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Defense Task Force - Sci Fi Tower Defense

Defense Task Force - Sci Fi Tower Defense Steam news

ChillX Ltd | Jun 19, 2018 | game

Released

1players observed · 22 September 2026 - 17:26:05 UTC

IndieSimulationStrategyTower DefenseSci-fiSteam Store

  • Latest observed players1 · 22 September 2026 - 17:26:05 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

Defense Task Force - Sci Fi Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 22 September 2026 - 17:26:05 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews53
  • Release dateJun 19, 2018
  • DeveloperChillX Ltd
  • PublisherChillX Ltd

Genres: Indie, Simulation, Strategy

Company pages: Developer: ChillX LtdPublisher: ChillX Ltd

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Defense Task Force - Sci Fi Tower Defense Steam news

Defense Task Force - Sci Fi Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sizzling Hot Updates - What's cooking here's a peek - 21 September 2018

    https://i.imgur.com/L6YADLi.gif We hope you see this update as a sizzling hot initiative. Its been work but exciting work for the team in New Zealand to bring to our customers something new and refreshing. In this update we want you to see a variety of different game level maps which we call Blueprints for you to engage with the Krakens in a different manner. Here is a sneak peek of some of what's been worked on so far. We have added 5 new blueprints (game level maps) We have also changed the way the blueprints are unlocked by winning the sectors in each Region The maps are in increasing levels of strategy in terms of path options You will also get to meet Mega Bosses on your way to victory We have addressed the Game re-balancing You will see an improvement in the visuals within the game Turret targeting system improvements have been accomplished Game performance increased by 110% when…

  • Balancing Update V01.07.26 - 06/Jul/2018 - 6 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31813515%2Fcb13a94b9fb7de0cc9c1a68f6b116772246850a0.jpg As a small team at Defense Task Force our development goal has always been to build the game where gamers who invest in the game would play the game not just for a few hours, days or weeks but for months and years. Achieving this goal is a Big Hairy Audacious Goal (BHAG). During our last update on 29 June we deployed a balancing update reducing the strength of the missile and tessla towers as both these towers were significantly over powered, unfortunately as a side effect this increased the difficulty levels in the game significantly we thought we had done something usefull, we had kept up the night but its a learning lessons for us as we realise there’s more to not getting enough sleep. It can have an impact on the people who have invested in you. Thanks to the comm…

  • Short time horizons - Release Update V01.07.24 - 2 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31813515%2F3339acdcd262b1debfbff89956e14e3dd7b9f7a1.jpg It's always the case we tend to do our best work when we're excited about something. Excitement moves into motivation and then work begins. We love our customers who have invested in our game and that motivates us. We have received constructive criticism and then feedback that can put your morale down from people sitting on the fence with opinions. As an indie team we had a choice to burry our heads into the ground and sulk or take the feedback received and deliver something that would help our current players. So here's what we have been upto recently: Added Extractor Capacity upgrade in global research options. We have added another global research option to allow the player to increase the energy income from each mission to a higher value. The default income can no…

  • New Blueprint Available - "Pandora" - 26 June 2018

    Defense Task Force - New Blueprint Available! https://media.giphy.com/media/878nLj3B5YP0GCy3Ik/giphy.gif We are so thankful for your support! It has been one week since the release of Defense Task Force, and we are super excited to share with you some new content we have been working on. Our newest and most immersive blueprint yet "Pandora" has been included free of charge. We would like to thank all of our supporters and offer reassurance that the team is hard at work improving the quality of the game. If you have not done so already please feel free to give our game a Review, and share your feedback and suggestions on our Forums. We look forward to working with you! Enjoy! -The Defense Task Force Dev Team

  • Game Update - Multiple Enhancements and New Blueprint - 24 June 2018

    These enhancements and updates were made possible largely due to valuable feedback from the amazing community. You have our deepest gratitude. Update V01.07.22 - 23/Jun/2018: This update has a number of adjustments to address any "grinding" in the game By default all level 1 towers now unlocked Energy costs for research significantly reduced in some cases by 90% Energy costs unlocking and deploying blueprints slightly reduced Starting energy given to a new player profile reduced by 50% as all costs are significantly lower VSync enabled to resolve any screen tearing. Frame rate capped at monitor refresh rate which is usually 60 fps. This is to avoid wasting GPU usage where not necessary Music is now muted when the tutorial window is opened so as not to interfere with the tutorial videos. Units and Towers Encyclopedia readability of various stats is improved significantly New Blueprint "P…

  • Defense Task Force is Live! - 19 June 2018

    Defense Task Force is here and available today on Steam. We want to thank you all for supporting us throughout this journey. The hour has finally come where we sit in front of our computers in New Zealand and press that “Go Live” button. After 2 solid years of sweat, tears, and trying times we are finally ready to release our creation to the world. Getting to this moment put a great deal of strain on our lives, financially, emotionally, and educationally. As many of you know this road was not easy, especially after losing the funding from our Kickstarter. But as you can see we are revitalized and stronger than ever. We hope you will share in our bravery and support a game that we loved to build for you. We’d like to thank our family, our friends, our extremely supportive Kickstarter backers who put that initial burst of energy to bring our dreams to reality. We would like to thank our b…

