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Play With Gilbert - Remake

Play With Gilbert - Remake Steam news

Joure Visser | Nov 15, 2017 | game

Released

2players observed · 23 September 2026 - 23:08:20 UTC

AdventureCasualIndieOpen WorldSandboxSteam Store

  • Latest observed players2 · 23 September 2026 - 23:08:20 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Play With Gilbert - Remake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 23 September 2026 - 23:08:20 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews138
  • Release dateNov 15, 2017
  • DeveloperJoure Visser
  • PublisherJoure Visser

Genres: Adventure, Casual, Indie

Company pages: Developer: Joure VisserPublisher: Joure Visser

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Play With Gilbert - Remake Steam news

Play With Gilbert - Remake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Hot-Fix - 19 April 2022

    Small Hot-Fix Fixed the broken Jump Pads Paint With Gilbert level preview image changed to increase readability.

  • Paint With Gilbert - 15 April 2022

    Greetings Dear Gilbert Community! Some of you may remember "Paint With Gilbert". Well, it's back but in a different form. Play With Gilbert should also currently be on sale as well for those interested and Whiskered Away has a presence on Steam in the form of a Store Page with a playable demo! https://store.steampowered.com/app/740040/Play_With_Gilbert__Remake/ Paint With Gilbert Returns Paint With Gilbert was released at the time as a small update that added a bit of artistry to the game where players could color blank drawings a small thank you to the community for their support. In that same vein I wanted to express my gratitude to my Patrons who've been supporting me and I decided to bring back Paint With Gilbert, once again, as a thank you! This is once again a free update which the entire community can enjoy! Thank you: Ogre Veronica Adande Brendan Your support means so much to me…

  • Merry Christmas - 23 December 2021

    Merry Christmas Everyone First of all I want to wish everyone a very merry Christmas and a happy new year! It's been a little over half a year since the remake was released and it seems pretty much everyone has enjoyed it. Which I am very glad with. It's still not a perfect game (no game ever is) but I've done my best to smoothen things out and improve it here and there. Improvements CatCam activation tweaked - You now have to hold down the CatCam activation button for about a second before it activates. This is to avoid activating it by accident. CatCam thruster speed increased - The thruster speed for the CatCam has been increased in order to travel large distances in less time. Gliders saved per level - Gliders are now saved if you found one in a level. I am working on ways to disable them. On Rainbow Island you can disable it by talking to a Cheep Cheep, will most likely move it ove…

  • Halloween Has Arrived! - 30 October 2021

    Happy Halloween Halloween's being celebrated in Play With Gilbert right now. You'll be able to hear spooky tunes, collect pumpkins instead of fishies and the kitties in the game are wearing their costumes. New content for the game is in the works and a new Gilbert game is being worked on which is very different from the ones I've done so far (more info below). For many people, myself included, the last 2 years have been incredibly taxing to say the least and in an effort to keep doing what I love I've set up a Patreon page to hopefully pull in support for current and future projects that are in development. I'll share more info about that at the end of the news update if you're curious and I think it's pretty interesting. Celebrate Halloween in PWG The Halloween event started on October 24th and with the new update will end on November 4th. I extended the timeslot a bit so that players…

  • Small update - 12 September 2021

    - Fixed some nav issues. - Changed pluche toys on Gilberts Neighbourhood and Timmy & Tommy's house from static to physics objects players can pick up and carry around.

  • Engine Upgrade, Fish Run & Spookity Hollow - 9 September 2021

    Hello Everyone! I got some interesting Gilbert news for this update, so let's get right to it! Engine Upgrade Play With Gilbert has been upgraded from Unreal Engine 4.25 to 4.26. Luckily it wasn't as much of a headache than I feared it would be. Alongside upgrading the engine version I've also attempted a number of smaller fixes and changes to the game. Nothing you should notice while playing. IMPORTANT NOTE: This engine upgrade requires a fresh new savegame. Don't worry, the game will handle it by its own and you can decline but the game may become unstable. This should remain a rare occasion since I am not planning any big upgrades in the future. Fish-Run Returns I am happy to announce that Fish-Run has finally returned to Play With Gilbert Remake proper! Fish-Run remains largely un-changed from the original game, except that it can now be played in single-player, where the goal is to…

  • Little Big Update - 23 May 2021

    Hi Everyone I'll get to the fun stuff first! Lots of new content has been added to PWG since the game's release about a week ago. These have been quietly released through a number of smaller patches that also fixed a number of issues, which I will go over at the end of the news post. I have a lot more content planned for the future but that's for another time. Let's go over all the new stuff first! Two New Modes I've added some new funny modes to the game that can be activated on a per player basis. You can find these options under: Game Settings / Player Options. There you'll find these two new modes that have been added to the game. Big-Head Mode Big-head mode is exactly what it looks and sounds like. It's a silly little (big) addition to the game where your kitty (or unicorn) has a very large head when enabled. It looks silly, it plays silly but it's all in good fun. Pixel Mode Pixel…

  • Patch Notes - 15 May 2021

    Some fixes and tweaks: Fixed soft-lock issues when customizing characters in coop. Tweaked Unicorn material variables to make them look more like plush toys. Tweaked rim-light exponent values on unicorn materials. Fixed various issues resulting in soft locking the game. Various quality of life improvements and fixes.

