Mesozoica news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score21% positive
- Total reviews587
- Release dateJan 2, 2018
- DeveloperUnderdog Interactive, Squadron Interactive, DreamInCode B.V.
- PublisherUnderdog Interactive
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: Underdog Interactive, Squadron Interactive, DreamInCode B.V.Publisher: Underdog Interactive
Mesozoica Steam news
Mesozoica news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Progression of and managing your park - 2 April 2018
Hey all! Our Lead Designer found the time in between development to elaborate on our progression and management features that are coming to Mesozoica! Have a read and let us know what you think. We greatly appreciate your feedback as we want Mesozoica to be as fun as possible for everyone. First of all, our game has had a rough launch in which we stumbled upon tons of problems with the game. A major issue that was widely agreed upon was the lack of park management and the urge to actually keep playing. Back when we first started developing our core systems we focused entirely on making something that you could feel in awe with. Our dinosaurs are the main attractions but yet, they lacked something very important. Personality and life. Identifying the issue Starting up Mesozoica now provides you with an empty map, a way to get dinosaurs and the ability to build using our modular building…
- Progression of and managing your park - 2 April 2018
Hey all! Our Lead Designer found the time in between development to elaborate on our progression and management features that are coming to Mesozoica! Have a read and let us know what you think. We greatly appreciate your feedback as we want Mesozoica to be as fun as possible for everyone. First of all, our game has had a rough launch in which we stumbled upon tons of problems with the game. A major issue that was widely agreed upon was the lack of park management and the urge to actually keep playing. Back when we first started developing our core systems we focused entirely on making something that you could feel in awe with. Our dinosaurs are the main attractions but yet, they lacked something very important. Personality and life. Identifying the issue Starting up Mesozoica now provides you with an empty map, a way to get dinosaurs and the ability to build using our modular building…
- Welcome back - The future of Mesozoica - 25 March 2018
The purpose of this small blurb is to quickly and effectively explain the updates and the exciting news ahead for Mesozoica. The big topics that we are sure you want to see are TERRAFORMING, BETTER OPTIMIZATION, MORE AND BETTER SOUNDS and finally the news that were investing a great deal of the profits from the game into getting us help that we could have never received without your purchase/support. We are well aware of the impending release of several Jurassic related franchises and we have invested into creating something that Universal wouldn’t touch. A risky endeavor in which focus on creating a world in which the player decides the fate of the setting and in which they create their own story. Thank you for the patience and understanding, this is our baby as much as it is yours and were not stopping after a rough launch. First of all, thank you for giving this a read. Even if you a…
- Welcome back - The future of Mesozoica - 25 March 2018
The purpose of this small blurb is to quickly and effectively explain the updates and the exciting news ahead for Mesozoica. The big topics that we are sure you want to see are TERRAFORMING, BETTER OPTIMIZATION, MORE AND BETTER SOUNDS and finally the news that were investing a great deal of the profits from the game into getting us help that we could have never received without your purchase/support. We are well aware of the impending release of several Jurassic related franchises and we have invested into creating something that Universal wouldn’t touch. A risky endeavor in which focus on creating a world in which the player decides the fate of the setting and in which they create their own story. Thank you for the patience and understanding, this is our baby as much as it is yours and were not stopping after a rough launch. First of all, thank you for giving this a read. Even if you a…
- The New Mesozoica - 11 February 2018
We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massive performance upgrade will also be noted in this coming update. In short, the flow of this solution was as followed, Fixed Grass ---- Better Performance--- Terraforming enabled---- Rivers/Brushes created Dinosaur AI fixes are the second big ticket item. We have included realistic sleeping schedules, and a fan requested Herbivore's eating foilage action for all herbivores! We believe our fixes to the AI not only fix the g…
- The New Mesozoica - 11 February 2018
We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massive performance upgrade will also be noted in this coming update. In short, the flow of this solution was as followed, Fixed Grass ---- Better Performance--- Terraforming enabled---- Rivers/Brushes created Dinosaur AI fixes are the second big ticket item. We have included realistic sleeping schedules, and a fan requested Herbivore's eating foilage action for all herbivores! We believe our fixes to the AI not only fix the g…
- Update on Project T - 5 February 2018
Hello everyone! Apologies for the silence, We have been working primarily on making sure progression is stable and consistent! Adding companies brings variety and player choice. Adding employees generates players quests that they must choose from. Morality over money? New GUI bring more info to the player. More info harder tasks. However all of these new items dont bring progression which is why we have been taking so long on fixing PROGRESSION above all else. Your company will limit you to the number of dinosaurs you are allowed to have as a safe guard (we dont give start up tons of money unless they prove it). How you increase your cap space which will eventually be infinite is by leveling up your relationship with your company! The leveling up process is very direct and simple to follow however forces the player to make tough quest decisions (morality) which have rewards/consequences…
