SPSTEAMPULSELIVE ANALYTICS
Merper VR

Merper VR Steam metadata

Federico Schliemann | Nov 2, 2017 | game

Released

0players observed · 5 October 2026 - 11:26:28 UTC

CasualFree To PlayIndieSimulationFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,804
  • Revenue (VGI)No data available
  • Review score89% positive

Merper VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,804
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews44
  • Release dateNov 2, 2017
  • DeveloperFederico Schliemann
  • PublisherFederico Schliemann

Genres: Casual, Free To Play, Indie, Simulation

Company pages: Developer: Federico SchliemannPublisher: Federico Schliemann

Top Steam chartsTop 100 gamesGame directorySteam Store page

Merper VR Steam metadata

Merper VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/725510/metadata
Steam Storehttps://store.steampowered.com/app/725510/
Steam Communityhttps://steamcommunity.com/app/725510
PCGamingWiki search
IGDB searchSearch IGDB for Merper VR

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 39 positive, 5 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 November 2017

Latest Steam announcements

  • 1.1.09 out - 8 July 2019

    Small update today: - You can now switch drives when loading files - You can now adjust the opacity of the models while manipulating. Enjoy

  • 1.1.08 out - 23 June 2019

    Minor push today that updates SteamVR libs and changes the way the syncrhronization happens with the compositor hoping that will fix the black screen on the headset issue some people are seeing. Please let me know using the forums.

  • 1.1.06 - 1 February 2019

    Hello Everyone! Thanks to all of you who reported some issues on the forums. This small update includes: - Update to the latest SteamVR - Update build environment - Fixes to the way the compositor pipeline works, which should fix the issues some of you were reporting after some of the later updates - Bouncy issue with moving the world when using a controller other than the Vive - Allow disabling the internal HDR post-processing step (pressing "J" on the keyboard while focused on the mirror window will do this). This may help some people who still run into issues. Please keep the feedback coming! Thanks, F

  • v1.1.04 - Welcome WindowsMR users! - 30 May 2018

    This is something I've been meaning to do for a while, but I finally got a WindowsMR headset to test with. Enjoy! F

  • V1.1.02 Released - 28 April 2018

    Hello Everyone! Little big release... Bug Fixes: - SAVE button will now work again for models that had a rig coming in. This has been reported in the forums, so thank you for all of you who found that. - SAVE will now default to the FBX default, which is FBX binary. The usual suspects (Unity, Blender) can load these. Features: - Rigging is now using GPU compute - still not that much better than before, but a huge overhaul under the covers. Enjoy and please keep posting issues as you find them. Cheers, F

  • v1.1.0 Released! Now with Rigging - 28 February 2018

    Hello Everyone, This update has enough in to be considered the first minor version increase. Here's what's new: Selection Improvements: - fixed an issue that made manipulation with Oculus hard - laser pointer now indicates the position of manipulation - you can now select between multiple bones that start from the same position - bone targetting is more precise - when the model is in see-through mode, the bone that would be actuated is now highlited - when manipulating a bone there will be a proportionally sized axis at the center of rotation - Support for multiple hierarchy roots: e.g. a character that has accesories like weapons like this one (new bone highlight and controller selection) File Loading Improvements: - improved support for FBX models with multiple parts - e.g. this - improved support for binding pose - improved material transparency - improved loading of HDR files with v…

  • v1.1.0 Released! Now with Rigging - 28 February 2018

    Hello Everyone, This update has enough in to be considered the first minor version increase. Here's what's new: Selection Improvements: - fixed an issue that made manipulation with Oculus hard - laser pointer now indicates the position of manipulation - you can now select between multiple bones that start from the same position - bone targetting is more precise - when the model is in see-through mode, the bone that would be actuated is now highlited - when manipulating a bone there will be a proportionally sized axis at the center of rotation - Support for multiple hierarchy roots: e.g. a character that has accesories like weapons like this one (new bone highlight and controller selection) File Loading Improvements: - improved support for FBX models with multiple parts - e.g. this - improved support for binding pose - improved material transparency - improved loading of HDR files with v…

  • 3DRudder Support - a must have for all seated VR experiences - 17 January 2018

    Hi Everyone, For some of you who may already own a 3DRudder, you may have noticed this has actually been supported for a few versions now. If you don't know what that is, take a look here: https://www.3drudder.com/ When I designed MerperVR, I focused on a room-scale experience because that felt the most natural and therefore the better use of the technology. Using the 3DRudder made me re-evaluate that, because it makes seated scenarios compelling in their own way by fixing the locomotion problem. If you have a small space, or a headset that doesn't quite support room scale I highly recommend you get yourself one. Cheers, F

  • 3DRudder Support - a must have for all seated VR experiences - 17 January 2018

    Hi Everyone, For some of you who may already own a 3DRudder, you may have noticed this has actually been supported for a few versions now. If you don't know what that is, take a look here: https://www.3drudder.com/ When I designed MerperVR, I focused on a room-scale experience because that felt the most natural and therefore the better use of the technology. Using the 3DRudder made me re-evaluate that, because it makes seated scenarios compelling in their own way by fixing the locomotion problem. If you have a small space, or a headset that doesn't quite support room scale I highly recommend you get yourself one. Cheers, F

