- 2.15 Released - 2.16 Underway - 12 April 2019
First off 2.15 was a bit of a bear but all finished. 2.16-2.18 Will be a few new menus, cockpit graphics, full hands on tutorial to make it easier for the new players, a few things like that. After the new graphics which shouldnt be to bad we will have a few a combo of expanded endgame options, language packs, and more new content. S.R. 2.15 List 2.15 - Planetary sales tax which is paid to Guild Bank of Planet Owner. Done - Bounty Hunter Upgrade - See If Player has a bounty, Upgrade 2, See the total Amount 500k 12 hours, 500k 12 hours Done - View Guild Menu sort menus, remove fame, achievement and kills until we have some. Done - Where are guild members on the map, Jump Screen Button. Done - Better Notification for Guild Invites Done - Chat randomly stops responding. Done (this one is hard to test by my own) - Where are party members on the map, Jump Screen Button. Done - News On Login…
- 2.15 is now testing prior to release. - 18 March 2019
You can get access to the testing packages at our Discord Channel 392480239290155020 Here is the rough list of things fixed. If we have to do any major fixes during test will add a few easy ones to this list. Expect this live around Thursday! 2.15 - Planetary sales tax which is paid to Guild Bank of Planet Owner. Done - Bounty Hunter Upgrade - See If Player has a bounty, Upgrade 2, See the total Amount 500k 12 hours, 500k 12 hours Done - View Guild Menu sort menus, remove fame, achievement and kills until we have some. Done - Where are guild members on the map, Jump Screen Button. Done - Better Notification for Guild Invites Done - Chat randomly stops responding. Done (this one is hard to test by my own) - Where are party members on the map, Jump Screen Button. Done - News On Login Screen For Steam Done - Alert for tutorial in the middle of the screen after first connection. Done - Remo…
- 2.14 Released! Lots of good stuff!! - 22 February 2019
Quick notes before the good stuff. Our main coder will be taking a week off from major code. So while we have 2.15 mostly mapped out, and will release that info, it will be a few weeks before that patch is up for testing. Shout out to all the testing help from the guys in Discord on 2.14. We are looking for player submissions for new specialty items that will be dropped from Ai. So feel free to create a post in Steam forum, or use the one at angryrabbitstudios.com to post your submissions. They will almost all make it in game. :) - Ranks Of Ai Displayed - Exit Button On Login Screen - Allow Emails with .co.uk (etc...) for register. - Alert for tutorial in the middle of the screen after first connection. - Trade fixed. - XP for player kill set to 0. - Convoy Ai fixed in the corridor. - Memory Leak when hunting and trading fixed (Not tested yet) - Notification for Guild Leader on Sat payo…
- 2.14 Testing and Preview - Nee Patch Coming Soon! - 17 February 2019
Good evening pilots! Update news 2.14 is currently in testing I think we're on our 5th version of it and fixing things as quick as we can. The testers are doing a great job I would expect this update to be on the live server soon. Will post a final change list in tomorrow, we have added several things based on player feedback on the fly. Few highlights are satellite distress signal that will send out when attacked. This upgrade will notify you in chat, and notifications when your sat is under attack, comes with a 15 minute cool down on the ability. Traders UTD convoy is now in action. Two armed.convoys go near the corridor station, these baby's drop 2000-3000 in goods. But beware they are not a solo hit (ask the guys). Details on the update tomorrow with a full patch list. As well as what's currently on the list for 2.15. you guys keep playing will keep upgrading and expanding! S.R. P.S…
- Server Back Up and All's Well Reboot Fixed it go figure - 31 January 2019
So Azure had a big authentication outage a few days ago. And that was slowly it seems starting to hit us. We should have probably rebooted after they announced it fixed but we really didn't have much or an issue. Last 48-72 hours we had some weird login reports here and there very sporadic. Got really weird last night about 7 hours ago. I woke up to all sorts of crazyness so had the guys just reboot the server and everything is hunky dory. Told them. Rule 1. Backup and reboot. S.R.
