- Build 0.050V - 23 January 2025
Made several adjustments to the Entry Hall scroll mini-game Seventh cat upgrade said it needed 200 Tombstones. It actually needs 250 The later unlock bonuses for Medicines in the Bathroom weren’t working. They are fixed, and income progression for medicines has been adjusted. Fixed a bug that occurred when crushing the skeleton turkey with the hammer. The hammer was respawning in the wrong position, making it hard to see or click.
- Build 0.050U - 22 November 2024
Invisible Upgrades are now available in the bathroom after it is complete again Cats can be clicked on for catgut again (sorry!) Added save tracking to several in-game timers
- Build 0.050T - 16 November 2024
Invisible Upgrades are now available up in the bunker after it is complete Fixed a bug outside that would prevent cats from showing up for their upgrades There are always more typos Added fail sound to misplaced medicines in Bathroom Fixed the explosion animation for potion smash Fixed Explosion animation for Tiny Invaders
- Happy Halloween! - 31 October 2024
Happy Halloween everybody! Here are some riddles. Enter the answer in the code panel for some free stuff! And be safe out there! I’m tall when I’m young, I’m short when I’m old, and once a year, I make heavy pumpkins light. What am I? I don’t have eyes, but once I did see. Once I had thoughts, but now I’m white and empty. What am I? I am scary, and when you have more of me, you will see only less. What am I? I sleep upside down and I fly through the night. I live in dark places and I don’t have good eyesight. What am I?
- Build 0.050S - 29 October 2024
Fixed Some Typos The piggy wouldn't always be revealed, and this was annoying people, so I reduced his reward and made him appear 100% of the time. Fixed a bug preventing gem counts being update right away Fixed an “infinite” bug glitch involving bloody hands Fixed a bug that would prematurely restart the toy spawn timer, extending it’s respawn time Failing to place the bath bomb, it will now instantly respawn. The same has been done for bath toys, medicines, TP, Plunger, and soap.
- Patch 0.50R - 23 October 2024
Fixed the count for the Bathroom (bugged from last update) Fixed some visual bugs with soaps and medicines (bugged from last update) Warping will remove toy from tub and give you it's bonus.
- Patch 0.50Q - 18 October 2024
Just a small update today. Added a check to prevent the roach from getting superglued to your cursor Medicines and soaps will hide on reset again
- Patch 0.50P - 15 October 2024
Thank you to everyone who has reported bugs. More fixes coming soon! Made the right tentacle easier to hit Save Button under settings will force a cloud save. Soap respawning now speeds up when upgrading bloody handprint spawns A time warp will now respawn all bloody handprints, not just one. Bloody handprints are giving rewards again. Fixed bug that would cause soap to stop spawning Fixed bug that would cause medicine to stop spawning The roach can now be grabbed if shrunk immediately after enlarging. Fixed gem counts updating in the bathroom Fixed various typos
- Bathroom Update! (Build 0.50) - 8 October 2024
Hello Everyone, I’m back! The pandemic derailed the Scream Collector project in more ways than one, but it was always my goal to get back to it and add more, and now I have! It took some time to wipe the dust off, so I apologize if new and interesting bugs were created in the process. I hope you enjoy the new room.
- Bunker Update! (Build 0.47) - 15 April 2020
A special update to help us all stay safe during these times. Help the monsters build up and supply a bunker so that they can shelter in place!
- Update: Build 0.46 - 24 September 2019
Created a new opening screen where you can choose to load either hard drive, or cloud save, or backups. Spell Items can be found and clicked on in the dungeon now. Added some new spell items that are only found in the dungeon Resetting the entry hall when the vampire is poofing no longer leaves the poof up. Completing the Entry Hall will now unlock invisible upgrades Added 5 New Invisible Upgrades Fixed Book Income per second display so that it can’t overlap yellow diamonds Added New graphical unlocks at 2000 of each thing in the Entry Hall Entry Hall can now be upgraded to use green gems Games will no longer save before the tutorial is completed, protecting any save files from being overwritten (in the case of a reset).
