- Sunshine Manor, now in French, German, Spanish, Russian and Japanese! - 7 November 2022
We are absolutely over the moon to let you all know that Sunshine Manor has now finished the translation phase of the porting and is now live on Steam for everyone as a free update. We have language options available for English, French, German, Spanish, Russian and Japanese too! Thank you all again for your support, your suggestions, your lovely emails and fan art. We are so happy we continue to tell this story of the Sunshine Universe ... and maybe one day we'll tell a little more!
- Sunshine Manor - June '22 Fixes and Updates - 6 June 2022
It's been a little while coming we know, but thank you to everyone that has contributed their ideas and suggestions and bugs. We've updated and hope you'll have an even nicer time (hang on that isn't right) in Sunshine Manor! Here's what's changed ... Spinning things now spin more consistently when you're using super fancy monitors with high refresh rates Added a windowed mode to the game (Press Alt+Enter) Menu controls have been changed slightly to allow for the Steam Deck, but you probably won't notice them. Fixed small bug in the Gluttons realm where the chicken knicker would run through a wall if too stressed out. Fixed two small bugs in the Dancers realm, also made one specific platform move a little slower. You know who you are!!! Fixed a rare bug in the Octoslime realm where getting hit on a docking pad would freeze you. There are a few others too, but we hope this makes the game…
- Sunshine Manor v1.1 - Now Available - 6 January 2022
It's almost as if the screams of two bedraggled game developers were silenced in one fell motion! We're over the moon to finally be able to publish version 1.1 of Sunshine Manor which includes the following... Achievements! We've spent the best part of the holiday break squashing the bugs inherant within NWJS and thanks to our wonderful testers version 1.1 of Sunshine Manor includes the Achievements! Best of luck with some of them ... we're a little evil! We've changed up how achievements activate, so if you've already played Sunshine Manor and have a save close to the end of the game. Boot it up and the achievements "should" ping left, right & centre. Translation Infrastructure As Sunshine Manor heads off to be ported for Nintendo Switch, Xbox and Playstation it passes through the hands of our fantastic translation team. Therefore, we've added in all the necessary updates to be able to…
- Don't let the visuals fool you - Sunshine Manor is pretty darn spooky - 4 November 2021
Sunshine Manor is a new release from Fossil Games and publisher Hound Picked Games, acting as the prequel to cult smash hit scare-fest Camp Sunshine. Read the full article here: https://www.gamingonlinux.com/2021/11/dont-let-the-visuals-fool-you-sunshine-manor-is-pretty-darn-spooky
- Sunshine Manor v1.02 Updated - 1 November 2021
Thank you to everyone that has submitted any issues over the past few days, this patch comprises 1.01 and 1.02 which fixes the following issues. Gnarlie no longer steals your Rocks as you're about to throw them Rocks no longer re-appear when they shouldn't on specific processors. Screamers now do as they're told and sit back down again. Fixed an instance of Double Diaog (tm) appearing during the 2nd Dungeon Multiple pylons were created in one spot on certain processors. Added text to the main menu showing input controls Adjusted timing of first boss fight. If you do experience any issues with Sunshine Manor please email us at [email protected] with as much information about what you've encountered so we can help you as much as possible.
- Sunshine Manor is now available for PC, OSX and SteamOS - 28 October 2021
We can't quite believe that six years ago today we released Camp Sunshine and now we're back with a whole new story, brand new engine and even more! Thank you to all of our wonderful Kickstarter Backers who supported this project a year ago, without you we wouldn't be doing this! Thank you! What Happens Next? Well first, it's a few beers and a short break away from coding and pixel art and then we'll be back with Sunshine Manor 1.1 which will include a few new things that we will hide away! When will the game have Achievements? Unfortunately there's an issue with the version of Steamworks, Greenworks and NWJS that meant we had to suspend achievements for the launch. However, this fix will be uploaded soon and all achievements will unlock retroactively.