- Connection Issues - 31 January 2019
Some players are having some connection issues hang tight we are working on it. Will post an announcement when all clear and what the problem is. S.R.
- Update and Patch News! Event News! - 23 January 2019
First off this weekend both on Saturday and Sunday we will be having a few fox hunt events, where some poor fella gets a prize put on his head and he runs for his dear life. :) should be lots of fun, and prizes abound. Secondly can we get a round of applause for Mike our coder on those loading times getting into game? Talk about a little adjustment. Below you will find our patch and update schedule for the next few patches, the top part of the list most things should make it to next patch. The wishlist items will follow in the next few patches, and our poor launcher we are waiting a little longer before that gets released. Here is what we have coming in the next week, and the next few weeks after. - Launcher Revamp - Delayed till like 2.16 - Convoy Ai - Admin Console For Testing, change range, change rank, install finish upgrade, add PDC 99% upgrade. - Notification for Guild Leader on S…
- 2.13 Released - 21 January 2019
We are updating the game files right now server is down for 10 minutes will be right back up. 2.13 fixes some bugs from 2.12 Sorry about the issues with 2.12, we got on it as fast as we can and heres 2.13 hopefully nothing major or minor for bugs. We have adjusted the memory system and without weeks of testing we wont know 100% and we really needed to get the connection timeouts under control. 2.14 will be out in a few days will get a more exact time as we will need community assistance to test that on the test server. Thank you! S.R.
- 2.12 Has some Bugs, we are rolling back to 2.11 Read Please - 20 January 2019
2.12 is vastly faster but we missed a few bugs so we are rolling back to 2.11 so there will be some connection issues while we fix this patch and re patch. Repatch will come later today. Steam will auto revert after 10 minutes when we push it out there, your stand alone if you have it will work for the test server for anyone who wants to help test. If you want a copy i can PM you a test client. S.R.
- New Patch Released! Please Read for window mode users!!!!! - 20 January 2019
Hey there we have pushed out a performance and connection adjustments patch. We needed to ge tthis patch out to fix a few things as well as lay some ground work for the other update we are currently working on. We are running a little behind as we had to make this one a priority. Were hammering out the content and changes update, were still a day or so away, will give you guys more updates in the morning! Thanks for all the feed back and help! S.R. BUGS - Graphic Issue - Player jumps in node in window mode, gets attacked, jumps out, enemy ship follows, and is ontop player hud blocking vision - Ai health bars not displaying properly
- Patch News and Connection Issues - 19 January 2019
First off there is a connection issue that we are working on the patch for that will be released in the next 12 hours. It kind of caught us by surprise and started off as a very rare occurance then got larger and larger of an issue as some data came in. It can cause lack of connection, or a shakey connection. We dont know why some folks have no problem and others have a problem we do however know what the problem is and have it fixed we just need to double check, compile, test and patch. This will be done most likely as i said 12 hours. Along with that there will be some performance updates to game load speed yay :) We still plan to be testing and if no issues a content and other adjustments patch, as well as some changes to Ai and ship stats. Hang tight folks and will have this corrected! S.R.
- 2.12 Patch Still On Schedule - 16 January 2019
New patch is coming down the pipe this week as we expect :) will have a list of things going into the patch once we go into testing will get a full list released out. Server has been doing really well, no crashing no crazyness that we had on launch and were excited to have that stability and we are thankful our early players stuck it out :) We also like all the good reviews and if you havent done a review toss on on there helps us out! More details coming soon just wanted to let you guys know we were working, quick side note we are adjust ship stats weekely, so feel free to make the case for changes on our steam or ARS website forum. Thanks guys! S.R.