  • Play With Gilbert - Remake: Released - 12 May 2021

    Dear Community It's finally time to release the game fully. Doing a remake is quite challenge. So in this section I want to talk a little bit about the old and the new and my oh my ,how far the game has come. I can't believe how much has changed over the years. This brings back so many memories... With the remake, I knew what I was working towards but a lot of time has passed since the original's release and I'm not the same person I was back then. My daughter was 4 years old at the time of the original game's release and she's now 8. This offered me the chance to try and make Gilbert fun for young children as well as older ones. The underlying idea was that capitalizing on how forgiving the game is, younger gamers most likely will not care for harder jumps if they can't make it and as they grow older and more familiar, they eventually will. This is what I experienced with my daughter.…

  • Play With Gilbert: Remake Releases May 12th - 2 May 2021

    MEOW MEOW I'm super stoked to announce that Play With Gilbert - Remake is going to come out on May 12th, 2021! A lot of hard work has gone into this remake. A lot of new features have been added. Old mechanics have been given an update. More options to customize your kitty, more hats and other wearables. All the kitties can now take a nap, including the one you play as. Vehicles have been added, there's even a glider in some of the levels. Pretty much every level has been expanded upon, recreated from the ground up with greater focus on exploration and role-playing. At its heart it's still the same game but I wanted to expand on how much players can interact with the world and other NPC's. Very much like the original, this remake was created with my daughter in mind. She was 4 years old when the original game released and she just turned 8. And once again she was there from the start to…

  • Play With Gilbert's Remake Right Now - 21 December 2020

    Dear Community The year 2020 is drawing to a close. It's been an incredible tough year for everyone, myself included but I am not here today to talk about that. We've all had enough and it's almost Christmas. I want to give something back to this community, so here goes. No, now it's time to talk about how Play With Gilbert is getting a remake. I'm fairly certain that most of you know that Play with Gilbert was originally created as a small personal project for my then four year old daughter. It quickly grew into something more and I decided to turn it into something presentable. I believe the game, for the most part at least, accomplished what I wanted it to. Which was to Entertain children, and seemingly, adults as well! I've read pretty much all the reviews, personal anecdotes, the posts on the forums and all the chats over in the discord group. It's been a huge pleasure on my part t…

  • PWG F2P Cancelled / Delayed - 8 July 2020

    I'll make this quick. So I proudly announced that Play With Gilbert was going Free-To-Play soon after the Summer Sale and am cancelling it for now. I have a number of reasons and they have been brought to my attention thanks to a few of my closest (dev) friends. So yeah, I made the original decision in isolation (no pun intended), meaning, I decided it without ever consulting anyone and just deciding through emotions purely. So, what would the benefits be of making the game F2P? In my mind it would offer a game up for free, which I think would be received as a positive in general. I mean, what's wrong with that, right? Well, the negatives of this act has been shared with me by some of my friends who've had personal experience with doing so and experiences of this happening to other games. I'll try to explain what these are and why I changed my mind. The first one is that going free to p…

  • PWG going F2P + New Gilbert Game Announcement - 23 June 2020

    Play With Gilbert is going Free-To-Play It still feels like yesterday that PWG was released. So much has happened in that time with me personally and the world. The game had a somewhat rocky start. The character movement and camera itself weren't up to par and I tried my best to improve. After the improvements I noticed a shift in the reviews I got. I also never clearly stated this was a child's game for young children. I ended up being reviewed by a bunch of content creators / streamers who were not the intended audience, it was interesting to say the least. But I kept going. Kept improving and adding new levels and things to the game and I ended up with something I could look back at and smile. As you know I initially created this game for my daughter and I hold her in the same regards I do any child. Everything in this game was for her and the other kids. A while back I started on a…

  • Play With Gilbert - Big Update - 5 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F43601eb92132ec9a9e5c4eb1a14d36780fc021da.jpg Play with Gilbert Big Update! It's been quiet for quite some time, I know! Mainly because the PWG was pretty much finished and I was working on STARDROP which is now also released. While I have plans for future updates for that I have been looking forward towards future projects. Currently I am working on a spiritual successor to Play with Gilbert. I have started with a fresh empty project and have lots of new ideas to expand upon the ones I explored in PWG as well as new stuff too. So, yes, that will be a completely new game and now that my daughter has gotten older I am putting more emphasis on platforming aspects and more challenging gameplay elements. What does all this have to do with Gilbert you might be asking yourself. Good question because so far, not all tha…