- 8-bit inspired horror Sunshine Manor to release this Fall and has a new trailer up - 6 April 2021
Bringing on some 8-bit inspired horror, Sunshine Manor from Fossil Games is confirmed to be releasing this Fall and the developer put out a new trailer. Read the full article here: https://www.gamingonlinux.com/2021/04/8-bit-inspired-horror-sunshine-manor-to-release-this-fall-and-has-a-new-trailer-up
- Pre-Order Sunshine Manor via Backerkit - 7 November 2020
What a Kickstarter campaign that was, and it really has shown us that the love for pixel horror is definitely there! The support we have received for Sunshine Manor was beyond our wildest expectations and we've already received a lot of messages from people asking if we could accept Paypal for our pre-orders. The good news ... is now you can! Head on over to fossilgames.com/preorder and you'll be taken to our pre-order store in association with the wonderful team at Backerkit where you can find Sunshine Manor and Camp Sunshine at discounted prices for Steam, Xbox, Playstation and physically for Nintendo Switch too! Thank you again ... we can't wait to show you what we've been working on!
- Sunshine Manor on Kickstarter right now! - 8 October 2020
Lordy lordy! Sunshine Manor launched on Kickstarter last night is already (close to) 40% funded in under 12 hours! We're offering the game digitally (for all consoles too) and physically for the Nintendo Switch too (with a whole host of special edition items too!) https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc/
- Developer Diary - September 2020 - 19 September 2020
Hello everyone! It's been a crazy month (and a half) this time around with most of the work going into the forthcoming Kickstarter that launches very soon! We've been working with some wonderful people and I'm delighted that Sunshine Manor is going to be available for the Nintendo Switch, Xbox and Playstation too! Madness! If you'd like to register for the Kickstarter, the link is ... https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc We're launching really soon and there's going to be a whole heap of digital and physical rewards on offer that we can't wait for you to see! Sign up and don't miss out on the Early Bird offers!
- Developer Diary - August 2020 - 11 August 2020
This month has been a hectic one to say the least, we've been working all the hours we possibly can on getting the closed beta ready ahead of the Kickstarter launch in late September / early October. The game now stands at around 40% completed, with the main engine finished and the first two missions locked down we're really happy with how the game looks, feels and sounds too! The music we're writing for this game is utterly amazing and we can't wait for you to hear it ... in fact ... take a listen now ... https://soundcloud.com/academic80s/enter-the-manor We also held our first Horror Quiz on our Discord channel which was a lot of fun, the winner grabbed themselves exclusive early access to the closed beta as well as a key for Camp Sunshine and the OST too! We'll be holding these semi-regularly so make sure you come and say hello ... https://discord.gg/H2VcDkc We'll also be detailing h…
- Developer Diary - July 2020 - 8 July 2020
A month has flown by already, madness! We're still pretty much on lockdown here in the UK so we're spending the time being as productive as possible. This month we've been working on the introduction and tutorial that happens at the beginning of the game in this update we want to talk about the newest mechanic.... Psychic Powers. See, Ada is a special one! She has the ability to muster a circle of psychic energy when she stands still that's enough to stop The Shadow Man and any Demons she might happen across. It works pretty simply (we think) ... you hold down the button, and let it go when whatever you want to hit is inside the circle on the floor. At the top right of the screen you'll see a Purple Power Bar which fills up as you reach its' maximum charge. You then release the button and whatever was inside the circle gets hit. Simple ... right? Maybe not, as the Psychic Power also has…
- Developer Diary - June 2020 - 1 June 2020
The one benefit to self-isolation is that we have been working ridiculous amounts on Sunshine Manor and so far have almost completed the first of five missions you will have to complete in order to escape the Mansion. Here's a sneaky peek ... Sunshine Manor is a little different to Camp Sunshine as our star, Ada, can travel between the human and demon realm in order to solve the puzzles and free the spirits trapped inside!