- The SpaceBourne 2 Final Closed Beta - 15 October 2022
The SpaceBourne 2 Final Closed Beta is now underway! Pilots, are you ready for the journey ahead? The Final Closed Beta is a limited-access beta at the end of which all save files and steam keys will be deleted. To apply for The Final Closed Beta, you can visit www.dbkgames.com or click the Beta Application We have been working around the clock to provide you with a more streamlined and balanced gameplay experience. Before we release SpaceBourne 2 Early Access, few minor bugs need to be fixed and further testing is needed. For these reasons, We had to postpone the game to January 2023. Thank you for your understanding. You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period. See you in space.
- Some Good News About SpaceBourne 2 - 4 August 2022
Greetings ; I'm excited to announce that SpaceBourne 2 received an Epic Mega Grant from Epic Games! With the support of Epic Mega Grants SpaceBourne 2 will go beyond our dreams. In the main time, we moved our homes to the office for a few months and have been working on SpaceBourne 2 day and night. For this reason, I cannot be active enough on social media and the Steam community. I apologize to all of you for any e-mails or comments I missed. Hope to be with you with the new trailer of SpaceBourne 2 very soon. Thank you all...
- SpaceBourne 2 Announcement - 1 January 2022
First of all, I would like to thank everyone here for their support to the SpaceBourne project. Our Spacebourne community has grown to almost 50,000 players and that number is growing every day. With the encouragement we got from our players and followers, we started our new game project Spacebourne 2. And with the feedback from the community, we strive to develop a brand new space experience. You can find more details on our SpaceBourne 2 Steam page. We also launched a Kickstarter campaign to make SpaceBourne 2 more unique with new features. If you want to support us; SpaceBourne 2 Kickstarter page Thank you all and happy new year...
- SpaceBourne Version 1.1.1 Released - 25 September 2020
SpaceBourne Version 1.1.1 Trade item’s values are increased. New values are more balanced and trade has become more profitable. The following bugs are fixed; ( reported by players as follows): • Some particle effects have a huge impact on performance. All in-game effects have been reworked and made more performance-friendly. • I can’t align my turrets to close targets when piloting the Dart model ship. • Game crashes when opening a level with the surface (Planet) Note: It seems it is only happening with AMD RYZEN series. I think I fixed it but if you still have the same bug please report with your current system. • Gunnar Brother's mission always available again, after you have finished it. • Warp audio loop stocks after completing the warp event. • Warp module keep offline after I completed the station missions. • Deleting saved games sometimes deletes multiple slots at the same time.…
- SpaceBourne Version 1.1.0 Released - 28 August 2020
SpaceBourne Version 1.1.0 We've been working on randomly-generated weapons and upgrades for the past two weeks. But things didn't go as planned, so we had to downgrade the game version. Therefore, this update was based on bugfix only. Thanks for your understanding. The following bugs are fixed; ( reported by players as follows): • Can't hire wingmen past lvl 30, even if mission and player are over lvl 30 • After completing the Destroyer mission, if I talk with Ukra in Resistance Station she talks as if she will give the task from the beginning. • AI can still shoot at me after using Bulls Eye skill. • I’m getting bounty contract at S0145 system which isn’t on the space atlas. • If I warp away when my drone is out, sometimes the drone does not come back to the ship and when I get back to the location I warped, I cannot find my drone. • Load game interface opens with too much delay if I d…
- SpaceBourne Version 1.0.9 Released - 14 August 2020
SpaceBourne Version 1.0.9 Save files have been made performance friendly. In this way, the 12 slot limit has been changed to a 40 slot limit. New Upgrade Consoles added to outposts. Players can now access most of the features of the game from the outpoints without docking stations. The AI of the Fly-type ships has been improved and fixed the performance issues when fighting with the fly swarm. The following bugs are fixed; ( reported by players as follows): • Swapping slots in Cargohold causes incorrect stats to be displayed on the detail interface. • The game crashes at the Wormhole bonus stage if my cargo hold is full. • Trade ships scale 10x bigger when selling ships at stations. • Laser bullets damage is equal to turret bullets but projectile speed is lower. • When I switch to the new map, the speed progress bar appears in full. This problem persists until you change the ship mode.…
- SpaceBourne Version 1.0.8 Released - 11 August 2020
SpaceBourne Version 1.0.8 With the great help of UI artist Andreas Kalinka, whole Ship HUD has been changed with new features. Other UI’s will be changed in future updates. Note: (We have postponed the limitation of save slots for this update.) With the next update, the total save slots will be limited to 12. Therefore, if you have more than 12 save files, please delete the extra slots to avoid losing game progress. The following bugs are fixed; ( reported by players as follows): • When leveling up ship stats don’t update until changed the map • Riydeo and Jynet Part 3 quest show level requirement = 0 • I’m getting slaves with negative values at low levels. • Wormhole tier disappearing if the close map and open again • I can’t locate T3 wormholes. (Increased the chance of all wormholes to be found by + 10%.) • 'T2 The Rogue' has a 0.4% shield recharge but the base stats in the ship shop…
- SpaceBourne Version 1.0.7 Hotfix Released - 7 August 2020
SpaceBourne Version 1.0.7 Hotfix Gamepad bugs caused by version 1.0.7 fixed. Some minor bugs and errors fixed.
