- Mirrors: Tomblight Edition is now Steam Deck ready! - 24 July 2025
The Tomblight Edition update transforms Mirrors into the ultimate experience for fans of puzzle adventures. With upgraded visuals, redesigned mummies, and enhanced lighting effects, the tombs now feel more alive than ever. Full Steam Deck support makes exploring even smoother, while refined traps and improved progression ensure your journey is seamless from start to finish. Multi-language support has been expanded, and Steam achievements are fully integrated. This is the definitive version of Mirrors—rebuilt, reimagined, and ready for a new generation of players.Tomblight Edition isn’t just an update—it’s the definitive version of Mirrors. Whether you’re returning to explore the tombs or stepping in for the first time, you’ll experience smoother gameplay, richer visuals, and full Steam Deck support. Every improvement was made to help you immerse yourself in the ancient puzzles and dange…
- Mirrors is 1 year old! - 11 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg Good day, explorers! Today marks the one year anniversary of Mirrors being released on Steam. To celebrate this milestone; Mirrors is currently on sale for 50% off, so grab it while you can! We would also like to announce that Mirrors is now available on iOS and Android devices! We have looked closely at how the mobile version plays, editing a lot of the mechanics and adding new features to complement the game play. Android: https://play.google.com/store/apps/details?id=com.monocool.mirrors iOS: https://itunes.apple.com/us/app/mirrors/id1412077128?ls=1&mt=8 Thank you so much for your support so far! We have a variety of projects on the horizon and we look forward to bringing more games out towards the end of the year. Rhys
- Update #7.1: New Language and Bug Fixes - 1 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg For the last few weeks we have been working towards getting the mobile and tablet version of Mirrors ready for release. This has forced us into developing a variety of new tutorials and functionality to ensure its straight forward and easy to play. We have also been working on a few different games and we look forward to announcing them soon. This update is pretty minor in regards to what can be noticed, but necessary all the same. ------------------------------------------------------ New Language Added support for Spanish for the entire of Mirrors as well as Steam and Steam Achievements. Achievement Tracking Fixed bug where Steam achievements weren't tracking correctly. ------------------------------------------------------ The mobile version of Mirrors is pretty mu…
- Update #7: Ice Trap changes and Scarabs - 20 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg We've been working hard on getting our much anticipated mobile version of Mirrors ready. We've had some amazing new artwork done and added some great features to improve the playability of Mirrors. This has taken us quite a bit of time but we will save that for the release and we'll focus on the PC version here. ------------------------------------------------------ Title Screen Overhaul After playing a lot of indie games it became stupidly obvious how dated our title screen menu looked. This has been rectified with a far fresher modern feel. We have also included links to our social media pages - you should follow us and see the other games we're working on! Scarabs As part of the way to improve the aesthetics of Mirrors, we have added Scarabs that will randomly spaw…
- Update #6: Improvements and Bug Fixes - 14 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg This is just a small update fixing some necessary bugs and adding some additional improvements to the whole game. ------------------------------------------------------ Improvements Language Screen will only appear on the first play. From then on you can change language from the options window in the main menu. Emitter now rotates randomly at the start of every new level. Upon completing an entire stage for the first time, a map piece will appear prompting the unlocking of a new stage. Bug Fixes Validation when naming your level will avoid duplicates. Resolution drop down list no longer displays duplicates. Fixed multiple navigation bugs. ------------------------------------------------------ We are currently working hard on producing a mobile version of Mirrors. It s…
- Update #5: Level Creator Overhaul, Fixes and More! - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg Since the last update we've been working really hard on fixing a vew of our persistent issues as well as overhauling the entire level creator. ------------------------------------------------------ New Features Control Overhaul It took a long time to get this in but it was far more awkward / complicated than you'd imagine. All Mirrors and Emitters have a new control system; when clicking anywhere on them, they will start to rotate. This fixes the issue with the smallest mirror that often refuses to turn. Level Creation Overhaul We have overhauled a lot of the level creator that improves how easy it is to make levels, provides guidance on making a level as well as a few tweaks here and there. Added a back button at the naming window. Added validation that requires all…
