SPSTEAMPULSELIVE ANALYTICS
Operation: Harsh Doorstop

Operation: Harsh Doorstop Steam metadata

Drakeling Labs | Feb 15, 2023 | game

Released

70players observed · 6 October 2026 - 06:56:34 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed players70 · 6 October 2026 - 06:56:34 UTC
  • SteamPulse tracked peak776
  • Units sold (VGI)623,000
  • Revenue (VGI)No data available
  • Review score77% positive

Operation: Harsh Doorstop metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players70 · 6 October 2026 - 06:56:34 UTC
  • SteamPulse tracked peak776
  • Units sold (VGI)623,000
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews19,931
  • Release dateFeb 15, 2023
  • DeveloperDrakeling Labs
  • PublisherNot available

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: Drakeling Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Operation: Harsh Doorstop Steam metadata

Operation: Harsh Doorstop metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/736590/metadata
Steam Storehttps://store.steampowered.com/app/736590/
Steam Communityhttps://steamcommunity.com/app/736590
PCGamingWiki search
IGDB searchSearch IGDB for Operation: Harsh Doorstop

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 15,374 positive, 4,557 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 15 February 2023

Latest Steam announcements

  • I apologize for my absence. - 5 October 2026

    Hello everyone. I just wanted to make this post explaining the recent silence on our news feed... and also update all of you on the progress we've been making on our upcoming major update. As many of you all know, our development team is comprised of part-time and volunteer developers. The little money we make is split amongst ourselves and helps cover development-related costs, but our entire team primarily supports themselves through meaningful careers outside of the games industry. Operation: Harsh Doorstop has been built by medical technicians, construction workers, military service members, and all varieties of working-class individuals. We take pride in that, and it is one of the primary reasons our game has been able to indefinitely continue development when so many other projects fail. As the founder of the project, I am no exception. For the last three months, I've been complet…

  • Armored Warfare Update: Teaser Trailer - 8 February 2026

    When will the update be released?The development team for Operation: Harsh Doorstop operates on a strict "when it is ready" timeline. However, we are currently at a phase where we feel comfortable playtesting the update with our community. If you are interested in joining the closed playtest, consider becoming a supporter. All supporters have access to the closed beta, and can participate in all closed playtests. You can become a supporter by purchasing the DLC listed below. This will also get you access to the upcoming "World War" mode that we will be releasing in the future. More details will be released about "World War" as we get closer to our full release out of early access. See you on the battlefield soon. - Connor "Bluedrake42"

  • Hotfix v0.14.2.1 Changelog - 8 August 2025

    Construction System Disallowed by default the ability for squad leaders to place down FOBs inside of a capture zone This setting is server-configurable via the "HD.Construction.AllowBaseConstructionInCaptureZones" cvar Gameplay Added support for server-defined rulesets Implemented server-configurable cooldown period to prevent players from quickly switching back and forth between teams (default is 2 minutes) Reworked team-balancing system to take additional factors into account when choosing players to reassign Autobalance by default no longer reassigns players that are alive at the time a check is performed Autobalance by default will favor reassignment of players with the least amount of time having been on the team, followed by how low their score is Autobalance by default no longer reassigns squad leaders Autobalance by default no longer reassigns server admins For Server Owners: se…

  • Summer Relief Update (0.14.2.0) Changelog - 4 July 2025

    DLC Factions from the Gothic Serpent & Hyrcania DLC packs are now available to everyone as base game content Core Fixed an issue where when joining a modded server, a mod that had been previously downloaded, but not subscribed to could fail to load with the error code: "SteamUGCManager_Failed_LoadWorkshopItem", despite the mod having been properly installed and in an uncorrupted state Speculative fix for a replication issue in the Deploy Menu where certain squads and/or members within a particular squad would not load in and remain hidden, especially under poor performance conditions Construction System FOBs now take 4 rockets to be destroyed, dig down speed is doubled, and build speed has been reduced slightly Rally Point overrun radius doubled to 35m Factions Updated Factions with Specialist kits Various updates to Faction loadouts, moved around some gun options Gameplay Pressing the…

  • Update v0.14.1.1 Changelog - 7 May 2025

    User Interface Updated community links section of Main Menu in compliance with distribution rules

