- Alpha 2.2 - 27 June 2026
Alpha 2.2 is focused on bug fixes:Fixed map locations not being cleared properlyFixed ammo pickup issuesFixed an issue where killing an NPC could sometimes break enemiesFixed an issue where double hammer switching could disable attacksUpdated frame limit options: V-Sync, 60 FPS lock, 120 FPS lock, UnlimitedFixed Items UI layout issuesFixed some UI sounds not playingDisc Saw stun effect +30%Lost Operator boss HP reduced by 20%
- Alpha 2.1 - 7 June 2026
Alpha 2.1 adds several visual effects that had been planned for a long time, but kept getting delayed. Now they are finished and implemented.PS5 controller support was added. The initialization message may still report it incorrectly, but the controller should work.Also included:- V-Sync option- Small adjustments- Minor fixes
- Work in progress / Alpha 2 - 1 May 2026
Work in progress. Available in the current Alpha 2 update.What’s new:Unlockable characters1st iteration of character perks Items and dealers balance updateNew battle map contentMap iteration #2: more forks, more dealers in part 1 Saw slightly nerfed, still upgradeable with perksNew entertaining animations Some bosses are now harder1 test achievement"CRT" retro filter added to video settingsUI fixesClown animation on the main menu Delayed:Quest 2Purple key roadsPurple keysSome items are still broken---Local co-op under consideration.
- 💀Demo is OUT💀 - 30 November 2025
Demo is OUT.If you haven’t played it yet — now you can.
- PAIN-TO-WIN DEMO 💀 ENDIX EXPO SHOWCASE - 26 November 2025
💀 PAIN-TO-WIN DEMO 💀WILL BE AVAILABLE AT ENDIX DIGITAL EXPO 💀 NOVEMBER 29–30 💀 If you didn’t receive access to the playtest, don’t worry — the demo will be there together with other indie horror games on the Horror Floor. Just download their launcher when it drops:➡️ https://endix-expo.com/
- Playtest #1 Over. #2 Up Next... - 21 August 2025
Playtest #1 is over.Big thanks to those who spent some time on the feedback survey and gave useful thoughts. Sign up for Playtest #2 — let’s hope it comes faster.
- Playtest Started - 31 July 2025
Everyone who signed up before the start has received access.The playtest runs through August 21.If you missed it but still want to join, sign up for the second wave — starting probably next week.
- August 1, 2025 – Open Playtest. - 15 July 2025
As the header says:August 1, 2025 – Open Playtest.Thank you for waiting.Now lower your expectations, and you won’t be disappointed.
- Playtest Coming Soon - 1 March 2025
Hello, The demo playtest will be available in a few months, if nothing goes wrong. A "Request Access" button has appeared, so you can use it to receive a notification when the playtest launches. Also, I've decided to remove the demo because it became too outdated and no longer represents the game well. (Though if you still want to play it, you can find it on Itch.) And if you haven’t watched these nice GIFs from the upcoming update yet, here they are:
- Work in Progress. - 28 October 2024
Let me tell you about some work in progress. Right now, we want to create and add amazing cutscenes to the game, and here’s a draft animation of one. We want to add more characters and stories, and here are some new faces. Additionally, there will be upgrades for the characters, as well as quest items and keys, which will be displayed on the items screen. Don't all of these things look nice? I think they do. (As for when the demo update #6 could be released, I still have no clue.)
- News and Plans - 19 August 2024
Hello, There was another period of silence, but the game is still in progress. It's still a hobby-art-project without a clear release date. However, I'm planning to release a new demo playtest soon (soon?). Here are some features that will be included in the update: A nice clown-acrobatic dodge roll move. A combo-counter that counts combos. Character model selection, with a wide variety of the worst people to choose from. Traders and special services where you can spend hard-earned money taken from some cold dead hands. An absolutely glorious world map to explore. And some other things. The playtest was supposed to happen in mid-summer, but it didn’t. When it will happen — no one knows. Anyway, the main goal is to release the game before a nuclear apocalypse or lethal virus annihilation, so please be patient, and thanks for your kind words of support. Have a nice day!
- Demo Update #5 - 30 December 2023
This update is about the characters' game-art rework and adds some clown things.
- Demo Update #4 - 26 October 2023
Minor Update: - Control bindings (by the way, the game works with a gamepad). - New post-processing filter. - The saw enemies now feature 3D sound for their saws. - Small fixes. In addition, we've tried to launch the game on the Steam Deck, and here are the results: 1 - It works. 2 - ~30 FPS, so it's playable. However, the next update will likely focus on optimization.
- DEMO on SHMUP - 25 September 2023
The game demo is taking part in the Steam SHMUP festival (I like how the game art matches the festival cover art) and I’m just wondering if it’s visible among the tons and tons and tons of the other games of the festival.
- Demo Update #3 - 23 September 2023
Demo Update #3 - Rocket launcher + a few new levels - Some new art - Some new sounds and absolutely glorious music Enjoy and take the survey.
- Demo Update #2 - 21 July 2023
Hello Now you can find some people to have a talk with.
- Demo Update - 26 May 2023
Hey, We've updated the demo: + faster gameplay + few new combat levels + machetes and saw-off (in secret rooms) What do you think? I would appreciate your feedback!
- Demo released - 15 March 2023
Hello, followers! Demo released (check download button on the page) - download it play it share feedback join discord (I don't like this ... but who knows).