SPSTEAMPULSELIVE ANALYTICS
Roguevive

Roguevive Steam metadata

Chiorco | Aug 28, 2025 | game

Released

0players observed · 23 September 2026 - 01:03:05 UTC

ActionAdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)788
  • Revenue (VGI)$1,006
  • Review score71% positive

Roguevive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)788
  • Revenue (VGI)$1,006
  • Review score71% positive
  • Total reviews24
  • Release dateAug 28, 2025
  • DeveloperChiorco
  • PublisherChiorco

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: ChiorcoPublisher: Chiorco

Top Steam chartsTop 100 gamesGame directorySteam Store page

Roguevive Steam metadata

Roguevive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/721780/metadata
Steam Storehttps://store.steampowered.com/app/721780/
Steam Communityhttps://steamcommunity.com/app/721780
PCGamingWiki search
IGDB searchSearch IGDB for Roguevive

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 17 positive, 7 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Custom Volume Controls

Achievements

19

Platform releases
  • Steam 28 August 2025

Latest Steam announcements

  • Controller Support - 14 September 2025

    Hello everyone, thanks for the extensive feedback on the game. With this patch, Controller Support is added to the game. Every menu has been rewritten to work with a gamepad, so if you see any bugs, please let me know. Also, the HP curve for enemies in the Underland has been slightly nerfed. Underland has also received a purplish hue to its background for better visibility. Again, a big thanks to everyone that played the game and for all the feedback.

  • Lightning Step Effect temporary Disabled - 1 September 2025

    Lightning Step Effect has causing severe stutters on some graphic cards, so it has been disabled until I can properly fix it.

  • Steamdeck Patch - 31 August 2025

    Hello everyone, thanks to everyone that played Roguevive on release. Here is our first patch adressing the linux and steam deck problems, with this the game should be running on thos platforms, also some updates: -Saint Skull heal value nerfed from 5 > 4 -Pressing Esc on some menus would make them linger on screen, now it's fixed -Meat upgrade, heal per level nerfed from 25 > 10 -Fix volume sliders not saving -Various Fixes for achievements different Achievements Known issues -Some keybindings not saving the changes. -No more bones Achievement not unlocking, I added a counter to test some things on my side, please ignore if the counter is showing a 0 skeletons defeated, I am just testing the achievement for now. Again thanks everyone for playing and provinding feedback.

  • Release is HERE! - 28 August 2025

    Hello everyone, the release is HERE! Thanks to everyone who played the demo and the prelude, and for all the feedback, that really helped. For the next month I will try to improve the network performance and fix all the bugs that you all will eventually find. After that I plan on adding some more content, like new skills, skins, maps and some weapons. Save Files Sadly the prelude and the demo were development builds, and thus their savefiles are located on a different folder than the release version, if you intend on using the same save, it's possible to transfer the files from the older folder to the new one. Here are the steps. First install and open Roguevive First you have to go to the Installed files of the Demo or Prelude, you can go via Steam. First you right click in the game name at the library. Go to Propreties, a new window will open, thre you go to Installed Files and click…

  • Release - 15 August 2025

    Hello everyone, It's been a while. I bring news about the game, it's finished. I am only going through some final testing to be sure the release can go smoothly. The game will be released 2 weeks from now, on August 28th. A lot of the bugs have been fixed, there's a lot more content, and the performance of the game has been vastly improved both offline and online. But to achieve this, I had to rewrite a lot of the code and update the engine version, sadly the save location files have been changed with these updates. The save file still works, but it needs to be manually transferred to a new folder. I will make a guide on release about how this can be done. To make up for this problem and for the great delay of the game, I will make a release discount, I am still looking at how much of a discount I can provide, since this is my first paid game and I am not familiar with a lot of the opti…

  • Prelude is here - 28 September 2023

    Hello everyone, The prelude is here and available to download. I will keep the updates coming to that version, seems to make more sense. I activated the Cloud Saving, so if you open the Demo and afterwards open the Prelude, it should carry your progress, but in case it don't, here's a tutorial on how to manually carry the save file. Save location tutorial On your steam, Right-click the Roguevive and go to Managa > Browse Local Files Once on the Local Files, access Roguevive > Saved > SaveGames There is a file named "saveGame.sav", that is the one you need to copy and paste to the same directory on the Prelude. That's it, any problems, feel free to send a message or leave a discussion on the forum, I will help those who need it. Also I made some fixes, mostly multiplayer QOL. Patch notes: Changed reload bar color for better visibility Slightly changed the Shotgun Wolf color in comparsion…