  • Pre Release Game Updates Rollup - 20 May 2018

    These enhancements and updates were made possible largely due to valuable feedback from the amazing community. You have our deepest gratitude. Update V01.07.20 - 18/Jun/2018: Tutorial New Blueprint "Eukelade" Added. This is a super sized blueprint for very complex strategies. Blueprints renamed for future extensibility Note: Final Pre-Release Build: Apologies - Any blueprints researched on pre-release builds will be reset to not researched. This is a one time occurence and will not happen again. Update V01.07.18 - 08/Jun/2018: Tutorial Tutorial menu added including 5 tutorial videos Cleanup of informational text messages across the UI Update V01.07.16 - 31/May/2018: UI resolution support Game UI extended to support resolutions other than 16:9. Resolutions supported now include 4:3, 16:10 and 16:9. This is the vast majority of resolutions from 1024 x 768 upto to full 4K 3840 x 2160. Font…

  • Defense Task Force - Release Candidate - 5 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31813515%2F5d00be5f0635b1b7c12f85d5638c2b862cface9d.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31813515%2F1d1b67f7b74560e2e2c437ebfd02930a0e941197.jpg Today as we post this update one of the life lessons we have had to overcome is to bury the hustle of hustling to get things done. Hustle as we know it is pushing through pain and exhaustion in the chase of achieving the bigger carrots. We got a bit tired of this kind of mindset. By hustling in developing Defense Task Force at the start we ended up tired, burnt out and just churning our wheels getting no where. We asked ourselves why are we doing this? Life is short. After our kickstarter campaign not pulling through we asked ourselves should we launch another campaign or use that same time to finish the game with the little time we have. We decided…

  • Early Bird Offers on Kickstarter - 75% Off!* - 10 February 2018

    See our Kickstarter Campaign Page Here - https://www.kickstarter.com/projects/1449075056/defense-task-force-pc-tower-defense-game?ref=8be2v7 Defense Task Force is an infinite waves tower defense game for PC. Staged on a lifeless planet, with a breathable atmosphere called Delta Atheni, your role as commander is to defend the platform that's built to harvest energy and power Earth. Key Features include Mazing and Real-time pathfinding, Infinite waves, deep strategy and skills / upgrade tree, dynamic paths, economy and FPS quality visuals.

  • Early Bird Offers on Kickstarter - 75% Off!* - 10 February 2018

    See our Kickstarter Campaign Page Here - https://www.kickstarter.com/projects/1449075056/defense-task-force-pc-tower-defense-game?ref=8be2v7 Defense Task Force is an infinite waves tower defense game for PC. Staged on a lifeless planet, with a breathable atmosphere called Delta Atheni, your role as commander is to defend the platform that's built to harvest energy and power Earth. Key Features include Mazing and Real-time pathfinding, Infinite waves, deep strategy and skills / upgrade tree, dynamic paths, economy and FPS quality visuals.

  • What 11 days of work looks like since we launched on Kickstarter... - 10 February 2018

    Here’s what our core dev team of 2 programmers part-time and 1 do it all member part-time were able to start, complete, and ship to a few Alpha Game Reviewers since we launched on Kickstarter. See our Kickstarter Campaign Page Here - https://www.kickstarter.com/projects/1449075056/defense-task-force-pc-tower-defense-game?ref=8be2v7 Some awesome happiness tasks we have been able to work on :-) We were fortunate to meet a few Youtube and Twitch Gamers who volunteered to play the Alpha Version of the game and provide live feedback. Youtube and Twitch Gameplay Videos LForward - who does Youtube + Twitch full time - @_LForward - https://www.youtube.com/watch?v=CXsCH4LCGwY Vermillion Phoenix - @VeePhoenixGames - https://www.youtube.com/watch?v=I3PKQKDrmoI Lokken13 Gaming - @Lokken13 - https://www.youtube.com/watch?v=yqXpEyZpc5o Darryl Jones - @splatteredink - https://www.twitch.tv/videos/2249…

  • What 11 days of work looks like since we launched on Kickstarter... - 10 February 2018

    Here’s what our core dev team of 2 programmers part-time and 1 do it all member part-time were able to start, complete, and ship to a few Alpha Game Reviewers since we launched on Kickstarter. See our Kickstarter Campaign Page Here - https://www.kickstarter.com/projects/1449075056/defense-task-force-pc-tower-defense-game?ref=8be2v7 Some awesome happiness tasks we have been able to work on :-) We were fortunate to meet a few Youtube and Twitch Gamers who volunteered to play the Alpha Version of the game and provide live feedback. Youtube and Twitch Gameplay Videos LForward - who does Youtube + Twitch full time - @_LForward - https://www.youtube.com/watch?v=CXsCH4LCGwY Vermillion Phoenix - @VeePhoenixGames - https://www.youtube.com/watch?v=I3PKQKDrmoI Lokken13 Gaming - @Lokken13 - https://www.youtube.com/watch?v=yqXpEyZpc5o Darryl Jones - @splatteredink - https://www.twitch.tv/videos/2249…

Patch notes and updates

S.noRelease datePatch nameGID number
110 February 2018What 11 days of work looks like since we launched on Kickstarter...4249665521687868866

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