- Update on Project T - 5 February 2018
Hello everyone! Apologies for the silence, We have been working primarily on making sure progression is stable and consistent! Adding companies brings variety and player choice. Adding employees generates players quests that they must choose from. Morality over money? New GUI bring more info to the player. More info harder tasks. However all of these new items dont bring progression which is why we have been taking so long on fixing PROGRESSION above all else. Your company will limit you to the number of dinosaurs you are allowed to have as a safe guard (we dont give start up tons of money unless they prove it). How you increase your cap space which will eventually be infinite is by leveling up your relationship with your company! The leveling up process is very direct and simple to follow however forces the player to make tough quest decisions (morality) which have rewards/consequences…
- Current Status of Development - 24 January 2018
We wanted to share a little update with the status of the game. We have been working not just on adding new content in the form of new animals/gui and new features but ALSO fixing the current bugs as they are numerous! One item the community has highlighted very boldly is the issues with the AI! Not only have we taken a hard look at the AI and fixed several issues but we have gone a step further and highlighted serious performance issues! We have begun to uncover serious Ram using bugs that kill performance for even great computers. It's safe to say were still a couple weeks out for the update however we have included more than just new content to that big update. We will continue to hunt for bugs and we wanted to thank everyone for continuing to be patience AND reporting bugs! We are looking forward to fixing performance and visual issues which should allow everyone to enjoy the game m…
- Current Status of Development - 24 January 2018
We wanted to share a little update with the status of the game. We have been working not just on adding new content in the form of new animals/gui and new features but ALSO fixing the current bugs as they are numerous! One item the community has highlighted very boldly is the issues with the AI! Not only have we taken a hard look at the AI and fixed several issues but we have gone a step further and highlighted serious performance issues! We have begun to uncover serious Ram using bugs that kill performance for even great computers. It's safe to say were still a couple weeks out for the update however we have included more than just new content to that big update. We will continue to hunt for bugs and we wanted to thank everyone for continuing to be patience AND reporting bugs! We are looking forward to fixing performance and visual issues which should allow everyone to enjoy the game m…
- Full GUI WIP SHowcase - 19 January 2018
We are currently fixing several large RAM related bugs with the blueprints and editing the GUI to finalize it eventually. We wanted to be transparent and showcase the lengths that have been made by the team to respond to the community regarding improving the game correctly! Again the images attached are WIP and can change however it's essential for us to show everyone that work is being done daily to improve the game! Also, we have a live vote going on via facebook (https://www.facebook.com/mesozoica/posts/1419545974823502). Four new animals and a lot of changes are coming, and we appreciate the patience as we improve the overall game before we go crazy with adding new content.
- Full GUI WIP SHowcase - 19 January 2018
We are currently fixing several large RAM related bugs with the blueprints and editing the GUI to finalize it eventually. We wanted to be transparent and showcase the lengths that have been made by the team to respond to the community regarding improving the game correctly! Again the images attached are WIP and can change however it's essential for us to show everyone that work is being done daily to improve the game! Also, we have a live vote going on via facebook (https://www.facebook.com/mesozoica/posts/1419545974823502). Four new animals and a lot of changes are coming, and we appreciate the patience as we improve the overall game before we go crazy with adding new content.
- Project T Update / Community Feedback! - 16 January 2018
We cannot stress enough how grateful we are for the patience shown by the community and the continued support post our rough launch! We wanted to post a progress WIP update to show that we are not only listening to community feedback, but we're taking action on it. To Start GUI: Gui arguably was the most significant turn off for players and ex-players. To fix this, we stripped our old GUI down and remastered it to be more friendly and to decrease the number of clicks it took to get to what you want. We also increased the amount of visible information given to the player. A great deal of this information was not shown out of simplicity however that was obviously a mistake post review of community feedback. Attached is a WIP meaning Work In Progress image of our current HUD, meaning it could change pending some final changes and feedback! We heard your guy's complaints on the original hud…
- Project T Update / Community Feedback! - 16 January 2018
We cannot stress enough how grateful we are for the patience shown by the community and the continued support post our rough launch! We wanted to post a progress WIP update to show that we are not only listening to community feedback, but we're taking action on it. To Start GUI: Gui arguably was the most significant turn off for players and ex-players. To fix this, we stripped our old GUI down and remastered it to be more friendly and to decrease the number of clicks it took to get to what you want. We also increased the amount of visible information given to the player. A great deal of this information was not shown out of simplicity however that was obviously a mistake post review of community feedback. Attached is a WIP meaning Work In Progress image of our current HUD, meaning it could change pending some final changes and feedback! We heard your guy's complaints on the original hud…
- Progress on Operation T and expected but not ensured delivery date! - 13 January 2018