- 2.12 Patch Timeline Target Weekend of the 18th - 11 January 2019
Hey pilots hope everyone is having a good week and ready for a nice weekend of gaming and relaxing. We will be targeting next weekend for a release of 2.12. This patch will be full of improvements to game speed and performance. Loading the game should be far faster when we are done, so you can start and not look at the pretty wooshy blue cloud as long. Also Ai Changes by very popular demand we are doing our best to further adjust the Ai so they are less swarmy, they should move more often, mingle less, and will take longer before they respond to you being in the node with them. We will keep tweaking the Ai so its a good happy medium for everyone. Some of the information things and lore may or may not get pushed back a week to 2.13. Just depends on how much we get done and tested by patch time next Thursday. We will be posting closer to Thursday for public trials. The test server is all…
- 2.11 Release and Server Up :) only down 20 minutes not bad right? - 5 January 2019
Heres the patch list - Changed jump range - Changed AI faction positions - AI don't notify each other anymore of targets which are not currently in the sector. - Change Jump Range upgrade name to Galactic Exploration - Fix trading Spread so it cant be gamed - Fix Guild Invite language - Backups will now get deleted automatically without being sent to the bin, apart from the last 10 of them. - Fix Some Numbers in Upgrades IE Planetary upgrabe cut off price. - Lower Asteroids Hit points in Gen Zone by 25%, cut jump speed by 100% - Added tutorial quest leading to purchase chips and rewarding PDC. - Trading Course 101 quest typo mistake on "Demand" fixed. - Added display text for the number of parts equipped and maximum slots available on chassis in the Inventory tab of the hangar menu. - Slightly improved the "CopyFile" method performance. - Improved auto-fill feature performance. - When r…
- Server Will Be Going Offline Soon, back up soon Updating to 2.11 Change Log In Back Up Announcement - 5 January 2019
If your in the game get out :)
- Update 2.11 Will be released tomorrow. - 4 January 2019
Hey there folks we need to do a little more testing but we are wanting to release in the next day. We will be having some Public testing of the patch and from here on out people will have access to all the new updates prior to release. Testing will be credited in game currency for helping. One thing folks, if you can set your home planet to a planet right around LM or the Gen Zoe that would be great. We have scripts to move people based on the new range changes but just in case ;) Thanks everyone for playing and helping us with new ideas. We are very excited to build on what we have. S.R.
- 2.11 Patch - Changes, Fixes, Oh My! We will begin testing today. - 3 January 2019
We will begin testing soon and we will be uploading to steam prior to bringing the server down so should be waaaaay more fluid.... waaaaaay less down time. Also to all the players suggesting new stuff in game we will be working on new things and additonal fixes and adjustments the up coming months. Expect regular updates, patches, and content. For new players or players who enjoy guides and walkthroughs, in the Steam Diaspora Mass Exodus community we are posting video written walkthroughts on our Steam community page! Changes below thanks for all the support guys. S.R. - Changed jump range - Changed AI faction positions - AI don't notify each other anymore of targets which are not currently in the sector. - Change Jump Range upgrade name to Galactic Exploration - Fix trading Spread so it cant be gamed - Fix Guild Invite language - Backups will now get deleted automatically without being…
- 2.10 Patch Steam Connect Back Online - 1 January 2019
Fixed issues with large packets from Leaderboard and autofill. Sorry took forever to update Steam for some reason. S.R.
- Server Will Be Down and Back Up Shortly! Hot Fix - 31 December 2018
Hey were applying a fix for that annoying problem that doesnt let players randomly connect. This should fix for all players. The game will be going down in the next half hour, and back up shortly after. Steam users will need to update, it normally takes steam 10 minutes to see that an update is there. We will do another annoucement when patch is applied and server is back up. S.R.
- Growing Pains and Hot Fixes and next Patch. - 30 December 2018
Alright so we have some stuff in game we did that would allow people to quickly auto fill names. Super helpful for tracking, emails, lots of things. However with the large amount of players that have been joining it has created a few packets that are sent that end up being to big and failing. In simple terms craps broke it needs to be fixed. We will be patching this tomorrow early morning probably around 12 or so hours from now. The game is up there's a good number of folks in it. If you can't get in don't rage will get you back in. When we patch we are literally only patching to fix this issue and the server will be back up. We expect a 10 minute down window. I'm the next week (will give notice when we're close) here are things for sure in the next Update Patch. After this will start adding some additional things in game and be looking for how mechanics for taxes and stock market best…