  • Update #13 - 18 September 2023

    Hello people, new update just arrived. Patch Notes Added a 5s cooldown to the dash. Added a bar showing the dash cooldown, below the player. Buffed the Shuriken pack from 3 to 10 projectiles. Changed the Lightning Step description to better reflect it's usage. Fixed the Pick up Range upgrade description on the Upgrades tree. Fixed Pick up Range not working properly. New Level Up Options, Magnet. Changed second level ground color for better visibility. Added 2 enemies to the second level. Shotgun ammo changed from 1 to 2 Fixed a visual bug where Slimes sprite would sometimes flick when dying. The dash is a powerful escape tool, together with the invulnerability upgrade, that gives a 0.1s invulnerability when using the dash, it became too powerful. So there's a nerf, I intend on making an upgrade on the tree, to lesser the cooldown. Right now I think the version is pretty stable, and I wi…

  • Update #12 - 10 September 2023

    Hello everyone, it's the weekend, so the update is here. Patch notes Slime hitbox decreased Add elite enemies. Changed the item effects to use GPU instead of the CPU, for a better performance. Added an error message when failed to create a lobby Added an error message when failed to find lobbies Added an error message when failed to join lobby Fixed a bug where pressing space bar would select a level up upgrade Fixed a bug where enemies on the same height would have their sprite flicker between who is in front. Fixed the weapon damage upgrade showing 50% progression when it only gives 25% damage. Changed the auto target logic to ALWAYS target the nearest enemy Fixed the keybindings tooltip not changing when the player change the input. Changed the text "item damage" to "skill damage" everywhere. Fixed the buttons not working properly when first entering the game. While this update is a…

  • Update #11 - 4 September 2023

    Hi everyone, weekend is the time for update. So here it is. Pause menu fixed on online. Fixed second stage boss name Duplicate mirror nerfed from -10% to -20% damage. Shatter mirror nerfed from -5% to -15% damage. Bouncy mirror nerfed from -5% to -15% damage. Soda nerfed, removed the Shoot Speed bonus. Pills nerfed from +25% to +15% shoot speed. Shuriken pack damage increased from 3 to 5. EarlyBullet fixed a bug where upgrading the item when reloading would cause the base damage of the weapon to decrease. Added an arrow showing the xp collector position. Improved the spectate camera movement. Sunheart, Thorn Ivy, Starfall, Boomerang and Little Moon have their upgrade lines changed and max level set to 10. Two new upgrade options Paper Cut and Arsenal. Fixed pause menu not working on online. Can now join games via steam overlay and invites. Fixed a bug where reroll would, sometimes, stop…

  • Update #11 - 27 August 2023

    Hi everyone, weekend means update. This one is a little big. Here are the notes. Patch Notes: Fixed several behaviour problems of the Reload bar both solo and online. Blood Instinct now show damage text in Red, as critical, and the exact damage it does, instead of 999. Gravi Push and Gravi Pull knockback increased by 50%. Purple slime xp decreased from 3 to 2. Fixed Gold Spent and Gold Collected not showing on Game Over Screen Fixed a bug where the reroll was costing more than it should. Changed Shuriken Damage color. Add a 0.3s delay when exiting the pause menu and the level up menu, so you have time to react to the game coming back. Fixed online Upgrade cards not being selected when clicking on the image of the upgrade. Fixed SEVERAL problems with buttons not working in game. Added an Increase size animation to level up cards when Hovered. On endless mode, added a tooltip text showing…

  • Update #10 - 23 August 2023

    Hi everyone. Some little fixes before a big update: Patch notes: Added outline to the Level up cards, since in the online version, image overlaps with the text, the text needed some contrast for an easier reading. Added a Status screen on pause menu. Changed the Xp point movement logic to fix some weird behaviors when there was too many points around. Decreased the "get away" animation of the xp points. Corrected several items not having a max level. Added a golden border for max level items Fixed a bug that enabled the click on the reroll button when it was not on screen. Pills nerfed from 35% shooting speed to 25%. Fixed a bug preventing different enemies to spawn on endless Mode. Now Enemies get 20% movement speed per lap on endless, caps at 300% the initial movement speed. Changed the Hp formula for Endless. Enemies will get 100% along the Lap, and a plus 100% when the Lap is comple…