- SpaceBourne Version 1.0.7 Released - 7 August 2020
SpaceBourne Version 1.0.7 • Save system has been changed ( It will not affect old save files ), with the new system The hierarchy between automatic save and manually save is changed based on date. Now the resume/ Continue game options will not only load autosave but also manual saves base on computer date. Note-1: You need to create new save files to use that feature. Note-2: With the next update, the total save slots will be limited to 12. Therefore, if you have more than 12 save files, please delete the extra slots to avoid losing game progress. The following bugs are fixed; ( reported by players as follows): • Crafted Shield rechargers only repair ship armor doesn’t charge the shield • invert ShipY Axis doesn’t work at "Gamepad-2" preset • When talking to Merani (At miner family mission) there is no way to choose "2. Any rewards", dialog only 1. and 3. works. • The difficulty selecte…
- SpaceBourne Version 1.0.6 Released - 4 August 2020
SpaceBourne Version 1.0.6 Changes • T4 upgrade modules added for modifier upgrades. • Added Indicator for Asteroids, wrecks, and anomalies. • Added new shortcut to sell items in merchants. ( “S” for keyboard / “X” for gamepad). • The ratio of faction wars has been reduced. Wars will be less frequent now. • Dice Poker bet values have been changed. Now the max bet automatically increases according to the level of the character. The following bugs are fixed; ( reported by players as follows): • Game crash when fighting against bounty hunter's capital ships • Can’t see the total round post in Dice Poker, • Current round text doesn’t updating If I close and open the Dice Poker interface. • Slider for a bet is really hard to click in Dice Poker • In some tutorial interfaces, pressing "ESC" opens the pause menu and when I return to the game, I cannot close the tutorial interface. • Selling sta…
- SpaceBourne Version 1.0.5 Hotfix Released - 29 July 2020
SpaceBourne Version 1.0.5 Hotfix Bugs caused by version 1.0.5 fixed. Changes : • Gamma setting added to graphic settings. • Certain ship's base stats have been changed The following bugs are fixed; ( reported by players as follows): • The progress bar and numerical cool down does not match at action bars. • Auxiliary equipment has weight but it's not counted in the cargo hold. (Weight has been removed from useable modules) • In Sandbox mode, if I unload Misctool out of the ship, I cannot load it until level 2. • The stock of station traders don't replenish or taking too long to replenish.
- SpaceBourne Version 1.0.5 Released - 28 July 2020
SpaceBourne Version 1.0.5 Changes : • Added UHD resolution (3840x2160) to settings • Screen Shake value slider added to the General Settings. • A new Cool Down display has been added to the action bar for active skills and usable modules. • Drones are no longer consume capacitor • Following Skills has been changed ; - EMP: No required Locked Target to use, cooldown increased 30sec to 40sec, duration increased 20sec to 30 sec - Regional Destruction: Affecting Area reduced 100k to 60k so players can get away from area damage. Cooldown increased 60 to 90, Energy increased 250 to 330 - Tank: Rhe duration increased 15sec to 25sec, The energy consume decrease 300 to 230 The following bugs are fixed; ( reported by players as follows): • I cannot close the following screens using the controller ( Current Ship Status/ Character Skill Tree ) Fixed and all the interfaces can close with the gamepad…
- SpaceBourne Version 1.0.4 Released - 24 July 2020
SpaceBourne Version 1.0.4 The following bugs are fixed; ( reported by players as follows): • In the wormholes, if the ship's armor is too low, the game crashes when warp to exit • When I get my drone out for repairs in a wormhole bonus phase the drone repairs the shield over 100%. ------ • Expertise skill that permanently increases all Expertise at level changes. ( It is interfaced related bug) Added New Skill - Drone Master: Increase the drone's speed and armor by +%10 per point Since the "Expertise" skill makes confusion we changed that skill to new “ Drone Master” skill. ------ • In the upgrade interface, drone tabs do not show the correct stats. • There is no Drone stats panel at ship stats interface • Using Shock perk of Necro Tier 2 and Tier 3 ships, makes the ship invulnerable. • I can’t load the new drones to ship. ("Required Level" value of the new drone was incorrect, The requ…
- SpaceBourne Version 1.0.3 Released - 22 July 2020
SpaceBourne Version 1.0.3 The following bugs are fixed; ( reported by players as follows): • If drone returns with Salvage whilst you salvaging - the salvage stops when you do "Take all" and then the rest of the salvage disappears rapidly. • Asteroids suddenly disappear after they explode. (New effect added) • If you upgrade the Soma station to get the Headquarters through the console next to the Barracks, rather than the Captain room interface, you do not get the communication device. • Value sorting button does not work at the inventory • All drones except for the drones added to the game with Version 1.0.2 have higher stats. • At New Contact mission If I go A9 station instead of Core City, the mission updates with different subgoals. • Ship's high-speed screen effect gets stuck on the screen if I press Shift while undock cutscene playing. • Dice game rules say it's 2 rounds but in fa…