  • Update v0.14.1.0 Changelog - 26 March 2025

    New DLC Content Operation: Gothic Serpent (Somali Civil War) Operation: Hyrcania (Eastern European Conflict) Administration Server now prints player chat messages to its log file for moderation purposes Core Fixed player kills not increasing in the scoreboard Fixed issue where bots wouldn't acquire some enemy targets if the bots were removed and later readded during the match while these same enemy targets persisted in the world Fixed some inconsistencies with player VOIP handling on death Fixed various issues where spawn protection wouldn't engage or disengage appropriately in certain scenarios Fixed several collision issues with walls and corners Fixed floating foliage on several maps Fixed Spawn Protection Volumes set to opposite flags Core Art Impact crater reimported with optimized version Re-imported Normandy grass clusters with adjusted vertex paint applied Characters Fall Damage…

  • Update v0.14.0.0 Changelog - 28 February 2025

    Animations Unarmed Animations added New Vehicle Poses for Passengers MG Recoil Increased Mounted Recoil Decreased Significantly Passive Wall Mounting Reduced by 25% Non-bipoded weapons have their recoil reduced by 50%, while bipoded weapons have their recoil reduced by 85% All Weapons Except Machine Guns can benefit from passive mounting, and receive a 25% reduction in recoil Audio Rework of all weapon sound cues All weapons received new sounds Ambient sounds added to several maps Core Bipod System Construction System Vaulting Optimizations Weapon Mounting Medical System and Revival Vehicles Core Art Made new Desert buildings, better optimized and more detailed than older versions Optimized WW2 buildings, fewer material slots, reduced draw calls Added impact decals to explosion effects Created new Normandy Foliage assets Assortment of "Buildable" meshes created for the construction syst…

  • Development Blog #50 - 21 December 2024

    Welcome to the 50th development blog for Operation: Harsh Doorstop In the coming months, we are planning to launch the largest update for Operation: Harsh Doorstop that we have ever released. Our team believes that this version truly represents our original mission to create a "Project Reality 2" experience for our community. The upcoming development blogs (starting with this one) will cover the immense amount of content coming to Operation: Harsh Doorstop and further detail our roadmap to the full release of our game. Join Our Community • Join our Discord • Support us on Patreon • Upgrade to Supporter Edition on Steam First, I strongly recommend that you watch the latest development update on my Youtube channel. This video details a large number of the upcoming features and content featured in our imminent update. Full development blog video detailing all information related to the upc…

  • Upcoming Update Playtest - 19 December 2024

    Hello everyone, I have some news. We are now in the final phases of preparing our update for release. In the coming months we will be organizing playtests to track down every bug and outlying issue to ensure that this upcoming update is as clean and functional as it can possibly be. Here is our most recent playtest, which you can watch on Youtube. If you are interested in joining our upcoming playtests, please consider joining our Discord server. Our playtest times are posted there, and we also post daily updates showing the progress we've made on developing the game further. Our next playtest is currently planned to be on Friday at 4PM EST. If you are interested in attending, please consider becoming a supporter which will give you access to the "developer build" servers: https://store.steampowered.com/app/1517200/Upgrade_to_Supporter_Edition/ The playtest will be live on Youtube. This…

  • Development Blog #49 [August 2024] - 29 September 2024

    Hello everyone! Welcome to the forty-ninth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of August 2024. Character and Weapon Model Updates Several of the 3CZ4V existing factions received a variety of new weapons and kits: the Gulf War US soldiers received an M249 SAW (which is currently using WIP/placeholder animations), an M14 w/ Redfield scope, a CAR15, and 7CCJN the MP5A3, the Insurgents QKT0D received an AKMS, and the WW1 Germans 3YL7J received a G98 w/ a Luxor scope. Each faction also received distinct Marksman and Sniper kits with the associated weapons being moved into each. Last but not least, XB38L we are working on incorporating the M240B: Vehicles 18 additional vehicles (including 2 tanks) have T3JZD been incorporated and setup for driving: In addition, our lead programmer also took 45L5L the time to…

