SPSTEAMPULSELIVE ANALYTICS
Super Powered Battle Friends

Super Powered Battle Friends Steam news

Cache Grab Studios | May 16, 2019 | game

Released

0players observed · 7 October 2026 - 17:27:31 UTC

ActionIndieEarly Access2D2D FighterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

Super Powered Battle Friends news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews23
  • Release dateMay 16, 2019
  • DeveloperCache Grab Studios
  • PublisherCache Grab Studios

Genres: Action, Indie, Early Access

Company pages: Developer: Cache Grab StudiosPublisher: Cache Grab Studios

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Super Powered Battle Friends Steam news

Super Powered Battle Friends news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Current State of SPBF - 30 March 2022

    Hey everyone, I just wanted to post an announcement here to let the players who still keep up with the game know what's been going on. During 2021 we spent a lot of time porting SPBF to GameMaker Studio 2 and we have proper bots and proper rollback netcode in place as well as a matchmaking server. The palette system was reworked to use the full palette of each charcter, We even have 8 player local! These changes are in an internal branch at the moment as they were being actively developed and tested up until December 2021. The code is nice and clean, the pipeline for adding new characters/movesets/stages is all there however, many of the characters are still missing attack animations and more. During the pandemic our artists enrolled/graduated school and are now full-time programmers at other places. This has left us shorthanded with our art workload and until we can find new artists/an…

  • Opulent Owl 1.1.5 Hotfix - 22 October 2020

    Fixed Vulnerable Falls Fixed Daxter Down Special Stability Improvements Be sure to follow the development on our Discord!

  • Steam Build Updated: Opulent Owl 1.1.5 - 14 October 2020

    AI refactoring begun for unique personalities per character Dash boost exists on all characters Main menu changes Increased Air control Various bug fixes and stability fixes Please join our Discord and feel free to ask us anything! -Prazon ːlunar2019piginablanketː

  • SPBF Stage Hotfix - 23 May 2020

    We're working with some great artists to bring more life to our stages and we wanted to show a glimpse of what we're working on specifically in our current dev branch which can be accessed in the Betas tab under Properties when Right clicking on Super Powered Battle Friends in your Steam Library! Astral Abyss specifically received a complete makeover on the background assets and the stage assets. Dark Rossa received an upgrade on the mountains and lake which is now animated with a fish that can drop by randomly The tree on the left of the ruins/cliffs is now animated The right side of the ruins has power lines coming down which are animated and a bird may perch there sometimes. There is also a new satellite on the ruins... someone must be living there? As always please drop by our Discord and join our community to stay updated and involved with Super Powered Battle Friends! -Prazon

  • SPBF Opulent Owl 1.1.4 Linux Native returns - 11 May 2020

    Please access this update in our Dev branch by using the access code "superbetafriends" without quotation marks! This update features the return of native Linux support and updated portrait artwork for our latest character addition Theodore! Changes: native linux builds engine upgrade to Unreal Engine 4.24 stability improvements fixes for dinput support

  • SPBF Dev Branch available for testing! - 10 May 2020

    Hey everyone! If you are like most people and want to play our game with your GamecubeController or DS4 playstation controller then we invite you to give our dev branch a try on Steam! You can access our dev branch to try upcoming patches and features before they are live on the default steam branch of Super Powered Battle Friends! To access this dev branch you need to right click on Super Powered Battle Friends in your Steam Library and click Properties. From there you click on the Betas tab and type in "superbetafriends" without quotation marks and click Check Code. It will say success and you can click from the drop down menu to switch over to the dev branch and update your current copy of the game. To keep up to date in real-time with our testing branch information head over to our Discord server and ping one of our admins telling them you would like access to the testing channel! T…

  • Opulent Owl 1.1.3 Patch - 7 May 2020

    Just a little update that adds very basic GameCube controller support. There is a basic remapping menu in the options for them that will slowly be improved and eventually have art to go with it Right now the only issue with Dinput devices (such as the GameCube controller) is that they can't utilize the same actions as Xinput devices. The only place this seems to come up is in the Options menu which you'll have to use Keyboard and mouse for or a Xinput device. I wanted to push this update out ASAP because I assume most people who went through the effort of setting up their GameCube adapters on their PC are okay with fiddling around in the options with keyboard and mouse as long as their controllers work during gameplay. Changes Unreal Engine 4.21 upgraded to 4.22 Bug Fixes: FreezeFrames werent stopping some special attacks Knockback smoke wasn't coming out Prazon's Upspecial cancel windo…

  • SPBF Major Update: Theodore, Online Play Returns, and The Theme Workshop! - 4 May 2020