- SpaceBourne Version 1.0.2 Released - 21 July 2020
SpaceBourne Version 1.0.2 • New drone models added with different stats/levels. • Added speed and laser power stats to Drones. (You can find new drones at merchants.) The following bugs are fixed; ( reported by players as follows): • Ship invert Y Axis is not working with the gamepad. • The NPCs of the docking/undock cutscenes are little to big compared to the ship • When laying mines with the Dispatcher I take damage each time a mine is produced • Purchasing Hangar on A1 Arbuq station puts a giant crate on the walkway from the Bridge • When I hover over the drone icon in the cargo, all the stats are shown as “0”. • There is no warp distance check at the start mission. If I warp to the stargate while too close to it, the warp effect is looping but can't reach to point. • Can't catch pods with Slave Webs. (The catching system has been changed, now catching distance is closer but more acc…
- SpaceBourne Version 1.0.1 Released - 20 July 2020
SpaceBourne Version 1.0.1 • New tutorial interface added to Hangars The following bugs are fixed; ( reported by players as follows): • The items I put in the hangar disappear when I interact again. • When I interact with Hangar, the Bank interface is opened instead of the hangar and I cannot put items. • When I rent a hangar the slots are not visible when the first interface is opened. This problem continues until you open (Restart or load) the station map again. • My ship hits the Cargo crates in space and getting damage when try to loot • In dock/undock and jump cinematics my ship's skin appears as default. • Can’t use the “Sell All” button when trying to sell something from the hangar. • When mining and you deplete the asteroid an explosion sound effect plays but seems to be cut short once the animation is over • At the starter tutorial in the ship perk stage, if the ship doesn't hav…
- SPACEBOURNE VERSION 1.0 - 18 July 2020
SpaceBourne is exiting early access. In our about 2 years of long early access adventure, we added numerous new features to the game with 51 updates that were requested by our community. For the last 3 weeks, 4 players play tested SpaceBourne for more than 300 hours and we fixed any bugs that they encountered. However, the full version of our game does not mean that we will stop improving the game. Spacebourne will grow more and more with your feedback and reports. Improvements and Changes: • System scan has been changed. System scanning is now made using only the Scan button. Also, the scanning range has been removed from the game. • The interaction system with NPCs and other objects at the stations has been reinvented/improved. • All in-game sounds and music are reclassified and organized. • All Looking for Pilot missions are balanced • All side missions from stations generals are bal…
- LAST MAJOR UPDATE BEFORE FULL RELEASE - 25 June 2020
Greetings; We formed a small team of experienced SpaceBourne players. We’ll be solely focusing on finishing up the game and exiting Early Access. We will work to perfect the game's main story mode, then the sandbox mode, so they both feel balanced and polished from start to finish. After completing the two main gameplay modes, we will work on all other side events (Crafting- trading- bounties – Mining – Salvaging- Wars and game mechanics) and release a final major update. If it all goes well, we’ll be exiting early access within 3-4 weeks. Thank you for supporting us through this process. Stay safe.
- SpaceBourne Early Access Version 1.5.1 Hotfix - 4 June 2020
SpaceBourne Early Access 1.5.1 Hotfix Greetings Our office building was closed due to Covid-19. Therefore, there are delays in new updates. I had the opportunity to work at certain times this week and released a hotfix especially on control bugs. Thank you everyone for your patience and understanding. The following bugs are fixed; ( reported by players as follows): • I cannot control the ship in manual mode and cannot stay on a target. • Inverting the Y axis doesn’t work in fixed cross-hair. And breaks the ship's usual control. (If you encounter this bug after that update, please reset the settings with the "Reset to Default" button in the Settings> Controls menu.) • While in ArbuqStations, I keep getting the popup regarding owning a hangar when pressing interaction (E) key. • The contracts that I have completed on the Bounty board are still on the list. • Clean-up / Main Mission / Leve…
- SpaceBourne Early Access Version 1.5.1 - 29 March 2020
SpaceBourne Early Access Version 1.5.1 The following bugs are fixed; ( reported by players as follows): • “Always Run” function doesn't work when I change the binded key • When I remove items from the hotbar with the right mouse button, I cannot add new items. • Cockpit camera blocking by pilot chair when piloting the B35 model ship • It is very difficult to fight with drones (Flies) at low level. (Drone HPs have been reworked.) • Pressing the Pause menu button repeatedly, locks the controls. • New Contact mission chain is getting stuck if I decline Alan’s offer. (Fixed the error that occurred when the map changed) • I’m experiencing huge FPS drops when staying too long in Duons Craft Station. • Certain minor bugs and errors have been fixed.