  • Play With Gilbert Bug Fixes! - 14 September 2018

    Hi everyone. A very short update here while I'm still working on STARDROP. I've taken a bit of time to fix a few bugs and tweak the kittens. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F5472ebfd2b785a2f53bcc95847b1b5214e13353a.jpg Ninja Lady Nerfed :P So, basically Ninja Lady was bugged. If she'd drop the golden fish and then pick it up, all golden fishies in a level would dissapear. This should now be properly fixed. On top of that I made it a lot easier for her to drop her fish. I noticed it might be tricky to sprint or dash into her she'll get stunned and drop her fish. On top of that I also lowered her running speed making it a lot easier to catch up with her. Meowsers! Another tweak includes how much/often the kittens meow. It's been something I wanted to tweak for quite some time and I went ahead and did just that. They will still meow just not every…

  • Gilbert - New Game Mode: Fish Run - 2 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F847ea4abc8ef107143fa90909fda14fd16c5625b.png I've been experimenting with a new game mode for Play With Gilbert. I've had a few ideas but I wanted to move away from just coop. The levels in coop are fine, for now but I felt that something that you could play against someone else would also be a fun addition and I just finished the first game mode: Fish Run. Below is a video where I recorded myself playing against my daughter. She's been helping me test the hew game mode for the past couple of days before she goes to bed and we've been having a blast. I don't play overly aggressive with her for obvious reasons and I aim to either let her win or tie the match, which in itself is a bit of a challenge on my end. https://www.youtube.com/watch?v=Bs_qbf7r13M I'll break down the game mode here if you don't want or canno…

  • Gilbert Local Split-Screen Co-op (Beta) Released - 25 May 2018

    Local Split-Screen Co-op Action! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2Ff73d79b3e9814e19c818d21c66114ba8d8a20efc.png Hi Kittens! When I started developing Play With Gilbert being able to play WITH my daughter was something I wanted to be able to do, really bad and I finally been able to get it to work and I've released it to the public. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F5a21ab057b95311323accce0888e14eea446d900.jpg Right now this new feature is still in beta. However, it's perfectly playable though a lot of work has gone into this, having to vastly tweak the existing framework. I didn't think it was possible but I managed to get something fun going! Keep in mind that not everything has been updated yet. I need to bring back the gamepad and a few oddities are present such as the split screen showing up after yo…

  • Gilbert New Kitty Added + Kitten Count Fixed - 19 May 2018

    Hi Everyone! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F22f47132edc51c75f0c2bbfef6b6506c88c680a3.jpg Here's a small update for you all. I added another Kitten for you to play as. A red, white and black rugged kitty for you to play as and accessorize. I also fixed an annoying little bug that would keep adding kittens in excess. This can be very confusing when trying to determine if you found them all and triggered the bug by accident, especially for young-uns. It should be properly fixed now allowing a kitty to be added only ONCE per level spawn. That's it for this update. Won't be sure when the next one will be I have something I want to do but not sure when I'll get around to it. Thanks for all the support so far guys and take care !!! Joure

  • Gilbert At The Beach + Demo Released - 10 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F56c58c673ccbb7c7f35426171679df5ed004af4b.png Gilbert Update For May 2018 Hi everyone! Today marks yet another new free DLC for Play With Gilbert. As summer is approaching I really wanted to do something with it and have taken some time off from STARDROP to create a fun beach level which I will go over in detail below. On top of that I have tweaked the moon level and added pitch control to the JetPack. I lowered the JetPack's overall speed so it's easier to manouver. I added a lot of smaller tweaks and added a new fun little music emote when kitties are wearing headphones. Now let's go over the beach level. Gilbert At The Beach! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31069309%2F9fe36cdcd68ac893a2b729a48637de7d24a978fc.jpg Summer is almost with us so it's time to chill at the beach and re…

  • Gilbert In Space - New Free-DLC Released - 21 March 2018

    Dear Play With Gilbert Friends! As most of you have probably noticed, the game has been receiving a constant stream of updates throughout the past week or so. I have been rolling out the new DLC update in small bursts. These updates contain a lot of changes, fixes and new features. I've taken my time to take a good look at all the feedback and have done my best to address concerns and issues people have been experiencing, all in the name of making "Play With Gilbert" a much more fun experience for our kids. Well, not just our kids of course. ;) Besides the new DLC map the main goal was to address these issues and to attempt to bring the game to a higher quality standard while retaining the original feel of the game. This will be a lengthy update news post containing all the new features and updates! I will cover the ones from the previous post as well since I tweaked some of them but fi…

Patch notes and updates

S.noRelease datePatch nameGID number
119 April 2022Small Hot-Fix5493837466497360679
212 September 2021Small update4020014731806914706
315 May 2021Patch Notes4767601588117801958

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