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Robo Revenge Squad

Robo Revenge Squad Steam news

Rikodu | Aug 17, 2022 | game

Released

0players observed · 22 September 2026 - 15:25:32 UTC

ActionAdventureCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Robo Revenge Squad news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews133
  • Release dateAug 17, 2022
  • DeveloperRikodu
  • PublisherRikodu

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: RikoduPublisher: Rikodu

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Robo Revenge Squad Steam news

Robo Revenge Squad news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Store Page Retirement Notice - 3 July 2025

    Dear players, We regret to inform you that development plans for Robo Revenge Squad have ceased, and as a result, the game will soon be retired from the Steam Store. Please rest assured that if you currently own a copy of the game, it will remain in your Steam library. You will continue to have access to all your progress, achievements, and the game itself.We appreciate those who supported us, and hope that the people who played the game found some joy in it, and we’re grateful for your understanding.Sincerely,The robots

  • Robo Revenge Squad is out now! - 17 August 2022

    Assemble your squad and ready your toasters! Robo Revenge Squad is out of Early Access and available now at a 15% discount until August 23rd. Read the earlier announcement for a breakdown of the changes in this shiny, polished and generally swanky 1.0 version. If you'd like to join us for the launch, we are streaming live from 17:00 GMT for one hour or so. We'll play back the recording afterwards so you can still get a glimpse of our excited, tired, but also joyful faces if you can't make the live stream. All of us at Rikodu are hyped beyond belief. We hope you enjoy the game and can't wait to hear what you think! Please share the news and follow our socials here: https://linktr.ee/roborevengesquad - Team Rikodu

  • One day until launch - read all about it - 16 August 2022

    Here we are, at the point of no return. Only ONE DAY until Robo Revenge Squad hits Steam, Xbox, and Nintendo Switch like a metal tornado. If you’re one of the people who bought the Early Access version and waited patiently for the full release, first of all – THANK YOU! You are the best and all of us here at Rikodu are deeply grateful to you for sticking around. It’s been a much longer journey than we expected but it’s a great feeling to finally reach this point. Now, let’s get down and dirty. If you played the Early Access version, here’s a rundown of the features and improvements you’ll find in the full version: A new “Workshop” for unlocking and upgrading parts. This is the biggest feature change and allows you to decide how you’d like to specialize your bot rather than just unlocking parts in the same order as you level up. Want more healing? Go for the Defibrillator and the Glue Gu…

  • Robo Revenge Squad launching on Aug 17th! - 21 July 2022

    Greetings, our robotic friends. We have amazing news! You read it in the title already, but let's say it again for emphasis - Robo Revenge Squad is coming out of Early Access and launching in full, polished form on August 17th! That's 2022 if you were wondering. :) If you played the Early Access version, expect deeper weapon customization, more parts and even meaner enemies to smash. We'll share more information about the new stuff in the upcoming weeks but for now, know that the date is finally set in stone and you'll be able to play the most polished, customizable and lovingly crafted version of Robo Revenge Squad (formerly Frankie's Revenge) ever. Here's a fancy trailer to show it off: More updates coming between now and then. Stay tuned! -Team Rikodu

  • Last chance to get Early Access pricing and a 25% discount! - 26 June 2020

    Ah, summer! That time of the year when you just want to pull your hiking boots on, get out of the house and DESTROY ALL YOUR ENEMIES! If you totally get that feeling, we've got some great news. Frankie's Revenge is now at the lowest price it's ever been and will be for a good time to come. At 25% off, now is the best time to get it if you've been on the fence. After the Summer Sale and in preparation for the full release, we'll be raising the price to $19.99. We strongly believe this reflects all the work and effort that went into the game and more importantly the extra quality that we think you'll appreciate once that 1.0 build drops. To thank those of you who have been following and supporting us in Early Access, this is a special chance to get the game at a really low price and receive the full version Soon (TM). So what's coming in 1.0? Since we've been quiet for a while, let me lis…

  • Development status update - 22 November 2019

    Greetings all junkyard warriors! It's time for an update on the development and release plans for Frankie's Revenge. The last time we talked about future plans, we told you that we were at a crossroads in deciding what features to focus on for the full release. We also set an update schedule for ourselves that we couldn't quite keep up with. So, let's talk about both of these and lay out a path for what to expect. Where are my updates? Since launching in Early Access, we released 5 updates, including one major content update, and launched the Supporter Pack and Invaders Edition. We set out to release monthly feature updates but as it turns out this just wasn't feasible for our very small team. Small as it may be, Team Rikodu has been 100% focused on improving and adding to Frankie's Revenge. As we did so, we asked ourselves: should we release regular feature updates or put all our energ…

  • Play Frankie’s Revenge at Gamescom! - 21 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fff8c890bc21aa8eed49530fc373efba214675e07.png It’s time for our favorite conference! We’re back at Gamescom this year, showcasing the latest version of Frankie’s Revenge. If you’re in Cologne do drop by Hall 10.1, booth B-049 to meet the devs, pick up some cool swag and sign up for a chance to get the game for free. We’ll randomly draw five lucky winners who will receive two copies of the “Invaders Edition”, the version of the game that’s packed with exclusive alien-infused skins. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2F8a38e132b6a0cb3655bc161abefb936dfc8a02b6.png We’re also running a special 15% off promotion during Gamescom, so even if you don’t attend the conference, now is the best time to get in on the action. This offer starts Wednesday, Aug 21st and lasts until Sunday, A…

