Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 733420 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Nov 9, 2017 |
| Developer | Pulsarium |
| Publisher | Pulsarium |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Positive |
| Positive review percent | 82% |
| Positive reviews | 9 |
| Negative reviews | 2 |
| Total reviews | 11 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 1,055 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/733420/ |
Short description
Fragments is an asymetrical VR/desktop game where 2 players fight each other to save their planet. Win after an intense battle with your friends, take as many fragments as you can in a time trial or quietly explore the universe of the game to extend the experience without any pressure.
About this game
Fragments is a multiplayer experiment in virtual reality. In Fragments 2 players fight each other to save their planet. The first player has a virtual reality headset and play an explorator sent to another planet to harvest some fragments that will ultimately help his to save his planet. The second player use a classic computer and play a spirit with a top-down view. To protect his planet the latter has to prevent the explorator to plunder his planet ressources. This project has been developed by a team of 5 students in “Maîtrise en Création Numérique” at the UQAT (University of Québec in Abitibi-Témiscamingue) fond of virtuality and imaginary inside the new technologies. Fragments has also been produced as part of a research-creation. Our research problematic is : “Through different immersive technologies, how multiplayer interaction affects the degree of virtuality”. The project goal’s is to question the place of imaginary and technology in the creation of virtuality. A game made by: Tom Clech, Rémi Duriez, Marie Guittard, Marwan Sekkat, Romain Sepulchre.
Supported languages
French * * languages with full audio support
