- Slapshot 1 sendoff livestream - 7 March 2021
Hi Slappers, As you know, the Slapshot 1 servers will be shut down tomorrow, exactly 2 years after its initial release. NOTE: THIS IS NOT THE SLAPSHOT REBOUND SERVERS, THOSE ARE OBVIOUSLY STAYING UP. We'll be pulling the plug at 10PM CET / 4PM ET. I'll be livestreaming the sendoff at https://www.twitch.tv/erveon. Will go live an hour or so before that so we have some time to properly press F. Kind regards Erv
- Slapshot 1 - End of Life (March 8th, 2021) - 20 January 2021
Since we've released Rebound and all players and leagues have moved on to the new game, Slapshot 1's end of life is near like we've announced before. We have already stopped sales of the Slappy Pass DLC so nobody confuses it for Rebound premium and purchases it by accident. Owners of the Slappy Pass will still get a higher value package in Rebound when launching the game for the first time as a thank-you for the support. The Slapshot 1 Steam page and multiplayer servers will be shut down on March 8th 2021, on its second anniversary. Players that have downloaded the game before that will still be able to play the practice mode indefinitely. Thank you for all the good times. Slapshot 1 and all of you paved the way for Slapshot: Rebound and we couldn't be happier! If you haven't already, download Slapshot: Rebound here: https://store.steampowered.com/app/1173370/Slapshot_Rebound/
- Slapshot has been UPGRADED! Slapshot: Rebound is LIVE NOW! - 7 December 2020
Hi everyone! Over a year ago we decided to take Slapshot to the next level. Today is finally the day, we're releasing Slapshot: Rebound. You can download it now for free on Steam! https://store.steampowered.com/app/1173370/Slapshot_Rebound/ GLHF!
- Slapshot: Rebound is releasing December 7th! - 23 November 2020
Hi everyone! Super stoked to announce that Slapshot: Rebound will go into Early Access on December 7th! This means that in less than two weeks, the game will be available to everyone! :) Wishlist the game if you'd like to be notified: https://store.steampowered.com/app/1173370/Slapshot_Rebound/ GLHF! - Erveon
- Slapshot Rebound: Prepare for launch! - 2 October 2020
Hi everyone, We're only a few months away from Slapshot: Rebound's release right now! An exact date will be announced closer to its release. We're super excited and hope you are too! There are a few things you can do to get ready (or even get in!). Wishlist the game on Steam This is super duper important. A lot of wishlists will result in greater visibility, you will also be notified whenever the game launches so you don't miss out on the day 1 experience! You can wishlist by clicking 'Add to your Wishlist' below or using the URL: https://store.steampowered.com/app/1173370/Slapshot_Rebound/ https://store.steampowered.com/app/1173370 Let us hear your suggestions / wishes THE most important thing about Slapshot is its community. Yes, you! We'd love to hear what you'd like to see in the game. We have a cool tool to do this: https://slapshot.nolt.io/. We've taken many suggestions from the c…
- Rebound Dev Stream September 12 (+giveaway) - 12 September 2020
Hey everyone Join us tonight for our second dev livestream @ https://www.twitch.tv/erveon We'll be giving away beta access, talking about lots of Slapshot, its development, showcase online matches and much more. The stream will go live at 3PM EST / 9PM CEST. Hope to see you then! Kind regards Erveon
- Slapshot 1.12 - The Quality of Life update - 13 April 2020
Hey everyone, We're still working really hard on rebound, but haven't forgotten about the people that have to wait for it still. There's a few much needed quality of life changes that Slapshot could do with, so I set aside some time to create just that. Changes: - Changed the menu colors to stand out more - Added a dark ice mode (in the settings) - Made connection errors more clear by adding the instruction to restart Steam - Fixed bug where lower resolution screens couldn't save settings/controls (can now scroll) - The tutorial is now mandatory for new players - Configure highlight color for puck and stick (separately) in the settings - Right click can now be used in keybindings such as reverse cam - Extended face-off timer to 5 seconds to allow proper loading of the game - Added a mercy rule setting for private games (not supported by the pug bot afaik) - Competitive lobbies are now l…
- SLAPSHOT Rebound - Gameplay Teaser - 8 March 2020
Welcome to SLAPSHOT Rebound. ALPHA SIGNUP: https://slapshot.gg Exactly one year after releasing the first Slapshot game we are happy to present you with the gameplay teaser of SLAPSHOT Rebound. SLAPSHOT Rebound is a competitive yet lighthearted hockey video game where you battle your opponents on the ice and try to score the puck more than them within the five minute window. The game is set to release into Early Access in the summer of 2020. Join us on Discord for the latest news https://discord.gg/slapshot For more, follow our Twitter https://twitter.com/slapshotgg
- Slapshot 2 Alpha Signup - 27 December 2019
Hi all, Signups for the Slapshot 2 Alpha phase are now open! Register using the form at https://alpha.slapshot.gg When the Alpha starts, random people will be invited in waves. Join the Discord server to stay up to date on the latest news. GLHF, Erveon
- Vote for Slapshot in the Steam Awards - 26 November 2019
Hiya Slappers, Steam's running their yearly Steam Awards. You can vote for Slapshot to show your support! Cheers Erveon
- Slapshot 1.11: UI Update - 3 November 2019
Slapshot 1.11 Release Notes Hi all, this update introduces some much needed user experience changes and a few bugfixes. * Introducing a new main menu layout! * Party and private games are now two separate interfaces * You can now see your level and character’s face in the main menu * The UI is now in ‘dark mode’ to fit the new background * Fixed a bug where the halloween items would be duplicated * Added a “Mercy Rule”, If a public game has a difference of 7 or more goals, the game will end. Note: Mac will receive this update in a few days, they can still play the game
- Halloween: Slapshot rises from the dead! (50% OFF!) - 28 October 2019
It is Halloween, a time where scary things happen. One of those things is Slapshot rising from the dead! Celebrate with us by wearing one of the 22 new items being introduced to the game. If you don't have the slappy pass, don't worry. The pumpkin hat, bat wings and witch nose are free to all players. If you'd like to get the others, the pass is now on a 50% discount! Play 1 public match to unlock most of the new items right now A special crown has arrived for the winners of the European and North American leagues! Rumour has it that there is much more in store for the slappy pass owners soon, don't miss out!
