- v1.30 - Two bug fixes and one extra option - 17 August 2023
Minor bug fixes: Skills that "always hit" like Eternity Rising, Bulls-eye, and Ajna can now hit Ranged-Only enemies. Fixed rare bug that caused the beginning of a scene near the end of the game to start with a black screen for several seconds. Added option to the System menu to increase damage taken: 1x - 10x
- v1.29 - Change Log - 28 October 2021
v1.29 has been released with the following changes: (NOTE - v1.29b was released on 2021_11_01 with a bug fix for the Slant Cave ladder) Added text fast-forwarding. Hold shift on the keyboard to speed through message text. (square on PS controller or X on X-Box controller) Toned down a lot of the white flashes during cutscenes Fixed some enemies in a scene near the end of the game that were dealing too much damage Fixed animations on ladders in Slant Cave Fixed message on an ice box in Palisade if you have a controller plugged in Disable pre-emptive and ambush on one fight in Palisade When King Gorger dies now its remaining minions get reduced stats for a few turns. Also its minions had their Dark magic damage reduced slightly. Lowered Final Boss stat scaling (when party average level is above 45)
- v1.28 - Bug Fixes - 18 October 2021
v1.28 has been released with the following changes: Fixed minor bug in ending scene Fixed bug that could cause the ship to get stuck off the coast of Horizon's Edge Fixed bug that locks Xero into slot #2 Fixed Xero's Journal/achievement not getting enabled if you skip a specific part of the opening scene
- v1.27 - Change Log - 29 August 2020
v1.27 has been released with the following changes: Boss music not playing and battle music not properly randomized When backtracking on lower Rensa Fields the scorpion that appears where the green chest is located gets blocked by your teammates if you walk as clsoe to the bridge as possible. You get soft-locked. Fixed 3 Static Fly enemies in Flash Canyon that didn't start an encounter when landing on the hero Could walk through a tile in the Kilgarve Belry entrance Fixed an encounter in the Valley of Carnon that could trigger twice Cleaned up the map edges on one part of Silver's Ravine Fixed bug where the game freezes when using the elevators in Affliction if you enter from another end when using different teleporters
- v1.26 - Change Log - 20 April 2020
v1.26 has been released with the following changes: Added two new battle themes and a System menu option to select between the three themes. By default it randomly chooses between the three: Rupture the Skies Stain the Dust Carve Your Path Fixed crash in Jedire Grotto when a confused vole attacks an agamid. Fixed game freeze when talking to Mrs. Tellan from across the table at the beginning of the game. Fixed Beacon ring. It wasn't preventing surprise attacks in most dungeons/areas.
- v1.25 - Bug Fix - 11 March 2020
v1.25 has been released with a bug fix: 1. The Flash Bomb puzzles in Tenebrous Reef could get stuck in a state where they couldn't be solved.
- v1.24 - Change Log - 30 July 2018
v1.24 has been released with the following changes: Added Prism Link training dummy to the Blaze HQ Training Area. Can practice any available character's three Prism Link moves for free. Changed general tone of a late game scene - minor dialogue and music changes Fixed bug that makes the Compounds crafting book not appear in New Game+
- v1.23 - Change Log - 23 July 2018
v1.23 has been released with the following changes: Fixed bug that caused Regalecus battles to end immediately with a game over
- v1.22 - Change Log - 21 July 2018
v1.22 has been released with the following changes: Fixed rare bug that caused player to walk slow after leaving Serrison Fixed mini-scene that could occur in Heyama Library when it wasn't supposed to Fixed bug where after ending credits if you chose not to save Game Clear Data then the credits would play again Fixed a couple minor graphical bugs during ending scenes
- v1.21 - Change Log - 6 February 2018
v1.21 has been released with the following changes: Fixed bug that prevented saving Game Clear Data Fixed bug where Neutron Star could be transformed without the Celestial Signet Fixed fish monster graphic in Tenebrous Reef Fixed bug before the Life Sanctuary Warp that cause player's movement to freeze Kina's Rapid Strike now has a small amount of damage variance and is affected by enemies' resistances