  • Development Blog #48 [July 2024] - 28 August 2024

    Hello everyone! Welcome to the forty-eighth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of July 2024. Developer Build SDK and Workshop Support The Developer Build SDK and corresponding Steam Workshop for the Developer Build of the game are now live! This means that modders are now also able to create mods within the cutting edge builds of the game 50INQ to test functionality/parity with future updates, and ensure that their mods will not break and/or take as little downtime as possible when a new update comes out to the main build of the game. This version of the SDK should automatically appear in your Epic library if you already have the normal one, so if you wish to download it check there (and if you have neither then add the main version to your library and you will see both). In addition, the Steam Worksh…

  • Feature Preview: Bipod System - 4 August 2024

    We’re thrilled to announce an exciting new feature coming to Operation: Harsh Doorstop: the bipod system. This update promises to bring significant enhancements to weapon handling mechanics. Here’s an in-depth look at what you can expect: What’s New? We are introducing a sophisticated bipod system that allows you to deploy weapons on various surfaces. This new feature enhances stability and accuracy, enabling players to use sandbags, trench walls, and narrow kill holes more effectively. Dynamic Camera System Integration Operation: Harsh Doorstop features a unique dynamic ADS camera system which, unlike many other shooters, lets you change your camera perspective while your weapon is shouldered. This flexibility is particularly useful in close-quarters combat, where maintaining accuracy and situational awareness is crucial. Our dynamic camera system will be preserved when we introduce th…

  • Development Blog #47 [June 2024] - 28 July 2024

    Hello everyone! Welcome to the forty-seventh devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of June 2024. A quick note on the update release window: we had previously announced that it would come sometime this summer, and that is still our goal, but we still have quite a bit of work to complete that could potentially 544PC see that getting pushed back a bit. No guarantees either way, but I just wanted to make a quick note on that as I have seen more questions popping up about this in the community in the past week or so. We will do our best to still hit this window, but we want to make sure that all of the major features we plan on bringing in with this update hit a certain standard, so if more time is needed then we will be taking it (and we will be sure to let everyone know if that winds up being the case, or i…

  • Development Blog #46 [May 2024] - 28 June 2024

    Hello everyone! Welcome to the forty-sixth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of May 2024. Maps More progress was made on our building 40X9T replacements/improvements: These still need a detail and decal pass, which will come later. Soon we will start to replace and swap 4AFIB out some existing buildings on our current maps with 5N8YF these. Upcoming and WIP Features Bipods and Weapon Resting Our Technical Animator has continued working on the 5I2FQ bipod/mounting system, and has refactored the wall resting mechanics to make peeking out from behind cover/obstacles possible (previously you had to stand outside the piece of cover to mount your weapon on the surface), which should help make this system feel more 8PKG2 fluid and intuitive. https://media.giphy.com/media/uvLOb2IqeKVQYT86cq/giphy.gif https:/…

  • Development Blog #45 [April 2024] - 29 May 2024

    Hello everyone! Welcome to the forty-fifth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of April 2024. Not much to go over this month other than the latest 3WH4Z work, so let’s jump straight into it: Vehicles A basic transport truck is now available for testing on the Developer Build of QIZWQ the game. This is just a very, very basic truck that you can spawn in, get into the various seats (using F1, F2, F3 ZZYXH, etc.), drive around, and blow up when damage is applied (literally any form of damage for testing purposes)—sounds, animations, configuration for handling/performance, and so on are NOT factored in yet as we are mainly testing base functionality, and networking optimizations. https://media.giphy.com/media/VYDvyLFTHM4H4Na2IN/giphy.gif https://media.giphy.com/media/vXMDc1hO2RUOj1IgOT/giphy.gif https://me…

  • Development Blog #44 [March 2024] - 29 April 2024

    Hello everyone! Welcome to the forty-fourth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of March 2024. Summer Update Goals We are currently full speed ahead on the features that 5HPAF will be coming in the next major patch, which include our first iteration of our vehicle framework, a basic system for FOBs, Rally Points, construction, weapon bipods and resting/mounting, and—if all goes well—a very basic and simple revive system. Adjustments to existing AAS map layers for all maps that are meant for vehicles will also be coming with this update in order to help promote teamwork, as teams will be required to start at their respective main base flags and deploy FOBs together in order to spawn in the field, and players will benefit from sticking with their squad leader in order to place rally points 0H39I and keep…

