback and reports on the experimental branch. Update 1.19 fixes up several issues, including a nasty crash bug that was introduced in 1.18. Additions A couple of minor additions are also included such as a quit to desktop option from the in-game menu and a new slider for for the surface side mining platforms. The new Auto Collect At % slider for mining platforms allows you to set a minimum inventory amount percentage. Resource Transports will now only collect from mining platforms whose inventory amount is at or above this percentage. Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon Release Notes Added additional checks to reduce memory overhead when returning to main menu Game Saved text now appears in the lower middle of the screen when the game is saved. Game menu now includes buttons for retur…
- Rollback To Update 1.17 - 18 May 2024
Howdy Folks! Due to additional reports of users experiencing game crashes, I've decided to rollback to version 1.17 while I continue to investigate the issue. If you are experiencing this issue and want to help, please check out the experimental branch. Discord The Mercury Fallen discord is a great place to get the latest information and join the conversation regarding the experimental branch. Discord Thanks everyone for your patience while I work to resolve this issue. Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon
- Patch Update 1.19 On Experimental Branch - 14 May 2024
Howdy Folks! Patch Update 1.19 is now on the experimental branch and aims to resolve game crashes that can occur during auto saves and extended play periods. If you're experiencing poor performance or the game crashing after playing for a couple of hours, please give this experimental branch a try and let me know if it improves your experience. This has been a hard issue to resolve as I've not been able to reproduce the behavior in my testing environments. I am working on further optimizations, but I wanted to get feedback on the optimizations so far. Thanks everyone for the great feedback and let me know if you're still experiencing this issue. As it doesn't affect everyone I'm trying to get a general sense of how many users are affected by these issues. What is the Experimental Branch and how do I access it? Please let me know in the below Steam thread, or in the experimental channel…
- Patch Update 1.18 - 17 April 2024
Howdy Folks! Patch Update 1.18 is now available. This update fixes various issues including a game breaking bug where you could deconstruct something critical to progressing in the main mission. Thank you for the great feedback on the experimental branch. There are still some issues that are being looked into, but I wanted to get these fixes out the door. Check out the release notes below for the full list of fixes. Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon Release Notes Optimized various UI elements to reduce memory usage Reduced memory overhead when returning back to the main menu. This should result in less time taken to return to the main menu as well as reduce instances of the game freezing. “Game Saved” text now appears in the lower middle of the screen when the game is saved. Fixed: Unable to assign object display objects in info…
- Patch Update 1.18 Experimental Branch - 9 April 2024
Howdy Folks! I recently released Patch 1.18 and, unfortunately, had to roll back to update 1.17 due to various reported issues. After making some extensive code changes I’m re-releasing Patch Update 1.18 on to the experimental branch for testing. This update includes what was previously included as well as some new fixes and tweaks. Why Is It On the Experimental Branch? In addition to fixing the issues with the first release of 1.18, I made some extensive code changes to reduce memory overhead and resolve longer play times causing the game to become unstable. While I’m pretty sure I’ve worked out the kinks, I want your help to track down any lingering issues before pushing it out to the main branch. What is the Experimental Branch and how do I access it? Please let me know in the below Steam thread, or in the experimental channel on Discord, if you encounter any issues while using updat…
- Patch Update 1.18 Fix - 27 March 2024
Howdy Folks! This is a tiny patch update to fix patch update 1.18. Please let me know if you encounter further issues related to being unable to return the main menu or colonists no longer performing actions after 30+ minutes of play time. Thanks everyone for your understanding!
- Patch Update 1.18 - 26 March 2024
Howdy Folks! Thanks for all the great feedback and support! Patch Update 1.18 addresses a few reported issues. Be sure to check out the release notes below for a list of fixes. As I’ve mentioned previously, I have been working on a new video game project. I’ve made a good bit of progress, but have been slowed down somewhat due to switching from Unity to the Unreal game engine. Stay tuned for more info regarding that project, as well as Mercury Fallen patches, and if you want to help support future projects be sure to become a patron. Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon Release Notes Fixed: Threading issue related to colonists collecting items on the floor. This could lead to various unexpected behaviors. Fixed: Job action data not clearing correctly when changing job roles. Fixed: Colonist action data not correctly cleaned up after…
- Patch Update 1.17 - 6 February 2024
Howdy Folks! Patch 1.17 is a small patch to address some reported issues. Keep all that feedback coming! It’s great to hear what you like and what you don’t. Wiki I’ve been working to get a wiki up and running for some time, but I’m often extended in different directions. @darkfoxprime has been a major resource in filling in a majority of the wiki pages and, while it’s not totally complete, it’s ready enough for people to take a look. Mercury Fallen Wiki I’ll be working to update more of the wiki moving forward. If you have any experiencing managing wikis and want to help then certainly reach out to me. Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon Release Notes Changes Fish food recipe now accepts fish chunks as in ingredient Modding Mercury Facility default name now defined by uidefault.facility.name in lang.xml Crop items now use proper t…
- Patch Update 1.16 - 1 January 2024
Howdy Folks! Happy New Year! It's a new year and a new patch update for Mercury Fallen. This is another small update to address some feedback and report. Thanks everyone for the amazing support! Support & Follow Mercury Fallen On Twitter | Facebook | Website | Discord | Merch | Patreon Release Notes Water trap loot table now defined in xml data Fixed: Colonists not delivering materials to vehicle bay queue if there is another vehicle in the queue when a vehicle is finished constructing. Fixed: Deep miner not mining valid tiles adjacent to a door Fixed: Spelling mistakes