Overview
Bloom: Labyrinth comes from Studio Fawn and is published by Studio Fawn. It arrived on Steam on Jan 22, 2019, and it sits naturally among Single-player, Partial Controller Support, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Bloom: Labyrinth's latest SteamPulse observation recorded 0 players at 22 September 2026 - 02:47:09 UTC, with a tracked peak near 0. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 0% positive across 0 reviews.
Language and system requirements
Bloom: Labyrinth is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Pentium or compatible, 2 cores or higher | 4 GB RAM | OpenGL 2.1 or higher | 600 MB available space |
| macOS | Minimum | 10.8 | 1Ghz | 4 GB RAM | OpenGL support | 600 MB available space |
| Linux | Minimum | Kernel 3.0+ | 1Ghz | 4 GB RAM | OpenGL support | 600 MB available space |
Sales, recommendations, and streams
Bloom: Labyrinth has sold up to 182 units and has recommendation data pending. The estimated VGI revenue is $1,848. On Twitch, 0 streamers are live with around 0 total watchers.