  • Development Blog #43 [February 2024] - 28 March 2024

    Hello everyone! Welcome to the forty-third devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of February 2024. As mentioned in the last devblog, January and February were pretty much exclusively focused on bug fixing, polish, discussing design/prototyping systems, and a lot of internal housekeeping and file cleanup after our last major patch in December. That said, there isn’t a whole lot of new stuff to go 5H93Y over this time around, so let’s jump straight into it: Vehicles Our lead programmer is now completely focused on officially implementing the first iteration of the vehicle framework F6EJL into the project. This will be a major feature addition to our codebase that will allow fully functional, fully networked vehicles to be brought into the game. The first vehicles that we plan on implementing will be very b…

  • Spring Sale is HERE! - 15 March 2024

    Hello everyone! Today Steam's spring sale has started, and all of our bundles (including our "Donator" packages) are heavily on sale! This means that not only can you get "Donator" status for a discount, but everyone who already has "Donator" status can also get games from our partners for up to 50% OFF! Here are some of the most popular games that we're lucky to be partnered with! Get these while you can! https://store.steampowered.com/bundle/31004/Zero_Hour__Operation_Harsh_Doorstop_30_OFF/ https://store.steampowered.com/bundle/32906/World_of_Guns_Full_Access_50_OFF/ https://store.steampowered.com/bundle/31347/Battlebit__Operation_Harsh_Doorstop/ https://store.steampowered.com/bundle/35675/Military_Conflict_Vietnam__Operation_Harsh_Doorstop/ https://store.steampowered.com/bundle/37997/Contain__Operation_Harsh_Doorstop/ https://store.steampowered.com/bundle/31763/Black_One_Blood_Brothe…

  • Attack Helicopter Playtest - 13 March 2024

    Hello everyone, we've been playtesting many experimental features (such as helicopters) in our donator playtest servers, and I wanted to share some footage of those playtests with you here today. Here is footage of some of the new features we've been working on! If you would like to join these playtests and support development of our free game, consider becoming a donator. Donators get early access to features like this, as well as access to many of our beta playtests. https://store.steampowered.com/bundle/29860/Operation_Harsh_Doorstop__Complete_Pack_10_OFF/ The playtest server with attack helicopters will be available over the next week. If you'd like to try them out, simply filter by "Supporter Only" servers in the server browser! More updates coming soon. Stay tuned! - Bluedrake42

  • Hotfix v0.13.0.1 Changelog - 4 March 2024

    Multiplayer Fixed inability to issue commands to the server while in-game as an admin Fixed intermittent client disconnects during a map transition on high population servers Improved accuracy, consistency of player 'Use' interactions when playing on a server Miscellaneous Decreased default value of global mouse sensitivity setting from 70 to 20 Added "Buy Our Merch" button to main menu Allow startup map URL to be specified over the command line in release builds, which enables the user to launch the game client directly into a specific map or scenario SDK Fixed issue where, upon initial upload of a newly created mod, "A valid preview image for X must be defined before it can be published." error dialog was presented despite the user having chosen a valid preview image file just before uploading BP-exposed members of character and weapon sound collection structs Added BP write access to…

Patch notes and updates

S.noRelease datePatch nameGID number
18 August 2025Hotfix v0.14.2.1 Changelog1807332909613686
24 July 2025Summer Relief Update (0.14.2.0) Changelog1803527891781959
37 May 2025Update v0.14.1.1 Changelog1799088287808167
426 March 2025Update v0.14.1.0 Changelog1795283637779838
528 February 2025Update v0.14.0.0 Changelog1792751526053595
64 March 2024Hotfix v0.13.0.1 Changelog5688680204385298839
720 December 2023Update v0.13.0.0 Changelog5410576585127505962
86 June 2023Hotfix v0.12.0.1 Changelog5151601211243772702
912 April 2023Update v0.12.0.0 Changelog5132456474584416181
1025 February 2023Hotfix v0.11.0.2 Changelog5059268543362398905
1121 February 2023Hotfix v0.11.0.1 Changelog5059268099253417231

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID736590
Live current players70
SteamPulse tracked peak776
Live count (today's peak floor)70
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateFeb 15, 2023
DeveloperDrakeling Labs
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimum2,000,000
SteamSpy owner estimate maximum5,000,000
Review typeMostly Positive
Positive review percent77%
Positive reviews15,374
Negative reviews4,557
Total reviews19,931
Steam recommendationsNot available
AchievementsNot available
Average playtime forever573 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/736590/

Short description

Operation: Harsh Doorstop is the ultimate, free to play, tactical shooter sandbox. Play singleplayer, multiplayer, or co-op modes and explore thousands of community-created maps, weapons, and vehicles via the Steam Workshop. Created by ex-developers of Squad, Red Orchestra, and Insurgency.

