SPSTEAMPULSELIVE ANALYTICS
First Feudal

First Feudal Steam news

Harpoon Games | Apr 8, 2021 | game

Released

2players observed · 22 September 2026 - 00:56:24 UTC

ActionIndieRPGSimulationStrategySteam Store

  • Latest observed players2 · 22 September 2026 - 00:56:24 UTC
  • SteamPulse tracked peak25
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

First Feudal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 22 September 2026 - 00:56:24 UTC
  • SteamPulse tracked peak25
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews634
  • Release dateApr 8, 2021
  • DeveloperHarpoon Games
  • PublisherHarpoon Games, Gamirror Games

Genres: Action, Indie, RPG, Simulation, Strategy

Company pages: Developer: Harpoon GamesPublisher: Harpoon Games, Gamirror Games

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First Feudal Steam news

First Feudal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Our next game ExoTrain is released! - 20 July 2026

    Good news, everyone!First, our biggest discount ever is coming soon, so if you've been thinking about buying First Feudal, now is the best time to do it!Second, but no less important: we've released our new game, ExoTrain, on Steam today! It's a survival crafting game where you build your base on a train and travel across an exoplanet. And yes, it's also on sale for launch. The discount isn't as big as the one for First Feudal, but that's no reason not to buy it :)Best regards,Harpoon Games

  • ExoTrain demo is released - 24 February 2026

    We are participating in Steam Next Fest with our next game ExoTrain. It is a sci-fi survival where you build your base on your train. Check it out!

  • Our second game is released! - 7 November 2024

    Hello there! Our second game is a PvP party game where your goal is to DIE FIRST! That's probably not what most of you wants, but our team wanted totally different project after five years of development of FIrst Feudal :) So, it would be cool if you check it out if you want to play something totally different too! Game link: https://store.steampowered.com/app/2493920/Try_Dying/

  • Hotfix 1.5.6 - 18 October 2024

    - Fixed an issue where Steam overlay and some Steam features were disabled

  • Hotfix 1.5.5 - 14 October 2024

    - Fixed rare crash occurred while peasant dies of starving during finding a path to the chest with food - Fixed a Taming tutorial quest for the Nomads origin

  • Hotfix 1.5.4 - 24 October 2023

    - Fixed rare issue where archers on towers were not attacking incoming enemies

  • Turkish Localization Update - 10 July 2023

    Thanks to Poyraz Eyüp and Sakinolmamlazım for the Turkish localization! Minor fixes: - Prolonged crafts returns Wooden Bowls if crafting recipe require Water. - Fixed an issue where crafts returned only one Wooden Bowl even if recipe require few Water units.

  • Update "Wikipedia" (1.5) is released! - 3 March 2022

    New features: - External game Wikipedia https://firstfeudal.harpoon.games/ Lots of content is already added by the dev team, but feel free to expand existing articles or add a new one! - Import map feature which allows you to make a map based on an uploaded png image (you can use a part from the real world or some fantasy map, for example) - Rebalanced prices for almost all goods and rebalanced resource amounts for all events Minor features: - Spend and given resources are displayed near to the citizen. The amount of displayed resources can be set in the game settings. - Wooden Chest can now be upgraded to Big Wooden Chest - Added edict for changing priority of ranged weapons for a militia - Added edict for forbidding to plant new farms a few hours before the winter - Added new interfaces sound - Total price is now displayed near to the buy order on a trade tent interface - Chance to en…

  • Update "Wikipedia" (1.5) is already in beta - 23 February 2022

    New features: - External game Wikipedia https://firstfeudal.harpoon.games/ Lots of content is already added by dev team, but feel free to expand existing articles or add a new one! - Import map feature which allows you to make a map based on uploaded png image (you can use a part from real world or some fantasy map for example). This feature works only for 1600x900 or larger screen resolution. - Lots of QoL features and bugfixes. Full list of changes will be published upon release to default version If you want switch version to Beta - press RMB on the First Feudal in the games library -> Properties -> Betas -> and select version "beta".

  • Hotfix 1.4.6 - 18 January 2022

    - Fixed an issue where some items can be deleted from inventory on load - Fixed an issue where pop up with north army info always said that 6 bears will come - Fixed typos - Lots of improvements for Traditional Chinese localization made by our player eva08maicy02

  • Hotfix 1.4.5 - 24 December 2021

    - Fixed an issue where server app can have several lags sometimes while bear looks for food in player's chests - Game is built on older gamemaker version, which should fix some rare crashes - (1.4.4) Added in-game links to discord channel and to the steam workshop

  • Update "Map Editor" (1.4) is released! - 17 December 2021

    New features: - Map editor to create custom maps and share it with steam workshop. Map pack from developers is already available in the game - We've reworked map generation: it became much faster, you can preview the map before launching a game and you can choose one of six different terrain types - New "Aristocrat" origin: noble feudal lord who serves his suzerain to gain his loyalty, which can be traded to various useful things - New trade events affecting goods price. Price changes during winter also moved to this system - New building: Arrow Basket. It can be placed on fortress wall. People shooting from this wall have 50% chance not to spend ammo on shot - Added crossplay between Steam and GOG game versions - Developer mode with additional functions. This mode can be enabled by creating a game with name "GodModeOn" and achievements will be disabled for this game Minor features: - P…

