Box Looter 2018 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews33
- Release dateNov 27, 2017
- DeveloperLudo Land
- PublisherLudo Land
Genres: Indie
Company pages: Developer: Ludo LandPublisher: Ludo Land
Box Looter 2018 Steam news
Box Looter 2018 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- An update on Box Looter 2018... - 20 November 2017
Thank you to everyone in our community for being the passionate fans that you are. Our goal has always been to create the best possible game for all of you – devoted Box fans and Loot fans alike. We’ve also had an ongoing commitment to constantly listen, tune and evolve the experience as it grows. You’ve seen this with both the major adjustments, and polish, we have made over the past several days. But as we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right. We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to…
- An update on Box Looter 2018... - 20 November 2017
Thank you to everyone in our community for being the passionate fans that you are. Our goal has always been to create the best possible game for all of you – devoted Box fans and Loot fans alike. We’ve also had an ongoing commitment to constantly listen, tune and evolve the experience as it grows. You’ve seen this with both the major adjustments, and polish, we have made over the past several days. But as we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right. We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to…
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