  • Update #9 - 21 August 2023

    Hi everyone, another update. Patch notes: Weapon damage changed to White from Red. Boomerang damage color changed for better visibility. Lightning Step damage color changed for better visibility. Healing now shows a damage text. Decreased damage number size. Critical damage "!" text removed. Critical damage now has a size animation. Fixed a bug where the Damage Text was persisting when the game was paused. Fixed a bug where the Pause Menu would not be clickable after showing the settings. Fixed a bug where some Skeleton Heads had a larger hit box. Player Hit box decrease, to normalize between the multiple skins. Crossbow Skeleton projectile speed decreased by 25%. Crossbow Skeleton projectile trail color changed for a better visibility. Added a Skin selection screen, it's a placeholder for now since I am still testing some features. Added the characteristic "running away" animation to t…

  • Update #8 - 20 August 2023

    Here are this weekend update. Patch Notes Being far from teammates on online will show arrows pointing to their direction. The damage text now has multiple colors depending on the source of the damage. Fire Ammo effect is now continuous. Fixed Fire Ammo effect sometimes showing behind the enemy Corrected Coop tomb sprite order. Added a confirmation screen when changing Full Screen Mode. Fixed the game not saving the resolution option in some cases. Settings menu added to the in game menu. Fixed a typo in Explosion Step Upgrade Fixed Explosion Step not showing up in the damage dealt screen. New upgrade on the Upgrades Tree, Experience Collector. Along this week I will rework the upgrades Tree prices and values, I feel some of the upgrades are too weak right now. Also will be working on the next level, that will probably be up on the next weekend.

  • Update #7 - 16 August 2023

    Hi folks, this was supposed to be a little update, but ended up being quite big. Bug fixes Improved Spectate camera Stuttering. Fixed players pausing on online. Fixed disconnect on multiplayer causing the game to never end. Fixed the countdown in multiplayer. Fixed the name of teammates getting stuck on some resolutions. Fixed Meat Heal Upgrade not working as intended. Fixed Starfall Sound not playing properly. Fixed Custom Mouse Cursor not showing properly. Patch Notes When opening the password screen, focus on the password text. Lightning Step radius decreased by 50%. Removed the endless and the difficulty button on the lobby, for non hosts. Changed the logic for auto aim, now change target when the enemy die, instead of when the enemy ends the fading animation. Add music to the online lobby. Added remap key bindings for the upgrade shortcuts. Added Weapon muzzle flash. Fire ammo effe…

  • Multiplayer Online update...and Auto-Aim...also key bindings. - 12 August 2023

    Hello everyone, sorry for the lack of news. For the past semester I've been working on the multiplayer online of the the game, and it's Here. I actually remade the entire game on Unreal, so everything is a little different. Patch Notes: As of now, the multiplayer online is On, you can host a session for up to 4 players. Auto-aim function, by pressing U, u can toggle between normal/auto shoot/auto aim. The settings menu is completely changed, now you can change all of the controls there. Every text is on a pixel Font, I will try to add an option to change this on a near future. Decrease every enemy overall speed. You can now select your update by pressing 1 2 3 4 5 on the keyboard. Overall changes in the color of the game, since I changed the engine and remade the game, I tried to make it looks a little better. Updated icons on the skill trees. Known Bugs and Roadmap: There are some issu…

  • Hotfix - 24 October 2022

    Hi everyone, so here a some little fixes since there was some problems with the Endless Mode. Fixed boomerang not disappearing on lower fps Fixed bandit mask not working when the player had shield points. Mini Beholder number of Projectiles decreased from 5 to 3, but damage increased from 5 to 7. Mini Beholder SKill cooldown increased from 3 to 7. Little Beho (the single beholder eye) skill cooldown increased from 4 to 8. Now the xp points will mege with nearby xp points when spawning, this will increase the performance on longer runs. I am still working on some improves for the performance of longer runs. Thanks everyone.

  • Endless Mode - Demo Update #6 - 24 October 2022

    Hey folks, here is this week Update and it's a pretty great one. So first the notes. Patch Notes: Fixed the Equipped upgrades icon size in game and on game over screen. New skill Invincible Dash: dashing leave you invincible for 0.1 second. New upgrade Explosive Step: dashing has a 20% chance of generating an explosion. Immovable Dagger now have a maximum of 1000 stacks. Fixed a bug where gold spent was not reseting between runs. Uzi damaged increased from 1 to 2. Damage upgrade text fixed from +25% damage to +50%. The upgrade already increased 50%, but the text was wrong. Font size changed on upgrade related panels so the text stays inside the same. Reroll increase price multiplier decreased from 25% to 15% Endless Mode Finally a new mode. On the endless mode there are no bosses, but the quantity and health of monster increase drastically over time, so be careful when facing this mode.…