I wanted to make everyone aware that our Operation T update is more or less our Re-Launch. The Game is really rough right now and as developers we are MORE than aware. That being said we have applied 4 big solutions in Operation T that seek to fix the big issues. Edit: The update is planned for next week! That depends on a good amount of different factors. Expect next week but please don't be surprised if we delay 3-4 days to add in companies and employees!! 1) New GUI based around new tycoon management features 2) New visitors/animations 3) Mesozoica created blueprints that cover all basic functions of a tycoon park. 4) new GUI covering visitors and dinosaurs to better understand their needs and wants 4 big solutions above - Extra Fixes/content Below ------------------------------------------------------------------------------------------------------ 5) EXTRA animations that include g…
- Progress on Operation T and expected but not ensured delivery date! - 13 January 2018
I wanted to make everyone aware that our Operation T update is more or less our Re-Launch. The Game is really rough right now and as developers we are MORE than aware. That being said we have applied 4 big solutions in Operation T that seek to fix the big issues. Edit: The update is planned for next week! That depends on a good amount of different factors. Expect next week but please don't be surprised if we delay 3-4 days to add in companies and employees!! 1) New GUI based around new tycoon management features 2) New visitors/animations 3) Mesozoica created blueprints that cover all basic functions of a tycoon park. 4) new GUI covering visitors and dinosaurs to better understand their needs and wants 4 big solutions above - Extra Fixes/content Below ------------------------------------------------------------------------------------------------------ 5) EXTRA animations that include g…
- Premature Evaluation: Mesozoica - 9 January 2018
Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s doing his best John Hammond impersonation by caging up dinosaurs and displaying them in exchange for tourist cash in dino theme park sim Mesozoica . This summer, Frontier plans to launch Jurassic World Evolution , a licensed dino-park sim. I can almost understand, then, why I m already playing Mesozoica, another dinosaur-themed management sim. Absent a big license like Jurassic Park, developers DreamInCode B.V. and Squadron Interactive might be keen to beat Frontier to the punch. This early launch is not likely to have the effect they intended. (more…)
- Operation Tourist | First Major Update to Mesozoica - 9 January 2018
Operation Tourist Our first major update to mesozoica is not based around the dinosaurs in-game (while they will get some love) our significant primary expenditure of time and effort post-launch will be on a mini milestone we are going to call Operation Tourist. Operation tourist is pretty basic when we break it down. The first and primary focus I'm sure most of you can guess is the visitors. While not very lovely to look at the back end for advanced Ai is there as well as interactions. We have 40 new visitor variations and models that will be uploaded with Operation Tourist. This is combined with brand new animations for both male and female guests. The purpose of this primary focus is to bring back the fundamental resource of tycoon games "visitors." Lawyers to feed your animals will SOON follow. While the new 40 visitors an entirely new visitor animations are the highlights we are co…
- Operation Tourist | First Major Update to Mesozoica - 9 January 2018
Operation Tourist Our first major update to mesozoica is not based around the dinosaurs in-game (while they will get some love) our significant primary expenditure of time and effort post-launch will be on a mini milestone we are going to call Operation Tourist. Operation tourist is pretty basic when we break it down. The first and primary focus I'm sure most of you can guess is the visitors. While not very lovely to look at the back end for advanced Ai is there as well as interactions. We have 40 new visitor variations and models that will be uploaded with Operation Tourist. This is combined with brand new animations for both male and female guests. The purpose of this primary focus is to bring back the fundamental resource of tycoon games "visitors." Lawyers to feed your animals will SOON follow. While the new 40 visitors an entirely new visitor animations are the highlights we are co…
- Development map has been finalized - Will be published shortly - 7 January 2018
Over the next couple days, we will be making a development map for everyone following the project to better explain the improvements to Mesozoica over the course of Early Access. We have spent the time post-launch fixing bugs and will continue to do so, however with the map officially passed by the entire team comes a change in priorities. We will be looking to make significant changes to the game and adding new features not yet announced to round better out what the game is supposed to be! Thank you for your continued feedback as we believe the comments we have gotten have shaped our outlook on the game a great deal and better allows us to create a superior game. - Big changes include interactive menus for all core pieces - Total GUI Overhaul - New visitors models and animations - Steam Workshop Integration - Visitor management - Dinosaur management - Company selection and employee man…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 January 2018 | Early Access 1.1.2- Patch Notes | 4249665521687866434 |
| 2 | 6 January 2018 | Early Access 1.1.2- Patch Notes | 2284879949562933220 |
| 3 | 5 January 2018 | Blue Print Patch/ Two New Dinosaurs? Hotfix for some AI issues! Day 4 or 5 Patch. | 4249665521687866542 |
| 4 | 5 January 2018 | Blue Print Patch/ Two New Dinosaurs? Hotfix for some AI issues! Day 4 or 5 Patch. | 2284879949561296842 |
| 5 | 4 January 2018 | Early Access 1.1 - Patch Notes | 4249665521687866643 |
| 6 | 4 January 2018 | Early Access 1.1 - Patch Notes | 2284879949556468580 |
| 7 | 4 January 2018 | Day 1 patch delayed a couple hours! | 4249665521687866756 |
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