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WORLDS AT WAR (Monitors & VR)

WORLDS AT WAR (Monitors & VR) Steam news

Muddy Pixel | Mar 9, 2018 | game

Released

0players observed · 7 October 2026 - 17:26:03 UTC

ActionIndieSimulationEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

WORLDS AT WAR (Monitors & VR) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews166
  • Release dateMar 9, 2018
  • DeveloperMuddy Pixel
  • PublisherMuddy Pixel

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: Muddy PixelPublisher: Muddy Pixel

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WORLDS AT WAR (Monitors & VR) Steam news

WORLDS AT WAR (Monitors & VR) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Re-implemented a couple of lost previous fixes due to engine change - 3 October 2024

    Re-fixed a couple of previous fixes lost when going to Unreal v4.22. -Added back the option to invert helicopter throttle. -Fixed the Zoomed FOV slider so it works as intended, setting it to 1.0 means no zoom when shooting or looking around.

  • Back to Unreal 4.22 - 27 September 2024

    The Unreal Engine 4.27 with leaderboard patch caused the game to crash on nVidia 3xxx and 4xxx cards. I have reverted to the July 2023 patch, which was the last to use Unreal 4.22. I will try to bring over fixes other than the leaderboard, which only works with 4.27. I am not happy to loose the leaderboard, but the silver-lining is that the clouds and lighting actually looked better on 4.22, and the game ran a bit faster.

  • Minor bugfix and feature - 11 April 2024

    As requested and promised, this patch has a fix for the broken Zoom-multiplier for vehicles. Now it works to disable or reduce zoom-factor when firing or free-looking by setting zoom-multiplier to 1.0 or a number close to 1, depending on preference. Also added a checkbox for inverting the collective on helicopters as requested. Enjoy!

  • VR-controller update - 3 November 2023

    -You can now choose between controlling the aircraft stick with your VR-controller rotation or -position under SETTINGS->ADVANCED. -You now have to Grip the controller to use the VR-controller. This removes problems where players would put the controller on the table and use a gamepad or joystick, and wonder why the aircraft kept pitching, rolling and crashing while the VR-controllers were sending input to the game. -Raised sensitivity to work better with VR hand-controllers.

  • Helicopter now has animated controls - 1 November 2023

    The controls in the helicopter cockpit animate with user input. Close and re-open Steam if your game is not updated to 0.99f or later version. Enjoy!

  • Not alone! - 24 October 2023

    The game now has a leaderboard! There will most likely be some kinks to iron out, but I am looking forward to seeing what scores you guys are getting, and who are the Top Guns. Unfortunately I had to update to Unreal 4.27 to get the leaderboard in. In doing that I lost Depth of Field feature on flat-screen, and the lighting at night was not looking good so I disabled the day-night cycle (at least for now) and only randomized the starting-time and cloud-layout.

  • It's alive! - 8 July 2023

    After a long hiatus, I was inspired to fix a few bugs: -Fixed a bug that prevented the boat from exploding from burning damage. -Removed Slow-Motion power-up, as it was more annoying than helpful. -Fixed the red edges around the screen in monitor-mode -Added spawns of the plane and helicopter: if there is no plane or helicopter on the spawn-point, a new one will spawn even if the player has not picked up extra planes or helicopters. First one after 30 seconds, spawn-time is increased 50% every time you use the "automatic reinforcement". I have at least one more patch in the works, it will take a couple of more weeks I expect, and it will contain a new aircraft.

  • Mini Update - 1 February 2020

    Smaller but oh so sweet fixes & improvements! -Fixed bug that prevented turrets from firing, you will see ALOT more friendly- and enemy-fire -Turrets look around when not firing (benefits mechs in particular) -Increased carrier HP -Fixed bug that could cause planes to be one-shot-killed Enjoy! /MuddyPIxel