  • Demo Update #5 - 16 October 2022

    Hi everyone, thanks for playing the demo, as always. Here is this week Update: Patch Notes: Fixed the Equipped upgrades icon size in game and on game over screen. Projectile lifetime of all weapons changed so they don't go off screen. Except the Frisbee. Damage Upgrade changed from +1 damage, to +25% damage dealt, also increased the max level to 20. Meat upgrades text changed from bonus to total Added a setting option to disable damage numbers on enemies Changed the grass texture. Fixed the difficulty option appearing off screen in some resolutions. Fixed a bug where the weapons would be upside down sometimes. Camera distance increased, this will probably make the game easier. Ranged enemies range increased to reflect the camera change. StartFall Spawn area increased to reflect the camera change. StarFall fixed a bug where the stars where spawning while the game was paused. StarFall fix…

  • Demo Update #4 - 2 October 2022

    Hello everyone, as always thanks for playing my demo. Here is this week update. Patch Notes: Ranged enemies now have a minimum range to shoot, so the enemies cant shoot from off the screen. Except bosses. Movement more responsive on the keyboard. There was a little sliding felling when starting to move on the keyboard. It's gone now. Player movement speed slightly decreased. Soda: changed to +10% shooting speed and 10% reloading speed. The move speed part was removed, see bellow. New item, Sports drink: 15% movement speed. Health upgrade buffed from 5 per level to 10 per level. Health upgrade max level increased from 5 to 10. New Upgrade more meat. New Upgrade meat heals for 25 more per upgrade level. And a little bugfix where the health bar showed 1000 of health on the first second of the run. As always, any suggestions feel free to post on the Discussion section. Thanks everyone.

  • Demo Update #3 - 19 September 2022

    Hello everyone, thank you for anyone to took some time to play my Demo. You guys are awesome. So here are this week updates. Patch Notes: Crossbow Skeleton projectile speed decreased by 20%. Fire bullet: added visual and sound feedback. Upgrades panel: add text showing max level. Upgrades panel: add text showing current and next level bonus. Bug fix: can choose the fourth and fifth upgrades , even when not unlock, when using a controller(this one was release on the middle of the week as a hot fix) Difficulty options enabled Some of you said the game was a little too hard, so now there is 3 difficulty options for the game, I am working on some more ways to change the difficulty and bonuses for playing on the harder ones. As always, any suggestions feel free to post on the Discussion section. Thanks everyone.

Patch notes and updates

S.noRelease datePatch nameGID number
114 September 2025Controller Support1810503566521237
21 September 2025Lightning Step Effect temporary Disabled1809235871718120
331 August 2025Steamdeck Patch1809235871693037
418 September 2023Update #135480373588795534044
523 August 2023Update #105141475722321511594
616 August 2023Update #75127964289170497700
724 October 2022Hotfix4714731755427975493

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID721780
Live current players0
SteamPulse tracked peak14
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateAug 28, 2025
DeveloperChiorco
PublisherChiorco
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews17
Negative reviews7
Total reviews24
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/721780/

Short description

Roguevive is an roguelite survive bullet heaven. Survive against hordes of enemies getting ever stronger. Level up, unlock upgrades and new guns in this multiplayer action roguelite.

About this game

Roguevive Is an Roguelike Survive Arena. Survive on a timed stage against hordes of enemies getting ever stronger, be it alone or with friends. Play in your style, upgrading the attributes you feel like. Master each weapon and unlock upgrades that suit your play.

Supported languages

English * , Portuguese - Brazil * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Roguevive's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Roguevive's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Roguevive at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$1.99$1.99No discountSteam Store

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2422,42223 September 2026 - 01:07:55 UTC1,818,3689,826,471Valve
Dota 2339,09223 September 2026 - 01:07:55 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals90,17823 September 2026 - 01:03:50 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
HELLDIVERS™ 268,39623 September 2026 - 01:01:49 UTC458,2081,150,310Arrowhead Game Studios
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod22,12422 September 2026 - 21:00:11 UTC73,7501,258,308Facepunch Studios
The Sims™ 420,22823 September 2026 - 00:06:35 UTC96,185193,399Maxis
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Russian Fishing 414,99522 September 2026 - 19:02:39 UTC27,90689,773FishSoft LLC
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.