  • v1.0.11 - internal bug fix release - 17 January 2018

    Making NVIDIA cards more stable

  • v1.0.11 - internal bug fix release - 17 January 2018

    Making NVIDIA cards more stable

  • v1.0.10 - bug fixes for AO on NVIDIA cards - 15 January 2018

    Hi All, This patch fixes an issue with Ambient Oclusion on NVIDIA cards. Thanks, F

  • v1.0.10 - bug fixes for AO on NVIDIA cards - 15 January 2018

    Hi All, This patch fixes an issue with Ambient Oclusion on NVIDIA cards. Thanks, F

  • v1.0.9 - Small patch fix - 10 January 2018

    Hi All, This update has two things: There's an exposure slider next to the environment select spheres. It also add a speculative fix for an notebooks with both a discrete GPU and an integrated one to force the discrete one in an attempt to fix an issue reported in the forums. Thanks, F

  • v1.0.9 - Small patch fix - 10 January 2018

    Hi All, This update has two things: There's an exposure slider next to the environment select spheres. It also add a speculative fix for an notebooks with both a discrete GPU and an integrated one to force the discrete one in an attempt to fix an issue reported in the forums. Thanks, F

  • v1.0.8 - Small file loading fix - 6 January 2018

    This patch should fix an issue reported in the forums with model loading from a specific source. Thanks, F

  • v1.0.8 - Small file loading fix - 6 January 2018

    This patch should fix an issue reported in the forums with model loading from a specific source. Thanks, F

  • v1.0.7 - Welcome Oculus Rift + Touch! - 4 January 2018

    Happy New Year! I'm happy to welcome Oculus Rift users to MerperVR! While this was technically possible before given the OpenVR support ( which still holds true for other headsets ) this release adds Oculus-specific UI to match the touch controllers and positions UI in a way that's easier to use on a seated experience. Note that given that this is a manipulation-centric experience, you will still need to have touch controllers. Take a look: For everyone else, I tweaked the laser pointers a bit and the way the grip button moves the UI. Enjoy! F

  • v1.0.7 - Welcome Oculus Rift + Touch! - 4 January 2018

    Happy New Year! I'm happy to welcome Oculus Rift users to MerperVR! While this was technically possible before given the OpenVR support ( which still holds true for other headsets ) this release adds Oculus-specific UI to match the touch controllers and positions UI in a way that's easier to use on a seated experience. Note that given that this is a manipulation-centric experience, you will still need to have touch controllers. Take a look: For everyone else, I tweaked the laser pointers a bit and the way the grip button moves the UI. Enjoy! F

  • v1.0.6 - more PBR and uploadable screenshots - 13 December 2017

    Hello Everyone, This version brings the semi-transparent material that lets you see through your models to find their skeletons in line with the main PBR renderer. It also integrates better with the overall Steam platform, not just SteamVR / OpenVR - this means your screenshots will now be uploadable when you hit the screeshot button in EXPRESS mode. Please share yours! Here's a shot of the new transparent material that I also uploaded to the screenshots section: There's also a litte update for those of you without VR - as mentioned before, the game will run outside of a VR context, it's just not very usable without the head tracking and motion controllers. Still, I added WSAD keyboard support for non-VR environment so you can move around the UI. And for those of you who want to try it and don't have the right system requirements ( 99.9% of the time your GPU does not support OpenGL 4.5…

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 20191.1.09 out2436926440605043423
21 February 20191.1.062462808987396499575
328 February 2018v1.1.0 Released! Now with Rigging4249665521688129422
417 January 2018v1.0.11 - internal bug fix release4249665521688129698
515 January 2018v1.0.10 - bug fixes for AO on NVIDIA cards4249665521688129829
610 January 2018v1.0.9 - Small patch fix4249665521688129972
76 January 2018v1.0.8 - Small file loading fix4249665521688130128
84 January 2018v1.0.7 - Welcome Oculus Rift + Touch!4249665521688130283
913 December 2017v1.0.6 - more PBR and uploadable screenshots4249665521688130461
105 December 2017v1.0.5 - Improved Environments4249665521688130622
1122 November 2017Version 1.0.3 is out4249665521688130898
124 November 2017Version 1.0.2 is out4249665521688131034

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID725510
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateNov 2, 2017
DeveloperFederico Schliemann
PublisherFederico Schliemann
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typePositive
Positive review percent89%
Positive reviews39
Negative reviews5
Total reviews44
Steam recommendationsNot available
AchievementsNot available
Average playtime forever789 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/725510/

Short description

Animate your 3D models intuitively in virtual reality.

About this game

MeperVR allows you to pose and animate 3D models that contain a skinned mesh and skeletal structure in virtual reality. Models will automatically resize to human proportions on load, allowing you to virtually grab a part and arrange it into your desired pose. Animate poses by adding key frames, then play them back all around you. Supports reading and writing models in the industry standard FBX file format commonly used in games, allowing you to extend your existing workflows and rapidly prototype using its intuitive interface.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Merper VR's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Merper VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Merper VR at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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