- Slapshot 1.10 Release Notes - 30 July 2019
Hey everyone, I've been incredibly busy with life the past few weeks. We're working on a few time-consuming tasks for the game, but here are a few bug fixes: ## New Features * Fake board ads - We can always expand on these, the 5 you see now are tributes to some of our most active testers and contributors in Beta. ## Bug Fixes * Controller stick doesn't invert when camera is reversed * Controller deadzone occurs when one axis is out of deadzone * Arena selector not working in private games * Puck/stick highlight broken in reverse cam mode ## Upcoming work/In-progress * Physics optimizations - This is blocked on making stick movement feel smooth during networked play * Training modes - I spent this past weekend laying the groundwork for training modes and minigames for single player. * Balucha and Erveon are redesigning the main menu and other UI to give the game a better flow To see wha…
- Slapshot 1.09 Release Notes - 26 June 2019
## New Features * Stick customization * Reverse camera view ## Bug Fixes * Stick clips through the player body * Items not being awarded sometimes (will now retroactively award) ## Upcoming work/In-progress * I'm working on a physics optimization that should make the client smoother, servers more efficient, and fix things like the puck tunneling through the stick and pinches. Fingers crossed! To see what's being worked on and a list of known bugs, be sure to check out the roadmap: https://trello.com/b/VlwX4V1g/hockey-development
- Slapshot 1.08 Release Notes - 16 June 2019
It's been a while since release notes as I forgot to write them for ranked MM. Sorry about that! We've been working on a mixed bag of things, but mostly new player QoL stuff. ## New Features * Blue lines on the ice * Tips on the loading screen * Gameplay tutorial * Ranked matchmaking (from last update). ## Bug Fixes * Net textures are darker than they should be * Stick highlighting doesn't work in practice * Shaders disabled for some players ## Upcoming work/In-progress * Stick customization * Some new Slappy Pass items 👀 * Better client physics (worker threads) * Server stress testing and physics efficiency To see what's being worked on and a list of known bugs, be sure to check out the roadmap: https://trello.com/b/VlwX4V1g/hockey-development.
- Slapshot 1.07 Release Notes - 18 May 2019
Stick checking has been nerfed among other things: ## New Features * Stick checking nerfed * Better infrastructure for NA West and Oceania * Increased threshold for dizziness ## Bug Fixes * Warmup shown in game clock * Stats showing up in scoreboard during warmup * Competitive overtime clock broken * Camera settings obliterated when changing * Key bindings not saved between game sessions ## Upcoming work/In-progress * Elo-based ranked matchmaking To see what's being worked on and a list of known bugs, be sure to (https://trello.com/b/VlwX4V1g/hockey-development).
- Slapshot 1.06 Release Notes - 16 May 2019
Controller support has been released, as well as a dizziness feature that comes along with it. ## New Features * Client/server version verification * Controller Support * Dizziness * Reworked keybind system ## Bug Fixes * Warmup can go to OT ## Known issues * Warmup sometimes displayed when joining game - This it due to a race condition when joining a game and receiving initial game data. * Stick lag (Syrup stick) - This is a difficult issue that is fleeting, I have a few ideas as to what it might be. * Competitive overtime shows strange symbols - Fix will be out in next build. ## Upcoming work/In-progress * Dampening stick checking - In beta right now, and will be released soon. * Higher threshold for dizziness * Balucha is designing a revamped UI * EU League! * Pseudo-ranked matchmaking To see what's being worked on and a list of known bugs, be sure to check out the roadmap: https://t…
- Controller Support Released - 11 May 2019
Controller Support Released After many requests, we've released controller support for all regions. Try it out now!
- Slapshot 1.05 Release Notes - 5 May 2019
This week was mainly focused on DevOps in order to make our servers more efficient and releases faster. We also unblocked competitive play, which is starting this week! New Features On-demand AWS instance manager Competitive mode in private games Endless overtime in private games Better stat file naming (was a Unix timestamp, now datestring) Bug Fixes Instances getting jammed in incorrect state Goal counted when warmup mode ends Erveon has controller support ready for release, it's blocked on a synced client/server release mechanism that I will be working on today and tomorrow. To see what's being worked on and a list of known bugs, be sure to check out the roadmap.
- Slapshot 1.04 Release Notes - 26 April 2019
It's been a while since release notes were posted, but I was in Japan for work for two weeks. We're working on some core components of the game at the moment, many of which have been requested by the community frequently. These include controller support and better matchmaking, among others. New Features Low GPU Mode 1v1 Re-enabled Join private game in-progress Select arena in private game Export stats for private games Disconnects count as losses Better support for lower resolution monitors Warm-up mode Beta-only servers Bug Fixes Arena selection sometimes invalid (stuck on indoor) Boost progress bar doesn't update when holding down boost Loss XP not shown in end-game screen. Joining as a spectator mid-game places you on a team. Games played counts disconnects (Visual only) Reduce cooldown for practice reset Refill dash on practice reset To see what's being worked on and a list of know…