- Update #5: Level Creator Overhaul, Fixes and More! - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30760012%2F1150cd1b527fbd134aec0ce7915e268e72334303.jpg Since the last update we've been working really hard on fixing a vew of our persistent issues as well as overhauling the entire level creator. ------------------------------------------------------ New Features Control Overhaul It took a long time to get this in but it was far more awkward / complicated than you'd imagine. All Mirrors and Emitters have a new control system; when clicking anywhere on them, they will start to rotate. This fixes the issue with the smallest mirror that often refuses to turn. Level Creation Overhaul We have overhauled a lot of the level creator that improves how easy it is to make levels, provides guidance on making a level as well as a few tweaks here and there. Added a back button at the naming window. Added validation that requires all…
- Update #4: New Languages and Platform - 14 February 2018
Mirrors is now supported in both Chinese Simplified and Chinese Traditional. We have also expanded the supported platforms to Mac OS though we fear there may be a few bugs here and there. If so it would be extremely helpful if you could let us know what you're experiencing. Over the next few weeks we'll be changing a few things that are in high demand including changing how you interact with mirrors, an overhaul on the level creator and additional languages and platforms. As ever we look forward to hearing your feedback and thanks for your support throughout. Rhys
- Update #4: New Languages and Platform - 14 February 2018
Mirrors is now supported in both Chinese Simplified and Chinese Traditional. We have also expanded the supported platforms to Mac OS though we fear there may be a few bugs here and there. If so it would be extremely helpful if you could let us know what you're experiencing. Over the next few weeks we'll be changing a few things that are in high demand including changing how you interact with mirrors, an overhaul on the level creator and additional languages and platforms. As ever we look forward to hearing your feedback and thanks for your support throughout. Rhys
- Update #3: New Features and Bug Fixes - 20 December 2017
Over the last 6 weeks we have been looking at a variety of aspects of Mirrors and we’ve made a few changes that will drastically improve the gameplay as well as the replay ability. ------------------------------------------------------ New Feature Mirror Rotations Mirrors now start rotating at an extremely slow speed but build up over a short time to its current speed. This allows for better control of the mirrors. Quick clicks will rotate the target at a tiny distance but if you require a big rotation you simply hold as normal. Emitter Rotations Probably well overdue but the Emitter can now be rotated in the same way in which Mirrors can be rotated. This allows for far more possible ways of completing tombs as well as more possibilities when creating your own levels. Reflection Count The algorithm which worked out reflections now has a higher cap so it is possible to use every mirror w…
- Update #3: New Features and Bug Fixes - 20 December 2017
Over the last 6 weeks we have been looking at a variety of aspects of Mirrors and we’ve made a few changes that will drastically improve the gameplay as well as the replay ability. ------------------------------------------------------ New Feature Mirror Rotations Mirrors now start rotating at an extremely slow speed but build up over a short time to its current speed. This allows for better control of the mirrors. Quick clicks will rotate the target at a tiny distance but if you require a big rotation you simply hold as normal. Emitter Rotations Probably well overdue but the Emitter can now be rotated in the same way in which Mirrors can be rotated. This allows for far more possible ways of completing tombs as well as more possibilities when creating your own levels. Reflection Count The algorithm which worked out reflections now has a higher cap so it is possible to use every mirror w…
- Vote for Mirrors! - 11 November 2017
Mirrors is currently one of the finalists on the Free Galaktus 2017 competition. If we secure either the judges vote or the public’s vote we will receive a large a mount of support to help us advertise Mirrors throughout Europe. This is on top of opportunities to have Mirrors featured are gaming events. So we need your help! If you could take 2 minutes of your time to go to this website: http://freegalaktus.pl/mirrors/ Click the red “Vote for this Game” button. Then scroll down to the bottom of the following page, tick the polish “I am not a robot” check box and click Vote. Every single vote matters! Thanks so much in advance. If you aren’t able to vote or you’re just plain awesome please go ahead and share this post and get your friends and family to vote too! Rhys
- Vote for Mirrors! - 11 November 2017
Mirrors is currently one of the finalists on the Free Galaktus 2017 competition. If we secure either the judges vote or the public’s vote we will receive a large a mount of support to help us advertise Mirrors throughout Europe. This is on top of opportunities to have Mirrors featured are gaming events. So we need your help! If you could take 2 minutes of your time to go to this website: http://freegalaktus.pl/mirrors/ Click the red “Vote for this Game” button. Then scroll down to the bottom of the following page, tick the polish “I am not a robot” check box and click Vote. Every single vote matters! Thanks so much in advance. If you aren’t able to vote or you’re just plain awesome please go ahead and share this post and get your friends and family to vote too! Rhys
- Update #2: Achievements and Languages - 5 November 2017