  • Patch Notes for 0.3.1194 - 26 July 2019

    In the first update since Le Kraque, lots of bugfixes and improvements. Here's the full list. Bug Fixes Fixed a bug that sometimes caused players to fall through the ground Fixed a bug that sometimes caused player bots to turn and spin in an uncontrolled motion when going up ramps or standing next to ledges Fixed the "clone bug" that caused two robots to spawn for a player when joining an online game that's in the evac or round scoring phase Fixed bug that caused online games to sometimes be listed in multiple regions Fixed bug that sometimes caused the Find Game screen to show up empty for 10-15 seconds before listing the existing games Fixed Score Screen bug that caused score bars to sometimes have incorrect heights (the player with the lower score could appear higher than the player with the higher score) Fixed bug that sometimes had network clients kicked out of the score screen bef…

  • Le Kraque Update! - 9 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fa451d5dc156646e38045568fe72bb39babefe520.png Are you prepared? No, you are not prepared. The first major update is here! Le Kraque At the end of the second campaign and if you've gathered enough stars you will find an entirely new boss battle, even harder than Juicy Joe. You'll need to be quick on your... err... lawnmower to defeat this monster and claim the title of Kraqueslayer. Gather your friends, oil up your Frankie parts and slay enough alien-infested robots to unlock Le Kraque's watery lair. Be sure to post a screenshot if you're able to defeat this monster! Official Localization Support https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fbf7a786b178a6268be0e88a38f76c0a0cff0866e.png We've been working on localization for a while now and have gradually included more and more transla…

  • Le Kraque is coming! And future development plans. - 19 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2F640d36257b3ef7ca13fe119d702af7126c9e4591.png Fearless fridges and boastful boilers, assemble! It's time to talk about future plans for Frankie's Revenge as we continue growing the game in Early Access. Remember to jump on our Discord at https://discord.gg/5cfetHm, where we talk about these things regularly. Update Schedule Since launching on May 31st we released 3 patches, which were all about squashing bugs and small quality of life improvements like SFX volume tuning and highlighting newly unlocked parts & skins. Most of our energy went into these bugfixes, especially the online connectivity issues that some of you have experienced. With the latest patch — delivered today — we believe that we've fixed the last problems related to creating and joining online games. Thank you for your patience and for taking the…

  • Patch Notes for 0.2.1156 - 19 June 2019

    With a slight change of tune, here are the latest patch notes, posted a mere 30 minutes or so after 0.2.1156 went live. Read on! Bug Fixes: Fixed a problem that sometimes caused connection attempts to fail when joining a friend or clicking an invite received from a friend Fixed several interaction issues in Find Games screen, like the "Join" button occasionally disappearing, especially when using a controller Fixed several cases when changing regions in Find Games made it impossible to join a game or create an online game Issues in "Crowholm": fixed a bug that sometimes silently crashed the level when playing the fishing minigame, making it impossible to progress Issues in "High in the Dark": enemies no longer get stuck in C4 dispensers Issues in "Hard Cogs": it's no longer possible to dash through the security laser at the end and survive Issues in "Smuggler's Cove": players are no lon…

  • Patch Notes for 0.2.1149 - 15 June 2019

    These patch notes are landing with a bit of delay since we released build 0.2.1149 on Tuesday, June 11th, but here they are. Once again, this build was all about squashing those pesky bugs. Bug Fixes: Juicy Joe no longer gets stuck in various animations in online games Fixed places where it was possible to go through walls in levels 1, 2, 3 and 4 After batteries have been fished out and the door opened in level 3, any remaining batteries are automatically destroyed Removed bus that would sometimes not move and trap players in level 3 Fixed enemies who would not attack the player in level 4 Fixed interaction prompts that would not disappear after the building is blown up at the end of level 4 Fixed some broken textures and rebuilt all lighting in level 4 Fixed markers that would not disappear on level 4 New Features / Balance: Added the first community balloons! If you want to know more…

  • Patch Notes for 0.2.1143 - 5 June 2019

    As the launch weekend winds down and we're solidly into mid-week, here's build 0.2.1143, patching up some of the (sometimes funny, sometimes not so funny) bugs everyone reported over the weekend. Without further ado, here are the patch notes. Bug Fixes: Fixed network connection problem that occasionally prevented players from joining an online game and responded with the message "Network state error. Give it a minute and try again" Fixed shellboy deployed during evac breaking the camera Fixed bug where players who completed evac could still use their abilities if there were other players still attempting to evac Fixed laser barriers in "Hard Cogs" that couldn't be damaged by the Glue Gun Fixed elevator musing playing continuously if returning to the hideout while on the elevator Various localization fixes New Features / Balance: Showing "New skin" or "New part" next to the appropriate s…

