Crucible Trails : Initial Rupture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateMar 2, 2018
- DeveloperMasters Interactive
- PublisherAudacious Games
Genres: Violent, Action, Adventure, Indie
Company pages: Developer: Masters InteractivePublisher: Audacious Games
Crucible Trails : Initial Rupture Steam news
Crucible Trails : Initial Rupture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Volume1 : NOAH Update - 23 September 2018
The First Volume of the game is just updated with following changes and additions : Player NPC Conversations added. Wall climbing added. Traps and triggers added. New weapon animations added. NPC animations and responses with incremental intelligence added. New story pointers added. Horse riding added in story flow. Added chapter to tell the story better. Added linear chapter blocks. Added more explanatory objectives. Removed users attack speed connection with stamina. Fixed lighting issues. Changed Scroll messages to scroll collectibles. Enemy NPC balanced in numbers and stats.
- Game Update - 16 March 2018
Game has been patched with changes and bug fixes. See Patch notes
- Game Update - 16 March 2018
Game has been patched with changes and bug fixes. See Patch notes
- Patch notes - 16 March 2018
Updates Restricted Player's path in chapter 1 to reach the first Potion area. Updated NPC's Stats. Updated NPCs group behaviour while attacking. Bug Fixes Fixed NPCs getting stuck on stairs. Fixed Weapon Draw issues. Fixed NPCs snapping while movement. Fixed Bow and Arrow glitch when Quiver is out of active arrows. Fixed Game is stuck when Arthurus is killed in chapter 2. Fixed font issues in UI. Fixed Help UI, added help for using Potion and Flasks. Fixed Spear's Collider issue. Fixed Debug UI showing up for Arthurus in chapter 5 and for Belian in chapter 6. Fixed Collider issues in chapter 3. Note If Player gets hit while drawing/switching weapon then draw/switch action won't be completed . Player is required to draw/switch weapon again to complete the action. This is intended as per game play. Example - Player is drawing Sword & Shield. After drawing Sword Player gets attacked and hi…
- Patch notes - 16 March 2018
Updates Restricted Player's path in chapter 1 to reach the first Potion area. Updated NPC's Stats. Updated NPCs group behaviour while attacking. Bug Fixes Fixed NPCs getting stuck on stairs. Fixed Weapon Draw issues. Fixed NPCs snapping while movement. Fixed Bow and Arrow glitch when Quiver is out of active arrows. Fixed Game is stuck when Arthurus is killed in chapter 2. Fixed font issues in UI. Fixed Help UI, added help for using Potion and Flasks. Fixed Spear's Collider issue. Fixed Debug UI showing up for Arthurus in chapter 5 and for Belian in chapter 6. Fixed Collider issues in chapter 3. Note If Player gets hit while drawing/switching weapon then draw/switch action won't be completed . Player is required to draw/switch weapon again to complete the action. This is intended as per game play. Example - Player is drawing Sword & Shield. After drawing Sword Player gets attacked and hi…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 March 2018 | Patch notes | 4249665521687816600 |
| 2 | 16 March 2018 | Patch notes | 2982945658353731998 |
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