- Conduct DELUXE! v1.1.3 has arrived! - 5 June 2018
Hello to everyone out therel Here's another patch with fixes for bug reports that you have sent us. Patch notes for v1.1.3 The chosen Anti-aliasing option will now be applied correctly. Due to an error. changing the anti-aliasing in the visual settings screen would not affect the rest of the game. Your choice is now saved properly. Anti-aliasing can now be completely disabled. For those of you on lighter systems, you can now disable this feature if you wish to push for higher framerates. Missing medival and western trains should now be awarded correctly. We discovered that you can miss certain train unlocks if you exit the game at very specific times. This patch includes some failsafe checks to assure you get your well deserved train unlocks. Visit the HQ if you believe you are still missing any of the trains from the Medival and Western worlds. Lost Passengers achievements now trigger…
- Conduct DELUXE! v1.1.2 out now! - 13 May 2018
Hello, our dear players. This patch is for all of those who have contacted us with requests. We hope that these fixes will improve your conducting experience. Patch notes for v1.1.2 Removed some really unfair and boring achievements. Some of you have expressed disappointment that it is near-impossible to unlock all achievements in the game. Not because of difficulty, but because of the time it takes to grind the numbers. We've removed two achievements that required an unreasonable commitment of time to unlock (estimated hundreds of hours). We agree that the achievements in question were very un-fun and un-fair, and we don't want players to suffer because they enjoy going for 100% achievements. (at least, we don't want our players to suffer TOO much :mean_creep: ...) Repeatedly pausing or unpausing the game no longer causes the pause screen to glitch out. Some players would be punished f…
- Conduct DELUXE! wins Best Game Design Award! - 19 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31311068%2F02fb05f97ad6269fad015c43b87333b5214e691e.png We have great news to share with you all! Conduct DELUXE! won the award for Best Game Design this week. And just as awesome, Conduct DELUXE! was nominated along with other extremely awesome games from the Danish community, including A Hat in Time and Echo! We are so excited that we simply can't keep this to ourselves. Family, friends, and fans were a huge part of the process for us, and we are so happy to be able to share this cool achievement with you! Celebrate with huge savings! We want to celebrate with all our players as well, old and new! Conduct DELUXE! is available at an 80% discount for the next few days. If you haven't yet boarded the party train, or know someone who deserves a wild ride, now is the time to join the fun! Thanks to everyone for all the love!…
- Conduct DELUXE! Patch v1.1.1 - 5 April 2018
Hiya everyone, a few minor fixes and tweaks going out today, focused on Conduct World. This includes minor UI fixes, localization fixes, but most of all, a couple of new achievements to fully acknowledge the arrival of Conduct World! You can earn these new achievements right away! We're really excited to see the creative uses of Conduct World. A lot of new ideas that we haven't seen before. We are very positive about the future levels to be published, as we are certain that even smarter, wilder, and funnier custom levels will show up!
- Conduct DELUXE! Patch v1.1.1 - 5 April 2018
Hiya everyone, a few minor fixes and tweaks going out today, focused on Conduct World. This includes minor UI fixes, localization fixes, but most of all, a couple of new achievements to fully acknowledge the arrival of Conduct World! You can earn these new achievements right away! We're really excited to see the creative uses of Conduct World. A lot of new ideas that we haven't seen before. We are very positive about the future levels to be published, as we are certain that even smarter, wilder, and funnier custom levels will show up!
- Announcing Conduct World - 19 March 2018
The Level Builder in Conduct DELUXE! has always been an important part of our vision for the game. However, we always intended the Level Builder to be a very social experience, and with this update we want to enable that social experience for the players, with a new BIG feature for the game. It's called... Conduct World! With a new button from the main menu, you can access Conduct World! From here, you can view levels built by other players from all around the world. Browse, sort, search, and maybe find something that catches your eye? Quick previews of every level lets you peek in at what's in store. Once you find a level that you want to try, a single click later and you're in the action! Your personal progress is tracked across all levels. Any stars earned when playing levels on Conduct World will be displayed in the level browser, so that you can tell which levels you've perfected,…
- Announcing Conduct World - 19 March 2018
The Level Builder in Conduct DELUXE! has always been an important part of our vision for the game. However, we always intended the Level Builder to be a very social experience, and with this update we want to enable that social experience for the players, with a new BIG feature for the game. It's called... Conduct World! With a new button from the main menu, you can access Conduct World! From here, you can view levels built by other players from all around the world. Browse, sort, search, and maybe find something that catches your eye? Quick previews of every level lets you peek in at what's in store. Once you find a level that you want to try, a single click later and you're in the action! Your personal progress is tracked across all levels. Any stars earned when playing levels on Conduct World will be displayed in the level browser, so that you can tell which levels you've perfected,…
- Conduct DELUXE! v1.0.8 - 20 February 2018
Hiya, just a small fix for our players using Steam in offline mode or on unstable connections. Save progress should now be accessible even on unstable connections or when using Steam in offline mode. Steam Achievements should also be awarded properly in Steam offline mode. Please don't hesitate to contact us with feedback. We always keep at eye our for suggestions and bug reports. Happy Conducting!