  • Update "Map Editor" (1.4) is already in beta - 10 December 2021

    New features: - Map editor to create custom maps and share it with steam workshop. Map pack from developers is already available in the game - We've reworked map generation: it became much faster, you can preview the map before launching a game and you can choose one of seven different terrain types - New "Nobleman" origin: noble feudal lord who serves his suzerain to gain his loyalty, which can be traded to various useful things - New trade events affecting goods price - New building: Arrow Basket - Added crossplay between Steam and GOG game versions - Developer mode with additional functions. This mode can be enabled by creating a game with name "GodModeOn" and achievements will be disabled for this game Full list of changes will be published upon release to default version If you want switch version to Beta - press RMB on the First Feudal in the games library -> Properties -> Betas -…

  • Update "Map Editor" (1.4) Announcement - 29 October 2021

    Halloween-themed buildings are enabled in the First Feudal till November 3st, so it's time to check it! And we are working on the next update which will include: - Map editor to create custom maps and share it with steam workshop. Also we will add map generation before starting a new game, so you will be able to easily re-generate maps if you are looking for something special - New "Aristocrat" origin: noble feudal lord who serves his suzerain to gain his loyalty, which can be traded to various useful things - New trade events affecting goods price Happy Halloween!

  • Hotfix 1.3.4 - 13 October 2021

    - Reworked all English texts - Fixed a rare issue with retreating enemies stuck on the map border - Fixed a rare crash caused by trading with merchant a few moments before he disassemble his tent - Fixed origin texts and texts with line breaks for localization mods, if those texts are missed in the mod and automatically replaced with English

  • Hotfix 1.3.3 - 4 October 2021

    - Fixed a crash caused by shooting a wolf with flaming arrow (for low lighting settings)

  • Update "Karma" (1.3) is released! - 30 September 2021

    New features: - Added two new events. Happening of these events depends on player's behavior - how aggressive or friendly decisions he make during other events - Changes for "Druid" origin: • Peasants near any tree get happiness bonus similar to roof bonus and lightning will not hit storages near to trees. Tiles near to trees are displayed on the roof map • Darkness penalty is reduced and small visibility zone is added for citizens without torches • Added a map for displaying all tiles in 3-meter radius from trees • Light armor and ranged weapons have increased priority for peasants by default - Changes for "Nomad" origin: • Removed equipment craft quality penalty • Added 10% penalty for getting science points • Light armor and ranged weapons have increased priority for peasants by default - Heavy armor has increased priority for "Highlander" peasants by default - List of interface impr…

  • Update 1.3 is already in beta - 24 September 2021

    New features: - Event decisions can now have long-term consequences in the form of new events - Implemented balance changed to all origins - Added lots of small interface improvements - Significantly improved game memory usage Full list of changes will be published upon release to default version If you want switch version to Beta - press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "beta".

  • Hotfix 1.2.8 - 17 August 2021

    - Fixed an issue where braziers on castle walls were not working sometimes - Fixed an issue which caused increased map generation time - Fixed an issue where recently rotted food may displayed in player's inventory after opening merchant menu - Fixed an issue where one of decisions for passing caravan event contained info about nomad origin instead of merchant origin

  • Hotfix 1.2.7 - 7 August 2021

    - Fixed an issue where some food for nomads has wrong balance of meat and vegetables/cereals - Fixed an issue where feudal lord on the throne could lose fulness sometimes instead of getting it - Fixed an issue where hunter interrupted hunting too often to go to eat (especially if village has lack of food) - Improved logic for unloading loot for hunter (especially for cases with some interruptions) - Fixed an issue where animation of crafting/packing may continue after artisan/trader interrupted work to go to eat - Fixed unstable crash after craft interruption (for artisan and weaponsmith) - Fixed a rare crash caused by beasts after killing a wave of enemies - Fixed a rare crash caused by lightning strike event

Patch notes and updates

S.noRelease datePatch nameGID number
118 October 2024Hotfix 1.5.66212244583180221275
214 October 2024Hotfix 1.5.56211118320238812173
324 October 2023Hotfix 1.5.45218041989060140448
410 July 2023Turkish Localization Update5124582150171119768
518 January 2022Hotfix 1.4.64224939931846606058
624 December 2021Hotfix 1.4.54224938027303256321
713 October 2021Hotfix 1.3.44101082696718180179
84 October 2021Hotfix 1.3.33938951840894619314
917 August 2021Hotfix 1.2.84516534149074104911
107 August 2021Hotfix 1.2.74032396530948805984
116 August 2021Hotfix 1.2.64032396530944084129
1213 June 2021Hotfix 1.1.85019805792172317077
1311 June 2021Hotfix 1.1.75019805792165897263
148 June 2021Hotfix 1.1.64093189347061257091
1528 May 2021Hotfix 1.1.54069544815360756930
1619 April 2021Hotfix 1.0.154570566565007159201
1714 April 2021Hotfix 1.0.144054904311339556253
1811 April 2021Hotfix 1.0.134117954073010756857
1910 April 2021Hotfix 1.0.114117954073006021097
208 April 2021Hotfix 1.0.104117954072999674200

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