  • Level-looks & Plane-physics update - 23 January 2020

    The update improves level-visuals, tunes planes, addresses some player-feedback and shrinks the install. -Winter-themed levels with new mountains -More agile planes (and a bit more arcade) by tweaking wing-locations, attack-angles and lift -Fighter-jet now has Thrust Vectoring! Its possible to make some cool acrobatics -Fighter-jet Horizon gyroscope (per request) -Automatic elevator trim based on speed makes it easier to fly level and aim -Improved plane AI -Lowered FOV in zoom on monitor (per request) -Less clouds in the sky typically (per request) -A bit more agile pilot on-foot movement -Shrunk the HD-install from 40GB to just over 5GB Enjoy! /MuddyPIxel

  • Gameplay & Muzzle-flash patch - 17 November 2019

    The Update changes how DEFEND mode is played; to create more tense moments, the carrier health is reduced, but carrier-repair powerups are more abundant. This means you will need to keep a closer eye on the carrier and powerups to reach a high-score - but if you do, you can reach higher scores than before. Also added light- and muzzle-flashes from firing guns which look particularly cool at night, and a defaults-controls change which is relevant if you are a new player or restore controls to default. -Lowered carrier-health and added more repair-escorted powerups. This is to create more tense moments of low carrier-health, but also the ability to save the day. -Added lights when firing from turrets and from explosion-light-bursts. -Added muzzle-flash and lights when firing from planes and helicopters. -Reorganized and re-labeled menu to hopefully be more intuitive. -Removed flight-assis…

  • Improved Night Visibility & First Impression Patch - 1 November 2019

    Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards. IMake sure your post-process, resolution, sensitivity and mappings are where you want them to be. -Improved visibility at night -Add mappable look-left/up/right/down for joystick hats -Lowered default PostProcessing 1 step for xx60 cards to not crash -Bouncy Vehicle-counters to better draw attention to drivable vehicles -Fixed so powerups can be aquired by boat -Always activate anti-aliasing in non-VR mode -Setup the locked levels to force people to play DEFEND first -Fix Oculus controller not default setup properly for use/interact/enter vehicles -Fixed bug with setting flight-assist on/off Enjoy! /MuddyPIxel

  • Update! - 20 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2Fa150bb9c0f9fd31c69950a3f654a96b09d7c8321.jpg POWER-UPS: -Per request: Added Carrier Missile Barrage powerup -Added Slow-motion powerup. If you have it and zoom or fire, time will slow down to make it easier to aim. BUG-FIXES: -Per request:Added option to reset your score in case some levels wouldnt load -Per request: Fix-attempt of CAP levels that dont trigger timer-finish GENERAL GAMEPLAY: -Added new level where you intercept alien transmissions -Added that Mechs drops at intervals from the sky on Defend Mode -Lasers are more plentiful and slowed down, for a bit more bullet-hell vibe -Planes can go backward and there is an area on the carrier that will break the planes down much faster than plane can do on its own, so you can land planes and swap vehicle. CAMERA: -Improved DepthOfField and other camera-related…

  • Performance & Monitor- & SteamVR-controls update - 11 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F5537702fa551d915c64fde2a364b83c004a8015c.jpg It's been a while, and I'm afraid you long-timers will not find too much exciting here expect improved performance. I should be able to get some content-updates for next update, but looking at my reviews, almost all negative reviews are due to people not being able to play the game in the first place due to issues with controls. Please do let me know if you are still having problems (and if you do enjoy the game, the best way to support development is to write a short review). General: -Updated to UE4.22 Monitors: -Per request: Added anti-aliasing in monitor-mode -Per request: Added HAT-view support on joystick in monitor-mode -Per request: Tweaked DOF in monitor-mode -Fixed mouse-aim of boat in monitor-mode -Added lens-flares to monitor-mode VR: -DEACTIVATE MOTION-CO…

  • One Year Recap & Celebration! - 12 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F7d0c20dc20aecb555a9f56489686b3d6456733a1.jpg While getting the game running with Unreal 4.22, which should bring some noticable performance-improvements, I thought it would be fun to look back over the year in Early Access, and sum up improvements made with Your awesome help and feedback. Thank You for your support! -Improved 12:9 to 32:9 monitor-support -Tweaked Menu-looks -Added unlocks and medals for missions -Added intro-screen (make sure you have Music on if you turned it off) -Improved Scavenge Mission in Arctic with a giant deserted oil-rig -Added scavenge missions on CrashSite and BeachCities -Added CAP missions on CrashSite and BeachCities -Enemy fighter drones fly much lower over mothership in the WeakPoints mission -Update to UE4.21 (please let me know if this causes any new issues) -Fix so joystick d…