- Conduct DELUXE! v1.0.8 - 20 February 2018
Hiya, just a small fix for our players using Steam in offline mode or on unstable connections. Save progress should now be accessible even on unstable connections or when using Steam in offline mode. Steam Achievements should also be awarded properly in Steam offline mode. Please don't hesitate to contact us with feedback. We always keep at eye our for suggestions and bug reports. Happy Conducting!
- Conduct DELUXE! v1.0.7 - 18 January 2018
Hi everyone. Another batch of small fixes incoming: Some trains were not exploding when crashing into things. We believe in equal-kaboom for all trains, no matter make or model. From now on, non-controllable train collisions (such as freight trains) now makes explosions properly and loses the game. This fix covers both normal play and the Level Builder. The camera-shake effect when a crash is happening broke because of a previous patch. The camera now works at 100% capacity again. Major performance optimizations when placing certain pieces in the Level Builder. (More changes and improvements are coming to the Level Builder, stay tuned!) We would also like to thank everyone who have been sharing their experiences with Conduct DELUXE! on YouTube and Twitch. It makes us very happy to see people all around the world experience the game and all the genuine reactions coming our way is truly h…
- Conduct DELUXE! v1.0.7 - 18 January 2018
Hi everyone. Another batch of small fixes incoming: Some trains were not exploding when crashing into things. We believe in equal-kaboom for all trains, no matter make or model. From now on, non-controllable train collisions (such as freight trains) now makes explosions properly and loses the game. This fix covers both normal play and the Level Builder. The camera-shake effect when a crash is happening broke because of a previous patch. The camera now works at 100% capacity again. Major performance optimizations when placing certain pieces in the Level Builder. (More changes and improvements are coming to the Level Builder, stay tuned!) We would also like to thank everyone who have been sharing their experiences with Conduct DELUXE! on YouTube and Twitch. It makes us very happy to see people all around the world experience the game and all the genuine reactions coming our way is truly h…
- Hey Hey! Conduct DELUXE! v1.0.6! - 21 December 2017
Hi everyone. Achievements are important, and some of them were broken. Here's a quick fix to solve that! World Unlock Achievements for the Christmas, Space, Western, and Medieval worlds are now awarded when you unlock the respective worlds. These were previously impossible to get. As an added security for those who lost who already unlocked these worlds, the game now checks for all eligible achievements on startup, and awards those you should've already gotten. If you are missing some achievements, try starting the game after downloading this patch. If you are missing some train-unlock related achievements, try visiting the HQ instead. Fixed an error in how fatalities were counted towards achievement. Previously you would only get two fatalities for crashing a train, no matter how many passengers the train was carrying. The game now counts all passengers correctly. As a result of the mi…
- Hey Hey! Conduct DELUXE! v1.0.6! - 21 December 2017
Hi everyone. Achievements are important, and some of them were broken. Here's a quick fix to solve that! World Unlock Achievements for the Christmas, Space, Western, and Medieval worlds are now awarded when you unlock the respective worlds. These were previously impossible to get. As an added security for those who lost who already unlocked these worlds, the game now checks for all eligible achievements on startup, and awards those you should've already gotten. If you are missing some achievements, try starting the game after downloading this patch. If you are missing some train-unlock related achievements, try visiting the HQ instead. Fixed an error in how fatalities were counted towards achievement. Previously you would only get two fatalities for crashing a train, no matter how many passengers the train was carrying. The game now counts all passengers correctly. As a result of the mi…
- Conduct DELUXE! v1.0.5 has arrived! - 19 December 2017
Hi, here's some more fixes for you all to enjoy. Cosmic energies brought into check. The moon levels no longer has trains exploding on start, and trains no longer moves in reverse. The level 'Lost at Sea' has had its time limit increased by 5 seconds. We decided that getting a gold time under the previous limit was more frustrating than challenging. Thanks to everyone who provided feedback and suggestions. The bugs and changes in this patch was brought to our attention through the Steam Discussions. Your support is wholeheartedly appreciated. As always, you can contact us on Steam, Discord, or Email. Happy conducting!
