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Oneirogen

Oneirogen Steam news

Dogū | May 21, 2018 | game

Released

0players observed · 5 October 2026 - 21:44:58 UTC

AdventureCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Oneirogen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateMay 21, 2018
  • DeveloperDogū
  • PublisherDogū

Genres: Adventure, Casual, Indie

Company pages: Developer: DogūPublisher: Dogū

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Oneirogen Steam news

Oneirogen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Goodbye Oneirogen - 12 March 2022

    I built Oneirogen in the early years of VR and learned a lot through the process. While I'm proud of my little game, a lot has changed in VR development and parts of the game (such as locomotion) do not hold up to the standards of today's VR games. I simply do not have the time or money to rebuild the game from scratch. But I'm working on a new project titled Isle of Pan, which carries the spirit of Oneirogen into a experience much more polished and grander than Oneirogen ever was. Thank you to everyone that played the game and I hope you'll join me as I continue to explore the awesome medium of Virtual Reality.

  • Leaving Early Access - 4 March 2019

    I'm happy to announce we have left Early Access. The build is stable and the assets are ironed out. I will continue to support any major problems (please write me if you have any!), but I felt it was important to focus on a bigger and more sophisticated VR project. That's where my heart is. Follow us on Twitter @dogustudio for updates. If you believe there should be more weird and positive VR experiences, spread the word about Oneirogen and our studio.

  • New Year Patch Notes - 4 January 2019

    Deleted artificial boundary and added smooth fade out instead. Added locomotion to both hands. (Press down on thumbstick/pad). You can go faster if you use both. Haptic feedback now works on both Oculus and Vive. Hit those cosmic shuttlecocks! Tweaked bow and arrow. Added instructions in the menu room to make it easier for new players. Fixed game breaking bug in one of the last levels. (Sorry!) Various little cosmetic changes. Check out the shields in the fireworks minigame.

  • Holiday Update - 10 December 2018

    Hi everyone! First off I want to say thank you for the wonderful support we've had in the months following the release of Oneirogen. I know its a peculiar project but most of you guys seem to get it and accept it for what it is. I'd also like to apologize for the lack of updates. Life threw me a curveball and ... well... lets just say I haven't had a workspace in 6 months as I've dealt with some heavy matters. But I'm back now! I'd love to update and improve on Oneirogen while continuing a new larger project. My intention is to keep the scope small and add general refinements and optimization rather than new levels which may make me rethink the pricing. Please send reports if it crashes or specific things don't work. Thank you to everyone who left a review so far, and please be specific with things that don't work for you (or you just dislike) so I can address them. My number one priori…

  • Tips and First Update - 13 July 2018

    Remember if you need locomotion just push down on the left joystick/pad. Its designed for room scale movement so locomotion is limited and slow! Don't forget to collect the hidden figures in the world to unlock minigames that show up in the title room. Other figures will add options for building your sculpture and change some aesthetics of that playthrough. There is more than one way through, it requires least two playthroughs to see every level. Have fun and take your time. Minor Update List -added a glass floor in the universe level to make it more comfortable for people terrified of heights -added timer to badminton shape level -tweaked static arrow physics

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2019New Year Patch Notes2417770561712320728

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