Overview
I Can See the Future comes from Sergey Lir and is published by Bitlock Studio. It arrived on Steam on Oct 12, 2017, and it sits naturally among Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
I Can See the Future's latest SteamPulse observation recorded 0 players at 26 September 2026 - 06:10:25 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 81% positive across 72 reviews.
Language and system requirements
I Can See the Future is available in 2 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2x 2GHz with SSE2 | 2 GB RAM | SM3.0 GPU with 768MB memory, mobile/integrated GPUs might not work! | 500 MB available space |
| Windows | Recommended | Not listed | 2x 3GHz | 4 GB RAM | NVidia Geforce GTX 470 or AMD Radeon HD 4850 | 500 MB available space |
Sales, recommendations, and streams
I Can See the Future has sold up to 14,261 units and has recommendation data pending. The estimated VGI revenue is $35,264. On Twitch, 0 streamers are live with around 0 total watchers.