  • Frankie's Revenge - AVAILABLE NOW - 31 May 2019

    Frankie's Revenge is out now in Early Access. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fc877fd8f89cfd65bda01eda8baedb105a711933f.jpg Check out the launch trailer below and see you in the scrapyard! https://youtu.be/XFj9PCF53bo Discord: https://discord.gg/5cfetHm Twitter: https://twitter.com/secondhandgame

  • Launch slightly delayed - 28 May 2019

    Today was bound to be Frankie's big day but like our Defbirillator friend here just found out, things don't always work out as planned. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fe65dac7ab031cbc03097419752eec9fb8d43a558.jpg https://imgur.com/a/6r5g4vX It's with great sadness that we have to announce that Frankie isn't being released today. There was some trouble with the Steam build approval and we are still waiting for the final go-ahead to release it. Unfortunately, that means we have to push the launch back by a few days. We hope it won't be more than a few days but at this point in time we can't say an exact date. Our sincere apologies to those of you who were waiting to play. We're as eager as you are to get Frankie's Revenge out there and in your hands and will do so as soon as robotically possible. -Team Rikodu

  • What’s Coming to Early Access - 24 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2F23513b16a668bdbd598a6d0b48f395b7d683d3b5.png Get your chainsaws ready! Frankie’s Revenge is unleashed upon the world in less than a week, so what better time to talk about what's coming in Early Access? Here’s a quick rundown. Starting with your trusty robot components, you will begin the game with a few basic parts but will be able to unlock up to 20, as you gain experience and level up. Each part gives you some unique skills or abilities and you can mix and match them in any combinations and further customize your creation with more than 50 additional skins. There are 13 missions to play through, organized in two campaigns, with the dreaded Juicy Joe waiting for you at the end of the first campaign. For those of you that like a challenge, you can test your skills in Challenging or Hard difficulty, or just pick…

  • Release Date: May 28th! - 15 May 2019

    Calling all robo-warriors! Today we’re excited to share with you the release date for Frankie’s Revenge — May 28th! That’s right, in less than two weeks the game will launch in Steam Early Access! Master the skills of bolting together scrap parts — from chainsaws, fridges, tennis ball launchers, disco balls, and more — and engage in furious combat against an onslaught of alien-controlled robotic renegades! Revel in the mechanical mayhem alone or with friends locally or online! The ultimate clash of trash awaits! Check out the robot ravaging action in the teaser trailer here: https://youtu.be/eu4bg6tByQ4 Keep current with all the robot-wrecking devastation by following Second Hand: Frankie’s Revenge on Twitter, liking us on Facebook, and joining the official Discord. In the following weeks, we’ll announce what to expect during Early Access — from new content updates and community events.…

  • Dev Update: Balancing, New Skins and More - 3 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2Fc4ce424eeda7589687c141d502e30d78d6ab120b.png Hey everyone! We've been very busy since the Beta and I can finally talk about what we've been up to and what we learned from it. Let's start with lessons learned, in no particular order. The game was very hard for some of you and very easy for others. That's why we have difficulty levels but we will definitely have to make the difficulty selection more visible and introduce it when you start the game. Pacing is annoying, even for those of you who didn't have a problem with difficulty. Spawning enemies all the time apparently isn't fun! It was great to see all sorts of people playing. We had all kinds of players from all over the globe, from the US and Germany to China and Romania, from parents playing with their kids and friends playing together to solo warriors. Thi…

  • Closed Beta is over. Thank you for the feedback! - 17 March 2019

    All good things come to an end and so did our first Closed Beta. It was off to a rocky start with some connectivity issues that we (mostly) fixed in the subsequent patch but I'd still like to take this opportunity and thank you for sticking with us while we fixed the problems. On our end, it was great to get all the feedback on Discord and we particularly enjoyed seeing streams where people were having fun and laughing at all the bugs. The physics bugs were so popular we're almost thinking of turning them into features! That said, we learned a whole lot from the Beta, and it will definitely help us make a better game. There will be a blog article next week about what we learned and how we're going to adapt. In the meantime, from all of us at Team Rikodu, THANK YOU!

  • Beta 0.1.1058 is out - 13 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32388915%2F9dfc93756b172e0d6447080702529bae5f20f425.png Frankie really started getting Revenge this Saturday when the closed beta kicked off. Thanks to all of you who joined us on Discord and sent your feedback. We really appreciate it! And if you're not there, what are you waiting for? https://discord.gg/5cfetHm We have unfortunately had a lot of reports of people unable to connect to each other in online games. The team has been working really hard since the start of the Beta to fix those issues and we released a patch late last night that addressed most of them. There were a number of other fixes (full patch notes below) but these fixes and a significant bump in performance are the most important changes. So if you weren't able to play with your friends, please give it another go now. IMPORTANT! Please note that this up…

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 2019Patch Notes for 0.3.11943364670677182200190
219 June 2019Patch Notes for 0.2.11562415533798128329268
315 June 2019Patch Notes for 0.2.11492408777766645667374
45 June 2019Patch Notes for 0.2.11432411028931136462274
528 May 2019Launch slightly delayed2408775863536859093
613 March 2019Beta 0.1.1058 is out2539373912623794792

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