- v1.21 - Change Log - 6 February 2018
v1.21 has been released with the following changes: Fixed bug that prevented saving Game Clear Data Fixed bug where Neutron Star could be transformed without the Celestial Signet Fixed fish monster graphic in Tenebrous Reef Fixed bug before the Life Sanctuary Warp that cause player's movement to freeze Kina's Rapid Strike now has a small amount of damage variance and is affected by enemies' resistances
- v1.20 - Change Log - 28 January 2018
v1.20 has been released with the following changes: Fixed crash when Asera equips the Throg Shard or any other one with TP skills. Throg no longer shows an empty MP bar when equipping a Shard with MP moves. Asera no longer shows an empty TP bar when equipping a Shard with TP moves. Throg's status effect skills (Venom, Melatonin, Madness, Possess, Delusion) now hit an area and chances of status are increased from 75% to 80% All of the Wraiths' physical attacks were being absorbed by the Bell accessories Fixed Earth Wraith's 50% threshold buff which was using too much stamina Xero's Replenish skill cooldown changed from 3 to 1 Bacillus now has the "Flying" break type so it can be hit by Turbulence and Wing Breaker Can now call the airship from the top of Mt Saratai so you don't have to walk back down Added icon for the "Charge Backfire" status in the Flash Golem battles Fixed stairs in Bu…
- v1.20 - Change Log - 28 January 2018
v1.20 has been released with the following changes: Fixed crash when Asera equips the Throg Shard or any other one with TP skills. Throg no longer shows an empty MP bar when equipping a Shard with MP moves. Asera no longer shows an empty TP bar when equipping a Shard with TP moves. Throg's status effect skills (Venom, Melatonin, Madness, Possess, Delusion) now hit an area and chances of status are increased from 75% to 80% All of the Wraiths' physical attacks were being absorbed by the Bell accessories Fixed Earth Wraith's 50% threshold buff which was using too much stamina Xero's Replenish skill cooldown changed from 3 to 1 Bacillus now has the "Flying" break type so it can be hit by Turbulence and Wing Breaker Can now call the airship from the top of Mt Saratai so you don't have to walk back down Added icon for the "Charge Backfire" status in the Flash Golem battles Fixed stairs in Bu…
- v1.19 - Change Log - 25 January 2018
v1.19 has been released with the following changes: Added "Sinkliner" device for Asera. Can be crafted in Simple Devices book. "Time Drops" are now dropped by cherrystones, scorched ice, nimbus, and cloud urchins. They are used to craft the device. It damages enemies in a straight line with water and pulls them toward the center horizontal line of battle. Added Time Drops treasure in Jedire Grotto and Saltwater Tunnel Echo Pin now has +20 def/mdef and doubles EXP rate Added small amounts of DEF to various accessories. Fixed bug in Kail boss battles where sometimes he wouldn't die at 0% hp until being attacked again Fixed bug in Kail battles where enemies wouldn't die if their counterattack missed. Also added puff of smoke to enemy deaths. Refuge enemy now weak to Shell Breaker and Fin Breaker Earth 2 MP cost changed from 38 to 32 Fixed bug with Slash's Tremor skill that caused it to ign…
- v1.19 - Change Log - 25 January 2018
v1.19 has been released with the following changes: Added "Sinkliner" device for Asera. Can be crafted in Simple Devices book. "Time Drops" are now dropped by cherrystones, scorched ice, nimbus, and cloud urchins. They are used to craft the device. It damages enemies in a straight line with water and pulls them toward the center horizontal line of battle. Added Time Drops treasure in Jedire Grotto and Saltwater Tunnel Echo Pin now has +20 def/mdef and doubles EXP rate Added small amounts of DEF to various accessories. Fixed bug in Kail boss battles where sometimes he wouldn't die at 0% hp until being attacked again Fixed bug in Kail battles where enemies wouldn't die if their counterattack missed. Also added puff of smoke to enemy deaths. Refuge enemy now weak to Shell Breaker and Fin Breaker Earth 2 MP cost changed from 38 to 32 Fixed bug with Slash's Tremor skill that caused it to ign…
- v1.18 - Change Log - 14 January 2018