    Steam Build Updated: Opulent Owl 1.1.3 The SPBF Team has been incredibly hard at work to get our biggest update yet ready. This update has been a huge accomplishment so far for us and we are very proud of the fixes, additions, and return of online play! We know these weird times and world events can be hard for everyone and in order to support all those people who are still staying home and social distancing we have set Super Powered Battle Friends on sale for 90% off! We thank our amazing discord users for countless hours of bug testing in this update and helping us stay motivated! Unfortunately with all this work comes one pitfall we had to deal with as a team. Our native Linux support is being temporarily dropped in favor of Steams built in Steam Play/Proton support. We spent the last month trying our best to get our new workshop backend to compile native builds for Linux but we have…

  • Steam Build Updated: Opulent Owl 1.1.2 - 21 November 2019

    Steam Build Updated: Opulent Owl 1.1.2 Arcs weight increased by +10 Run and walk boost from Arcs static lowered to +35 +15 (compared to the +80, +25) Timers that stop Arc from spamming projectiles lowered from 1.8 to .6 Added a slow down on Arcs dtilt (fixing a bug where he could dtilt off the ledge) Arc jab 2 min kb raised, angled lower Arc nair min kb raised Rearranged Luna nspecial movement to try to make it feel more natural Prazon Jab 4 hitbox and movement implemented (although is near impossible to pull out in combo, until jab rework) Prazon Dsmash values changed (kills at 110 now vs 70 before) Prazon Ftilt min kb raised Prazon Uair strong hit max kb raised (to allow it to kill) Prazon nair min kb on launch raised Prazon Fsmash min kb raised Prazon smash charging frames raised to standard of 9 First pass putting tumble on most moves at varying percents on all characters Fixed Bot…

  • Steam Build Updated: Opulent Owl 1.1.1 - Announcing our second Voice Actor! - 4 October 2019

    We’d like to officially announce Michael Flaherty as our Voice Actor who is bringing life to Daxter! As we work with more voice actors to get more of our characters voiced you’ll notice them making sounds when they are hit, do certain actions or fall off screen! Eventually we’ll be creating a simple taunt mechanic that will include some more voice lines as well. You’ll get a first glimpse of Daxter’s new voices once we've pushed the next update! As always don't forget to join our Discord and follow us on Twitter to stay up to date on news, sales and events or subscribe to our mailing list on our Website! Daxter is now has a voice! Voice acted by Michael Flaherty! Damage numbers now fly out when damage is received in the direction of kb and are colored to represent who did the damage Daxter utilt scaling up by .1 Shrunk Luna nair hitboxes Extended Luna ftilt hitbox Luna frame 1 uair the…

  • Steam Build Updated: Opulent Owl 1.1.0 - 24 September 2019

    Fixed jabs causing infinite flinch Lunas jab1 has more endlag Lunas jab2 has more endlag Lunas fsmash has more endlag Lunas Nspecial has less endlag Luna is a bit heavier Lunas Fspecial is a bit smoother Lunas Upspecial has super armour and was missing hurtboxes but now has them Arcs jabs have more end frames Arcs charged Upspecial is fixed since it wasn't launching properly Daxters Upspecial has super armour on startup Paused HUD should cover whole screen on resolutions 1920x1080+ Title screen introduced Changed first LOA frame on Lunas Nspecial Idonas Uspecial no longer has super armour You can now back out of the options menu with backspace or top button on gamepad and it won't reset the main menu Seaside steppe is receiving a makeover All local players can now trigger transition to stage screen and select the stage

  • Welcoming our new team member! - 13 September 2019

    We'd like to officially announce and welcome James Nye in joining the team as a Full Partner. He brings a suite of expertise in Unreal Engine to SPBF with his unique experience with AI, VR, and Game Design. Welcome James to the Super Powered Battle Team! ːlunar2019piginablanketː -Prazon

  • Steam Build Updated: Opulent Owl 1.0.9 - Announcing our first Voice Actor! - 9 September 2019

    We’d like to officially announce Aimee Smith as our Voice Actor who is bringing life to Idona and Luna! As we work with more voice actors to get more of our characters voiced you’ll notice them making sounds when they are hit, do certain actions or fall off screen! Eventually we’ll be creating a simple taunt mechanic that will include some more voice lines as well. You’ll get a first glimpse of Idona and Luna’s new voices once you’ve downloaded the next update! As always don't forget to join our Discord and follow us on Twitter to stay up to date on news, sales and events or subscribe to our mailing list on our Website Team Battle is here! Press the Theme button to switch teams in Team Battle! You can now select color themes for A.I! Multihit moves have been upgraded! They perform much better now The timer that determines when jabs reset is now reset on each sequential jab Tumble was on…