- Conduct DELUXE! v1.0.5 has arrived! - 19 December 2017
Hi, here's some more fixes for you all to enjoy. Cosmic energies brought into check. The moon levels no longer has trains exploding on start, and trains no longer moves in reverse. The level 'Lost at Sea' has had its time limit increased by 5 seconds. We decided that getting a gold time under the previous limit was more frustrating than challenging. Thanks to everyone who provided feedback and suggestions. The bugs and changes in this patch was brought to our attention through the Steam Discussions. Your support is wholeheartedly appreciated. As always, you can contact us on Steam, Discord, or Email. Happy conducting!
- Conduct DELUXE! v1.0.4 Patch notes - 14 December 2017
Hi everyone, v1.0.4 is now out. This patch contains bug fixes and feature requests from the community. Thanks to everyone who pitched in with their ideas or bug reports! ːDː OpenGL support for players without DirectX 11. Fixed inconsistencies with the Escape and Space buttons. They now always pause and unpause the game. Stations placed in the Builder no longer ignores your choice of passenger-colors to spawn. Fixed text being cut off in the Builder pause menu for certain languages. We would also like to thank everyone again for riding along with us on the Conduct DELUXE! Express. Any questions, issues, or feature requests? Please let us know! We keep a close eye on Discord, Steam Community Discussions, and on e-mail.
- Conduct DELUXE! v1.0.4 Patch notes - 14 December 2017
Hi everyone, v1.0.4 is now out. This patch contains bug fixes and feature requests from the community. Thanks to everyone who pitched in with their ideas or bug reports! :D: OpenGL support for players without DirectX 11. Fixed inconsistencies with the Escape and Space buttons. They now always pause and unpause the game. Stations placed in the Builder no longer ignores your choice of passenger-colors to spawn. Fixed text being cut off in the Builder pause menu for certain languages. We would also like to thank everyone again for riding along with us on the Conduct DELUXE! Express. Any questions, issues, or feature requests? Please let us know! We keep a close eye on Discord, Steam Community Discussions, and on e-mail.
- Conduct DELUXE! v1.0.2 out now! - 8 December 2017
Hi again, more fixes for everyone to enjoy. Adjusted the unlock price for a few regions. The Escape and Space buttons now pause the game. Retry button added to Builder when playing your levels. The tips screen in the Builder is now more readable at 720p resolutions. Shadow flickering should be entirely gone now. Implemented additional checks for achievement unlocks. Any achievements that didn't reward properly beforehand should now unlock properly the next time you play. Various smaller bug fixes all around. If there's anything you want to know, or want us to know: catch us on our Discord, on the Steam Community Forums, and on e-mail!
- Conduct DELUXE! v1.0.2 out now! - 8 December 2017
Hi again, more fixes for everyone to enjoy. Adjusted the unlock price for a few regions. The Escape and Space buttons now pause the game. Retry button added to Builder when playing your levels. The tips screen in the Builder is now more readable at 720p resolutions. Shadow flickering should be entirely gone now. Implemented additional checks for achievement unlocks. Any achievements that didn't reward properly beforehand should now unlock properly the next time you play. Various smaller bug fixes all around. If there's anything you want to know, or want us to know: catch us on our Discord, on the Steam Community Forums, and on e-mail!
- Conduct DELUXE updated to v1.0.1 - 7 December 2017
Hi everyone, these are the patch notes for v1.0.1 This patch contains a handful of fixes all around. Thanks to everyone who contacted us about bugs and issues. Camera now moves at a proper speed, no matter the framerate. Having a touchscreen available should no longer prevent the mouse from working. Fixed an issue on macOS 10.11 Added missing localizations for all languages. Trains/chests from completing the Old West regions should be rewarded properly now. Crashing Freight Trains now blow up proper, instead of simply falling apart. Level Builder: Crashed cars are properly cleaned up when exiting play mode. Level Builder: times larger than 200sec should now display properly on the in-game UI. About Northplay screen was showing incorrect text. Not anymore. If you are still experiencing issues, or have any questions, don't hesitate to contact us. We keep a close eye on Discord, Steam Comm…