Overview
I was here comes from Okinawa Sunrise and is published by Okinawa Sunrise. It arrived on Steam on Oct 5, 2017, and it sits naturally among Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option, #category_playable_at_your_own_pace, Playable without Timed Input, and Stereo Sound. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
I was here's latest SteamPulse observation recorded 0 players at 4 October 2026 - 03:47:04 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 38% positive across 24 reviews.
Language and system requirements
I was here is available in 1 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2 Ghz Dual Core | 1 GB RAM | integrated | 2 GB available space |
| Windows | Recommended | Not listed | Intel i3 | 2 GB RAM | integrated | 3 GB available space |
| macOS | Minimum | Mac OS X 10.7 | 2 Ghz Dual Core | 1 GB RAM | Graphics card supporting DirectX 9.0c | 2 GB available space |
| Linux | Minimum | Not listed | 2 Ghz Dual Core | 1 GB RAM | Graphics card supporting DirectX 9.0c | 2 GB available space |
Sales, recommendations, and streams
I was here has sold up to 965 units and has recommendation data pending. The estimated VGI revenue is $2,713. On Twitch, 0 streamers are live with around 0 total watchers.
