Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 726880 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $14.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $14.99 |
| Current price USD | $14.99 |
| Release date | Oct 25, 2018 |
| Developer | Stochastic Lints |
| Publisher | Stochastic Lints |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Positive |
| Positive review percent | 95% |
| Positive reviews | 18 |
| Negative reviews | 1 |
| Total reviews | 19 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/726880/ |
Short description
A puzzle game that asks YOU to animate the main characters. In the same spirit as Toribash or QWOP, Posable Heroes is a physics game that rewards precision and physical manoeuvres. Pose your characters and press play to see what happens. Keep modifying the poses until you create a full movie that solves each challenge.
About this game
Posable Heroes is a game that asks YOU to animate the characters. Pose your character and press play to see how the new animation turns out. Keep adding poses until you create a full movie that solves the level. Each level poses a challenge that you have to overcome. For this, you need to create animations that vary in length. From short and simple animations on the first levels to complex and long movies in the last levels. Since you'll be creating an entire animation, you'll have complete control of which part of the movie you want to modify. Pause the movie at any point, and add a pose. A pose is just like a keyframe, so the character knows that it has to reach that pose in that specific moment. After a pose has been created, move the character's limbs to any position. You may go for stylish movements, ninja movements, or whatever works for you! When you pose the character a projection will let you know what will happen in the near future. Use that projection to find the right movement. If you are happy with it, move on! You can add as many a poses as you need. All levels require you to build a full animation to solve them. Control up to three characters at once collaborating to solve the levels. Yes! I'm including the level editor I used for the game. So hopefully we can create a community that shares levels and challenges with each other. TEST
Supported languages
English, Russian, Spanish - Latin America