  • Update - 7 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2Faf4d84c464d0f270d1785663874267e8daa239ae.jpg -Improved 12:9 to 32:9 monitor-support -Tweaked Menu-looks -Added unlocks and medals for missions -Added intro-screen (make sure you have Music on if you turned it off) -Improved Scavenge Mission in Arctic with a giant deserted oil-rig -Added scavenge missions on CrashSite and BeachCities -Added CAP missions on CrashSite and BeachCities -Enemy fighter drones fly much lower over mothership in the WeakPoints mission -Update to UE4.21 (please let me know if this causes any new issues)

  • WIP on new level - 24 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2Fc672a35712691b5114b433ed7c428aa9b921fecb.jpg -Also, the helmet visor edges are added to monitor-mode, and an improved 16:9 aspect-ratio support (screenshot is 21:9).

  • Update - 13 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F7d0c20dc20aecb555a9f56489686b3d6456733a1.jpg -Fix so joystick dont multi-trigger missiles -Random Time-of-Day on some missions -Dynamic DayNight Cycle (let me know if performance takes too much hit) -"HordeMode" changed to "Dawn To Dawn" mode -Bigger Mechs with individually aiming arms that are individually destructible -VISITORS completely revamped to a WeakPoints type mission -CameraShake when firing plane-guns -Corvettes spawn SeekerDrones -Carriers spawn FighterDrones -And many other smaller changes...

  • Wingmen Update Live! - 31 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F12c2530c9aadd79956931a51cd9c70a65efd6dba.jpg -Improved missile-tracking -Improved ground-attack aircraft Engine-sound -Added allied plane-functionality -Added a new furball mission with dogfighting-only -Improved enemy AI flying -Added searchlights on the small drones -Missiles on ground-attack aircraft are lumbering high-damage -Missiles on the fighter-jet are agile medium-damage -Fire-rate on ground-attack aircraft corrected and sound tweaked -Fixed bug with menu sometimes not responding in VR -A rebalance- and tweak-pass on audio -Dozens of smaller tweaks and fixes ENJOY!

  • Wingmen... - 30 January 2019

    ...coming soon! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F39436e555d63b27f3666b1118ba42fa47b48b957.jpg

  • Update with New Fighter-Jet - 11 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31975802%2F3af07587db76b029ed428006dcb61d232afab6b8.jpg NEW FIGHTER JET ON CARRIER DECK -Faster -More nimble -4 heat-seeking missiles instead of 2 A-10 CHANGES TO BALANCE OUT NEW JET -More gun-damage -Less nimble & higher damage AGM-65 looks heatseeking missiles -Other minor changes & additions, Happy New Year!

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2024Re-implemented a couple of lost previous fixes due to engine change6350729003492914670
227 September 2024Back to Unreal 4.226339469370184588500
311 April 2024Minor bugfix and feature5762993398273743273
43 November 2023VR-controller update5288974951208813784
524 October 2023Not alone!5218041989059776316
68 July 2023It's alive!5124582150162163314
71 February 2020Mini Update2609208878386298970
823 January 2020Level-looks & Plane-physics update2597949245046566576
917 November 2019Gameplay & Muzzle-flash patch3657414904097134165
101 November 2019Improved Night Visibility & First Impression Patch2451574645863078874
1120 June 2019Update!2415533798132936255
1211 May 2019Performance & Monitor- & SteamVR-controls update2405396896214174371
137 March 2019Update2530366080594490033
1424 February 2019WIP on new level2480825216199377699
1513 February 2019Update2465061982069511852
1611 January 2019Update with New Fighter-Jet2417771014050177053
173 January 2019UPDATE with VR Hand Controller Support2417769111332626539
1828 December 2018Update2417769111310838945
1922 December 2018Major Update with 3 New Enemies & Monitor-Support!2417769111289434721
2020 December 2018Update2417769111283042550

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