v1.18 has been released with the following changes: Fixed bug with moving panels in funal dungeon that could cause a panel to get stuck All battles with enemies that can only be damaged by ranged attacks are now escapable. In rare circumstances you could get stuck in battle with no way to win. Fixed damage calculations for Eternal Courage, Gasuto No Jinsei, and Bass. They were dealing double damage on normal attacks. Doubled rate at which Eternal Courage gains power. It is now 1 attack to add 1 damage. (Your previous gains are automatically adjusted) Re-sorted several skills that were out of place. Now Charge/Magic Charge/Prism Links will always be at the top as well as other important skills Throg's "At Arms" skill reduced from 30TP to 20TP. Asera can now learn Fire 2 and Fire 3 Xero's Echo skill damage was not being reset after battle. Fixed bug where Fight/Escape menu wouldn't open d…
- v1.18 - Change Log - 14 January 2018
v1.18 has been released with the following changes: Fixed bug with moving panels in funal dungeon that could cause a panel to get stuck All battles with enemies that can only be damaged by ranged attacks are now escapable. In rare circumstances you could get stuck in battle with no way to win. Fixed damage calculations for Eternal Courage, Gasuto No Jinsei, and Bass. They were dealing double damage on normal attacks. Doubled rate at which Eternal Courage gains power. It is now 1 attack to add 1 damage. (Your previous gains are automatically adjusted) Re-sorted several skills that were out of place. Now Charge/Magic Charge/Prism Links will always be at the top as well as other important skills Throg's "At Arms" skill reduced from 30TP to 20TP. Asera can now learn Fire 2 and Fire 3 Xero's Echo skill damage was not being reset after battle. Fixed bug where Fight/Escape menu wouldn't open d…
- v1.17 - Change Log - 6 January 2018
v1.17 has been released with the following changes: Made the Prism Link inputs stay still. Also the buttons get erased as you hit them. The motion can be turned back on from the System menu. Changed command entry scenes and treasures so entered commands are erased and the keys don't raise upwards Added an XBox controller A/B Swap option to the System menu System settings now get copied over to New Game + Fixed issue where if you started a New Game+ early then several characters could miss earning their starting EXP/PP when they join or rejoin. HP Percentage based moves on Hard Mode were dealing extra damage to the player. Asera's elemental guard skills MP reduced from 8 to 5. Also now they only use 800 stamina instead of 1000. Final Tenjin's Neutron Star Omega was Dark element instead of non-elemental Limit range of Werewolf monster in future scene so he can't block the climbing tile Mo…
- v1.17 - Change Log - 6 January 2018
v1.17 has been released with the following changes: Made the Prism Link inputs stay still. Also the buttons get erased as you hit them. The motion can be turned back on from the System menu. Changed command entry scenes and treasures so entered commands are erased and the keys don't raise upwards Added an XBox controller A/B Swap option to the System menu System settings now get copied over to New Game + Fixed issue where if you started a New Game+ early then several characters could miss earning their starting EXP/PP when they join or rejoin. HP Percentage based moves on Hard Mode were dealing extra damage to the player. Asera's elemental guard skills MP reduced from 8 to 5. Also now they only use 800 stamina instead of 1000. Final Tenjin's Neutron Star Omega was Dark element instead of non-elemental Limit range of Werewolf monster in future scene so he can't block the climbing tile Mo…
- v1.16 - Change Log - 2 January 2018
v1.16 has been released with the following changes: Fixed text on Doppler Wave item in crafting book Don't show stamina bars for hidden enemies Added AGI stat-down resistance to Chaw, Heindrovia, Barclyss (2nd form), Attrition, Fire Wraith, Earth Wraith, Taen, Tenjin, Final Tenjin The Sickness resists all stat-downs Phantasm's Lucid Dreams is no longer reflectable Crafting menu was showing A and S keys when it should have been X and Y for X-Box Controllers Bestiary was showing Q and W keys when it should have been LB and RB for X-Box Controllers Changed Bestiary Left/Right arrows to be Up/Down for Page Up and Page Down Fixed bug where Xero's walking animation could freeze if certain scenes were skipped Minor Typos