Over the last few weeks we've been working hard to implement a variety of languages and additional features to Mirrors, some of which we are able to make live. Some are still in progress and will be coming over the next few weeks. ------------------------------------------------------ New Features Steam Achievements Mirrors now has 20 achievements! The achievements range from simply completing a number of levels to completing levels in a complex way. This will add a new dynamic to Mirrors and also add to the replayability of some of the modes. Achievements are also supported by each of the languages that have been implemented. New Languages Mirrors is now supported in four new languages: French German Portuguese Russian The Mirrors store page has also been translated into each of the above languages. Tutorial One of the more common forms of feedback we have received is that players were…
- Update #2: Achievements and Languages - 5 November 2017
Over the last few weeks we've been working hard to implement a variety of languages and additional features to Mirrors, some of which we are able to make live. Some are still in progress and will be coming over the next few weeks. ------------------------------------------------------ New Features Steam Achievements Mirrors now has 20 achievements! The achievements range from simply completing a number of levels to completing levels in a complex way. This will add a new dynamic to Mirrors and also add to the replayability of some of the modes. Achievements are also supported by each of the languages that have been implemented. New Languages Mirrors is now supported in four new languages: French German Portuguese Russian The Mirrors store page has also been translated into each of the above languages. Tutorial One of the more common forms of feedback we have received is that players were…
- Update #1 - 12 October 2017
First off we would like to thank everyone who has taken part in getting Mirrors to where it is today. Over the last few weeks Mirrors has received so much support and positive feedback as well as a load of great ideas to improve on what we have so far, as well as things we can definitely look at in the future. Over the past few days we've wrapped up a few issues and improved on a few things that were somewhat detrimental to the game, that for specific reasons had either been overlooked or put on hold. ------------------------------------------------------ Curators Well Update The Curators Well allows you to play levels that you have created through the level creator. If no levels have been created there will obviously be no levels playable, but this looked more like a bug than anything. This has been fixed by providing a prompt to remind you that no levels have been created yet. Fixed R…
- Update #1 - 12 October 2017
First off we would like to thank everyone who has taken part in getting Mirrors to where it is today. Over the last few weeks Mirrors has received so much support and positive feedback as well as a load of great ideas to improve on what we have so far, as well as things we can definitely look at in the future. Over the past few days we've wrapped up a few issues and improved on a few things that were somewhat detrimental to the game, that for specific reasons had either been overlooked or put on hold. ------------------------------------------------------ Curators Well Update The Curators Well allows you to play levels that you have created through the level creator. If no levels have been created there will obviously be no levels playable, but this looked more like a bug than anything. This has been fixed by providing a prompt to remind you that no levels have been created yet. Fixed R…
- Mirrors is finally live! - 11 October 2017
Mirrors is finally live on Steam! We have received a lot of supportive feedback over the past week and we look forward to hearing what you think after you've had a chance to play it. As mentioned in our most recent blog post on our website, we have a load of plans for Mirrors that we will be working on over the coming weeks and hope to get live before Christmas. Fixing Bugs and Responding to Feedback We want to hear everything? If you love Mirrors, amazing but why? What are we doing right? If you hate it, also why? What could we do to improve it? Based on feedback, we will be focusing on fixing bugs as they are found. We are confident that Mirrors is mostly bug free, but we’re not infallible and bugs can appear from nowhere. In addition to this we will be taking on board the opinions of the players and any issues that seem to be game breaking. Improving Mirrors benefits everyone. For th…
- Mirrors is finally live! - 11 October 2017
Mirrors is finally live on Steam! We have received a lot of supportive feedback over the past week and we look forward to hearing what you think after you've had a chance to play it. As mentioned in our most recent blog post on our website, we have a load of plans for Mirrors that we will be working on over the coming weeks and hope to get live before Christmas. Fixing Bugs and Responding to Feedback We want to hear everything? If you love Mirrors, amazing but why? What are we doing right? If you hate it, also why? What could we do to improve it? Based on feedback, we will be focusing on fixing bugs as they are found. We are confident that Mirrors is mostly bug free, but we’re not infallible and bugs can appear from nowhere. In addition to this we will be taking on board the opinions of the players and any issues that seem to be game breaking. Improving Mirrors benefits everyone. For th…