About this game

What is Operation: Harsh Doorstop? Operation: Harsh Doorstop is the ultimate tactical sandbox that merges intense military combat with limitless creative potential. Taking inspiration from both classic military simulation and mod-friendly sandbox games, OHD creates a unique experience where authentic warfare meets community-driven content creation. Whether you're engaging in tactical combat or exploring player-created modifications, every session offers something new. Combined arms warfare in Operation: Harsh Doorstop. Tactical Combat Experience warfare where strategy and teamwork define victory. Coordinate with your squad, utilize vehicles effectively, and engage in intense firefights across diverse battlefields. The combat system rewards tactical thinking and team coordination, creating intense moments where every decision impacts the flow of battle. Deployed M240B laying down suppressing fire. Fortification & Supply Systems Adapt to the evolving battlefield with our dynamic fortification system. Establish defensive positions, create supply lines, and reinforce strategic locations with sandbags and tactical barriers. Your team's ability to secure and fortify key positions can turn the tide of battle. Operation: Harsh Doorstop's dynamic construction system. Battlefield Communication Success depends on clear communication and coordination. Our integrated voice system enables: Local voice chat for close-quarters coordination Squad communications for tactical planning Command channels for strategic operations Unlimited Modding Potential At its heart, Operation: Harsh Doorstop is a platform for creativity. Through comprehensive mod support and Steam Workshop integration, creators can build: Custom factions and equipment New vehicles and weapons Original game modes Total conversion mods Unique worlds and scenarios American armored logistics convoy. Key Features Authentic tactical combat with infantry and vehicle warfare Dynamic fortification system Integrated team communication tools Multiplayer, co-op, and single-player modes Comprehensive Steam Workshop support Expansive battlefields Community-driven content creation Regular game updates…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Schimpfwörte
igrs18Interaksi Daring Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

Operation: Harsh Doorstop's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Operation: Harsh Doorstop's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Operation: Harsh Doorstop at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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6Human Fall Flat2,5746 October 2026 - 10:24:09 UTC127,516
7Wallpaper Engine - Editor Extensions00
8Dyson Sphere Program3,6466 October 2026 - 06:01:34 UTC17,619
9Subnautica3,0166 October 2026 - 09:33:27 UTC51,446

Related Steam games by tag and genre

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2693,1436 October 2026 - 10:42:01 UTC1,818,3689,896,033Valve
Dota 2569,8956 October 2026 - 10:42:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS322,2696 October 2026 - 10:42:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Delta Force85,3126 October 2026 - 10:36:33 UTC246,418192,933Team Jade
Apex Legends™69,9946 October 2026 - 04:53:32 UTC624,4731,047,228Respawn
Team Fortress 267,3236 October 2026 - 10:25:29 UTC253,2251,230,475Valve
TBH: Task Bar Hero63,1096 October 2026 - 09:28:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe48,3046 October 2026 - 10:29:28 UTC181,509676,031Digital Extremes
War Thunder39,8976 October 2026 - 06:27:11 UTC125,317781,076Gaijin Entertainment

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS322,2696 October 2026 - 10:42:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Delta Force85,3126 October 2026 - 10:36:33 UTC246,418192,933Team Jade
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
War Thunder39,8976 October 2026 - 06:27:11 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT31,6036 October 2026 - 10:28:16 UTC385,770302,33024 Entertainment
VRChat31,2906 October 2026 - 09:45:18 UTC74,217269,026VRChat Inc.
DayZ23,9486 October 2026 - 10:23:58 UTC78,739460,377Bohemia Interactive
Escape from Tarkov19,0046 October 2026 - 05:59:44 UTC46,24962,122Battlestate Games
ARK: Survival Ascended18,0676 October 2026 - 10:37:24 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Diablo® IV16,6976 October 2026 - 07:00:30 UTC64,51869,242Blizzard Entertainment, Inc.

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