  • Steam Build Updated: Opulent Owl 1.0.8 Hotfix 2 - 17 August 2019

    Updated animations for Daxter's run, walk, back air, down air, up air, forward tilt, jabs 1, 2 and 3 Fixed Prazon's portrait on character screen and in-game HUD not displaying themes properly Increased cap on spikebounces, and changed hitbox values respectively Added autolink hitboxes for the following moves; Arc's forward air, up air. Daxter's down air. Prazon's neutral air, dash attack. Idona's up air, dash attack, down smash. Increased max KB, and KB scaling for Arc up air, forward air, Prazon forward smash, forward air. Decreased Max KB for Prazon's down smash Added extra hitboxes on Daxter's dash attack and forward special (to make the move feel more immediate on impact) Minor movement changes to Arc's jump, as well as Prazon's frictions and run speed Minor bug fixes Various minor hitbox changes

  • Introducing our latest Battle Friend! - 7 August 2019

    Introducing Idona https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34640456%2Fba2b14570e8a2fe2c297e1a295760d5405817032.gif Idona is now in an early playable form in our Early-Access build! We're excited to flesh her out as a character and polish up her moveset, while our team of 4 work hard to bring her to a more complete state one of us is working hard at giving our rather lackluster A.I a complete makeover. The bots have been reworked from the ground up and are going to continue to improve thanks to our friend VidyaJames/PotatoFaceJames Click that link to see a little peek at our new main menu featuring random bot battles! As work continues to improve and further the development of Super Powered Battle Friends we start looking towards the next upcoming Battle Friend Say Hello to Theodore https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34640456%2F6fcc10%25E2%2580%25A6

  • Steam Build Updated: Opulent Owl 1.0.8 Hotfix 1 - 7 August 2019

    Forgot to re-enable seamless travel after testing which prevented players from loading online properly

  • Steam Build Updated: Opulent Owl 1.0.8 - 5 August 2019

    New Main Menu New and Improved A.I Bots Improvements to all characters

  • Steam Build Updated: Opulent Owl 1.0.7 Hotfix 3 - 28 July 2019

    Fixed Arc's Dair and Utilt hitboxes that had invalid data Various hitbox adjustments to all characters

  • Steam Build Updated: Opulent Owl 1.0.7 Hotfix 2 - 26 July 2019

    Fixed missing hurtboxes on a handful of Prazon and Idona animations Improvements to wall jumps Fixed not being able to respawn

  • Steam Build Updated: Opulent Owl 1.0.7 Hotfix 1 - 26 July 2019

    Idonas DownSpecial mine limited to 1 Prazon's ForwardSpecial bomb and DownSpecial fists nerfed Lunas ForwardSpecial has startup frames added Arcs DownTilt and ForwardSpecial shock grenades nerfed Arc can no longer move during Neutral Special Fixed local players not spawning properly in game when you had 3 or 4 players

Patch notes and updates

S.noRelease datePatch nameGID number
122 October 2020Opulent Owl 1.1.5 Hotfix3895010671338086328
214 October 2020Steam Build Updated: Opulent Owl 1.1.53854477638701818868
323 May 2020SPBF Stage Hotfix3112496281299866238
47 May 2020Opulent Owl 1.1.3 Patch3110243214554770113
517 August 2019Steam Build Updated: Opulent Owl 1.0.8 Hotfix 23556075649727683029
67 August 2019Steam Build Updated: Opulent Owl 1.0.8 Hotfix 12412160539848755949
75 August 2019Steam Build Updated: Opulent Owl 1.0.82412159905941560322
828 July 2019Steam Build Updated: Opulent Owl 1.0.7 Hotfix 33364670677188068244
926 July 2019Steam Build Updated: Opulent Owl 1.0.7 Hotfix 23364670677183265125
1026 July 2019Steam Build Updated: Opulent Owl 1.0.7 Hotfix 13364670677180947443
1125 July 2019Steam Build Updated: Opulent Owl 1.0.7 Featuring Early Playable Idona!3364670677177396524
1218 July 2019Steam Build Updated: Opulent Owl 1.0.6 Hotfix 32413284533091431258
1311 July 2019Steam Build Updated: Opulent Owl 1.0.6 Hotfix 22436927798946590042
1425 June 2019Steam Build Updated: Opulent Owl 1.0.62436926440558498498
1510 June 2019Steam Build Updated: Opulent Owl 1.0.52411028931153238831
1617 May 2019Performance Hotfix for Opulent Owl 1.0.42905297189252292533

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