- Update: Build 0.46 - 12 August 2019
*** ROLLED BACK !!!*** This update introduced a serious loading glitch for certain players. It has been rolled back for now. It will be re-released once the glitch is solved. Spell Items can be found and clicked on in the dungeon now. Added some new spell items that are only found in the dungeon Resetting the entry hall when the vampire is poofing no longer leaves the poof up. Completing the Entry Hall will now unlock invisible upgrades Added 5 New Invisible Upgrades Fixed Book Income per second display so that it can’t overlap yellow diamonds Added New graphical unlocks at 2000 of each thing in the Entry Hall Entry Hall can now be upgraded to use green gems Safeguards were added to prevent save games from being lost; Games will no longer save before the tutorial is completed, protecting any save files from being overwritten (in the case of a reset). New games will repeatedly check the…
- Update: Build 0.45 - 7 March 2019
Outside would tell you it was complete every time you started the game The Urn was not giving the correct reward when you broke it the first time. Fixed some bugs relating to the dungeon treasure chest numbers Solving the code on the treasure chest will no longer block ceiling drips from falling into the bucket Petri Dish will longer show up if the microscope is already glowing Fixed a gem converter bug that occurred after upgrading the outside to level 2 Targeting for Hammers, Swords, and Brooms has been reworked. They should be much more accurate now.
- Quick Update - 14 December 2018
Made a quick update that should fix the issues people are having with frozen critters.
- Update: Build 0.44 - 6 December 2018
Unglitched the spider hanging from the chandelier in the entry hall The striped snake can now be frozen Killing an enlarged creature will now yield double bonuses. The monster can now be enlarged While the monster is walking, he gives you a 10% bonus to monster income Changed “stone” to “brick” under tool per second upgrades Disconnections should be less frequent now Decorated the dungeon for Christmas. (begins Dec. 7)
- Update: Build 0.43 - 7 November 2018
Fixed Vine (gem purchase) upgrade bug Fixed bug where clicker reward would be given too early in the dungeon Spinning the wheel wasn’t updating achievements right away. Fixed the gem reward display for the window game when scene is upgraded, so that it shows as purple instead of blue Fixed per/second income calculations for tombstones Fixed minor display error for prisoner upgrades in tool menu options Made the vine fruits bright red to make them easier to spot. Fixed bug where the charge rate of the maximum generator was slower Enlarged the hit boxes for the stripped snake and the cobra to make them easier to hit Made the bucket a little easier to spot
- Update: Build 0.42 - 27 October 2018
The green goo will now be removed when resetting the scene Potion Smash: Fixed the possible potion display Potion Smash: Found potions will now grey out in the possible potions Potion Smash: Prizes stay up longer, and have increased font size. Fixed progress display for creepy sounds achievement You can now use Shift, Ctrl, and Alt to convert more gems at once. Fixed a bug that prevented the vine growth achievement from being unlocked Fixed some file loading issues introduced in the last patch. Fixed a bug that would prevent the bucket from respawning after using a frozen buc
- Update: Build 0.41 - 20 October 2018
Fixed cloud save syncing issues Fixed the display of all income/sec in the Dungeon, as well as the applied income bonuses. Fixed display of global income amount on it's respective page Increased a few mini-game rewards Fixed some visual bugs
- The Dungeon! - 12 October 2018
A whole new room is ready for you to dive into and build up – with new secrets to discover, new mini-games, and all new achievements. The Dungeon is here! Do you dare enter?
- Update: Build 0.39 - 17 May 2018
Buying spins did not update gem amounts correctly Changed description of upgrade panel to clarify some things Spinner will no longer offer items capped at 2100 5th smashed bat showed a blue diamond on upgraded scene 1(you still got a purple diamond though) 11th Pumpkin was not restoring after being smashed